Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.15 @ 02:35:26 // Winter2019/RPGLIKE Player: Atrele Result: Destroyed by S4-YHJ(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (789) 789 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1569 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 350/350 Energy 235/240 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Signal Interpreter Reaction Control System > --- WEAPON (2) ------- Medium Laser Subdweller Laser > --- INVENTORY (3) ---- Ion Cannon Rocket Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Signal Interpreter Reaction Control System > --- WEAPON ----------- Medium Laser Ion Cannon > --- INVENTORY -------- Rocket Launcher Heavy Flail [Rating: 15] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Reaction Control System Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved 6 | 2 . 2 2 Power 1 | . . . 1 Propulsion 3 | 1 . 1 1 Utility 1 | . . 1 . Weapon 1 | 1 . . . Parts Attached 28 | 6 8 5 9 Power 3 | 1 1 1 . Engine 2 | 1 1 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 8 | 2 2 2 2 Treads . | . . . . Leg 8 | 2 2 2 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 3 1 . Device 1 | . . 1 . Storage . | . . . . Processor 3 | . 3 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 3 2 1 7 Energy Gun 7 | 3 2 . 2 Energy Cannon 3 | . . 1 2 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 98 96 87 Engine 6 | . 16 1 . Core 6 | . . 10 10 Leg 35 | . 33 34 37 Device 6 | . . 10 10 Processor 12 | . 15 12 10 Energy Gun 23 | . 33 21 14 Energy Cannon 2 | . . 3 5 Peak Build Rating 15 | 5 7 14 15 Average Rating 10 | 4 6 11 14 On Entrance 6 | . 5 7 14 Naked Turns . | . . . . Heaviest Build 16 | 9 11 16 16 Greatest Support 45 | 25 25 35 45 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 3 | 3 3 3 3 Average Capacity 2 | 2 3 3 3 Most Carried 3 | 2 3 3 3 Average Carried 2 | 1 2 2 2 Final Capacity 3 | 3 3 3 3 Final Carried 3 | 2 2 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 577 | 260 80 92 145 Remotely . | . . . . Salvage Created 829 | . 313 126 390 Parts 68 | . 27 2 39 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 23 | . 10 2 11 Guns 18 | . 8 1 9 Cannons 2 | . . . 2 Classes Destroyed 6 | . 4 . 2 Hauler 2 | . 2 . . Watcher 3 | . 3 . . Swarmer 6 | . 6 . . Grunt 7 | . 4 2 1 Artisan 1 | . . . 1 Subdweller 10 | . . . 10 Best Kill Streak 5 | . 4 2 5 Combat Bots Only 5 | . 3 2 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 154 | . 52 11 91 Missed 42 | . 12 1 29 Damage Taken 1595 | . 284 98 1213 Core 1276 | . 220 84 972 Absorbed by Shields . | . . . . Redirected to Core 1069 | . 184 43 842 Ignored by Resistances 432 | . 89 31 312 Core Remaining (%) 100 | 100 . . . Volleys Fired 95 | . 30 6 59 Largest 2 | . 2 2 2 Hottest 110 | . 100 100 110 Shots Fired 187 | . 60 12 115 Gun 154 | . 60 12 82 Cannon 28 | . . . 28 Launcher 5 | . . . 5 Special . | . . . . Kinetic . | . . . . Thermal 182 | . 60 12 110 Explosive 5 | . . . 5 Electromagnetic . | . . . . Robot Hit Streak 33 | . 19 6 33 Robot Miss Streak 2 | . 2 1 2 Penetration Max . | . . . . Secondary Targets 4 | . 2 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 146 | . 50 9 87 Core Hits 47 | . 18 4 25 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . 4 2 3 Burn 9 | . 4 2 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2217 | . 631 163 1423 Guns 1686 | . 624 113 949 Cannons 436 | . . . 436 Explosions 38 | . . . 38 Melee . | . . . . Ramming 57 | . 7 50 . Kinetic . | . . . . Thermal 2122 | . 624 113 1385 Explosive 38 | . . . 38 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 36 | . . . 36 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 11 | . 3 8 . Kicked 11 | . 3 8 . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 291 | . 69 69 153 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 4 | . 3 1 . Combat Hostiles 3 | . 2 1 . Parts Melted 14 | . 7 5 2 Heat Transferred 5618 | . 2146 481 2991 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 273 | . 273 65 . Initial . | . . . . Average 62 | . 99 22 . Maximum Alert Level 1 | . 1 . . Low Security (%) 93 | 100 87 100 . Level 1 6 | . 12 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 16 2 14 Peak Tracking Total 4 | . 4 2 4 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 2 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 9 1 . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 19 1 . Successful 8 | . 7 1 . Failed 12 | . 12 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 11 | . 11 . . Terminals 16 | . 16 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 1 . Record 2 | . 2 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3553 | 52 1286 1113 1102 Spaces Moved 2593 | 40 946 873 734 Core 9 | 9 . . . Treads . | . . . . Legs 2584 | 31 946 873 734 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 104 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 61 | 3 100 101 42 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . . 1 2 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 9 | . . 1 8 Spaces Dug 10 | . . . 10 Terrain Destroyed 58 | . . . 58 Melee . | . . . . Projectile . | . . . . AOE 58 | . . . 58 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2847 | 47 1036 927 837 Wait 52 | . 21 15 16 Move 2590 | 39 945 872 734 Hop . | . . . . Pick Up 15 | 2 4 8 1 Fast Attach 10 | 5 3 2 . Attach 1 | . . . 1 Detach . | . . . . Swap 17 | 1 5 3 8 Drop 16 | . 7 7 2 Fire 95 | . 30 6 59 Melee . | . . . . Ram . | . . . . Kick 11 | . 3 8 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 40 | . 18 6 16 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 12 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 4) 320 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 8) 853 | -10/Materials | Discovered new exit (range 7) 867 | -10/Materials | Identified exit to Materials 909 | -10/Materials | Identified exit to Mines 1182 | -10/Materials | Discovered exit to Materials (range 8) 1263 | -10/Materials | Discovered new exit (range 10) 1339 | -10/Materials | Entered Mines 1341 | -10/Mines | Reached level 2 1366 | -10/Mines | Upgraded with Propulsion slot (x1) 1366 | -10/Mines | Upgraded with Utility slot (x1) 1449 | -10/Mines | Learned location of Zion (-7) 1495 | -10/Mines | Met a Derelict shopkeep closing up shop 1601 | -10/Mines | Found a hidden stash of uninstalled traps 1618 | -10/Mines | Discovered exit to Materials (range 12) 1663 | -10/Mines | Learned Materials emergency access door positions 1976 | -10/Mines | Discovered exit to Materials (range 7) 2096 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2245 | -10/Mines | Discovered new exit (range 14) 2259 | -10/Mines | Identified exit to Subcaves 2452 | -10/Mines | Entered Subcaves 2454 | -10/Subcaves | Reached level 3 2464 | -10/Subcaves | Upgraded with Power slot (x1) 2464 | -10/Subcaves | Upgraded with Propulsion slot (x1) 2576 | -10/Subcaves | Disturbed a concealed Subdweller 3167 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3246 | -10/Subcaves | Met a Zionite searching for "candidates" 3250 | -10/Subcaves | Learned location of Mines (-9) 3251 | -10/Subcaves | Discovered new exit (range 5) 3258 | -10/Subcaves | Identified exit to Materials 3291 | -10/Subcaves | Ambushed by Subdweller buried in earth 3293 | -10/Subcaves | Ambushed by Subdweller buried in earth 3293 | -10/Subcaves | Ambushed by Subdweller buried in earth 3298 | -10/Subcaves | Core integrity fell below 50% 3322 | -10/Subcaves | Core integrity fell below 20% 3373 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3373 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3442 | -10/Subcaves | Discovered exit to Materials (range 3) 3542 | -10/Subcaves | A Subdweller sparked back to life 3542 | -10/Subcaves | A Subdweller sparked back to life 3542 | -10/Subcaves | A Subdweller sparked back to life 3554 | -10/Subcaves | Destroyed by S4-YHJ(R) with Subdweller Machine Gun Last Messages --------------- integrity (+105, depleted) 03343_ Acquired 10 matter. Sub. Machine Gun falls loose from the Twisted Machinery. Sub. Power Source falls loose from the Twisted Machinery. 03414_ G-47 Trooper destroyed. 03418_ Imp. Heat Sink fries itself beyond repair. 03423_ Dropped Aluminum Leg. 03424_ Aluminum Leg fries itself beyond repair. 03424_ Acquired 10 matter. 03442_ EXIT=FOUND: MATERIALS 03542_ MQ-06E(R) creaks and sparks as it begins to move. 03542_ NM-ZH8(R) creaks and sparks as it begins to move. 03542_ S4-YHJ(R) creaks and sparks as it begins to move. 03550_ NM-ZH8(R) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ??????????????????????######????????###????????### | | ????????????????????### R #??###??? ####?????? | | ?????????????????####R #??# #### #?????? | | ?????????????????# #?## #?????? | | ????????????????## = ### #????????? | | ????????????????# &@* #?????????? | | ????????????????# ## ###????????? | | ????????????????# ## # ## ### ########## | | ????????????????## ## ###### ### ## | | ?????????????????# ##????# ## ## | | ?????????????????# ##?????# | | ?????????????????## ##??????## % ## | | ??????????????????## ###????????### #### | | ???????????????????###????????????## ## #??# | | ???????????????????????????????????########## #??? | | ????????????????????????????????????????????###??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 24 Energy Capacity 265 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Levels Raised 2 | . . 1 1 XP Earned 7305 | 4000 1405 750 1150 XP Spent 7000 | 3900 . 1500 1600 Upgrades 18 | 13 . 3 2 Power Slot 1 | . . . 1 Propulsion Slot 3 | 1 . 1 1 Utility Slot 1 | . . 1 . Weapon Slot 1 | 1 . . . Heat Dissipation 5 | 5 . . . Energy Generation 2 | 2 . . . Matter Storage 1 | . . 1 . Mass Support 1 | 1 . . . Inventory Capacity 3 | 3 . . . Protomatter Created 375 | . 152 . 223 Integrity Restored 789 | . 300 120 369 Core 673 | . 220 84 369 Parts 116 | . 80 36 . Protomatter Decayed 296 | . 48 37 211 Game ------ Seed IonicMagneticExoskeleton Manual? 0 Play Time 00:32:45 Cumulative 14.7 hours Start 2025.04.15 @ 02:02:34 End 2025.04.15 @ 02:35:26 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17195191-3196-4fb1-b907-d59deca46a8d