Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.08 @ 00:52:28 Player: jumpy Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (139) 695 Value Destroyed (4872) 4872 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (166) 166 TOTAL SCORE: 11473 Bonus ------- High Alert Combat Kills 166 Cogmind --------- Core Integrity 0/1150 Matter 285/300 Energy 97/100 System Corruption 25% Temperature Cool (23) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Precision Matter Filter Advanced Transmission Jammer ECM Suite Improved Force Field > --- WEAPON ----------- Autogun Autogun Railgun > --- INVENTORY -------- Advanced Plasma Cannon Hardcell Cannon [Rating: 93] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Myomer Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Large Storage Unit Device Recalibrator Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Utility Shielding Weapon Precision Assault Rifle Energy Gun Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . 2 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 4 | . . . 2 . . . 1 . . 1 . . . Utility 6 | . . . . . 2 2 1 . . . . . 1 Weapon 1 | . . . . . . . . . . 1 . . . Parts Attached 203 | 7 . 3 5 33 30 55 4 13 . 10 1 . 42 Power 24 | 1 . 1 . 5 3 4 . 1 . 1 . . 8 Engine 12 | 1 . 1 . 5 1 2 . 1 . 1 . . . Core 10 | . . . . . 2 2 . . . . . . 6 Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 76 | 2 . . 4 17 11 13 2 4 . 4 . . 19 Treads 13 | . . . . . 8 3 . 1 . . . . 1 Leg 24 | 2 . . . 7 3 . . . . . . . 12 Wheel 6 | . . . . . . 6 . . . . . . . Hover 13 | . . . . 5 . . 1 . . 1 . . 6 Flight 20 | . . . 4 5 . 4 1 3 . 3 . . . Utility 48 | 2 . . . 3 10 20 2 4 . 2 . . 5 Device 24 | 1 . . . 1 5 10 1 2 . . . . 4 Storage 5 | 1 . . . 1 . 1 . . . 1 . . 1 Processor 3 | . . . . 1 . 2 . . . . . . . Hackware 1 | . . . . . 1 . . . . . . . . Protection 15 | . . . . . 4 7 1 2 . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 55 | 2 . 2 1 8 6 18 . 4 . 3 1 . 10 Energy Gun 22 | 2 . . . 5 1 9 . . . 3 . . 2 Energy Cannon 5 | . . . . . . 1 . 2 . . . . 2 Ballistic Gun 21 | . . 2 1 3 5 7 . . . . . . 3 Ballistic Cannon 4 | . . . . . . 1 . . . . . . 3 Launcher 3 | . . . . . . . . 2 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 4 1 1 . . . . . . 1 Parts Lost 79 | . . 2 . 11 10 7 5 . . 9 4 . 31 Power 15 | . . . . 2 2 2 . . . 1 1 . 7 Propulsion 30 | . . . . 6 1 2 3 . . 3 2 . 13 Utility 16 | . . . . 2 4 3 1 . . 2 . . 4 Weapon 18 | . . 2 . 1 3 . 1 . . 3 1 . 7 Highest Loss Streak 14 | . . 2 . 6 6 2 3 . . 6 2 . 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 100 100 85 91 80 85 45 32 40 34 5 . 50 Engine 3 | . 14 14 11 9 1 3 . 5 6 4 2 . . Core 2 | . . . . . 6 2 3 . . . . . 3 Treads 9 | . . . . . 23 17 . 3 6 3 . . . Leg 4 | . 28 28 14 17 2 . . . . . . . 17 Wheel 1 | . . . . . . 4 . . . . . . . Hover 2 | . . . . 9 . . . 6 6 4 . . 3 Flight 3 | . . . 15 11 9 1 16 . . 2 1 . . Device 8 | . 14 14 11 3 3 13 7 5 6 4 . . 6 Storage 5 | . 14 14 11 10 9 7 2 . . . . . 4 Processor 2 | . . . . 7 . 3 3 . . . . . . Protection 7 | . . . . . 5 14 3 8 13 5 . . . Energy Gun 4 | . 28 4 . 10 4 5 3 . . 6 . . . Ballistic Gun 6 | . . 23 22 10 7 9 . . . . . . 7 Peak Build Rating 93 | 7 8 8 10 26 38 52 46 40 34 45 17 . 93 Average Rating 32 | 5 7 7 8 15 25 42 24 26 34 31 5 . 55 On Entrance 16 | . 7 8 8 10 26 38 40 12 34 34 13 . . Naked Turns 560 | . . . . . . . 151 . . . 373 7 29 Heaviest Build 79 | 15 15 15 15 20 23 57 54 40 40 40 20 . 79 Greatest Support 150 | 20 20 20 20 40 112 112 25 23 20 20 7 3 150 Greatest Overweight (x) 13 | . . . . 5 3 4 2 2 1 1 6 . 13 Average Overweight (x) . | . . . . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 5 5 5 5 5 15 Average Capacity 10 | 7 8 8 8 7 8 14 8 5 5 5 5 5 13 Most Carried 15 | 4 6 6 8 8 8 15 9 5 5 5 . . 3 Average Carried 5 | 2 5 4 4 6 2 10 6 3 5 2 . . . Final Capacity 15 | 8 8 8 8 8 8 15 5 5 5 5 5 5 5 Final Carried 10 | 4 6 4 6 6 8 10 5 5 5 1 . . . Class Distribution -------------------- 76% | Mutant 12% | Scavenger-Mutant 3% | Scavenger-Tank 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Matter Collected 3762 | 270 . 25 34 555 326 1368 54 187 90 115 96 . 642 Remotely . | . . . . . . . . . . . . . . Salvage Created 5188 | 309 . 86 43 1193 477 1942 49 31 . 105 158 . 795 Parts 292 | 25 . 2 9 68 16 109 1 3 . 9 5 . 45 Haulers Intercepted 2 | . . . . 1 . 1 . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . 3 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 103 | . . 2 4 24 9 33 1 4 . 5 4 . 17 Melee 3 | . . . . . 1 1 . . . . . . 1 Guns 77 | . . 1 4 24 8 27 1 . . 2 . . 10 Cannons 10 | . . . . . . 4 . . . . . . 6 AOE 11 | . . 1 . . . . . 4 . 2 4 . . Classes Destroyed 16 | 3 . 1 1 5 1 1 . 1 . 1 1 . 1 Worker 5 | 1 . . . . . 4 . . . . . . . Builder 6 | . . . . 1 1 3 . . . . . . 1 Tunneler 9 | 9 . . . . . . . . . . . . . Hauler 2 | . . . . 1 . 1 . . . . . . . Recycler 8 | 1 . . . 3 . 4 . . . . . . . Operator 2 | . . . . 1 . 1 . . . . . . . Watcher 4 | . . . . 2 . 2 . . . . . . . Swarmer 25 | . . . 4 3 . 6 . 3 . 4 . . 5 Grunt 45 | . . 2 . 17 7 12 1 . . . 3 . 3 Brawler 1 | . . . . . . . . . . . 1 . . Sentry 11 | . . . . 4 1 6 . . . . . . . Specialist 2 | . . . . . . . . . . . . . 2 Hunter 4 | . . . . . 1 1 . . . . . . 2 Programmer 13 | . . . . . . 8 . . . . . . 5 Behemoth 1 | . . . . . . . . . . 1 . . . Thief 1 | . . . . . . . . 1 . . . . . Best Kill Streak 8 | 4 . 2 4 8 3 6 1 3 . 5 4 . 5 Combat Bots Only 5 | . . 2 4 4 3 5 1 3 . 5 4 . 5 Max Kills in Single Turn 3 | 1 . 1 2 2 1 2 1 2 . 2 3 . 2 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 3 | . . 1 . . . . . 2 . 2 3 . . Melee 1 | . . . . . 1 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Hostile Shots Fired 1378 | . . 9 23 162 151 391 75 8 8 90 67 2 392 Missed 423 | . . 2 6 48 32 139 33 4 . 25 25 1 108 Damage Taken 14497 | 23 . 172 129 1345 1753 2906 828 85 171 1229 872 20 4964 Core 3259 | . . 34 21 286 209 344 359 29 . 152 647 20 1158 Absorbed by Shields 621 | . . . . . 109 298 . . . . . . 214 Redirected to Shielding 21 | . . . . . . 21 . . . . . . . Regen/Repaired (Parts) 514 | . . . . 136 . 378 . . . . . . . Core Remaining (%) 56 | 100 . 86 . 23 62 50 . . 54 . . 18 . Volleys Fired 440 | 25 . 3 6 104 54 143 6 6 . 10 7 . 76 Largest 3 | 2 . 2 2 2 2 2 2 1 . 2 1 . 3 Hottest 163 | 80 . 80 43 80 69 138 117 39 . 130 39 . 163 Shots Fired 796 | 50 . 6 12 198 71 282 12 6 . 19 7 . 133 Gun 717 | 50 . 6 12 198 71 260 6 . . 19 . . 95 Cannon 66 | . . . . . . 22 6 . . . . . 38 Launcher 13 | . . . . . . . . 6 . . 7 . . Special . | . . . . . . . . . . . . . . Kinetic 468 | . . 2 12 111 17 214 6 . . . . . 106 Thermal 229 | . . . . 87 54 68 6 . . . . . 14 Explosive 13 | . . . . . . . . 6 . . 7 . . Electromagnetic 86 | 50 . 4 . . . . . . . 19 . . 13 Robot Hit Streak 38 | 7 . 7 3 14 13 38 17 2 . 3 2 . 11 Robot Miss Streak 6 | 3 . 1 5 5 3 4 1 3 . 4 6 . 6 Penetration Max 1 | . . . . . . 1 . . . . . . 1 Secondary Targets 6 | . . . 1 3 . 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . . . . . . Shots Hit Robots 545 | 29 . 6 6 135 59 205 9 3 . 6 3 . 84 Core Hits 248 | 11 . 3 4 57 29 76 6 5 . 5 14 . 38 Critical Kills 1 | . . . . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . Critical Strikes 15 | 3 . . . 2 1 4 2 . . . . . 3 Burn 4 | . . . . . 1 2 1 . . . . . . Destroy 3 | . . . . 2 . 1 . . . . . . . Blast 5 | . . . . . . 1 1 . . . . . 3 Corrupt 3 | 3 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12228 | 547 . 187 64 1922 999 4654 208 399 . 357 561 . 2330 Guns 8774 | 396 . 71 64 1867 947 4049 116 . . 158 . . 1106 Cannons 1561 | . . . . . . 430 80 . . . . . 1051 Explosions 1424 | 151 . 116 . . . . . 399 . 199 559 . . Melee . | . . . . . . . . . . . . . . Ramming 469 | . . . . 55 52 175 12 . . . 2 . 173 Kinetic 6969 | . . 16 64 1275 300 3497 80 . . . . . 1737 Thermal 2995 | 151 . 116 . 592 647 982 116 . . . . . 391 Explosive 1157 | . . . . . . . . 399 . 199 559 . . Electromagnetic 638 | 396 . 55 . . . . . . . 158 . . 29 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 25 | . . . . 3 . 13 7 7 7 . . . 25 Average Corruption 7 | . . . . 1 . 8 6 7 7 . . . 13 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 147 | . . . . 5 . 98 4 18 . . . . 22 Message Errors 34 | . . . . 2 . 21 . 5 . . . . 6 Matter Fused 26 | . . . . 2 . 15 2 5 . . . . 2 Heat Flow Errors 21 | . . . . . . 13 2 3 . . . . 3 Energy Discharges 18 | . . . . . . 14 . 2 . . . . 2 Parts Rejected 6 | . . . . . . 4 . . . . . . 2 Parts Fused 2 | . . . . . . . . 1 . . . . 1 Data Loss (minor) 16 | . . . . 1 . 12 . 2 . . . . 1 Data Loss (major) 11 | . . . . . . 9 . . . . . . 2 Misfires 5 | . . . . . . 4 . . . . . . 1 Alerts 3 | . . . . . . 2 . . . . . . 1 Weapon Failures 5 | . . . . . . 4 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 176 | 2 . 2 . . . 15 . 5 . 21 57 . 74 Projectiles 75 | . . . . . . 1 . . . . . . 74 Explosions 87 | 2 . 2 . . . . . 5 . 21 57 . . Melee 14 | . . . . . . 14 . . . . . . . Knockbacks 20 | . . . . 1 . 6 2 . . . . . 11 Impact 2 | . . . . 1 . 1 . . . . . . . Kinetic 17 | . . . . . . 5 2 . . . . . 10 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 411 | 23 . 86 . 26 13 20 5 30 . 136 63 . 9 Shots 8 | 1 . 2 . . . . . 2 . 2 1 . . Rammed 63 | . . . . 4 33 16 5 . . . 2 . 3 Targets Rammed 91 | . . . . 6 35 22 5 . . . 2 . 21 Kicked 21 | . . . . 2 1 . . . . . . . 18 Crushed 7 | . . . . . 1 6 . . . . . . . Highest Temperature 620 | 72 . 87 . 216 585 620 155 184 . 203 14 . 432 Average Temperature 88 | 27 . 48 . 37 191 85 54 77 . 112 8 . 113 Received Heat Transfer 2974 | . . 48 . 633 859 629 333 . 30 48 288 . 106 Effects 26 | . . . . . 15 8 . . . . . . 3 Shutdowns 6 | . . . . . 3 2 . . . . . . 1 Energy Bleed 6 | . . . . . 3 1 . . . . . . 2 Interference 2 | . . . . . 1 1 . . . . . . . Matter Decay 2 | . . . . . 1 1 . . . . . . . Short Circuit 6 | . . . . . 4 2 . . . . . . . Damage (minor) 3 | . . . . . 3 . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | 1 . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | 4 . . . . . 1 . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Melted 13 | . . . . . 5 6 . . . . . . 2 Heat Transferred 5970 | 250 . 150 . 1350 1400 1924 296 . . . . . 600 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | 4 . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Peak Influence 664 | 55 35 86 153 568 393 662 664 . . 330 . . 256 Initial 324 | . 35 13 33 64 183 103 324 . . 102 . . 16 Average 237 | 23 35 77 84 307 257 270 422 . . 240 . . 100 Maximum Alert Level 2 | . . . . 2 1 2 2 . . 1 . . 1 Low Security (%) 43 | 100 100 100 100 13 44 35 . . . 28 . . 81 Level 1 39 | . . . . 59 55 39 46 . . 71 . . 18 Level 2 16 | . . . . 26 . 25 53 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 28 | . . . . 3 2 16 . . 1 1 . . 5 Investigation 1 | . . . . 1 . . . . . . . . . Extermination 9 | . . . . . . 6 . . . . . . 3 Reinforcement 13 | . . . . 2 2 6 . . . 1 . . 2 Assault 1 | . . . . . . . . . 1 . . . . Garrison 4 | . . . . . . 4 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Distress Signals 4 | . . . . 1 . 1 . . . 1 . . 1 Communications Jammed 4 | . . . . . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . . . . . 4 Times Spotted 211 | . . 2 5 40 18 51 23 4 8 19 13 1 27 Peak Tracking Total 10 | . . 2 4 6 4 5 8 3 10 5 6 1 6 Tactical Retreats 25 | . . . . 3 1 1 6 . . 6 2 . 6 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Traps Triggered 7 | . . . . 2 1 1 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Machines Disabled 12 | . . 1 . 1 1 5 . . . 3 . . 1 Max in Single Turn 2 | . . 1 . 1 1 1 . . . 2 . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Machines Accessed 7 | . . . . 4 . 1 1 1 . . . . . Terminals 3 | . . . . 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . 1 . 1 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 19 | . . . . 10 . 6 2 1 . . . . . Successful 15 | . . . . 6 . 6 2 1 . . . . . Failed 4 | . . . . 4 . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 5 | . . . . 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 13 | . . . . 5 . 6 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 3 | . . . . 2 . . . 1 . . . . . Open Door 3 | . . . . 2 . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . . 4 . 6 2 . . . . . . Scan Component 6 | . . . . 2 . 3 1 . . . . . . Repair 6 | . . . . 2 . 3 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 3 | . . . . 3 . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 5 | . . . . 2 . 3 . . . . . . . Time 228 | . . . . 58 . 132 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . 2 . . Drone Launches 2 | . . . . 2 . . . . . . . . . Drone Recoveries 1 | . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Turns Passed 9017 | 275 53 54 145 922 730 3499 357 584 12 543 644 7 1192 Spaces Moved 5281 | 161 43 35 206 557 388 1633 356 481 10 360 377 13 661 Core 641 | 11 . . . 2 6 . 221 11 . . 312 13 65 Treads 1295 | . . . . . 187 999 . 94 . . . . 15 Legs 921 | 150 43 35 53 205 38 . . . . . . . 397 Wheels 537 | . . . . . . 537 . . . . . . . Hover 866 | . . . . 137 . . 1 376 10 158 . . 184 Flight 1021 | . . . 153 213 157 97 134 . . 202 65 . . Fastest Speed 28 | 50 120 120 31 31 31 90 28 60 130 34 50 50 28 Average Speed 108 | 115 120 120 53 74 106 147 72 103 130 73 102 50 102 Slowest Speed 700 | 120 120 120 120 300 200 240 185 240 130 130 350 50 700 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 11 | . . . . 6 . . . . . 5 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 26 | 6 13 16 25 82 25 42 10 67 3 14 55 4 12 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 3 | . . . . . . . . 3 . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 222 | 6 . 13 . 4 . 2 . 68 . 39 71 . 19 Melee . | . . . . . . . . . . . . . . Projectile 25 | . . . . 4 . 2 . . . . . . 19 AOE 197 | 6 . 13 . . . . . 68 . 39 71 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Low Low Fac Upp Upp Fac Total 7770 | 198 44 41 228 876 613 2454 448 562 9 614 624 12 1047 Wait 1569 | . . . 4 150 78 533 52 48 . 235 238 . 231 Move 5248 | 160 42 34 205 544 387 1632 355 480 9 351 376 12 661 Hop 9 | . . . . 6 . . . . . 3 . . . Pick Up 79 | 6 2 . 6 14 12 30 . 3 . 1 . . 5 Fast Attach 93 | 5 . . . 17 14 14 2 4 . 5 . . 32 Attach 72 | 2 . 2 4 6 12 23 2 9 . 5 1 . 6 Detach 17 | . . . . 1 2 8 . 6 . . . . . Swap 38 | . . 1 1 10 4 18 . . . . . . 4 Drop 91 | . . 1 2 18 15 31 11 2 . 4 . . 7 Fire 440 | 25 . 3 6 104 54 143 6 6 . 10 7 . 76 Melee . | . . . . . . . . . . . . . . Ram 43 | . . . . 4 27 2 5 . . . 2 . 3 Kick 21 | . . . . 2 1 . . . . . . . 18 Crush 27 | . . . . . 7 20 . . . . . . . Escape Stasis 18 | . . . . . . . 15 . . . . . 3 Rewire 5 | . . . . . . . . 4 . . . . 1 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 2 exits: [*Mat] / Rec) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 276 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 5) 329 | -10/Materials | Entered Mines 360 | -10/Mines | Discovered new exit (range 6) 383 | -10/Mines | Entered Materials 383 | -9/Materials | Evolved 2 slots: Propulsion x2 526 | -9/Materials | Discovered new exit (range 5) 528 | -9/Materials | Entered Storage 529 | -9/Storage | Identified exit to Recycling 633 | -9/Storage | Lost 6 parts (1p3n1u1w) 922 | -9/Storage | Core integrity fell below 50% 963 | -9/Storage | Build established: Scavenger-Mutant 1362 | -9/Storage | Learned location of Armory (-3) 1391 | -9/Storage | Repaired Sml. Storage Unit 1429 | -9/Storage | Repaired Shield Generator 1448 | -9/Storage | Discovered new exit (range 7) 1450 | -9/Storage | Entered Materials 1450 | -8/Materials | Evolved 2 slots: Utility x2 1645 | -8/Materials | Lost 6 parts (1p1n2u2w) 1860 | -8/Materials | Lost 3 parts (2u1w) 2097 | -8/Materials | Discovered new exit (range 11) 2180 | -8/Materials | Entered Factory 2180 | -7/Factory | Evolved 2 slots: Utility x2 2251 | -7/Factory | Build established: Mutant 3797 | -7/Factory | Repaired Med. Treads 3850 | -7/Factory | Repaired Med. Treads 3925 | -7/Factory | Repaired Imp. Deuterium Engine 3999 | -7/Factory | System corruption reached 10% 4408 | -7/Factory | Garrison activated, responded to threat 5401 | -7/Factory | Garrison activated, responded to threat 5497 | -7/Factory | Discovered new exit (range 14) 5679 | -7/Factory | Entered another Factory area 5679 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5911 | -6/Factory | Lost 3 parts (2n1w) 6026 | -6/Factory | Discovered new exit (range 15) 6029 | -6/Factory | Search patrols dispatched 6036 | -6/Factory | Entered Lower Caves 6512 | -6/Lower Caves | Discovered new exit (range 15) 6620 | -6/Lower Caves | Entered another Lower Caves area 6620 | -6/Lower Caves | Discovered new exit (range 10) 6622 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6632 | -6/Lower Caves | Entered Factory 6632 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6727 | -5/Factory | Spotted B-75 Beast 6748 | -5/Factory | Destroyed B-75 Beast 7098 | -5/Factory | Lost 6 parts (1p2n1u2w) 7141 | -5/Factory | Discovered new exit (range 15) 7162 | -5/Factory | Discovered new exit (range 11) 7175 | -5/Factory | Entered Upper Caves 7419 | -5/Upper Caves | Identified exit to Upper Caves 7785 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7788 | -5/Upper Caves | Core integrity fell below 50% 7789 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7819 | -5/Upper Caves | Entered another Upper Caves area 7820 | -5/Upper Caves | Discovered new exit (range 10) 7821 | -5/Upper Caves | Core integrity fell below 20% 7826 | -5/Upper Caves | Entered Factory 7826 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7939 | -4/Factory | Lost 3 parts (3n) 8460 | -4/Factory | Build established: Scavenger-Tank 8524 | -4/Factory | System corruption reached 10% 8606 | -4/Factory | Lost 14 parts (3p5n3u3w) 8891 | -4/Factory | Build established: Scavenger-Mutant 8913 | -4/Factory | Core integrity fell below 50% 8999 | -4/Factory | Lost 9 parts (2p4n1u2w) 9015 | -4/Factory | Core integrity fell below 20% 9018 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 08965_ U-05 Engineer lays Concrete. 08967_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 08968_ Myomer Leg destroyed. 08979_ Dropped Disruptor Cannon. 08982_ Slammed into K-01 Serf. 08994_ Acquired Neutrino Core. 08995_ UK:|KOP1 QTGBNFOIJUHK&Z17H6:, 08998_ Acquired Neutrino Core. 09004_ Acquired Dispersion Rifle. 09005_ U-05 Engineer builds a Wall. 09007_ Slug penetrates Terminal. 09010_ Penetrated by Slug. 09010_ Neutrino Core destroyed. 09011_ System corrupted: Heat flow error (+228). 09012_ Neutrino Core destroyed. 09014_ Knocked back. 09015_ Dispersion Rifle destroyed. 09016_ Knocked back. 09018_ Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#######???????????????????? | | ????????????????????? #???????????????????? | | ????????????????????#""" = #???????????????????? | | ????????????????????#""" #???????????????????? | | ????????????????????#""" * #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# " " #???????????????????? | | ????????????????????# % "Y" #???????????????????? | | ????????????????????# """ #????#??????????????? | | ????????????????????# k@ #?? ##?????????????? | | ????????????????????#####/####? #?????????????? | | #########?############## ### #?????????????? | | + % ** H #?????????????? | | ##### %[^% ## #?????????????? | | #??#"] ^ #???? #?????????????? | | ## # ^ % % #????????????????????? | | ##??# %%%% #????????????????????? | | #???# %%% #????????????????????? | | #???# ^ %%% #????????????????????? | | #???# ^ #????????????????????? | | ?????# %%" #????????????????????? | | ???????# " """ #????????????????????? | | ?????????#"" "" #????????????????????? | | %% ???????????# #????????????????????? | | #+##############% #????????????????????? | | %] % % %% ############????????????????????? | | #############???????????????????????????????? | | #??????# #!?????????????????????????????????? | | #??????###!?????????????????????????????????? | | #????????# ?????????????????????????????????? | | ##+#########??#??????????????????????????????????? | | % % #?????????????????????????????????????? | | % # #???????????????????????????????????? | | #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 41 Energy Capacity 530 Matter Stores 325 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 825 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 50 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Just Browsing Challenges ------------ None Game ------ Seed CannonPitchforkPower Manual? 0 Play Time 01:08:59 Cumulative 16.0 hours Start 2025.01.07 @ 23:45:08 End 2025.01.08 @ 00:52:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b4c8e0a-9a7f-406b-aa3a-426295724b17