Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.30 @ 22:56:55 Player: CatgirlLyra Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (184) 920 Value Destroyed (5621) 5621 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (893) 893 TOTAL SCORE: 12374 Bonus ------- High Alert Combat Kills 31 Follower Combat Kills 147 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -85 Cogmind --------- Core Integrity 673/1000 Matter 214/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (1450) Ox28 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Coolant Injector Huge Storage Unit Improved Sensor Array Advanced Signal Interpreter > --- WEAPON (3) ------- Improved Spread Laser > --- INVENTORY (25) --- Light Angular Momentum Engine Neutrino Core Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere Scrap Suit Advanced Heat Sink Coolant Injector High-capacity Matter Pod (0) Improved Terrain Scan Processor Improved Kinecellerator High-powered Tractor Beam Improved Lightning Gun Heavy Particle Gun Enhanced Autogun Enhanced Autogun Lance DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Neutrino Core > --- PROPULSION ------- Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Coolant Injector Huge Storage Unit Advanced Signal Interpreter Improved Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating Improved Focal Shield > --- WEAPON ----------- Heavy Particle Gun Enhanced Autogun Precision Assault Rifle > --- INVENTORY -------- Enhanced Nuclear Core Light Angular Momentum Engine Neutrino Core Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere Scrap Suit Advanced Heat Sink Coolant Injector High-capacity Matter Pod Improved Sensor Array Improved Terrain Scan Processor Improved Medium Armor Plating High-powered Tractor Beam Improved Lightning Gun Improved Spread Laser Improved Spread Laser Enhanced Autogun Enhanced Autogun Heavy Missile Launcher Heavy Missile Launcher Lance DRS Beacon [Rating: 90] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Overtuned Huge Scrapsphere Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Welding Torch Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Slots Evolved 10 | . . . 2 2 2 . . . 4 Power 1 | . . . . . 1 . . . . Propulsion . | . . . . . . . . . . Utility 8 | . . . 2 2 . . . . 4 Weapon 1 | . . . . . 1 . . . . Parts Attached 109 | 1 11 8 16 25 5 16 1 4 22 Power 14 | . 1 3 1 2 1 5 . . 1 Engine 9 | . 1 2 1 2 . 3 . . . Core 5 | . . 1 . . 1 2 . . 1 Reactor . | . . . . . . . . . . Propulsion 26 | . 6 2 5 7 1 2 1 . 2 Treads 19 | . . 2 5 7 1 2 1 . 1 Leg 6 | . 6 . . . . . . . . Wheel 1 | . . . . . . . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 38 | 1 2 1 5 11 2 2 . 2 12 Device 13 | 1 1 1 1 3 . 1 . 1 4 Storage 4 | . 1 . 1 . . . . 1 1 Processor 6 | . . . 1 1 . . . . 4 Hackware 1 | . . . . . . . . . 1 Protection 14 | . . . 2 7 2 1 . . 2 Artifact . | . . . . . . . . . . Weapon 31 | . 2 2 5 5 1 7 . 2 7 Energy Gun 9 | . . . . 2 1 3 . . 3 Energy Cannon . | . . . . . . . . . . Ballistic Gun 16 | . 2 1 5 3 . 2 . . 3 Ballistic Cannon 2 | . . 1 . . . 1 . . . Launcher 2 | . . . . . . 1 . . 1 Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 3 . 8 . . 1 Parts Lost 26 | . . 6 . 3 . 3 . . 14 Power 5 | . . 2 . 1 . . . . 2 Propulsion 3 | . . 1 . . . 1 . . 1 Utility 9 | . . 1 . 1 . 1 . . 6 Weapon 9 | . . 2 . 1 . 1 . . 5 Highest Loss Streak 14 | . . 6 . 2 . 1 . . 14 To Critical Strikes . | . . . . . . . . . . Average Backups 14 | 6 8 9 12 14 14 14 15 14 18 Power 1 | 1 1 1 1 1 1 1 2 2 2 Propulsion 1 | 4 3 1 1 2 3 2 1 1 2 Utility 5 | . 2 3 4 5 6 6 6 5 7 Weapon 4 | 1 1 2 4 5 4 4 6 6 6 Tool/Special . | . . . . . . . . . . Unused Backups 48 | 6 8 2 5 13 2 1 . . 11 Power 8 | 1 . . 2 1 1 1 . . 2 Propulsion 10 | 2 4 . . 2 . . . . 2 Utility 15 | 1 3 1 1 2 1 . . . 6 Weapon 15 | 2 1 1 2 8 . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 95 | . 98 86 90 98 92 91 99 99 84 Engine 8 | . 13 11 11 9 7 5 7 7 4 Core 4 | . . . . . 6 8 7 7 4 Treads 12 | . . 6 11 18 15 14 14 15 2 Leg 3 | . 27 19 10 . . . . . . Device 18 | . 13 11 11 17 15 15 23 23 25 Storage 8 | . 14 14 11 9 7 7 7 7 5 Processor 6 | . . . 9 9 7 7 7 7 7 Protection 7 | . . . 3 17 9 7 7 6 8 Energy Gun 4 | . 7 . . . 6 6 7 7 4 Ballistic Gun 15 | . 20 13 21 17 15 14 15 14 10 Peak Build Rating 90 | 9 10 14 18 38 49 54 54 55 90 Average Rating 42 | 6 9 10 13 32 47 50 53 53 79 On Entrance 30 | 6 9 10 8 18 38 49 54 54 54 Naked Turns . | . . . . . . . . . . Heaviest Build 142 | 14 20 24 39 46 63 68 59 59 142 Greatest Support 49 | 20 20 40 40 46 48 48 44 44 49 Greatest Overweight (x) 7 | . 5 1 1 1 1 1 2 1 7 Average Overweight (x) 1 | . . . . . . 1 1 1 5 Largest Inventory Capacity 25 | 8 10 10 15 15 15 15 15 15 25 Average Capacity 14 | 8 9 10 14 15 15 15 15 15 22 Most Carried 25 | 6 10 10 15 15 15 15 15 15 25 Average Carried 14 | 6 8 9 12 14 14 14 15 14 22 Final Capacity 25 | 8 10 10 15 15 15 15 15 15 25 Final Carried 20 | 6 10 6 15 15 15 15 15 15 20 Class Distribution -------------------- 54% | Skirmisher 34% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Skirmisher | -7/Recycling Skirmisher | -7/Scraptown Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Matter Collected 5236 | 227 353 108 731 1436 323 891 277 76 814 Remotely . | . . . . . . . . . . Salvage Created 7675 | 78 587 82 666 2111 622 1426 1011 . 1092 Parts 442 | 2 30 8 44 132 39 74 37 . 76 Haulers Intercepted 16 | . 2 . 4 4 1 5 . . . Recyclers Shooed 13 | . . 1 1 2 . 2 2 . 5 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Combat Hostiles Destroyed 112 | . 11 3 9 32 10 19 4 . 24 Guns 94 | . 11 3 8 32 8 18 4 . 10 Cannons 1 | . . . . . . 1 . . . AOE 16 | . . . 1 . 2 . . . 13 Classes Destroyed 17 | 2 4 1 4 3 1 . . . 2 Worker 10 | . . . 3 2 3 . . . 2 Builder 7 | . . . . 2 1 . . . 4 Tunneler 3 | 1 1 . . . . . . . 1 Hauler 16 | . 2 . 4 4 1 5 . . . Recycler 19 | 1 1 1 . 3 . 2 10 . 1 Mechanic 1 | . . . . 1 . . . . . Operator 2 | . . . 1 . . . . . 1 Watcher 14 | . 3 . 1 4 2 2 . . 2 Swarmer 24 | . 6 2 . 7 . . . . 9 Grunt 43 | . 5 . 4 15 3 8 . . 8 Brawler 5 | . . . . 2 . 1 1 . 1 Duelist 2 | . . . 1 . 1 . . . . Sentry 25 | . . . 4 8 3 7 3 . . Demolisher 1 | . . 1 . . . . . . . Specialist 1 | . . . . . . . . . 1 Hunter 3 | . . . . . . . . . 3 Programmer 8 | . . . . . 3 3 . . 2 Best Kill Streak 9 | 1 4 2 4 5 8 4 6 . 9 Combat Bots Only 5 | . 3 2 2 4 4 3 1 . 5 Max Kills in Single Turn 6 | 1 1 1 2 2 6 2 1 . 6 Gunslinging 1 | . . . . 1 . . . . . Exploded 4 | . . . 1 . 2 . . . 4 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Hostile Shots Fired 824 | . 57 30 30 154 80 170 54 . 249 Missed 293 | . 15 5 7 59 38 54 25 . 90 Hits 531 | . 42 25 23 95 42 116 29 . 159 Melee 7 | . . . 6 1 . . . . . Projectile 524 | . 42 25 17 94 42 116 29 . 159 AOE 20 | . . 18 . . . . . . 2 Critical Strikes 17 | . . . 1 8 . 1 . . 7 Part Disruptions 1 | . . . . . . 1 . . . Damage Taken 8208 | . 512 897 411 1398 348 1305 215 . 3122 Core 843 | . 47 174 72 65 22 87 49 . 327 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 11 | . . . . 11 . . . . . Ignored by Resistances 150 | . . . . . 9 . . . 141 Regen/Repaired (Parts) 450 | . . . 77 141 . 32 . 200 . Core Remaining (%) 71 | 100 . 11 82 88 . . . 77 . Volleys Fired 491 | 17 63 10 54 145 29 82 27 . 64 Largest 3 | 2 2 2 2 2 3 3 3 . 3 Hottest 175 | 70 70 62 46 50 111 120 108 . 175 Shots Fired 1164 | 34 124 20 107 290 87 237 80 . 185 Gun 1135 | 34 124 12 107 290 87 226 80 . 175 Cannon 18 | . . 8 . . . 10 . . . Launcher 11 | . . . . . . 1 . . 10 Special . | . . . . . . . . . . Kinetic 904 | 17 82 20 107 290 58 163 52 . 115 Thermal 249 | 17 42 . . . 29 73 28 . 60 Explosive 11 | . . . . . . 1 . . 10 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 15 | 4 10 9 14 12 8 15 10 . 13 Robot Miss Streak 8 | 3 4 3 3 8 4 3 3 . 6 Penetration Max . | . . . . . . . . . . Secondary Targets 13 | . 2 . . 7 . 2 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . 1 Shots Hit Robots 711 | 17 80 14 73 178 47 123 53 . 126 Core Hits 349 | 4 34 6 31 76 28 59 22 . 89 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . 1 Critical Strikes 15 | . 2 . . . 1 4 1 . 7 Burn 13 | . 1 . . . 1 4 1 . 6 Destroy 2 | . 1 . . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15985 | 177 906 283 1393 3254 1760 2624 981 . 4607 Guns 12002 | 177 902 140 1113 3236 838 2251 981 . 2364 Cannons 282 | . . 128 . . . 154 . . . Explosions 3627 | . . . 257 . 922 205 . . 2243 Melee . | . . . . . . . . . . Ramming 74 | . 4 15 23 18 . 14 . . . Kinetic 9496 | 67 566 268 1113 3236 448 1594 628 . 1576 Thermal 3710 | 110 336 . . . 1312 811 353 . 788 Explosive 2705 | . . . 257 . . 205 . . 2243 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . 2 1 6 6 . 5 Average Corruption 2 | . . . . 2 1 2 6 . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 82 | . . . . 3 15 26 35 . 3 Message Errors 18 | . . . . . 3 4 10 . 1 Matter Fused 18 | . . . . 1 5 5 6 . 1 Heat Flow Errors 12 | . . . . 1 1 3 7 . . Energy Discharges 7 | . . . . . 1 4 2 . . Parts Rejected 1 | . . . . . . 1 . . . Parts Fused 2 | . . . . . 1 . 1 . . Data Loss (minor) 12 | . . . . 1 3 4 3 . 1 Data Loss (major) 5 | . . . . . 1 3 1 . . Misfires 2 | . . . . . . 1 1 . . Alerts 2 | . . . . . . . 2 . . Weapon Failures 3 | . . . . . . 1 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 211 | . . 5 . . 184 2 . . 20 Projectiles 7 | . . 5 . . . 2 . . . Explosions 204 | . . . . . 184 . . . 20 Melee . | . . . . . . . . . . Knockbacks 7 | . . 4 . . . 3 . . . Impact . | . . . . . . . . . . Kinetic 7 | . . 4 . . . 3 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 41 | . . . . . . 37 . . 4 Shots 2 | . . . . . . 1 . . 1 Rammed 9 | . . 3 2 2 . 2 . . . Targets Rammed 12 | . 2 3 3 2 . 2 . . . Kicked 3 | . 2 . 1 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 256 | 170 161 24 196 243 256 244 197 . 192 Average Temperature 63 | 66 62 11 69 47 80 80 41 . 39 Received Heat Transfer 2124 | . 171 21 96 738 75 459 60 . 504 Effects 4 | . . . . 4 . . . . . Interference 4 | . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 14 | . 2 . . . 3 5 . . 4 Heat Transferred 7220 | 333 1073 . . . 1488 1924 740 . 1662 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Maximum Alert Level 2 | . . . . 1 1 . . . 2 Low Security (%) 83 | 100 100 100 100 45 73 100 100 . 86 Level 1 16 | . . . . 54 26 . . . 9 Level 2 . | . . . . . . . . . 3 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 538 | 5 93 57 115 319 312 196 70 . 538 Initial 120 | . . 10 15 35 72 120 70 . . Average 79 | . 34 3 34 187 87 72 12 . 87 Influence Increases 4345 | 10 386 95 408 1022 490 857 197 . 880 Destroy 0b10 Robot/C 2320 | . 220 60 180 640 200 440 80 . 500 Destroy 0b10 Robot/NC 365 | 10 35 10 45 80 35 45 50 . 55 Destroy Leader 630 | . 50 10 70 186 66 154 . . 94 Allied During Kill 64 | . . . . . . 51 . . 13 Successful Hack 217 | . 36 . 21 65 19 41 21 . 14 Disable Machine 390 | . . . 75 30 120 90 45 . 30 Destroy Structure 179 | . . . 2 6 20 36 1 . 114 Lose Combat Pursuer 180 | . 45 15 15 15 30 . . . 60 Influence Decreases 3883 | 10 357 83 365 947 382 943 378 . 418 Entered New Map 439 | . . 19 26 49 87 147 111 . . Time Decay 2581 | 10 347 39 253 568 295 580 267 . 222 Lost Part 220 | . . 20 . 30 . 30 . . 140 Lost Ally 162 | . 10 5 . . . 91 . . 56 Purge Threat 481 | . . . 86 300 . 95 . . . Squads Dispatched 23 | . 1 . . 5 6 4 . . 7 Investigation 2 | . . . . 1 . . . . 1 Extermination 8 | . . . . . 3 3 . . 2 Reinforcement 7 | . 1 . . 1 . 1 . . 4 Assault . | . . . . . . . . . . Garrison 6 | . . . . 3 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Distress Signals 15 | . 2 . 4 4 . . . . 5 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 184 | . 22 11 22 45 13 26 4 . 41 Peak Tracking Total 11 | . 5 5 3 5 2 4 1 . 11 Tactical Retreats 11 | . 2 3 1 1 2 . . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Traps Triggered 11 | . 6 1 . 1 2 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Machines Disabled 26 | . . . 5 2 8 6 3 . 2 Max in Single Turn 8 | . . . 2 1 8 1 1 . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Machines Accessed 52 | . 5 1 9 10 4 9 6 5 3 Terminals 38 | . 5 . 8 8 3 7 5 . 2 Fabricators 1 | . . . . . 1 . . . . Repair Stations 4 | . . . 1 2 . 1 . . . Recycling Units 3 | . . . . . . 1 1 . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 146 | . 15 1 32 34 6 20 15 17 6 Successful 76 | . 8 1 14 19 3 9 3 17 2 Failed 69 | . 7 . 17 15 3 11 12 . 4 Catastrophic 12 | . 1 . . 2 1 4 2 . 2 Database Lockouts 1 | . . . 1 . . . . . . Manual 55 | . 7 . 12 12 1 6 12 . 5 Terminals 107 | . 15 . 29 26 5 15 13 . 4 Fabricators 1 | . . . . . 1 . . . . Repair Stations 14 | . . . 3 8 . 3 . . . Recycling Units 6 | . . . . . . 2 2 . 2 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 56 | . 6 1 11 11 2 6 2 17 . Record 10 | . . . . 1 . . . 9 . Robot Analysis 16 | . 5 . 2 1 . . 1 7 . Prototype ID Bank 7 | . . . 4 1 . 1 1 . . Open Door 2 | . . 1 . . . 1 . . . Branch Access Points 3 | . . . 1 1 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . . Unreport Threat 4 | . . . 1 2 . 1 . . . Locate Traps 4 | . 1 . 1 . 1 1 . . . Hauler Manifests 2 | . . . 1 1 . . . . . Zone Layout 5 | . . . 1 2 . 2 . . . Proto ID Catalog 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . . . 2 6 . 2 . . . Scan Component 5 | . . . 1 3 . 1 . . . Repair 5 | . . . 1 3 . 1 . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Report Inventory 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 9 | . 2 . 1 2 1 . 1 . 2 Terminals 8 | . 2 . 1 2 1 . 1 . 1 Assimilate 3 | . 1 . . 1 1 . . . . Botnet 5 | . 1 . 1 1 . . 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Scrapoids 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 45 | . 5 . 9 10 4 8 6 . 3 Full Trace Events 2 | . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . . . 1 3 . 1 . . . Time 214 | . . . 26 138 . 50 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Total Allies 21 | . 1 3 . 1 1 10 . . 5 Largest Group 10 | . 1 3 . 1 2 10 . . 5 Highest-Rated Group 235 | . 9 40 . 10 20 173 . . 235 Highest-Rated Ally 47 | . 9 16 . 10 10 29 . . 47 Total Orders . | . . . . . . . . . . Ally Attacks 62 | . . 5 . . . 43 . . 14 Total Damage 814 | . . 48 . . . 510 . . 256 Kills 5 | . . 1 . . . 3 . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Active Infowar (turns) 14498 | 13 574 97 1435 2275 2099 1832 1211 3877 1085 Sensors 11865 | . . . . 1761 2099 1832 1211 3877 1085 Terrain 587 | 13 574 . . . . . . . . Seismic 2448 | . . 97 1435 916 . . . . . T.N.C. 1737 | . . . 1236 501 . . . . . Robot Analysis Total 16 | . 5 . 2 1 . . 1 7 . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Turns Passed 15700 | 84 1030 723 1435 2275 2099 1832 1211 3877 1134 Spaces Moved 6849 | 26 641 397 674 893 813 610 502 1716 577 Core 4 | . 4 . . . . . . . . Treads 5135 | . . 120 391 893 813 610 502 1716 90 Legs 1223 | 26 637 277 283 . . . . . . Wheels 487 | . . . . . . . . . 487 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 90 | 120 120 120 120 157 157 225 225 225 90 Average Speed 197 | 120 121 161 170 186 240 240 225 225 145 Slowest Speed 305 | 120 300 190 240 240 245 245 305 225 237 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 57 | 3 90 65 56 64 24 86 78 91 15 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . 2 . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 4 | . . . . . . . . 4 . Spaces Dug 14 | . . . . . . 14 . . . Terrain Destroyed 151 | . . 1 . . 19 29 . . 102 Melee . | . . . . . . . . . . Projectile 2 | . . 1 . . . 1 . . . AOE 149 | . . . . . 19 28 . . 102 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Total 8266 | 47 783 462 857 1333 922 846 534 1734 748 Wait 575 | 4 40 28 75 206 63 113 2 4 40 Move 6840 | 25 640 396 673 892 812 609 501 1715 577 Hop . | . . . . . . . . . . Pick Up 67 | . 7 6 15 19 4 4 . 1 11 Fast Attach 77 | 1 10 1 11 14 4 13 2 5 16 Attach 19 | . . 6 . 4 1 3 . . 5 Detach 1 | . 1 . . . . . . . . Swap 57 | . 8 5 7 15 1 5 . 1 15 Drop 123 | . 12 7 19 36 7 13 2 7 20 Fire 491 | 17 63 10 54 145 29 82 27 . 64 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 3 | . 2 . 1 . . . . . . Crush 9 | . . 3 2 2 . 2 . . . Escape Stasis 2 | . . . . . . 2 . . . Rewire 2 | . . . . . 1 . . 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / Min x2) -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 2) 85 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 11) 467 | -10/Materials | Discovered new exit (range 7) 564 | -10/Materials | Discovered new exit (range 13) 807 | -10/Materials | Discovered new exit (range 3) 1068 | -10/Materials | Discovered new exit (range 3) 1115 | -10/Materials | Entered Mines 1120 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1173 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1263 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1547 | -10/Mines | Assembled infested the area 1552 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1632 | -10/Mines | Core integrity fell below 50% 1634 | -10/Mines | Core integrity fell below 20% 1644 | -10/Mines | Lost 3 allies 1667 | -10/Mines | Lost 6 parts (2p1n1u2w) 1823 | -10/Mines | Discovered new exit (range 6) 1838 | -10/Mines | Entered Materials 1838 | -9/Materials | Evolved 2 slots: Utility x2 1968 | -9/Materials | Repaired Assault Rifle 2246 | -9/Materials | Identified exit to Mines 2327 | -9/Materials | Discovered new exit (range 13) 2857 | -9/Materials | Central database locked down 3031 | -9/Materials | Discovered new exit (range 13) 3273 | -9/Materials | Entered another Materials area 3273 | -8/Materials | Evolved 2 slots: Utility x2 3679 | -8/Materials | Garrison activated, responded to threat 4264 | -8/Materials | Discovered new exit (range 16) 4864 | -8/Materials | Repaired Adv. Heat Sink 4962 | -8/Materials | Identified exit to Factory 5183 | -8/Materials | Repaired Insulated Plating 5234 | -8/Materials | Repaired Adv. Heat Sink 5548 | -8/Materials | Entered Factory 5548 | -7/Factory | Accompanied by 1 ally 5548 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5549 | -7/Factory | Identified exit to Storage 6077 | -7/Factory | Build established: Tank 6097 | -7/Factory | Identified exit to Lower Caves 6394 | -7/Factory | Build established: Skirmisher 6732 | -7/Factory | Garrison activated, responded to threat 7445 | -7/Factory | Allied Derelicts emerged from ambush trap array 7647 | -7/Factory | Entered Storage 7892 | -7/Storage | Repaired Adv. Heat Sink 8338 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8413 | -7/Storage | Lost 3 allies 8490 | -7/Storage | Lost 5 allies 8499 | -7/Storage | Discovered new exit (range 9) 8518 | -7/Storage | Identified exit to Factory 9126 | -7/Storage | P-60 Hacker assimilated allied Trooper 4g 9372 | -7/Storage | Discovered new exit (range 15) 9470 | -7/Storage | Used back door to open Recycling access 9475 | -7/Storage | Identified exit to Recycling 9479 | -7/Storage | Entered Recycling 9628 | -7/Recycling | Scanned before Scraplab entrance 10197 | -7/Recycling | Discovered new exit (range 12) 10668 | -7/Recycling | Entered Scraplab 10686 | -7/Recycling | Discovered new exit (range 3) 10688 | -7/Recycling | Identified exit to Scraptown 10690 | -7/Recycling | Entered Scraptown 10690 | -7/Scraptown | System corruption cleaned by C-Scrubber 11154 | -7/Scraptown | Discovered new exit (range 5) 11381 | -7/Scraptown | Visited Cyclists 11448 | -7/Scraptown | Visited Awakened 11507 | -7/Scraptown | Learned location of Extension (-6) 11788 | -7/Scraptown | Visited Shadow of the Wyrm 11831 | -7/Scraptown | Visited CR-KLE's Repair Center 11919 | -7/Scraptown | Visited Observation Area 12002 | -7/Scraptown | Visited Fellowship of the Rings 12132 | -7/Scraptown | Visited Symbiants 12184 | -7/Scraptown | Visited UFD Registry 12184 | -7/Scraptown | Registered with UFD as "Bladeshell" 12245 | -7/Scraptown | Visited Curators Association 12326 | -7/Scraptown | Visited A0-MCA Data Center 12357 | -7/Scraptown | Visited Analyses Database 12407 | -7/Scraptown | Visited LU-1G1's Boring Crew 12791 | -7/Scraptown | Visited Derelict Rescue Squad 12850 | -7/Scraptown | Visited Abandonware Association 12882 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 12882 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 12947 | -7/Scraptown | Visited Cartography Club 13296 | -7/Scraptown | Visited Scrap Suit Storage 13372 | -7/Scraptown | Visited Scrapoid Research Area 13448 | -7/Scraptown | Visited Science Guys 13700 | -7/Scraptown | Entered Cyclist Reading Room 14017 | -7/Scraptown | CR-KLE repaired 6 parts 14290 | -7/Scraptown | Found DRS Beacon 14425 | -7/Scraptown | Met Optimus 14425 | -7/Scraptown | Accepted into 0bPrime 14556 | -7/Scraptown | Discovered new exit (range 5) 14565 | -7/Scraptown | Identified exit to Factory 14567 | -7/Scraptown | Entered Factory 14567 | -5/Factory | Evolved 4 slots: Utility x4 14739 | -5/Factory | Scrapoids reinforcements arrived? 14816 | -5/Factory | Found Scrap Suit 14817 | -5/Factory | Lost 5 allies 14823 | -5/Factory | Found Scrap Suit 15137 | -5/Factory | Discovered new exit (range 8) 15149 | -5/Factory | Identified exit to Factory 15208 | -5/Factory | Build established: Scavenger-Tank 15345 | -5/Factory | Cargo convoy interrupted 15701 | -5/Factory | Self-destructed Last Messages --------------- 15684_ K-01 Serf collects debris. 15685_ P-70 Sage destroyed. 15685_ Penetrated by Slug. 15686_ The unstable cave ceiling collapses. 15688_ Penetrated by Slug. 15689_ K-01 Serf collects debris. 15691_ R-10 Processor collects Autogun. 15691_ Door malfunctions. 15693_ Slug penetrates Earth. 15693_ Enh. Nuclear Core destroyed. 15693_ K-01 Serf collects debris. 15694_ Enh. Autogun destroyed. 15694_ Imp. Spread Laser destroyed. 15699_ Nuclear Reactor explodes. 15699_ P-70 Sage destroyed. 15699_ Nuclear Reactor explodes. 15699_ P-70 Sage destroyed. 15700_ K-01 Serf collects debris. 15700_ Ovr. Huge Scrapsphere destroyed. 15701_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ?????????????????????????????? | | ?????????????? ?????????????????????????????? | | ????????????# #????????????????????????????? | | ?????????#### #????????????????????????????? | | """"??+ ^ #????????????????????????????? | | #????????????????????????????? | | =% #????????????????????????????? | | ????????????????????????????? | | # %* #??????Yu????????????????????? | | * !! #######+???###???????????????? | | * ? # % !! # ? #???????????????? | | * ??? ! # #???????????????? | | #####% " g # """h""" #???????????????? | | = = % # """ """ #???????????????? | | ^ ^""" "k% """ """ #???????????????? | | % """ "%%% #???????????????? | | [ """ "% i #???????????????? | | %H xx #???????????????? | | % @ #??????R????????? | | %* =% #???????????????? | | ###"##### ==# #???????????????? | | ??###??# %! #???????????????? | | #??????# k h ###???????????????? | | #??????# !%! # # ###?????????????????? | | #??????# = ##########???????????????????? | | ???????# " " ?????????????????????????????? | | ???????# " " % ##?????????????????????????????? | | ???????# " " #???????????????????????????????? | | ???????????" !! /???????????????????????????????? | | ???????????" ! #???????????????????????????????? | | ???????????" #???????????????????????????????? | | ???????????? ????????????????????????????????? | | ???????????? ????????????????????????????????? | | ????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 25 Resistance: EM 15 Utility Shielding 66 Evasion (%) 55 Target Analysis 9 Recoil Reduction 2 Kinecelleration 40 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 23% | -9/Materials Adv. Heat Sink | 34% | -8/Materials Insulated Plating | 23% | -8/Materials Adv. Heat Sink | 68% | -8/Materials Adv. Heat Sink | 36% | -7/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentFlightKit Manual? 0 Play Time 01:37:36 Cumulative 111.2 hours Start 2025.09.29 @ 12:54:39 End 2025.09.30 @ 22:56:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/0/2/0/0/0/0/0/0 Lore% 61 Gallery% 61 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3dadf15e-56ae-4153-ad4d-76dfb799b2f6