Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.14 @ 12:25:28 Player: Rohain Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (2306) 2306 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 5320 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/700 Matter 202/300 Energy 97/100 System Corruption 9% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- Assault Cannon > --- INVENTORY (15) --- Improved Heat Sink Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Hacking Suite EM Pulse Cannon Light Cannon Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Airjet Airjet Airjet Cooled VTOL Module > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Target Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle EM Pulse Cannon Precision Assault Rifle > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Aluminum Leg Improved Hover Unit Improved Heat Sink Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Hacking Suite EM Pulse Cannon Heavy Ion Cannon High-powered Shotgun Light Cannon Assault Cannon [Rating: 48] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Cooled VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon EM Pulse Cannon Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 3 | . . . 2 1 . Weapon 1 | . . . . 1 . Parts Attached 81 | 5 10 14 10 23 19 Power 8 | . 2 3 . 1 2 Engine 7 | . 2 2 . 1 2 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 30 | 2 3 4 6 9 6 Treads . | . . . . . . Leg 22 | 2 3 4 6 4 3 Wheel . | . . . . . . Hover 6 | . . . . 5 1 Flight 2 | . . . . . 2 Utility 10 | 1 2 2 3 2 . Device 2 | . 2 . . . . Storage 2 | 1 . 1 . . . Processor 4 | . . 1 2 1 . Hackware 2 | . . . 1 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 33 | 2 3 5 1 11 11 Energy Gun 13 | . 2 . . 6 5 Energy Cannon 7 | . . 3 1 2 1 Ballistic Gun 8 | 2 1 . . 2 3 Ballistic Cannon 4 | . . 1 . 1 2 Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . . . 1 6 Corrupted Parts 2 | . . 2 . . . System Corruption 7 | . . 7 . . . Parts Lost 28 | . . 1 4 9 14 Power 3 | . . . . . 3 Propulsion 12 | . . . 2 5 5 Utility 4 | . . . . . 4 Weapon 9 | . . 1 2 4 2 Highest Loss Streak 11 | . . 1 3 5 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 88 99 92 87 66 Engine 7 | . 8 5 9 7 6 Core 1 | . . 5 . . . Leg 27 | . 28 44 34 21 1 Hover 3 | . . . . 7 14 Device 4 | . 8 10 . . . Storage 9 | . 14 11 9 7 7 Processor 8 | . . . 17 15 12 Hackware 7 | . . . 9 13 12 Energy Gun 5 | . 8 . . 10 3 Energy Cannon 6 | . . 17 9 1 3 Ballistic Gun 4 | . 18 1 . 1 2 Naked Turns . | . . . . . . Heaviest Build 43 | 8 15 39 39 41 43 Greatest Support 40 | 20 20 40 40 40 31 Greatest Overweight (x) 10 | . . . 1 2 10 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 6 8 14 15 15 15 Most Carried 15 | 2 8 15 15 15 14 Average Carried 11 | . 5 12 14 13 11 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 1 8 15 15 14 7 Class Distribution -------------------- 81% | Scavenger-Mutant 13% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Sto Matter Collected 1190 | 57 372 236 110 280 135 Remotely . | . . . . . . Salvage Created 2987 | . 497 815 419 815 441 Parts 168 | . 46 55 20 35 12 Haulers Intercepted 2 | . . 1 . 1 . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Combat Hostiles Destroyed 52 | . 13 15 7 10 7 Guns 17 | . 13 . . 1 3 Cannons 21 | . . 7 6 4 4 AOE 7 | . . 6 . 1 . Classes Destroyed 13 | . 3 6 . 2 2 Worker 4 | . . 2 . 2 . Builder 2 | . . 2 . . . Hauler 2 | . . 1 . 1 . Recycler 4 | . . 1 . 2 1 Operator 2 | . . 1 . 1 . Watcher 8 | . 2 4 1 1 . Swarmer 7 | . 3 4 . . . Grunt 30 | . 10 8 6 6 . Brawler 1 | . . . . . 1 Duelist 2 | . . . . . 2 Sentry 9 | . . 3 1 2 3 Hunter 1 | . . . . 1 . Programmer 2 | . . . . 1 1 Best Kill Streak 6 | . 4 6 3 3 3 Combat Bots Only 4 | . 4 4 3 3 3 Max Kills in Single Turn 5 | . 1 5 1 1 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Sto Damage Taken 4228 | . 508 509 253 1219 1739 Core 853 | . 81 24 31 272 445 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 4 | . . 4 . . . Core Remaining (%) 88 | 100 67 94 94 . . Volleys Fired 227 | . 48 49 27 48 55 Largest 3 | . 2 2 1 2 3 Hottest 152 | . 60 126 63 118 152 Shots Fired 323 | . 93 56 27 78 69 Gun 185 | . 93 . . 55 37 Cannon 134 | . . 52 27 23 32 Launcher 4 | . . 4 . . . Special . | . . . . . . Kinetic 110 | . 63 . . 22 25 Thermal 50 | . 9 . . . 41 Explosive 4 | . . 4 . . . Electromagnetic 159 | . 21 52 27 56 3 Robot Hit Streak 20 | . 10 13 7 20 16 Robot Miss Streak 4 | . 4 2 2 2 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 235 | . 59 40 20 58 58 Core Hits 102 | . 26 25 9 23 19 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 15 | . 1 2 1 7 4 Burn 3 | . . . . . 3 Destroy 1 | . 1 . . . . Blast 1 | . . . . . 1 Corrupt 10 | . . 2 1 7 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5870 | . 768 1769 569 1387 1377 Guns 2181 | . 768 . . 715 698 Cannons 3005 | . . 1162 569 595 679 Explosions 684 | . . 607 . 77 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1452 | . 495 . . 440 517 Thermal 1050 | . 68 70 . 77 835 Explosive 537 | . . 537 . . . Electromagnetic 2831 | . 205 1162 569 870 25 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . 8 . . 9 Average Corruption 2 | . . 1 . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . 1 . . 1 Heat Flow Errors 1 | . . 1 . . . Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 94 | . . 78 . 16 . Projectiles 88 | . . 72 . 16 . Explosions 6 | . . 6 . . . Melee . | . . . . . . Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary 1 | . . . . . 1 Self-Inflicted Damage 39 | . . 39 . . . Shots 2 | . . 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 198 | . 22 177 105 198 145 Average Temperature 44 | . 7 19 40 44 69 Received Heat Transfer 1290 | . 276 234 144 366 270 Siege Activations . | . . . . . . Robots Corrupted 8 | . . 3 1 4 . Combat Hostiles 7 | . . 2 1 4 . Parts Fried 19 | . . 6 4 9 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . . . . 7 Heat Transferred 1904 | . 150 100 . 100 1554 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 2 . 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Peak Influence 454 | . 294 454 328 314 151 Initial 191 | . . 81 191 149 54 Average 170 | . 140 181 260 173 90 Maximum Alert Level 2 | . 1 2 1 1 . Low Security (%) 65 | 100 65 73 29 61 100 Level 1 33 | . 34 18 70 38 . Level 2 1 | . . 7 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 3 1 3 5 2 Investigation 4 | . 2 . . 2 . Extermination 2 | . . . . 2 . Reinforcement 3 | . 1 1 . 1 . Assault . | . . . . . . Garrison 5 | . . . 3 . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Distress Signals 3 | . 2 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 20 26 9 12 8 Peak Tracking Total 7 | . 7 4 4 3 5 Tactical Retreats 4 | . 1 3 . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Traps Triggered 4 | . 2 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Sto Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Machines Accessed 11 | . 4 2 1 4 . Terminals 8 | . 4 1 1 2 . Fabricators 1 | . . . . 1 . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 24 | . 8 6 4 6 . Successful 13 | . 4 4 2 3 . Failed 11 | . 4 2 2 3 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 20 | . 10 4 4 2 . Terminals 18 | . 8 4 4 2 . Fabricators 2 | . . . . 2 . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 5 | . 2 1 1 1 . Part Schematic 1 | . . . . 1 . Robot Analysis 3 | . 2 . 1 . . Alert Level 1 | . . 1 . . . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 2 1 1 . . Terminals 4 | . 2 1 1 . . Botnet 4 | . 2 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 1 . 1 . Used 1 | . . . . 1 . Hacking Detections 9 | . 3 2 . 4 . Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 73 | . . . . 73 . Total Part Build Rating 6 | . . . . 6 . Parts Repaired 1 | . . 1 . . . Time 36 | . . 36 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Sto Robot Analysis Total 3 | . 2 . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Sto Turns Passed 2888 | 45 499 666 330 1117 231 Spaces Moved 1581 | 35 281 379 205 622 59 Core 10 | 7 . . . . 3 Treads . | . . . . . . Legs 1311 | 28 281 379 205 414 4 Wheels . | . . . . . . Hover 260 | . . . . 208 52 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 108 108 Average Speed 128 | 106 120 120 121 140 138 Slowest Speed 550 | 120 120 120 190 196 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 66 37 18 20 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 56 | . . 51 . 3 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 54 | . . 51 . 3 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Sto Total 2125 | 41 352 532 258 797 145 Wait 168 | . 5 74 13 76 . Move 1576 | 34 280 378 204 621 59 Hop . | . . . . . . Pick Up 33 | 2 5 12 2 12 . Fast Attach 25 | 4 3 . 1 7 10 Attach 31 | 1 . 3 4 14 9 Detach 9 | . . . . 7 2 Swap 25 | . 7 11 5 2 . Drop 31 | . 4 5 2 10 10 Fire 227 | . 48 49 27 48 55 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 46 | -11/Junkyard | Entered Materials 313 | -10/Materials | Discovered new exit (range 15) 488 | -10/Materials | Discovered new exit (range 8) 545 | -10/Materials | Entered another Materials area 545 | -9/Materials | Evolved 2 slots: Propulsion x2 580 | -9/Materials | Build established: Scavenger-Mutant 1037 | -9/Materials | Repaired Corrupted Signal Interpreter 1125 | -9/Materials | Discovered new exit (range 6) 1208 | -9/Materials | Identified exit to Materials 1211 | -9/Materials | Entered another Materials area 1211 | -8/Materials | Evolved 2 slots: Utility x2 1305 | -8/Materials | Garrison activated, responded to threat 1371 | -8/Materials | Lost 3 parts (2n1w) 1395 | -8/Materials | Discovered new exit (range 16) 1539 | -8/Materials | Identified exit to Factory 1541 | -8/Materials | Entered Factory 1541 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1905 | -7/Factory | Lost 5 parts (4n1w) 2555 | -7/Factory | Discovered new exit (range 8) 2647 | -7/Factory | Fabricated Airjet (x2) 2658 | -7/Factory | Entered Storage 2731 | -7/Storage | Garrison activated, responded to threat 2765 | -7/Storage | Core integrity fell below 50% 2834 | -7/Storage | Core integrity fell below 20% 2864 | -7/Storage | Lost 11 parts (2p5n2u2w) 2889 | -7/Storage | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 02870_ K-01 Serf collects debris. 02871_ L-41 Fighter knocked back. 02871_ R-06 Scavenger collects Imp. Deuterium Engine. 02873_ K-01 Serf collects debris. 02873_ L-41 Fighter Imp. Deuterium Engine blasted off. 02877_ Cld. Deuterium Engine destroyed. 02877_ K-01 Serf collects debris. 02877_ R-06 Scavenger collects Imp. Deuterium Engine. 02878_ Hacking Suite destroyed. 02878_ System corrupted by crushing effect (+1). 02879_ L-41 Fighter knocked back. 02880_ K-01 Serf collects debris. 02881_ L-41 Fighter knocked back. 02883_ K-01 Serf collects debris. 02883_ Carbon-fiber Leg severed. 02884_ Target Analyzer destroyed. 02884_ System corrupted by crushing effect (+4). 02885_ System corrupted: Component data lost. 02887_ K-01 Serf collects debris. 02889_ L-41 Fighter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????######???????????????????? | | ????????????# ??????????+##??????? | | ????????????# ?????????? #?????? | | ????????????? ???? ????? #?????? | | ????????????? ???? ????? #?????? | | ????????????? ####+#???? #?????? | | ?????????????# ## ??? #?????? | | ?????????????# ## ??# #?????? | | ?????????????# ## ""???# #?????? | | ?????????????# # G???# #?????? | | ?????????????# ## ""???# #?????? | | ??????????#### ## ???# #?????? | | ??????????# ###;#%##### #?????? | | ??????????# %+ % %%%%@[# #?????? | | ??????????# # %"b"%# #?????? | | ??????? + # ""[["%# #?????? | | ???# # # "" ==" + +?????? | | ???# !??# # " k""" # #?????? | | ???# ?????# # "= "" # #?????? | | ??????????# # "" " # #?????? | | ??????????# # # #?????? | | ?????????? ########### #?????? | | ?????????##+#### ??????????#####?????? | | ???????????????? ????????????????????? | | ???????????????? ????????????????????? | | ????????????????#????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Offensive Hacking 20 Item Schematics ----------------- Airjet | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Airjet | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponPulseFlamer Manual? 0 Play Time 00:25:59 Cumulative 40.5 hours Start 2023.04.14 @ 11:59:37 End 2023.04.14 @ 12:25:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 49 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 46 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a123130-adc6-401b-9bab-d27f4829ca4f