Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.06 @ 13:48:21 Player: Chair Result: Destroyed by C-57 Dissector via exploding Energy Cycler Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (193) 965 Value Destroyed (8966) 8966 Prototype IDs (19) 380 Alien Tech Used (4) 800 Bonus (8507) 8507 TOTAL SCORE: 29718 Bonus ------- High Alert Combat Kills 1155 Follower Combat Kills 287 Entered Garrisons 1600 Used RIF Installer 3500 Met Sigix 2000 Friendly Fire -35 Cogmind --------- Core Integrity 0/1600 Matter 121/300 Energy 98/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Dimensional Node Initializer Improved Plasma Cutter Centrium Greatsword Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Enhanced Optical Array Long-range Sensor Array Improved Melee Analysis Suite Core Analyzer Improved Propulsion Shielding Thermal Barrier Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Specialist] Relay Coupler [Hunter] > --- WEAPON ----------- Advanced Datajack Core Stripper Heavy Pick > --- INVENTORY -------- Advanced Trap Extractor Dimensional Node Initializer Dimensional Node Initializer High-powered Transdimensional Reconstructor Improved Plasma Cutter [Rating: 143] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Relay Coupler [NC] Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Relay Coupler [NC] Protection Medium Insulated Plating Weapon Power Sword Energy Gun Heavy EM Shotgun Ballistic Gun Autogun Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Fac Gar Fac Fac Was Fac Gar Fac Gar Res Gar Res Qua Gar Acc Slots Evolved 18 | . . 2 . 2 . . . 2 . . . . 2 2 . . 2 . . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 Utility 10 | . . . . 1 . . . 1 . . . . 2 2 . . 1 . . . . . 1 . 1 . . 1 Weapon 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 271 | 8 2 27 . 8 9 7 13 28 41 6 1 2 23 26 4 15 7 2 2 1 13 8 . 2 11 3 . 2 Power 18 | 1 . 2 . . . 2 1 1 1 1 . . 2 2 1 1 . . . . 2 . . . 1 . . . Engine 10 | 1 . 2 . . . 1 . 1 . 1 . . 2 2 . . . . . . . . . . . . . . Core 6 | . . . . . . 1 1 . 1 . . . . . 1 1 . . . . 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Propulsion 49 | 2 1 6 . 1 1 2 . 4 5 1 . . 3 9 1 1 2 1 2 . 3 1 . . 2 . . 1 Treads 16 | . . 3 . 1 1 2 . 4 4 . . . 1 . . . . . . . . . . . . . . . Leg 6 | 2 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . 1 2 . . 2 1 2 . 3 . . . . . . . Flight 14 | . . . . . . . . . . . . . 1 7 1 1 . . . . . 1 . . 2 . . 1 Utility 103 | 2 1 9 . 4 2 3 3 15 12 2 1 1 8 6 1 10 3 . . 1 5 4 . 1 7 2 . . Device 48 | 1 . 4 . 2 . 1 2 9 4 1 . . 3 2 1 8 1 . . . 4 . . . 4 1 . . Storage 5 | 1 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Processor 8 | . . 1 . . . . . . . . . . . 2 . 1 1 . . 1 . . . . 1 1 . . Hackware 17 | . . . . . . . . 1 3 1 1 . 4 . . 1 1 . . . . 4 . 1 . . . . Protection 25 | . . 2 . 1 2 2 1 5 5 . . 1 1 2 . . . . . . 1 . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 101 | 3 . 10 . 3 6 . 9 8 23 2 . 1 10 9 1 3 2 1 . . 3 3 . 1 1 1 . 1 Energy Gun 18 | 2 . . . 3 3 . 2 2 3 . . . . . . . . . . . . 3 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 25 | 1 . 9 . . . . 4 1 5 . . . 5 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . 1 . . 1 . . 2 6 . . 1 1 . . . . . . . 2 . . . . . . . Special Weapon 8 | . . . . . . . . . 2 . . . 3 2 . . . . . . 1 . . . . . . . Impact Weapon 18 | . . . . . 2 . 3 2 7 . . . . 1 . 1 . 1 . . . . . . . 1 . . Slashing Weapon 14 | . . . . . . . . 1 . 2 . . 1 6 1 2 . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . Unidentified Prototypes 16 | . . . . 1 . . . . . 1 . . 2 1 . 2 . . . 1 1 . . . 2 3 1 1 Parts Lost 64 | . . . . . . . 4 3 7 . . . 7 . 6 3 . . 1 7 9 . . 4 2 1 . 10 Power 8 | . . . . . . . 1 . 1 . . . 1 . 1 . . . . . 2 . . 1 . . . 1 Propulsion 18 | . . . . . . . . 2 3 . . . 1 . 2 . . . . 2 2 . . 1 1 . . 4 Utility 21 | . . . . . . . 1 1 1 . . . 2 . 2 2 . . . 4 3 . . 1 . . . 4 Weapon 17 | . . . . . . . 2 . 2 . . . 3 . 1 1 . . 1 1 2 . . 1 1 1 . 1 Highest Loss Streak 7 | . . . . . . . 3 2 7 . . . 3 . 6 3 . . 1 6 5 . . 4 2 1 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 91 89 100 100 100 100 97 98 95 83 76 76 76 92 97 89 87 90 90 83 45 71 76 82 62 73 72 52 Engine 3 | . 14 7 11 9 9 6 6 3 1 5 7 7 4 4 4 . . . . . . . . . . . . . Core 1 | . . . . . . 2 1 3 5 1 . . . . . 5 5 5 5 5 1 . . . . . . . Treads 13 | . . 8 33 36 36 36 36 29 22 12 . . 3 . . . . . . . . . . . . . . . Leg 2 | . 28 22 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . 3 8 15 15 7 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 13 16 19 16 15 14 13 2 . . . Flight 4 | . . . . . . . . . . . . . . 21 22 16 14 7 . . . 4 4 4 8 13 13 9 Device 8 | . 6 1 . 3 9 12 8 11 11 6 6 . 4 7 5 16 20 15 15 13 7 10 9 8 4 7 8 6 Storage 5 | . 14 11 11 9 9 9 9 7 7 7 7 7 5 . . . . . . . . . . . . . . . Processor 3 | . . 2 . . . . . . . . . . . 5 11 8 10 10 10 10 10 10 9 9 9 12 13 11 Hackware 9 | . . . . . . . . 2 2 13 16 15 21 23 21 18 15 21 21 18 1 9 19 22 21 21 21 17 Protection 4 | . . 3 11 14 9 5 8 6 7 1 . 6 5 4 4 . . . . . 2 5 4 4 7 4 3 . Energy Gun 5 | . 14 1 . 5 25 27 16 2 8 3 . . . . . . . . . . . 9 9 8 . . . . Ballistic Gun 8 | . 14 31 33 21 . . 8 17 15 . . . 7 . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 7 7 1 4 4 4 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . 1 4 3 . . . . . . 4 4 1 5 4 . . . . . 2 4 . Slashing Weapon 4 | . . . . . . . . 3 . 10 15 15 6 13 17 15 10 10 10 10 4 . . . . . . . Peak Build Rating 143 | 7 7 16 15 27 27 28 27 45 52 57 58 58 74 84 77 86 105 109 110 105 63 84 84 95 108 143 137 133 Average Rating 52 | 5 6 12 15 19 26 26 25 33 44 54 57 56 60 73 75 80 92 103 98 93 45 76 84 92 82 126 136 94 On Entrance 59 | . 7 6 15 15 27 26 27 24 45 51 57 58 57 47 77 70 82 101 109 103 52 50 84 84 75 101 137 133 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 93 | 12 27 44 39 69 68 68 68 87 93 66 64 69 75 36 28 27 25 23 23 22 27 39 35 36 34 39 36 34 Greatest Support 90 | 20 20 60 60 80 80 80 80 90 90 56 56 56 75 40 28 27 27 50 50 38 45 36 36 36 40 40 40 40 Greatest Overweight (x) 2 | . 1 1 . . . . . 1 2 2 1 1 2 1 . . . . . 1 1 1 . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 15 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 7 12 15 15 19 20 20 20 20 20 20 20 20 18 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 4 9 15 15 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 Average Carried 12 | 3 8 13 15 15 19 19 18 18 19 19 20 19 17 4 4 4 4 4 5 4 4 4 5 4 4 4 4 4 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 4 9 15 15 20 20 20 16 20 20 20 20 20 5 5 2 4 5 5 5 4 4 5 5 4 5 4 4 4 Class Distribution -------------------- 25% | Bothacker-Mutant 16% | Scavenger-Tank 15% | Mutant 11% | Bothacker-Tank 8% | Tank 4% | Gunner 4% | Gladiator 3% | Bothacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -6/Factory Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Mutant | -5/Factory Gladiator | -4/Factory Hacker-Gladiator | -4/Waste Hacker-Gladiator | -4/Factory Hacker-Gladiator | -4/Garrison Mutant | -4/Factory Mutant | -4/Garrison Mutant | -3/Research Bothacker-Mutant | -3/Garrison Bothacker-Mutant | -2/Research Bothacker-Gladiator | -2/Quarantine Bothacker-Gladiator | -2/Garrison Bothacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Fac Gar Fac Fac Was Fac Gar Fac Gar Res Gar Res Qua Gar Acc Matter Collected 5286 | 301 10 977 36 315 105 60 212 620 832 83 210 158 295 512 . 255 50 . . 32 33 . . 62 . 46 . 82 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8089 | 237 21 1154 138 506 663 281 756 748 1435 83 158 124 569 517 62 320 50 . . . 69 . . 62 . 46 . 90 Parts 417 | 18 2 86 9 25 24 15 40 35 58 5 12 7 26 15 4 13 3 . . . 11 . . 3 . 2 . 4 Haulers Intercepted 9 | . . 4 . 1 . 2 . . . . . . . 2 . . . . . . . . . . . . . . Recyclers Shooed 14 | 1 1 3 . . . 1 . 5 . . . . 1 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . 13 3 . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Fac Gar Fac Fac Was Fac Gar Fac Gar Res Gar Res Qua Gar Acc Combat Hostiles Destroyed 138 | . 2 26 3 10 14 4 15 11 30 . 5 4 6 . 1 2 . . . . 3 . . . . . . 2 Melee 15 | . . . . . . . . . 1 . 5 1 3 . 1 2 . . . . . . . . . . . 2 Guns 91 | . 2 24 3 10 14 4 10 7 16 . . . 1 . . . . . . . . . . . . . . . AOE 32 | . . 2 . . . . 5 4 13 . . 3 2 . . . . . . . 3 . . . . . . . Classes Destroyed 15 | 3 1 4 . 1 1 . 1 . . . . . 2 . . 1 . . . . 1 . . . . . . . Worker 7 | 2 . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 . . Builder 4 | . . . . . . . . . . . . . 3 . . . . . . . 1 . . . . . . . Tunneler 11 | 4 . 1 . . . . . . . 1 . . . 2 . 2 . . . . 1 . . . . . . . Hauler 9 | . . 4 . 1 . 2 . . . . . . . 2 . . . . . . . . . . . . . . Recycler 19 | 1 . 4 1 . . . . 7 . 1 . . 2 2 . 1 . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Watcher 3 | . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Swarmer 57 | . 2 18 3 . 4 . . 9 17 . 4 . . . . . . . . . . . . . . . . . Cutter 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 Grunt 42 | . . 5 . 7 6 3 12 . 3 . . 4 1 . 1 . . . . . . . . . . . . . Brawler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Duelist 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 15 | . . 3 . 2 3 1 . . 4 . 1 . 1 . . . . . . . . . . . . . . . Hunter 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Programmer 14 | . . . . . . . 3 2 5 . . . 2 . . 2 . . . . . . . . . . . . Best Kill Streak 8 | 6 2 8 4 8 6 3 8 5 6 1 4 3 6 2 1 2 1 . . . 5 . . . . 2 . 2 Combat Bots Only 8 | . 2 5 3 5 6 3 8 4 6 . 4 3 2 . 1 1 . . . . 3 . . . . . . 2 Max Kills in Single Turn 4 | 1 1 2 2 1 2 1 2 4 3 1 1 2 3 1 1 1 1 . . . 3 . . . . 1 . 1 Gunslinging 1 | . . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . . . 1 4 3 . . 2 1 . . . . . . . 2 . . . . . . . Melee 1 | . . . . . . . . . 1 . 1 1 1 . 1 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Fac Gar Fac Fac Was Fac Gar Fac Gar Res Gar Res Qua Gar Acc Hostile Shots Fired 1344 | . 10 84 7 35 35 6 64 58 284 . 34 16 261 6 71 9 12 . 23 63 59 7 . 36 43 2 31 88 Missed 492 | . 3 27 4 9 14 2 22 16 92 . 10 3 104 4 17 3 7 . 10 21 22 4 . 17 28 . 18 35 Damage Taken 14318 | . 52 516 19 398 237 64 702 614 2067 27 313 237 2011 135 803 588 104 . 240 599 1190 34 . 395 343 262 227 2141 Core 3709 | . 28 80 . . 45 . 30 101 193 . 35 37 159 . 183 117 66 . 69 194 459 . . 49 154 67 22 1621 Absorbed by Shields 275 | . . . . . . . . . 23 . . . . . 173 . . . . 23 . 13 . 37 . . 6 . Redirected to Shielding 172 | . . . . . . . . . . . . . . . . . . . . . 35 . . 13 31 70 23 . Ignored by Resistances 350 | . . . . . . . . 51 243 . . . . . . . . . . . . . . . . . 56 . Regen/Repaired (Parts) 430 | . . 91 . . . . . . . . . . 129 . . 28 . . 182 . . . . . . . . . Core Remaining (%) 75 | 100 88 . 80 . . . 86 . . . . 47 81 . . 70 . . . . . 31 . 96 . . 79 . Volleys Fired 357 | 21 10 65 3 22 25 9 30 30 62 2 1 6 38 14 1 . . . . . 4 1 . 13 . . . . Largest 4 | 2 2 3 3 3 3 3 3 4 4 1 1 1 3 1 1 . . . . . 1 1 . 2 . . . . Hottest 186 | 70 70 69 69 150 150 150 150 138 186 7 7 39 73 7 7 . . . . . 52 88 . 176 . . . . Shots Fired 817 | 42 20 184 9 66 60 27 74 92 154 2 1 6 44 14 1 . . . . . 4 1 . 16 . . . . Gun 746 | 42 20 182 9 66 60 27 74 91 140 . . . 18 . . . . . . . . 1 . 16 . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 27 | . . 2 . . . . . 1 12 . . 4 5 . . . . . . . 3 . . . . . . . Special 44 | . . . . . . . . . 2 2 1 2 21 14 1 . . . . . 1 . . . . . . . Kinetic 508 | 21 10 182 9 63 . . 35 89 81 . . . 18 . . . . . . . . . . . . . . . Thermal 109 | 21 10 . . . . . . 2 59 . . . . . . . . . . . . 1 . 16 . . . . Explosive 25 | . . . . . . . . 1 12 . . 4 5 . . . . . . . 3 . . . . . . . Electromagnetic 131 | . . 2 . 3 60 27 39 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 5 4 8 8 10 14 13 11 7 7 1 2 6 11 6 2 . . . . . 1 . . 5 . . . . Robot Miss Streak 5 | 4 3 5 2 3 5 5 3 3 5 1 . 1 4 1 . . . . . . 1 . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 20 | . . 2 1 4 6 1 2 . 4 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 616 | 21 11 113 7 52 44 17 48 56 111 3 8 8 43 31 4 11 5 . . . 2 . . 8 2 2 . 9 Core Hits 332 | 9 5 52 5 32 30 11 32 23 64 1 5 9 28 5 1 3 1 . . . 9 . . 4 . 1 . 2 Critical Kills 5 | . . 1 . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . 1 1 . . . . 1 5 . . . . 1 . . . . . . . . . . . . . . Critical Strikes 20 | . . 2 1 . . . . 2 8 . . . 2 3 . 2 . . . . . . . . . . . . Burn 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Destroy 6 | . . 2 1 . . . . 1 2 . . . . . . . . . . . . . . . . . . . Smash 8 | . . . . . . . . 1 5 . . . . 2 . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . 2 1 . 2 . . . . . . . . . . . . Melee Attacks 309 | . . . . . 5 . 5 27 42 9 18 5 16 44 12 53 22 . 2 22 6 . . . 2 9 . 10 Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Impact 90 | . . . . . 5 . 5 23 42 . . . . 4 . 6 2 . . 3 . . . . . . . . Slashing 199 | . . . . . . . . 4 . 9 18 5 16 40 12 47 18 . 2 19 6 . . . . . . 3 Piercing 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Sneak Attacks 36 | . . . . . . . . 8 . 2 . . 2 8 . 3 1 . . . 1 . . . 2 2 . 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 24 | . . . . . . . . 1 . . 2 2 4 7 . 5 3 . . . . . . . . . . . Damage Inflicted 18168 | 224 122 1820 103 796 869 457 1306 1992 4236 194 340 591 1533 1363 129 647 220 . . 10 648 . . 259 . 163 . 146 Guns 7697 | 224 122 1658 103 792 838 295 893 816 1461 . . . 252 . . . . . . . . . . 243 . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4070 | . . 160 . . 31 151 413 252 1346 . . 441 713 . . . . . . . 563 . . . . . . . Melee 6304 | . . . . . . . . 915 1424 194 340 150 541 1363 129 647 220 . . . 85 . . . . 163 . 133 Ramming 97 | . . 2 . 4 . 11 . 9 5 . . . 27 . . . . . . 10 . . . 16 . . . 13 Kinetic 4872 | 71 58 1658 103 752 . . 356 816 806 . . . 252 . . . . . . . . . . . . . . . Thermal 1710 | 153 64 . . . 31 151 413 . 655 . . . . . . . . . . . . . . 243 . . . . Explosive 3315 | . . . . . . . . 252 1346 . . 441 713 . . . . . . . 563 . . . . . . . Electromagnetic 1870 | . . 160 . 40 838 295 537 . . . . . . . . . . . . . . . . . . . . . Impact 2523 | . . . . . . . . 849 1424 . . . . 142 . 45 63 . . . . . . . . . . . Slashing 3618 | . . . . . . . . 66 . 194 340 150 541 1221 129 602 157 . . . 85 . . . . . . 133 Piercing 163 | . . . . . . . . . . . . . . . . . . . . . . . . . . 163 . . Highest Corruption 11 | . . . . . . . . . 8 8 8 8 2 . . 11 . . . . 6 5 . . . . . 2 Average Corruption 6 | . . . . . . . . . 7 8 8 8 1 . . 8 . . . . 3 5 . . . . . 1 Corruption Purged 7 | . . . . . . . . . . . . . . . . 5 . . . . 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 111 | . . . . . . . . . 52 14 8 3 7 . . 10 . . . . 6 10 . . . . . 1 Message Errors 29 | . . . . . . . . . 13 4 3 1 1 . . 3 . . . . 1 2 . . . . . 1 Matter Fused 39 | . . . . . . . . . 20 3 2 1 4 . . 4 . . . . 3 2 . . . . . . Heat Flow Errors 4 | . . . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . Energy Discharges 18 | . . . . . . . . . 10 2 1 . . . . 1 . . . . 1 3 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . . . . . 1 1 . . 1 . . . . . . . 1 3 . . . . . . Data Loss (major) 5 | . . . . . . . . . 1 2 1 . . . . 1 . . . . . . . . . . . . Misfires 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1850 | . . . . . . . . 381 733 59 . 56 77 226 . 155 39 . . . 72 . . . . 52 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 68 | . . . . . . . . . 13 . . 38 . . . . . . . . 17 . . . . . . . Melee 1782 | . . . . . . . . 381 720 59 . 18 77 226 . 155 39 . . . 55 . . . . 52 . . Knockbacks 4 | . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . Impact 4 | . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 350 | . . . . . . . 51 . 61 . . . 46 . . . . . . 5 174 . . 7 . . . 6 Shots 10 | . . . . . . . 2 . 1 . . . 5 . . . . . . . 2 . . . . . . . Rammed 15 | . . 1 . 1 . . . 1 1 . . . 4 . . . . . . 1 . . . 2 . . . 4 Targets Rammed 18 | . . 3 . 1 . 1 . 1 1 . . . 4 . . . . . . 1 . . . 2 . . . 4 Kicked 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 344 | 232 80 24 12 152 72 100 148 176 344 229 200 3 86 1 12 . . . . . 7 30 . 276 . 2 . . Average Temperature 65 | 91 32 9 8 60 28 31 47 50 137 125 105 3 34 1 8 . . . . . 7 19 . 86 . 2 . . Received Heat Transfer 2299 | . . 63 . 225 45 54 270 . 228 21 12 117 669 18 292 9 45 . . 25 45 . . 77 9 . 36 39 Effects 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . 1 4 . . . . 1 . 1 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 22 | . . . . . 5 . . 3 8 . . . . 3 . 2 1 . . . . . . . . . . . Impact Corruptions 24 | . . . . . . . . 9 10 . . . . 2 . 2 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Heat Transferred 3081 | 444 185 . . . 24 250 550 . 1295 . . . . . . . . . . . . . . 333 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . 2 3 7 . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Fac Gar Fac Fac Was Fac Gar Fac Gar Res Gar Res Qua Gar Acc Peak Influence 1749 | 35 177 698 309 407 765 537 843 687 1749 942 . . 948 487 289 333 347 110 117 202 269 231 152 244 444 301 237 346 Initial 917 | . 22 74 234 120 264 372 349 442 328 917 . . 331 390 256 151 150 110 63 74 112 181 129 114 137 249 225 141 Average 470 | 13 113 386 264 217 528 455 615 516 1066 898 . . 615 324 254 237 230 104 80 87 140 200 146 198 336 240 225 186 Maximum Alert Level 5 | . . 2 1 2 3 2 3 2 5 3 . . 3 2 1 1 1 . . 1 1 1 . 1 2 1 1 1 Low Security (%) 21 | 100 100 19 . 60 . . . . . . . . . 15 . 35 36 100 100 97 69 50 100 49 16 25 . 53 Level 1 30 | . . 33 100 25 13 41 13 . . . . . 33 77 100 64 63 . . 2 30 49 . 50 33 75 100 46 Level 2 28 | . . 47 . 13 74 58 39 100 26 . . . 21 6 . . . . . . . . . . 49 . . . Level 3 11 | . . . . . 11 . 46 . 18 100 . . 44 . . . . . . . . . . . . . . . Level 4 6 | . . . . . . . . . 43 . . . . . . . . . . . . . . . . . . . Level 5 1 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 1 3 . 2 . 1 . 4 . 2 . . 10 1 . 1 3 . . . 3 . . . 2 1 . 4 Investigation 6 | . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . 2 Extermination 8 | . . . . . . . . 2 . 1 . . 2 . . . 1 . . . 1 . . . 1 . . . Reinforcement 15 | . . 3 . 1 . . . 1 . . . . 2 1 . 1 1 . . . 2 . . . 1 . . 2 Assault 4 | . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . Garrison 5 | . . . . 1 . . . 1 . . . . 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . . . 2 . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Fac Gar Fac Fac Was Fac Gar Fac Gar Res Gar Res Qua Gar Acc Distress Signals 18 | . . 5 . 2 . . . . . . . . . 3 . 2 . . . . 1 . . . 4 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 436 | . 8 44 3 13 15 4 15 18 30 1 7 8 41 26 7 18 20 6 9 21 18 2 1 10 22 16 17 36 Peak Tracking Total 20 | . 5 7 3 5 6 3 6 4 6 1 4 5 9 12 7 5 8 6 5 15 7 2 1 7 14 14 20 19 Tactical Retreats 64 | . 2 6 . . 2 . 1 2 1 . . 1 3 10 2 8 3 . 2 4 2 1 . 1 7 2 . 4 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Fac Gar Fac Fac Was Fac Gar Fac Gar Res Gar Res Qua Gar Acc Traps Triggered 28 | . 1 . . . 1 . 1 1 8 . . . 1 4 3 . 1 . . 2 1 . . . 1 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 101 | . . . . . . . . . . . . . . . . . . . . . . . . 86 7 . . 8 Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 2 Reused 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Traps Extracted 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Installed 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Most Traps Carried 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 1 1 . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Fac Gar Fac Fac Was Fac Gar Fac Gar Res Gar Res Qua Gar Acc Machines Disabled 45 | . . 1 . . 2 1 3 . 14 . . . 12 . . . . . . 2 1 1 . 6 . 2 . . Max in Single Turn 2 | . . 1 . . 1 1 1 . 2 . . . . . . . . . . 1 1 1 . 1 . 1 . . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Garrison Relay 15 | . . . . . 2 . 2 . 9 . . . . . . . . . . . . 1 . 1 . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Fac Gar Fac Fac Was Fac Gar Fac Gar Res Gar Res Qua Gar Acc Machines Accessed 65 | . 4 3 . 1 2 3 2 7 . . . . 6 2 . 7 4 . 3 . 3 . 2 . 1 7 . 8 Terminals 36 | . 3 2 . . 2 2 2 5 . . . . 3 . . 2 3 . . . . . 1 . 1 6 . 4 Fabricators 8 | . . . . . . . . . . . . . 1 . . 3 1 . . . 2 . . . . . . 1 Repair Stations 7 | . . 1 . . . . . 1 . . . . 1 . . 2 . . 1 . . . . . . . . 1 Recycling Units 3 | . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . 1 . 1 . 1 . . . . 1 1 . . . . 1 . 1 . 1 . . 1 . 2 Total Hacks 155 | . 7 20 . 1 4 12 5 19 . . . . 12 3 . 16 14 . 4 . 4 . 5 . 2 11 . 16 Successful 74 | . 4 12 . 1 1 2 1 8 . . . . 6 2 . 9 6 . 4 . 2 . 2 . 2 6 . 6 Failed 80 | . 2 8 . . 3 10 4 11 . . . . 6 1 . 7 8 . . . 2 . 3 . . 5 . 10 Catastrophic 21 | . 1 . . . 1 2 1 2 . . . . 2 1 . 2 2 . . . 2 . 1 . . 2 . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 40 | . 6 10 . . . . . 6 . . . . 2 . . 5 4 . . . 1 . . . 1 3 . 2 Terminals 97 | . 6 14 . . 4 10 5 15 . . . . 6 . . 3 8 . . . . . 4 . 2 10 . 10 Fabricators 22 | . . . . . . . . . . . . . 2 . . 8 6 . . . 3 . . . . . . 3 Repair Stations 20 | . . 6 . . . . . 3 . . . . 3 . . 5 . . 2 . . . . . . . . 1 Recycling Units 3 | . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . 1 . 2 . 1 . . . . 1 2 . . . . 1 . 1 . 1 . . 1 . 2 Terminal Hacks 26 | . 3 6 . . 1 . 1 3 . . . . 2 . . 1 1 . . . . . 1 . 1 4 . 2 Record 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Robot Analysis 5 | . 1 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 6 | . 2 1 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . 3 2 . . . 1 . . . . . . . Network Status 4 | . . . . . . . . . . . . . . . . 2 1 . . . 1 . . . . . . . Build 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Repair Station Hacks 12 | . . 4 . . . . . 1 . . . . 2 . . 3 . . 2 . . . . . . . . . Scan Component 7 | . . 2 . . . . . 1 . . . . 1 . . 2 . . 1 . . . . . . . . . Repair 5 | . . 2 . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . 1 . 2 . 1 . . . . 1 2 . . . . 1 . 1 . 1 . . 1 . 2 Unlock Access 9 | . . . . 1 . 1 . 1 . . . . 1 1 . . . . 1 . 1 . 1 . . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Coupler Status 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 1 2 . . . . . 3 . . . . 1 . . 2 3 . . . . . . . 1 1 . 2 Terminals 10 | . . 2 . . . . . 3 . . . . 1 . . . 1 . . . . . . . 1 1 . 1 Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 8 | . . 2 . . . . . 1 . . . . 1 . . . 1 . . . . . . . 1 1 . 1 Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . 1 Report 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Fabnet 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 3 3 . . 2 3 2 7 . . . . 5 2 . 7 4 . 2 . 3 . 1 . 1 6 . 6 Full Trace Events 4 | . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . . . . . . 81 . . . . . . . . . . . Total Robot Build Rating 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . . 128 . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Parts Repaired 5 | . . 2 . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . Time 136 | . . 52 . . . . . . . . . . 22 . . 28 . . 34 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Fac Gar Fac Fac Was Fac Gar Fac Gar Res Gar Res Qua Gar Acc Used RIF Installer 7 | . . . . . 1 . 1 . 2 . . . . . 1 . . . . 1 . 1 . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Detection 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Structural Interface 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Hacked 33 | . . . . . . . . . 2 1 1 2 14 5 1 . 1 . 1 . 1 . . . . . . 4 Non-combat 23 | . . . . . . . . . . 1 . . 12 5 . . 1 . . . . . . . . . . 4 Combat 10 | . . . . . . . . . 2 . 1 2 2 . 1 . . . 1 . 1 . . . . . . . Robot Hacks Applied 39 | . . . . . . . . . 2 1 1 2 17 8 1 . 1 . . . . . . . . . . 6 parse_system 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 no_distress 5 | . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . 1 find_chute 5 | . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . . map_walls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 find_fabricator 3 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 drop_inventory 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 locate_stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . ignore_parts 3 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . purge_threat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . map_route 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . mark_security 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . link_fov 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . streamctrl_high 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . formatsys_high 6 | . . . . . . . . . 2 . 1 2 1 . . . . . . . . . . . . . . . Relay Couplers Released 66 | . . . . . 7 . 12 . 36 . . . 3 . . . . . . . . 3 . 5 . . . . Machine Destruction 62 | . . . . . 7 . 8 . 36 . . . 3 . . . . . . . . 3 . 5 . . . . Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Attached 13 | . . . . . . . . . 3 1 1 . 4 . . . . . . . . 3 . 1 . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . 3 3 3 3 3 3 1 1 . . . . Autooverrided 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Fac Gar Fac Fac Was Fac Gar Fac Gar Res Gar Res Qua Gar Acc Total Allies 14 | . . . . . . . . . 2 . 1 2 2 . 1 . 2 1 1 1 1 . . . . . . . Largest Group 2 | . . . . . . . . . 2 2 1 2 1 . 1 . 2 1 1 1 1 . . . . . . . Highest-Rated Group 119 | . . . . . . . . . 32 32 16 28 85 . 12 . 20 46 47 119 47 . . . . . . . Highest-Rated Ally 119 | . . . . . . . . . 16 16 16 16 85 . 12 . 10 46 47 119 47 . . . . . . . Total Orders 7 | . . . . . . . . . . . . . . 3 . 1 3 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . 2 . 1 2 . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 59 | . . . . . . . . . . 17 7 4 9 . 5 . . 11 1 3 2 . . . . . . . Total Damage 3363 | . . . . . . . . . . 267 113 48 2441 . 26 . . 258 23 187 . . . . . . . . Kills 17 | . . . . . . . . . . 1 1 . 15 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Fac Gar Fac Fac Was Fac Gar Fac Gar Res Gar Res Qua Gar Acc Robot Analysis Total 5 | . 1 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . 4 . 3 3 . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Fac Gar Fac Fac Was Fac Gar Fac Gar Res Gar Res Qua Gar Acc Turns Passed 13019 | 169 274 1256 80 390 554 398 599 1190 1779 460 298 95 821 687 227 762 284 53 102 220 326 308 38 438 259 212 275 465 Spaces Moved 11214 | 86 136 504 44 152 275 206 282 527 887 312 217 62 604 1236 252 1161 582 85 155 248 328 271 54 329 584 448 173 1014 Core 88 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 Treads 2102 | . . 171 44 152 275 206 282 527 442 . . . 3 . . . . . . . . . . . . . . . Legs 541 | 72 136 333 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1508 | . . . . . . . . . 445 312 217 62 472 . . . . . . . . . . . . . . . Hover 1635 | . . . . . . . . . . . . . 32 64 . . 66 85 155 248 328 271 54 329 3 . . . Flight 5340 | . . . . . . . . . . . . . 97 1172 252 1161 516 . . . . . . . 581 448 173 940 Fastest Speed 25 | 50 120 120 160 160 160 160 160 156 130 115 115 115 40 36 36 37 37 55 55 61 56 69 69 69 35 35 35 25 Average Speed 82 | 108 160 165 160 160 160 160 160 174 150 128 115 115 105 37 36 37 39 57 60 62 71 69 69 70 38 35 35 36 Slowest Speed 250 | 120 190 190 160 160 160 160 160 236 250 130 115 115 160 122 39 37 61 61 61 110 147 129 69 126 71 35 35 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . . . . . . . 3 . 1 . . . . . . . . 6 4 4 20 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 30 | 4 41 44 16 14 41 16 44 15 85 10 38 9 22 36 41 37 17 74 6 34 16 41 2 52 21 38 34 31 Regions Visited 28 Branch Regions 4 Pre-discovered Areas 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . 1 . 1 . 1 . . . . . 1 . 1 . . 1 . 1 . 1 . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 . . . . . . 1 1 1 1 . . . . . . . . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 128 | . . . . . 2 . . 12 13 6 4 . 4 14 6 22 9 . 2 7 25 . . . . 2 . . Terrain Destroyed 383 | . . . . . 9 22 30 19 131 6 4 37 22 14 6 22 9 . 2 7 41 . . . . 2 . . Melee 106 | . . . . . 2 . . 12 13 6 4 . 4 14 6 22 9 . 2 7 3 . . . . 2 . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 277 | . . . . . 7 22 30 7 118 . . 37 18 . . . . . . . 38 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Fac Gar Fac Fac Was Fac Gar Fac Gar Res Gar Res Qua Gar Acc Total 13896 | 120 176 804 47 252 332 256 363 705 1136 355 235 73 737 1398 372 1435 620 88 161 300 405 386 54 521 614 481 382 1088 Wait 1315 | 1 21 145 1 48 9 22 28 64 50 20 2 . 33 47 83 206 6 . 1 1 49 101 . 79 4 17 212 65 Move 11124 | 85 135 503 43 151 274 206 281 526 886 311 216 61 603 1230 251 1158 582 84 155 247 328 270 54 328 571 440 166 979 Hop 30 | . . . . . . . . . . . . . . 3 . 1 . . . . . . . . 6 3 2 15 Pick Up 139 | 4 5 27 . 11 4 4 2 16 17 1 . 1 9 9 . 9 3 1 . . 3 3 . 2 4 3 . 1 Fast Attach 105 | 7 1 4 . 3 1 1 2 5 7 4 . . 6 18 1 8 4 1 2 . 9 7 . 2 8 3 . 1 Attach 70 | 1 . 12 . 4 . 1 2 5 7 . . 1 11 4 3 4 2 1 . 1 4 1 . . 3 1 . 2 Detach 37 | 1 1 8 . 4 . . . 3 1 . . . 5 1 1 4 1 . . 1 . 1 . . 4 . . 1 Swap 99 | . 1 11 . 1 8 5 9 18 27 2 1 1 6 4 . 3 1 . . . . . . . . . 1 . Drop 153 | . 2 26 . 7 6 7 4 14 20 7 . . 10 15 . 8 5 1 1 . 2 2 . 5 5 4 . 2 Fire 357 | 21 10 65 3 22 25 9 30 30 62 2 1 6 38 14 1 . . . . . 4 1 . 13 . . . . Melee 250 | . . . . . 5 . 5 23 42 8 14 3 12 35 9 34 16 . 2 15 6 . . . 2 9 . 10 Ram 8 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . 2 . . . 4 Kick 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . 1 . 1 . 1 . 1 1 . . . 3 . . . . . . . . . . . . . . . Escape Stasis 71 | . . . . . . . . . 15 . . . . 18 23 . . . . 13 . . . . . 1 1 . Rewire 23 | . . . . . . . . . 1 . 1 . . . . . . . . 21 . . . . . . . . Trap 105 | . . . . . . . . . . . . . . . . . . . . . . . . 90 7 . . 8 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 4 exits: *Fac x2 / *Upp / Gar) -5/Garrison -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Waste -4/Factory -4/Garrison -4/Factory -4/Garrison -3/Research -3/Garrison -2/Research -2/Quarantine -2/Garrison -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 170 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 16) 404 | -10/Materials | Central database locked down 444 | -10/Materials | Entered another Materials area 444 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 756 | -9/Materials | Build established: Gunner 862 | -9/Materials | Discovered new exit (range 12) 1149 | -9/Materials | Discovered new exit (range 5) 1214 | -9/Materials | Repaired Lgt. Treads 1241 | -9/Materials | Repaired Aluminum Leg 1637 | -9/Materials | Build established: Tank 1700 | -9/Materials | Entered Mines 1731 | -9/Mines | Learned 8 Materials zone layouts 1754 | -9/Mines | Discovered new exit (range 9) 1780 | -9/Mines | Entered Materials 1780 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1781 | -8/Materials | Identified exit to Factory 2085 | -8/Materials | Build established: Scavenger-Tank 2089 | -8/Materials | Garrison activated, responded to threat 2160 | -8/Materials | Identified exit to Garrison 2170 | -8/Materials | Entered Garrison 2210 | -8/Garrison | Triggered checkpoint 2246 | -8/Garrison | Garrison Relay disabled 2379 | -8/Garrison | Triggered checkpoint 2508 | -8/Garrison | Discovered new exit (range 8) 2530 | -8/Garrison | Discovered new exit (range 73) 2530 | -8/Garrison | Discovered new exit (range 59) 2530 | -8/Garrison | Discovered new exit (range 14) 2546 | -8/Garrison | Triggered checkpoint 2560 | -8/Garrison | Garrison Relay disabled 2642 | -8/Garrison | Installed Relay Interface Framework 2724 | -8/Garrison | Entered Materials 3122 | -8/Materials | Identified exit to Garrison 3122 | -8/Materials | Entered Garrison 3190 | -8/Garrison | Triggered checkpoint 3226 | -8/Garrison | Garrison Relay disabled 3413 | -8/Garrison | Destroyed 8 combat bots 3513 | -8/Garrison | Triggered checkpoint 3534 | -8/Garrison | Garrison Relay disabled 3585 | -8/Garrison | Lost 3 parts (1p1u1w) 3589 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 3702 | -8/Garrison | Discovered exit to Factory (range 12) 3721 | -8/Garrison | Entered Factory 3721 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4686 | -7/Factory | Garrison activated, responded to threat 4902 | -7/Factory | Identified exit to Garrison 4911 | -7/Factory | Entered Garrison 5147 | -7/Garrison | Expanded RIF knowledge: Robot Detection 5208 | -7/Garrison | Build established: Tank 5275 | -7/Garrison | Triggered checkpoint 5335 | -7/Garrison | Lost 7 parts (1p3n1u2w) 5388 | -7/Garrison | Garrison Relay disabled 5391 | -7/Garrison | Garrison Relay disabled 5394 | -7/Garrison | Garrison Relay disabled 5394 | -7/Garrison | Garrison Relay disabled 5460 | -7/Garrison | Garrison Relay disabled 5558 | -7/Garrison | Triggered checkpoint 5674 | -7/Garrison | Triggered checkpoint 5726 | -7/Garrison | Garrison Relay disabled 5758 | -7/Garrison | Discovered new exit (range 3) 5777 | -7/Garrison | Build established: Bothacker-Tank 5939 | -7/Garrison | Triggered checkpoint 5973 | -7/Garrison | Discovered new exit (range 10) 6007 | -7/Garrison | Triggered checkpoint 6094 | -7/Garrison | Garrison Relay disabled 6190 | -7/Garrison | Triggered checkpoint 6262 | -7/Garrison | Discovered new exit (range 12) 6303 | -7/Garrison | Triggered checkpoint 6327 | -7/Garrison | Triggered checkpoint 6347 | -7/Garrison | Garrison Relay disabled 6499 | -7/Garrison | Phase Generator disabled 6555 | -7/Garrison | Expanded RIF knowledge: Structural Interface 6619 | -7/Garrison | Triggered checkpoint 6632 | -7/Garrison | Garrison Relay disabled 6690 | -7/Garrison | Entered Factory 6690 | -7/Factory | Accompanied by 2 allies 7033 | -7/Factory | Build established: Bothacker-Mutant 7090 | -7/Factory | First assault squad dispatched 7141 | -7/Factory | Discovered new exit (range 4) 7150 | -7/Factory | Entered Lower Caves 7150 | -7/Lower Caves | Accompanied by 1 ally 7413 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7440 | -7/Lower Caves | Discovered new exit (range 5) 7448 | -7/Lower Caves | Entered another Lower Caves area 7448 | -7/Lower Caves | Accompanied by 1 ally 7451 | -7/Lower Caves | Discovered new exit (range 15) 7494 | -7/Lower Caves | Core integrity fell below 50% 7499 | -7/Lower Caves | Lost 3 allies 7543 | -7/Lower Caves | Entered Factory 7543 | -6/Factory | Evolved 2 slots: Utility x2 7828 | -6/Factory | Spotted B-75 Beast 7839 | -6/Factory | Hijacked Beast 5a control node with streamctrl_high 7853 | -6/Factory | Garrison activated, responded to threat 7897 | -6/Factory | Identified exit to Garrison 8044 | -6/Factory | Repaired Greatsword 8217 | -6/Factory | Lost 3 parts (1p2w) 8243 | -6/Factory | First assault squad dispatched 8323 | -6/Factory | Discovered new exit (range 3) 8364 | -6/Factory | Entered another Factory area 8364 | -5/Factory | Evolved 2 slots: Utility x2 8423 | -5/Factory | Discovered new exit (range 15) 8536 | -5/Factory | Identified exit to Factory 8964 | -5/Factory | Search patrols dispatched 8981 | -5/Factory | Discovered new exit (range 9) 8984 | -5/Factory | Identified exit to Upper Caves 9004 | -5/Factory | Discovered exit to Factory (range 15) 9051 | -5/Factory | Identified exit to Garrison 9051 | -5/Factory | Entered Garrison 9158 | -5/Garrison | Expanded RIF knowledge: Command Fork 9217 | -5/Garrison | Triggered checkpoint 9276 | -5/Garrison | Discovered new exit (range 5) 9278 | -5/Garrison | Identified exit to Factory 9278 | -5/Garrison | Entered Factory 9287 | -5/Factory | Lost 6 parts (1p2n2u1w) 9363 | -5/Factory | Repaired Field Propulsion Drive 9514 | -5/Factory | Build established: Mutant 9765 | -5/Factory | Crushed by falling debris 9765 | -5/Factory | System corruption reached 10% 9796 | -5/Factory | Lost 3 parts (2u1w) 9873 | -5/Factory | Discovered exit to Upper Caves (range 5) 9896 | -5/Factory | Discovered exit to Factory (range 14) 10018 | -5/Factory | Fabricated Fusion Bomb Launcher (x1) 10040 | -5/Factory | Entered another Factory area 10040 | -4/Factory | Accompanied by 1 ally 10040 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10139 | -4/Factory | Fabricated T-07 Excavator (x2) 10324 | -4/Factory | Sucked down chute 10324 | -4/Factory | Entered Waste 10325 | -4/Waste | Met a frightened Derelict 10330 | -4/Waste | Spotted C-40 Crusher 10331 | -4/Waste | Lost 3 allies 10343 | -4/Waste | Spotted C-40 Crusher 10353 | -4/Waste | Spotted C-40 Crusher 10368 | -4/Waste | Found Prototype Processor 10369 | -4/Waste | Spotted C-40 Crusher 10369 | -4/Waste | Spotted C-40 Crusher 10371 | -4/Waste | Discovered new exit (range 10) 10371 | -4/Waste | Spotted C-40 Crusher 10377 | -4/Waste | Entered Factory 10400 | -4/Factory | Local machine network offline 10424 | -4/Factory | Repaired Antigrav Array? 10479 | -4/Factory | Identified exit to Garrison 10479 | -4/Factory | Entered Garrison 10487 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 10546 | -4/Garrison | Rewired Executioner 10576 | -4/Garrison | Build established: Hacker-Gladiator 10625 | -4/Garrison | Triggered checkpoint 10625 | -4/Garrison | Spotted B-86 Titan 10626 | -4/Garrison | Identified Exp. Target Analyzer 10692 | -4/Garrison | Discovered new exit (range 12) 10699 | -4/Garrison | Entered Factory 10713 | -4/Factory | Lost 6 parts (2n3u1w) 10718 | -4/Factory | Local machine network offline 10721 | -4/Factory | Spotted B-86 Titan 10782 | -4/Factory | Lost 5 parts (1p3u1w) 10925 | -4/Factory | Core integrity fell below 50% 11025 | -4/Factory | Identified exit to Garrison 11025 | -4/Factory | Entered Garrison 11071 | -4/Garrison | Build established: Mutant 11180 | -4/Garrison | Garrison Relay disabled 11197 | -4/Garrison | Expanded RIF knowledge: Alert ID Control 11242 | -4/Garrison | Spotted B-86 Titan 11326 | -4/Garrison | Discovered new exit (range 11) 11333 | -4/Garrison | Entered Research 11333 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11371 | -3/Research | Identified exit to Garrison 11371 | -3/Research | Entered Garrison 11385 | -3/Garrison | Garrison Relay disabled 11395 | -3/Garrison | Triggered checkpoint 11705 | -3/Garrison | Build established: Bothacker-Mutant 11753 | -3/Garrison | Triggered checkpoint 11777 | -3/Garrison | Triggered checkpoint 11800 | -3/Garrison | Discovered new exit (range 13) 11809 | -3/Garrison | Entered Research 11809 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11819 | -2/Research | Lost 4 parts (1p1n1u1w) 11963 | -2/Research | Spotted B-90 Cyclops 12024 | -2/Research | Discovered new exit (range 4) 12037 | -2/Research | Found Heavy Servo Lattice 12067 | -2/Research | Found Prototype Device 12068 | -2/Research | Entered Quarantine 12108 | -2/Quarantine | Found Alien Artifact 12108 | -2/Quarantine | Identified Terrabomb 12108 | -2/Quarantine | Used Terrabomb 12109 | -2/Quarantine | Identified Thermal Barrier 12138 | -2/Quarantine | Crushed by falling debris 12139 | -2/Quarantine | Found Alien Artifact 12141 | -2/Quarantine | Found Alien Artifact 12144 | -2/Quarantine | Found Alien Artifact 12154 | -2/Quarantine | Found Alien Impact Weapon 12154 | -2/Quarantine | Identified Core Stripper 12179 | -2/Quarantine | Met incapacitated Sigix Warrior 12179 | -2/Quarantine | Lockdown squad dispatched 12201 | -2/Quarantine | Spotted Lightning 12201 | -2/Quarantine | Spotted Lightning 12201 | -2/Quarantine | Spotted Lightning 12280 | -2/Quarantine | Identified exit to Garrison 12280 | -2/Quarantine | Entered Garrison 12448 | -2/Garrison | Build established: Bothacker-Gladiator 12531 | -2/Garrison | Triggered checkpoint 12532 | -2/Garrison | Spotted B-90 Cyclops 12537 | -2/Garrison | Identified Hpw. Transdimensional Reconstructor 12537 | -2/Garrison | Warped through subspace 12548 | -2/Garrison | Discovered new exit (range 12) 12550 | -2/Garrison | Heavy support dispatched to Access 12555 | -2/Garrison | Entered Access 12555 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12692 | -1/Access | Spotted B-99 Colossus 12883 | -1/Access | Build established: Bothacker-Mutant 12956 | -1/Access | Identified Dimensional Node Initializer (x2) 12956 | -1/Access | Initialized slip node 12958 | -1/Access | Core integrity fell below 50% 12991 | -1/Access | Lost 7 parts (1p2n4u) 13000 | -1/Access | Core integrity fell below 20% 13020 | -1/Access | Energy Cycler disabled 13020 | -1/Access | Destroyed by C-57 Dissector via exploding Energy Cycler Last Messages --------------- 12999_ Relay Coupler [Hunter] severed. 13002_ |6W2UB77%|B I1Q% 13016_ Adv. Surge Thruster destroyed. 13018_ Slug penetrates Wall. 13018_ Detecting nearby Garrison Access. 13019_ Penetrated by Slug. 13020_ H-81 Overseer calls for reinforcements. 13020_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 13020_ ALERT: Power surge detected, dispatching additional patrols. 13020_ Energy Cycler explodes. 13020_ RIF reveals location of hidden door. Map ----- +----------------------------------------------------+ | ## #?? ?????????????#! "" | | ?###### #?? ?????????????# """ * | | ??????# #??? ????????????# "T | | ??????# #??? ????????????# """ | | ??????# #???? """"" ??????# "" | | ??????## #???? """"" ??????# | | ?????? #????? """""???????# | | ????? #????? 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" ???????????????????????? | | ?????????????????????" ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 25 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 30 Resistance: TH 50 Resistance: EM 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 30 Evasion (%) 70 Melee Accuracy 6 Target Analysis 6 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 26 Relay Coupler Types 4 Relay Coupler Value 104 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Fusion Bomb Launcher | x1 | -5/Factory | Preloaded T-07 Excavator | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Terrabomb Core Stripper High-powered Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed BattleAssemblyScreen Manual? 0 Play Time 03:41:09 Cumulative 175.7 hours Start 2025.04.05 @ 20:12:25 End 2025.04.06 @ 13:48:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 65 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e5d77d5-2f8d-4e87-9e25-799abd38cbf5