Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 22:54:06 Player: SnailSD Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (1249) 1249 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (209) 209 TOTAL SCORE: 4933 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 147 Cogmind --------- Core Integrity 686/850 Matter 247/300 Energy 99/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Tesla Rifle High-powered Field Laser Advanced Assault Cannon Mace Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Medium Storage Unit Kinecellerator Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle High-powered Field Laser Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Small Storage Unit Tesla Rifle Particle Gun Heavy Assault Rifle Autogun Advanced Assault Cannon Mace Mining Claw [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Slug Cannon Energy Gun Advanced Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Fac Slots Evolved 8 | . . . . . 6 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility 4 | . . . . . 3 1 Weapon 2 | . . . . . 2 . Parts Attached 46 | 8 1 1 . 2 30 4 Power 5 | 1 . . . . 3 1 Engine 3 | 1 . . . . 1 1 Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 14 | 3 . . . 2 7 2 Treads . | . . . . . . . Leg 3 | . . . . . 1 2 Wheel 9 | 3 . . . 2 4 . Hover 1 | . . . . . 1 . Flight 1 | . . . . . 1 . Utility 9 | 2 . . . . 7 . Device 5 | 1 . . . . 4 . Storage 2 | 1 . . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 18 | 2 1 1 . . 13 1 Energy Gun 4 | 1 . . . . 2 1 Energy Cannon 4 | . . . . . 4 . Ballistic Gun 2 | 1 . . . . 1 . Ballistic Cannon 3 | . 1 1 . . 1 . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . 4 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Corrupted Parts 2 | . . . . . 2 . System Corruption 3 | . . . . . 3 . Parts Lost 26 | . . . 1 . 22 3 Power 4 | . . . . . 3 1 Propulsion 9 | . . . 1 . 7 1 Utility 6 | . . . . . 6 . Weapon 7 | . . . . . 6 1 Highest Loss Streak 8 | . . . 1 . 8 3 To Critical Strikes . | . . . . . . . Average Backups 7 | 3 8 8 8 7 7 8 Power 1 | . 1 1 1 1 1 . Propulsion 1 | 2 5 4 4 3 . . Utility . | . . . . . . 1 Weapon 4 | . 1 2 3 3 4 6 Tool/Special . | . . . . . . . Unused Backups 16 | . 2 2 . 3 1 8 Power 3 | . 1 . . 1 . 1 Propulsion 4 | . 1 2 . 1 . . Utility . | . . . . . . . Weapon 9 | . . . . 1 1 7 Tool/Special . | . . . . . . . Average Slot Usage (%) 83 | . 97 100 98 95 80 33 Engine 8 | . 14 14 14 14 3 4 Core 1 | . . . . . 2 . Wheel 19 | . 28 28 26 24 16 4 Device 13 | . 14 14 14 14 15 . Storage 9 | . 14 14 14 14 7 5 Protection 2 | . . . . . 4 . Energy Gun 2 | . 10 . . . 4 . Energy Cannon 2 | . . . . . 5 . Ballistic Gun 3 | . 14 5 . . 5 . Ballistic Cannon 15 | . 2 22 28 28 8 . Slashing Weapon 2 | . . . . . 2 10 Peak Build Rating 37 | 9 9 12 12 12 37 24 Average Rating 17 | 5 8 10 11 11 24 16 On Entrance 9 | . 9 9 12 11 12 10 Naked Turns 36 | . . . . . . 36 Heaviest Build 49 | 15 16 21 21 21 49 26 Greatest Support 42 | 26 26 26 26 32 42 36 Greatest Overweight (x) 8 | . . . 1 1 8 1 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 9 9 Most Carried 10 | 8 8 8 8 8 10 10 Average Carried 7 | 4 7 7 8 7 7 8 Final Capacity 10 | 8 8 8 8 8 10 5 Final Carried 10 | 8 8 8 8 8 10 5 Class Distribution -------------------- 41% | Mutant 17% | Commander-Mutant 15% | Gunner 12% | Commander-Tank 6% | Scavenger-Gunner 5% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -7 -6 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Matter Collected 1241 | 301 . 10 27 128 725 50 Remotely . | . . . . . . . Salvage Created 1222 | 107 . . 7 91 967 50 Parts 81 | 5 . . 2 9 58 7 Haulers Intercepted 3 | . . . . . 3 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Fac Combat Hostiles Destroyed 23 | . . . 1 2 19 1 Melee 5 | . . . . . 4 1 Guns 3 | . . . . . 3 . Cannons 7 | . . . 1 2 4 . AOE 8 | . . . . . 8 . Classes Destroyed 10 | 2 . . 1 1 6 . Worker 1 | . . . . . 1 . Builder 6 | . . . . . 6 . Tunneler 3 | 2 . . . . 1 . Hauler 3 | . . . . . 3 . Recycler 3 | 1 . . . . 2 . Watcher 1 | . . . . . 1 . Swarmer 6 | . . . 1 . 5 . Grunt 11 | . . . . . 11 . Sentry 5 | . . . . 2 3 . Programmer 4 | . . . . . 3 1 Best Kill Streak 9 | 3 . . 1 1 9 1 Combat Bots Only 7 | . . . 1 1 7 1 Max Kills in Single Turn 5 | 1 . . 1 1 5 1 Gunslinging . | . . . . . . . Exploded 4 | . . . . . 4 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -6 -------- Run | Yrd Mat Min Sub Rec Fac Fac Hostile Shots Fired 410 | . . . 66 2 292 50 Missed 148 | . . . 29 1 102 16 Hits 262 | . . . 37 1 190 34 Melee 1 | . . . . . 1 . Projectile 261 | . . . 37 1 189 34 Critical Strikes 6 | . . . . . 4 2 Part Disruptions 1 | . . . . . 1 . Damage Taken 3386 | . . . 302 17 2486 581 Core 919 | . . . 64 . 691 164 Absorbed by Shields . | . . . . . . . Core Remaining (%) 58 | 100 . . . 74 1 . Volleys Fired 72 | 7 . . 9 4 49 3 Largest 4 | 2 . . 2 2 4 1 Hottest 269 | 70 . . 70 70 269 50 Shots Fired 182 | 14 . . 18 8 139 3 Gun 79 | 14 . . . . 62 3 Cannon 97 | . . . 18 8 71 . Launcher 6 | . . . . . 6 . Special . | . . . . . . . Kinetic 120 | 7 . . 18 8 87 . Thermal 43 | 7 . . . . 36 . Explosive 6 | . . . . . 6 . Electromagnetic 13 | . . . . . 10 3 Robot Hit Streak 10 | 6 . . 3 5 10 1 Robot Miss Streak 6 | 1 . . 3 2 6 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 112 | 9 . . 8 6 84 5 Core Hits 64 | 4 . . 1 2 56 1 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 2 | . . . 1 . 1 . Critical Strikes 13 | 1 . . 2 . 9 1 Burn 3 | 1 . . . . 2 . Destroy 4 | . . . 1 . 3 . Blast 3 | . . . 1 . 2 . Sever 3 | . . . . . 2 1 Melee Attacks 27 | . . . . . 22 5 Impact . | . . . . . . . Slashing 27 | . . . . . 22 5 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 4 | . . . . . 3 1 Damage Inflicted 4068 | 124 . . 183 170 3415 176 Guns 759 | 124 . . . . 600 35 Cannons 1319 | . . . 183 170 966 . Explosions 1438 | . . . . . 1438 . Melee 528 | . . . . . 406 122 Ramming 24 | . . . . . 5 19 Kinetic 1413 | 39 . . 183 170 1021 . Thermal 1114 | 85 . . . . 1029 . Explosive 820 | . . . . . 820 . Electromagnetic 169 | . . . . . 134 35 Impact . | . . . . . . . Slashing 528 | . . . . . 406 122 Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 7 1 Average Corruption 3 | . . . . . 3 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . . . . 14 2 Message Errors 3 | . . . . . 3 . Matter Fused 5 | . . . . . 5 . Heat Flow Errors 3 | . . . . . 2 1 Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 3 | . . . . . 2 1 Overload Shots . | . . . . . . . Overflow Damage 239 | . . . 10 . 215 14 Projectiles 25 | . . . 10 . 15 . Explosions 181 | . . . . . 181 . Melee 33 | . . . . . 19 14 Knockbacks 13 | . . . 4 2 7 . Impact . | . . . . . . . Kinetic 13 | . . . 4 2 7 . Secondary . | . . . . . . . Self-Inflicted Damage 71 | . . . . . 71 . Shots 3 | . . . . . 3 . Rammed 2 | . . . . . 1 1 Targets Rammed 9 | . . . . . 1 8 Kicked 7 | . . . . . . 7 Crushed . | . . . . . . . Highest Temperature 256 | 27 . . 1 18 185 256 Average Temperature 50 | 10 . . 1 8 55 98 Received Heat Transfer 924 | . . . 126 . 603 195 Effects 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | 1 . . . . 7 . Heat Transferred 1621 | 333 . . . . 1288 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Fac Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 71 | 100 100 100 . 100 48 91 Level 1 7 | . . . . . 12 8 Level 2 21 | . . . . . 39 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 511 | 10 . . . 89 511 208 Initial 208 | . . . . 69 9 208 Average 143 | 2 . . . 20 229 159 Influence Increases 1303 | 15 . . 175 104 949 60 Destroy 0b10 Robot/C 620 | . . . 100 80 420 20 Destroy 0b10 Robot/NC 75 | 15 . . . 5 55 . Destroy Leader 118 | . . . . . 108 10 Allied During Kill 79 | . . . 15 18 46 . Disable Machine 225 | . . . . . 225 . Destroy Structure 66 | . . . . 1 65 . Lose Combat Pursuer 120 | . . . 60 . 30 30 Influence Decreases 1175 | 15 . . 30 225 547 358 Entered New Map 309 | . . . . 76 15 218 Time Decay 597 | 15 . . 20 120 332 110 Lost Part 240 | . . . 10 . 200 30 Lost Ally 29 | . . . . 29 . . Squads Dispatched 10 | . 1 . . . 8 1 Investigation 1 | . . . . . . 1 Extermination 2 | . . . . . 2 . Reinforcement 4 | . 1 . . . 3 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . 2 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -6 --------- Run | Yrd Mat Min Sub Rec Fac Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 51 | . 1 . 8 4 31 7 Peak Tracking Total 9 | . 1 . 6 1 9 6 Tactical Retreats 4 | . . . 2 . 1 1 Traps | -11 -10 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -6 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Machines Disabled 17 | . . . 2 . 15 . Max in Single Turn 8 | . . . 1 . 8 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -6 --------- Run | Yrd Mat Min Sub Rec Fac Fac Machines Accessed 1 | . . . . . . 1 Terminals . | . . . . . . . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . . . . . . 3 Successful . | . . . . . . . Failed 3 | . . . . . . 3 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -6 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Programmers 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 7 | . . . . 7 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -6 -------- Run | Yrd Mat Min Sub Rec Fac Fac Total Allies 10 | . . 3 . 7 . . Largest Group 10 | . . 3 3 10 7 . Highest-Rated Group 109 | . . 40 40 109 83 . Highest-Rated Ally 16 | . . 16 16 16 16 . Total Orders . | . . . . . . . Ally Attacks 63 | . . . 21 16 26 . Total Damage 744 | . . . 249 206 289 . Kills 9 | . . . 4 2 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Fac Active Infowar (turns) 1613 | 20 63 188 364 492 486 . Terrain 1613 | 20 63 188 364 492 486 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -6 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Turns Passed 2630 | 85 63 188 364 492 1214 224 Spaces Moved 2045 | 54 65 189 370 369 824 174 Core 82 | 2 . . . . 10 70 Treads . | . . . . . . . Legs 94 | . . . . . 2 92 Wheels 1858 | 52 65 189 370 369 801 12 Hover 6 | . . . . . 6 . Flight 5 | . . . . . 5 . Fastest Speed 50 | 50 90 90 90 90 80 50 Average Speed 100 | 81 90 90 91 99 106 110 Slowest Speed 450 | 90 90 90 115 115 450 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 5 17 44 16 69 27 5 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 71 | . . . 3 1 67 . Melee . | . . . . . . . Projectile 14 | . . . 3 1 10 . AOE 57 | . . . . . 57 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -6 --------- Run | Yrd Mat Min Sub Rec Fac Fac Total 2446 | 77 70 207 379 486 1034 193 Wait 94 | . . 13 1 5 75 . Move 2039 | 53 64 188 369 368 823 174 Hop . | . . . . . . . Pick Up 30 | 9 2 2 . 5 12 . Fast Attach 35 | 6 1 1 . . 24 3 Attach 11 | 1 . . . 1 8 1 Detach . | . . . . . . . Swap 10 | 1 . . . 2 7 . Drop 29 | . 3 3 . 5 18 . Fire 72 | 7 . . 9 4 49 3 Melee 21 | . . . . . 17 4 Ram 2 | . . . . . 1 1 Kick 7 | . . . . . . 7 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 96 | . . . . 96 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) -9/Recycling -7/Factory -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 16) 149 | -10/Materials | Entered Mines 166 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 174 | -10/Mines | Met a Derelict bent on vengeance 210 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 311 | -10/Mines | Build established: Mutant 317 | -10/Mines | Discovered new exit (range 6) 337 | -10/Mines | Entered Subcaves 337 | -10/Subcaves | Accompanied by 3 allies 338 | -10/Subcaves | Approached by a straggling Scientist 500 | -10/Subcaves | Learned Materials stockpile data 548 | -10/Subcaves | Discovered new exit (range 5) 549 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 658 | -10/Subcaves | Discovered new exit (range 13) 701 | -10/Subcaves | Entered Recycling 701 | -9/Recycling | Accompanied by 3 allies 702 | -9/Recycling | Met a Zionite searching for Scraptown 1015 | -9/Recycling | Build established: Commander-Mutant 1175 | -9/Recycling | Discovered new exit (range 9) 1193 | -9/Recycling | Entered Factory 1193 | -7/Factory | Accompanied by 7 allies 1193 | -7/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 1499 | -7/Factory | Build established: Commander-Tank 1705 | -7/Factory | Lost 7 allies 1712 | -7/Factory | Destroyed 7 combat bots 1721 | -7/Factory | Lost 6 parts (2n2u2w) 2099 | -7/Factory | Garrison activated, responded to threat 2137 | -7/Factory | Lost 3 parts (1p1n1u) 2288 | -7/Factory | Core integrity fell below 50% 2307 | -7/Factory | Core integrity fell below 20% 2354 | -7/Factory | Lost 8 parts (1p2n3u2w) 2401 | -7/Factory | Discovered new exit (range 8) 2407 | -7/Factory | Entered another Factory area 2407 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2543 | -6/Factory | Build established: Mutant 2595 | -6/Factory | Released all parts (5) 2626 | -6/Factory | Lost 3 parts (1p1n1w) 2631 | -6/Factory | Self-destructed Last Messages --------------- 02580_ Kicked G-67 Veteran. 02583_ R-10 Processor collects Mic. Nuclear Core. 02585_ Acquired Shock Rifle. 02587_ R-10 Processor collects Shock Rifle. 02590_ R-10 Processor collects Gravmag System. 02591_ Katana destroyed. 02592_ G-67 Veteran misfires. 02594_ R-10 Processor collects Remote Datajack. 02595_ Deuterium Engine destroyed. 02595_ Released Arm. Leg. 02595_ Released Katana. 02595_ Released Med. Storage Unit. 02595_ Released Imp. Titanium Leg. 02595_ Released Shock Rifle. 02597_ Slammed into G-50 Soldier. 02608_ K-01 Serf cleans the Terminal. 02613_ System corrupted: Substantial component data lost. 02614_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#######??????????????????? | | ???????????????????????? ##?????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????? = ??????????????????? | | ???????????????????????? 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