Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.09 @ 11:14:56 Player: canerib Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (60) 300 Value Destroyed (1423) 1423 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (326) 326 TOTAL SCORE: 6349 Bonus ------- High Alert Combat Kills 26 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 287/300 Energy 93/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Rocket Launcher Spear Spear Makeshift Spear Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Cooling System Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Makeshift Hacking Suite Tractor Beam > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Microactuators Rocket Launcher Makeshift Spear Makeshift Spear [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Targeting Computer Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Molecular Deconstructor Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 3 | . . . . 2 . . . . . 1 Utility 5 | . . . 2 . 2 . . . . 1 Weapon . | . . . . . . . . . . . Parts Attached 82 | 7 4 5 37 8 8 1 4 . 5 3 Power 10 | 1 . 1 5 2 1 . . . . . Engine 9 | 1 . 1 5 2 . . . . . . Core 1 | . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 23 | 2 . 1 12 3 2 . 2 . 1 . Treads 3 | . . 1 2 . . . . . . . Leg 3 | . . . 3 . . . . . . . Wheel 7 | 2 . . 5 . . . . . . . Hover . | . . . . . . . . . . . Flight 10 | . . . 2 3 2 . 2 . 1 . Utility 27 | 2 4 . 9 3 2 1 2 . 1 3 Device 14 | 1 2 . 6 1 2 . . . . 2 Storage 2 | 1 1 . . . . . . . . . Processor 6 | . 1 . 1 2 . . . . 1 1 Hackware 3 | . . . . . . 1 2 . . . Protection 2 | . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 22 | 2 . 3 11 . 3 . . . 3 . Energy Gun 8 | . . 1 7 . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | 2 . 2 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . 3 . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 5 | . . . . . 3 . . . 2 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . Parts Lost 31 | . . 5 13 . 2 . . . 7 4 Power 4 | . . 1 3 . . . . . . . Propulsion 12 | . . 2 3 . 2 . . . 4 1 Utility 9 | . . . 3 . . . . . 3 3 Weapon 6 | . . 2 4 . . . . . . . Highest Loss Streak 7 | . . 4 7 . 2 . . . 7 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 83 91 95 86 100 100 100 95 24 Engine 7 | . 14 13 9 9 6 . . . . . Core 1 | . . . . . . 7 7 7 6 . Treads 3 | . . 12 4 . . . . . . . Leg 2 | . . . 6 . . . . . . . Wheel 5 | . 28 1 5 . . . . . . . Flight 11 | . . . 1 36 29 30 30 30 28 3 Device 14 | . 12 . 15 18 25 29 23 23 22 7 Storage 5 | . 1 14 10 . . . . . . . Processor 13 | . 11 14 11 18 15 15 15 15 15 13 Hackware 1 | . . . . . . . 7 7 6 . Protection 1 | . . . 4 . . . . . . . Energy Gun 6 | . . 2 17 13 4 . . . . . Ballistic Gun 8 | . 28 24 3 . . . . . . . Piercing Weapon 3 | . . . . . 3 15 15 15 12 . Peak Build Rating 51 | 6 8 9 17 24 32 35 39 39 51 26 Average Rating 15 | 5 6 8 11 22 24 32 37 39 40 15 On Entrance 19 | . 6 8 9 16 22 32 35 39 39 13 Naked Turns . | . . . . . . . . . . . Heaviest Build 26 | 12 17 22 26 15 18 16 15 15 17 2 Greatest Support 40 | 26 26 26 40 16 18 18 20 20 20 5 Greatest Overweight (x) 8 | . . 5 8 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 Average Capacity 6 | 5 5 10 9 5 5 5 5 5 5 5 Most Carried 10 | 1 8 10 10 4 4 5 5 5 5 5 Average Carried 5 | . 3 9 8 2 2 2 4 5 3 4 Final Capacity 10 | 5 10 10 5 5 5 5 5 5 5 5 Final Carried 10 | 1 8 10 5 3 2 5 5 5 5 4 Class Distribution -------------------- 55% | Mutant 15% | Scavenger-Mutant 14% | Sprinter 11% | Derelict-Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Derelict-Sprinter | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Matter Collected 1443 | 286 193 163 404 52 49 196 40 . 60 . Remotely 345 | . . . . . 49 196 40 . 60 . Salvage Created 1954 | 81 149 309 1130 52 49 . . . 184 . Parts 112 | 6 8 21 68 . 1 . . . 8 . Haulers Intercepted 3 | . 2 . 1 . . . . . . . Recyclers Shooed 4 | . . . 4 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 . Prevented 2 | . . . . . . . . . 2 . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 42 | . 1 9 26 1 1 . . . 4 . Melee 5 | . . . . . 1 . . . 4 . Guns 24 | . 1 9 14 . . . . . . . AOE 11 | . . . 11 . . . . . . . Classes Destroyed 12 | 2 2 2 4 . 1 . . . 1 . Worker 2 | . . . 2 . . . . . . . Builder 2 | . . . 2 . . . . . . . Tunneler 2 | 2 . . . . . . . . . . Hauler 3 | . 2 . 1 . . . . . . . Recycler 6 | 1 . . 5 . . . . . . . Operator 1 | . . . 1 . . . . . . . Watcher 2 | . . . 2 . . . . . . . Swarmer 15 | . . 3 11 . . . . . 1 . Grunt 18 | . 1 4 11 . . . . . 2 . Sentry 7 | . . 2 4 1 . . . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 1 | . . . . . . . . . 1 . Best Kill Streak 10 | 2 2 3 10 1 1 . . . 2 . Combat Bots Only 6 | . 1 3 6 1 1 . . . 2 . Max Kills in Single Turn 4 | 1 1 1 4 1 1 . . . 1 . Gunslinging 1 | . . . 1 . . . . . . . Exploded 4 | . . . 4 . . . . . . . Melee 1 | . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 440 | . 4 72 155 19 14 . . . 74 102 Missed 176 | . 1 20 54 7 7 . . . 42 45 Damage Taken 3782 | . 27 683 1299 184 143 . . . 402 1044 Core 1340 | . . 145 169 29 28 . . . 111 858 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 15 | . . . . 15 . . . . . . Core Remaining (%) 74 | 100 . 42 57 94 . . . . 80 . Volleys Fired 147 | 8 12 35 77 10 3 . . . 2 . Largest 2 | 2 2 2 2 1 1 . . . 1 . Hottest 121 | 40 40 85 121 56 56 . . . . . Shots Fired 258 | 16 24 57 146 10 3 . . . 2 . Gun 244 | 16 24 57 134 10 3 . . . . . Cannon . | . . . . . . . . . . . Launcher 12 | . . . 12 . . . . . . . Special 2 | . . . . . . . . . 2 . Kinetic 126 | 16 24 53 33 . . . . . . . Thermal 118 | . . 4 101 10 3 . . . . . Explosive 12 | . . . 12 . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 17 | 7 5 15 17 10 4 . . . . . Robot Miss Streak 4 | 1 2 2 3 1 2 . . . 4 . Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . . 3 3 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 194 | 12 14 47 101 9 6 . . . 5 . Core Hits 97 | 6 7 17 60 . 3 . . . 4 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 10 | . . . 10 . . . . . . . Burn 10 | . . . 10 . . . . . . . Melee Attacks 19 | . . . . . 7 . . . 12 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 19 | . . . . . 7 . . . 12 . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . Damage Inflicted 3706 | 97 114 555 2436 132 170 . . . 188 14 Guns 2414 | 97 114 555 1501 132 15 . . . . . Cannons . | . . . . . . . . . . . Explosions 935 | . . . 935 . . . . . . . Melee 343 | . . . . . 155 . . . 188 . Ramming 14 | . . . . . . . . . . 14 Kinetic 1025 | 97 114 508 306 . . . . . . . Thermal 1389 | . . 47 1195 132 15 . . . . . Explosive 935 | . . . 935 . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 343 | . . . . . 155 . . . 188 . Highest Corruption 1 | . . . . 1 . . . . . . Average Corruption 1 | . . . . 1 . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 108 | . . . 91 . . . . . 17 . Projectiles . | . . . . . . . . . . . Explosions 91 | . . . 91 . . . . . . . Melee 17 | . . . . . . . . . 17 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 178 | . . . 171 . . . . . . 7 Shots 3 | . . . 3 . . . . . . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 152 | . . 108 152 6 . . . . . 11 Average Temperature 38 | . . 22 46 4 . . . . . 11 Received Heat Transfer 1020 | . 12 291 339 54 12 . . . 48 264 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . 1 1 . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . Parts Melted 7 | . . . 5 2 . . . . . . Heat Transferred 4030 | . . 111 3549 333 37 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Peak Influence 606 | 15 87 110 606 256 159 . . . . 136 Initial 216 | . . 5 42 216 116 . . . . 63 Average 135 | 5 51 38 326 197 140 . . . . 106 Maximum Alert Level 2 | . . . 2 1 . . . . . . Low Security (%) 77 | 100 100 100 35 40 100 . . . . 100 Level 1 9 | . . . 20 59 . . . . . . Level 2 13 | . . . 43 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 1 . 3 1 3 . . . . 3 Investigation 6 | . 1 . 1 . 2 . . . . 2 Extermination . | . . . . . . . . . . . Reinforcement 5 | . . . 2 1 1 . . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Distress Signals 6 | . 1 . 4 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 88 | . 6 10 35 8 2 . 1 . 15 11 Peak Tracking Total 10 | . 4 2 7 4 1 . 1 . 6 10 Tactical Retreats 13 | . . 1 4 2 . . . . 5 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 1 | . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 4 | . . . 3 . . . . . 1 . Max in Single Turn 1 | . . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 26 | . 3 . 4 6 4 1 . 4 . 4 Terminals 14 | . 3 . 3 4 2 . . . . 2 Fabricators 2 | . . . . . 1 . . . . 1 Repair Stations 1 | . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . 1 1 1 . . . . 1 Garrison Access . | . . . . . . . . . . . Total Hacks 103 | . 13 . 14 22 10 1 . 32 . 11 Successful 68 | . 7 . 6 13 5 1 . 32 . 4 Failed 35 | . 6 . 8 9 5 . . . . 7 Catastrophic 7 | . 1 . . 1 1 . . . . 4 Database Lockouts . | . . . . . . . . . . . Manual 38 | . 7 . 7 15 3 . . . 1 5 Terminals 50 | . 13 . 11 18 3 . . . . 5 Fabricators 7 | . . . . . 4 . . . . 3 Repair Stations 2 | . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 11 | . . . 3 2 3 . . . . 3 Garrison Access . | . . . . . . . . . . . Terminal Hacks 42 | . 4 . . 5 . 1 . 32 . . Record 11 | . . . . . . . . 11 . . Part Schematic 12 | . . . . 1 . . . 11 . . Robot Schematic 7 | . . . . . . . . 7 . . Prototype ID Bank 4 | . . . . 1 . . . 3 . . Open Door 1 | . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . Alert Level 2 | . 1 . . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . 2 . . . . 2 Load Schematic 2 | . . . . . 1 . . . . 1 Build 2 | . . . . . 1 . . . . 1 Repair Station Hacks 2 | . . . . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 8 | . . . 3 2 2 . . . . 1 Insert Component 4 | . . . 1 1 1 . . . . 1 Analyze 4 | . . . 2 1 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 12 | . 3 . 3 4 1 . . . . 1 Terminals 12 | . 3 . 3 4 1 . . . . 1 Assimilate 1 | . . . . 1 . . . . . . Botnet 11 | . 3 . 3 3 1 . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 3 . 4 5 4 . . . . 4 Full Trace Events 6 | . . . 1 1 2 . . . . 2 Feedback Events 1 | . . . . 1 . . . . . . Corruption 1 | . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 67 | . . . . . . . . . . 67 Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 2 1 . . 11 . . Parts Built 1 | . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . Time 99 | . . . . . 99 . . . . . Total Part Build Rating 2 | . . . . . 2 . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 32 | . . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 1 1 . . . . 1 Part Schematics Acquired 3 | . . . 1 1 1 . . . . . Parts Damaged 1 | . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . 2 2 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Turns Passed 4504 | 953 416 622 1101 185 188 151 167 22 545 154 Spaces Moved 3687 | 165 384 225 544 280 200 428 557 79 567 258 Core 135 | 2 . 2 4 . . . . . . 127 Treads 333 | . . 210 123 . . . . . . . Legs 165 | . . . 165 . . . . . . . Wheels 692 | 163 384 13 132 . . . . . . . Hover . | . . . . . . . . . . . Flight 2362 | . . . 120 280 200 428 557 79 567 131 Fastest Speed 26 | 50 90 90 32 26 27 29 28 28 28 40 Average Speed 67 | 89 90 230 141 26 28 29 28 28 29 44 Slowest Speed 515 | 100 90 300 515 27 29 29 29 28 40 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 16 | . . . 3 3 2 2 3 . 1 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 13 50 53 40 34 7 66 72 71 65 6 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . Known Exits Taken 2 | . 1 . . . . . 1 . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 . 1 1 . Scrap Searched 14 | . . 1 . . . 9 3 . 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 111 | . . . 111 . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 111 | . . . 111 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Total 5393 | 953 435 276 725 376 315 452 562 78 926 295 Wait 1400 | 772 26 7 36 76 95 20 . . 336 32 Move 3645 | 164 383 224 537 273 195 423 550 78 564 254 Hop 16 | . . . 3 3 2 2 3 . 1 2 Pick Up 37 | 1 8 3 11 3 2 4 2 . 2 1 Fast Attach 37 | 7 2 4 15 . 3 1 . . 2 3 Attach 18 | . . . 8 4 4 . . . 2 . Detach 4 | . . . 1 . 1 . . . 2 . Swap 27 | . 2 1 14 4 1 . 4 . 1 . Drop 45 | 1 2 2 23 3 2 2 3 . 5 2 Fire 147 | 8 12 35 77 10 3 . . . 2 . Melee 16 | . . . . . 7 . . . 9 . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 954 | -11/Scrapyard | Entered Materials 955 | -10/Materials | Build established: Mutant 1087 | -10/Materials | Discovered new exit (range 3) 1170 | -10/Materials | Identified exit to Mines 1370 | -10/Materials | Entered Mines 1445 | -10/Mines | Lost 4 parts (1p2n1w) 1671 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1961 | -10/Mines | Discovered new exit (range 8) 1962 | -10/Mines | Core integrity fell below 50% 1992 | -10/Mines | Entered Materials 1992 | -9/Materials | Evolved 2 slots: Utility x2 1993 | -9/Materials | Identified exit to Mines 2277 | -9/Materials | Lost 4 parts (1p1n1u1w) 2634 | -9/Materials | Lost 7 parts (2p2n2u1w) 2667 | -9/Materials | Build established: Scavenger-Mutant 2752 | -9/Materials | Discovered new exit (range 11) 3093 | -9/Materials | Entered another Materials area 3093 | -8/Materials | Evolved 2 slots: Propulsion x2 3227 | -8/Materials | Discovered new exit (range 7) 3273 | -8/Materials | Discovered new exit (range 5) 3278 | -8/Materials | Repaired VTOL Module? 3278 | -8/Materials | Entered Factory 3278 | -7/Factory | Evolved 2 slots: Utility x2 3396 | -7/Factory | Fabricated Imp. Flight Unit (x1) 3456 | -7/Factory | Discovered new exit (range 5) 3466 | -7/Factory | Entered Lower Caves 3493 | -7/Lower Caves | Build established: Sprinter 3521 | -7/Lower Caves | Encountered a Warlord checkpoint 3609 | -7/Lower Caves | Discovered new exit (range 7) 3617 | -7/Lower Caves | Entered another Lower Caves area 3633 | -7/Lower Caves | Discovered new exit (range 10) 3656 | -7/Lower Caves | Encountered a Warlord checkpoint 3662 | -7/Lower Caves | Identified exit to Data Miner 3670 | -7/Lower Caves | Found DCF Scrap (14 items) 3721 | -7/Lower Caves | Learned 4 Factory zone layouts 3784 | -7/Lower Caves | Entered Data Miner 3784 | -7/Data Miner | Discovered new exit (range 6) 3789 | -7/Data Miner | Met Data Miner 3795 | -7/Data Miner | Learned location of Section 7 (-2) 3795 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3800 | -7/Data Miner | Received God Mode back door access code from Data Miner 3806 | -7/Data Miner | Entered Proximity Caves 4099 | -6/Proximity Caves | Build established: Derelict-Sprinter 4159 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 4163 | -6/Proximity Caves | Found Prototype Special Weapon 4163 | -6/Proximity Caves | Identified Molecular Deconstructor 4285 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 4301 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4328 | -6/Proximity Caves | Learned Factory security intel 4340 | -6/Proximity Caves | Spotted B-75 Beast 4347 | -6/Proximity Caves | Discovered new exit (range 10) 4351 | -6/Proximity Caves | Entered Factory 4351 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4371 | -6/Factory | Lost 7 parts (4n3u) 4474 | -6/Factory | Incoming investigation squad redirected 4487 | -6/Factory | Core integrity fell below 50% 4491 | -6/Factory | Core integrity fell below 20% 4505 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04481_ Slug penetrates Fabricator. 04481_ Nanoactuators destroyed. 04482_ U-05 Engineer works on Subcomponent Replicator. 04483_ K-01 Serf collects debris. 04483_ Nanoactuators destroyed. 04483_ Penetrated by Slug. 04484_ U-05 Engineer works on Subcomponent Replicator. 04484_ Slug penetrates Fabricator. 04486_ Slammed into G-50 Soldier. 04486_ Adv. Targeting Computer broken. 04486_ Destabilizing: Short circuit. 04487_ U-05 Engineer works on Subcomponent Replicator. 04487_ Penetrated by Slug. 04494_ Critical hit (Burn: +37). 04498_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04501_ Acquired Adv. Melee Analysis Suite. 04503_ O-24 Administrator uses terminal to summon reinforcements. 04503_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 04503_ O-24 Administrator locks terminal. Map ----- +----------------------------------------------------+ | "" "" "F" ############+#####???????? | | " "" """ #??????# #???????? | | #???#### "" #???????? | | #??? # "" #???????? | | #?? !!!# """ #???????? | | #?? !!!# """ #???????? | | #? !!!# """ #???????? | | #######/########### #? # "T" #???????? | | ????? ????????# # # """ #???????? | | ??? ??????# # ###########???????? | | ??# ????# + #?????????????????? | | ??# #??# # #?????????????????? | | ??# #??# # #?????????????????? | | ??# #??#gg #? #?????????????????? | | ??# #??# #? #?????????????????? | | ??# #??# g #?? #?????????????????? | | ??# #??# b #?? #?????????????????? | | ??# #??# #???####?????????????????? | | ??# #??#k #?##############?????????? | | ??# #??# #?# #?????????? | | ??#############?### ### """ #?????????? | | ????????????????# # T" #?????????? | | ????????????????# # """ """ #?????????? | | ????????????????# # """ #?????????? | | ????????????????# # """ #?????????? | | ????????? @/ #?????????? | | ???????????###### # """ """ #?????????? | | ????????????????# # """ """ #?????????? | | ????????????????# # """ ""???#?????????? | | ????????????????# # ????????????? | | ????????????????########### ?????????????? | | ??????????????????????????#########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Melee Speed Boost 50 Evasion (%) 64 Targeting Accuracy 11 Recoil Reduction 2 Offensive Hacking 11 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Hacked Tractor Beam | -8/Materials | Scanalyzed Spear | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Flexi-carbon Leg | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerMicrowarpProcessor Manual? 0 Play Time 00:48:27 Cumulative 104.8 hours Start 2025.04.08 @ 20:22:54 End 2025.04.09 @ 11:14:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90853fb7-f98c-4b1c-94b9-544f60a6e89d