Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.10 @ 16:46:33 Player: OccultOnion Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (522) 522 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3147 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 286/300 Energy 93/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (4) ---- Improved Cooling System Advanced Terrain Scanner Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Signal Interpreter Advanced Terrain Scanner Targeting Computer > --- WEAPON ----------- Pulse Rifle Missile Launcher Datajack > --- INVENTORY -------- Improved Cooling System Improved Cooling System Structural Scanner Advanced Terrain Scanner Launcher Guidance Computer Maneuvering Thrusters Light Armor Plating [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Signal Interpreter Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 1 . Weapon 1 | . . . . 1 . Parts Attached 35 | 7 1 9 7 8 3 Power 5 | 1 . 1 1 1 1 Engine 5 | 1 . 1 1 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . 2 1 1 1 Treads . | . . . . . . Leg 6 | 2 . 2 1 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 12 | 2 . 4 3 3 . Device 6 | 1 . 1 1 3 . Storage 2 | 1 . 1 . . . Processor 3 | . . 1 2 . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 11 | 2 1 2 2 3 1 Energy Gun 6 | 2 1 . 2 1 . Energy Cannon . | . . . . . . Ballistic Gun 2 | . . 1 . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 27 | . 1 4 10 7 5 Power 5 | . . 1 2 1 1 Propulsion 6 | . . . 4 1 1 Utility 6 | . . 1 . 2 3 Weapon 10 | . 1 2 4 3 . Highest Loss Streak 9 | . 1 4 9 7 5 Average Slot Usage (%) 69 | . 96 98 93 53 17 Engine 6 | . 14 10 8 2 . Leg 18 | . 28 33 31 2 . Device 8 | . 14 6 6 15 4 Storage 8 | . 14 11 9 7 5 Processor 10 | . . 10 18 15 5 Protection 1 | . . 4 2 . . Energy Gun 5 | . 24 10 1 1 . Ballistic Gun 3 | . . 5 8 . . Launcher 4 | . . 5 7 6 . Naked Turns 78 | . . . . . 78 Heaviest Build 22 | 11 11 18 18 22 17 Greatest Support 40 | 20 20 30 40 24 9 Greatest Overweight (x) 5 | . . . 4 5 5 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 8 | 6 6 8 8 8 8 Average Capacity 7 | 5 6 6 8 8 7 Most Carried 8 | 5 6 7 8 8 8 Average Carried 6 | 3 5 5 7 5 6 Final Capacity 8 | 6 6 8 8 8 4 Final Carried 8 | 5 6 7 6 8 3 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 692 | 205 66 151 185 5 80 Remotely . | . . . . . . Salvage Created 566 | 43 124 269 125 5 . Parts 61 | 7 13 26 10 5 . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . . 2 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 19 | . 5 10 4 . . Guns 12 | . 5 3 4 . . AOE 7 | . . 7 . . . Classes Destroyed 8 | 1 2 3 1 1 . Worker 2 | . . . 1 1 . Builder 1 | . . . . 1 . Tunneler 2 | 2 . . . . . Watcher 1 | . . 1 . . . Swarmer 9 | . 3 4 2 . . Grunt 6 | . 2 4 . . . Brawler 1 | . . 1 . . . Sentry 3 | . . 1 2 . . Best Kill Streak 9 | 2 5 9 2 1 . Combat Bots Only 8 | . 5 8 2 . . Max Kills in Single Turn 2 | 2 1 2 1 1 . Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 2645 | . 141 491 672 412 929 Core 1029 | . 29 58 232 65 645 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 88 85 57 . . Volleys Fired 66 | 1 8 29 22 5 1 Largest 2 | 2 2 2 2 2 1 Hottest 99 | 80 80 80 76 99 28 Shots Fired 107 | 2 11 53 34 6 1 Gun 83 | 2 11 41 27 1 1 Cannon . | . . . . . . Launcher 24 | . . 12 7 5 . Special . | . . . . . . Kinetic 39 | . . 19 19 . 1 Thermal 19 | 1 3 9 5 1 . Explosive 24 | . . 12 7 5 . Electromagnetic 25 | 1 8 13 3 . . Robot Hit Streak 17 | 1 6 10 17 3 4 Robot Miss Streak 3 | . 2 2 3 1 . Penetration Max . | . . . . . . Secondary Targets 4 | . 2 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 68 | 1 8 33 20 5 1 Core Hits 40 | 2 5 20 8 4 1 Critical Hits 1 | . . . 1 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1424 | 25 84 818 277 185 35 Guns 586 | 25 84 257 183 16 21 Cannons . | . . . . . . Explosions 802 | . . 561 92 149 . Melee . | . . . . . . Ramming 36 | . . . 2 20 14 Kinetic 223 | . . 101 101 . 21 Thermal 215 | 10 23 109 57 16 . Explosive 738 | . . 497 92 149 . Electromagnetic 212 | 15 61 111 25 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . 7 . . . Average Corruption 6 | . . 6 . . . Corruption Purged . | . . . . . . Effects 8 | . . 8 . . . Message Errors 3 | . . 3 . . . Matter Fused 1 | . . 1 . . . Misfires 1 | . . 1 . . . Targeting Errors 2 | . . 2 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 46 | . . 34 12 . . Projectiles . | . . . . . . Explosions 46 | . . 34 12 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 155 | . . 52 20 77 6 Shots 7 | . . 2 2 3 . Rammed 6 | . . . . 1 5 Targets Rammed 7 | . . . 1 1 5 Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 126 | 18 84 126 24 32 . Average Temperature 47 | 12 47 57 15 21 . Received Heat Transfer 390 | . 30 126 63 54 117 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 460 | 25 50 200 148 37 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 296 | 10 130 296 219 124 . Average Influence 109 | 2 78 165 99 82 . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 84 | 100 100 54 98 100 . Level 1 15 | . . 45 1 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . 1 . Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 3 | . 1 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 7 13 9 2 13 Peak Tracking Total 7 | . 4 5 7 2 7 Tactical Retreats 5 | . . 1 . . 4 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 4 | . 1 . 3 . . Terminals 4 | . 1 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 3 . 6 . . Successful 4 | . 1 . 3 . . Failed 5 | . 2 . 3 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 5 | . 3 . 2 . . Terminals 9 | . 3 . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 . 3 . . Level Access Points 2 | . 1 . 1 . . Alert Level 1 | . . . 1 . . Investigation Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 1577 | 71 130 401 346 270 359 Spaces Moved 1218 | 49 88 231 203 142 505 Core 618 | 13 . . 14 87 504 Treads . | . . . . . . Legs 599 | 36 88 231 189 55 . Wheels . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Fastest Speed 50 | 50 120 120 120 50 50 Average Speed 98 | 101 120 120 124 160 56 Slowest Speed 300 | 120 120 120 250 300 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 18 22 20 4 78 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 4 | . . . . . 4 Spaces Dug 19 | . . . 19 . . Terrain Destroyed 137 | . . 66 37 34 . Melee . | . . . . . . Projectile . | . . . . . . AOE 137 | . . 66 37 34 . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 1499 | 68 102 306 267 176 580 Wait 121 | . . 26 24 12 59 Move 1214 | 48 87 230 202 142 505 Hop . | . . . . . . Pick Up 46 | 12 4 10 8 8 4 Fast Attach . | . . . . . . Attach 30 | 7 1 7 5 7 3 Detach 1 | . . . . 1 . Swap 5 | . . 2 2 1 . Drop 10 | . 2 2 3 . 3 Fire 66 | 1 8 29 22 5 1 Melee . | . . . . . . Ram 5 | . . . . . 5 Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Identified exit to Materials 202 | -10/Materials | Entered another Materials area 202 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 300 | -9/Materials | Build established: Mutant 438 | -9/Materials | Lost 4 parts (1p1u2w) 451 | -9/Materials | Destroyed 8 combat bots 585 | -9/Materials | Discovered new exit (range 15) 602 | -9/Materials | Identified exit to Materials 603 | -9/Materials | Entered another Materials area 603 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 785 | -8/Materials | Build established: Scavenger-Mutant 839 | -8/Materials | Identified exit to Factory 949 | -8/Materials | Entered Factory 949 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 966 | -7/Factory | Lost 9 parts (1p4n4w) 1209 | -7/Factory | Discovered new exit (range 4) 1212 | -7/Factory | Build established: Mutant 1219 | -7/Factory | Identified exit to Lower Caves 1219 | -7/Factory | Entered Lower Caves 1247 | -7/Lower Caves | Lost 7 parts (1p1n2u3w) 1265 | -7/Lower Caves | Learned Factory terminal intel 1349 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1447 | -7/Lower Caves | Core integrity fell below 50% 1474 | -7/Lower Caves | Core integrity fell below 20% 1512 | -7/Lower Caves | Learned location of Zion (-7) 1528 | -7/Lower Caves | Lost 5 parts (1p1n3u) 1578 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01545_ Found Imp. Power Shielding. 01545_ Found Gauss Rifle. 01545_ Found Adv. Visual Processing Unit. 01545_ Found Med. Battery. 01546_ Acquired 14 matter. 01546_ Dropped Launcher Guidance Computer. 01547_ Acquired Gauss Rifle. 01564_ Searching scrap... 01564_ Found 22 Matter. 01564_ Found Mak. System Shield. 01564_ Found Barrage Gun. 01564_ Found Med. Treads. 01564_ Found Imp. Salvage Targeting Computer. 01567_ Searching scrap... 01567_ Found 36 Matter. 01567_ Found Adv. Targeting Computer. 01567_ Found Electrolaser. 01567_ Found Mak. Kinetic Plating. 01567_ Found Datajack. 01576_ Slug penetrates S-27 Virus. 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"# ### " ## #????? | | # "# ## "" #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeRestorationBooster Manual? 0 Play Time 00:20:07 Cumulative 23.3 hours Start 2020.01.10 @ 16:26:32 End 2020.01.10 @ 16:46:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 33 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ff4353e-eab3-4316-8e3e-042762013fa4