Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.13 @ 17:30:57 Player: kicktown Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (91) 455 Value Destroyed (1734) 1734 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (42) 42 TOTAL SCORE: 3311 Bonus ------- High Alert Combat Kills 42 Cogmind --------- Core Integrity 63/400 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Treading (170) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- Shock Rifle > --- INVENTORY (12) --- Structural Scanner Signal Interpreter Improved Terrain Scanner Transport Network Coupler Transport Network Coupler Improved Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Spread Laser Katana > --- INVENTORY -------- Structural Scanner Signal Interpreter Improved Terrain Scanner Transport Network Coupler Transport Network Coupler Improved Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Spread Laser Improved Assault Rifle [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 116 | 7 37 72 Power 11 | 1 4 6 Engine 11 | 1 4 6 Core . | . . . Reactor . | . . . Propulsion 23 | 2 7 14 Treads 11 | . . 11 Leg 1 | . . 1 Wheel 6 | 2 2 2 Hover 3 | . 3 . Flight 2 | . 2 . Utility 32 | 2 8 22 Device 15 | . 2 13 Storage 5 | 2 3 . Processor 6 | . 3 3 Hackware 1 | . . 1 Protection 5 | . . 5 Artifact . | . . . Weapon 50 | 2 18 30 Energy Gun 25 | 2 5 18 Energy Cannon . | . . . Ballistic Gun 5 | . 4 1 Ballistic Cannon . | . . . Launcher 9 | . 6 3 Special Weapon 2 | . 1 1 Impact Weapon 3 | . 1 2 Slashing Weapon 6 | . 1 5 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 21 | . 5 16 Power 4 | . 1 3 Propulsion 5 | . 1 4 Utility 3 | . 1 2 Weapon 9 | . 2 7 Highest Loss Streak 4 | . 2 4 Average Slot Usage (%) 92 | . 88 94 Engine 10 | . 13 8 Treads 8 | . . 13 Wheel 10 | . 15 8 Flight 2 | . 6 . Device 5 | . 1 7 Storage 13 | . 14 12 Processor 15 | . 11 17 Hackware 3 | . . 4 Protection 1 | . . 1 Energy Gun 12 | . 12 12 Launcher 1 | . 2 . Special Weapon 1 | . 4 . Impact Weapon 1 | . . 1 Slashing Weapon 3 | . . 5 Naked Turns . | . . . Heaviest Build 60 | 15 57 60 Greatest Support 40 | 32 32 40 Greatest Overweight (x) 14 | . 1 14 Average Overweight (x) . | . . . Largest Inventory Capacity 18 | 8 18 18 Average Capacity 11 | 7 9 12 Most Carried 14 | 7 14 14 Average Carried 9 | 3 5 11 Final Capacity 18 | 8 18 12 Final Carried 13 | 7 13 11 Class Distribution -------------------- 48% | Scavenger-Mutant 46% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1653 | 270 498 885 Remotely . | . . . Salvage Created 2834 | 236 508 2090 Parts 188 | 24 33 131 Haulers Intercepted 7 | . 2 5 Recyclers Shooed 3 | . 2 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 45 | . 6 39 Melee 17 | . . 17 Guns 20 | . . 20 AOE 8 | . 6 2 Classes Destroyed 13 | 3 4 6 Worker 16 | 2 8 6 Builder 1 | . . 1 Tunneler 6 | 5 1 . Hauler 7 | . 2 5 Recycler 4 | 1 2 1 Mechanic 2 | . . 2 Operator 2 | . . 2 Watcher 8 | . 3 5 Swarmer 12 | . 2 10 Grunt 22 | . 4 18 Brawler 1 | . . 1 Duelist 2 | . . 2 Sentry 8 | . . 8 Best Kill Streak 8 | 8 5 8 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 5 | 1 5 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2242 | . 273 1969 Core 401 | . 64 337 Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 74 . Volleys Fired 197 | 12 72 113 Largest 2 | 2 2 2 Hottest 130 | 80 100 130 Shots Fired 292 | 24 94 174 Gun 241 | 24 48 169 Cannon . | . . . Launcher 19 | . 14 5 Special 32 | . 32 . Kinetic 48 | . 18 30 Thermal 58 | . 32 26 Explosive 19 | . 14 5 Electromagnetic 167 | 24 30 113 Robot Hit Streak 12 | 8 10 12 Robot Miss Streak 7 | 1 4 7 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 226 | 14 30 182 Core Hits 135 | 8 33 94 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks 95 | . 5 90 Impact 5 | . 2 3 Slashing 90 | . 3 87 Piercing . | . . . Sneak Attacks 10 | . . 10 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 6429 | 189 1144 5096 Guns 2209 | 189 303 1717 Cannons . | . . . Explosions 1543 | . 841 702 Melee 2677 | . . 2677 Ramming . | . . . Kinetic 385 | . 78 307 Thermal 664 | . 156 508 Explosive 1057 | . 685 372 Electromagnetic 1646 | 189 225 1232 Impact . | . . . Slashing 2677 | . . 2677 Piercing . | . . . Highest Corruption 5 | . 1 5 Average Corruption 4 | . 1 4 Corruption Purged . | . . . Effects 69 | . 2 67 Message Errors 22 | . 1 21 Matter Fused 11 | . . 11 Heat Flow Errors 6 | . . 6 Energy Discharges 6 | . . 6 Parts Rejected 1 | . . 1 Data Loss (minor) 9 | . . 9 Data Loss (major) 1 | . . 1 Misfires 3 | . . 3 Targeting Errors 10 | . 1 9 Overload Shots . | . . . Overflow Damage 341 | . 38 303 Projectiles . | . . . Explosions 46 | . 38 8 Melee 295 | . . 295 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 188 | . 91 97 Shots 7 | . 3 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 454 | 74 57 454 Average Temperature 61 | 33 15 92 Received Heat Transfer 549 | . 42 507 Effects 2 | . . 2 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 9 | 1 2 6 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 765 | . 200 565 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 9 | . 4 5 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 632 | 40 154 632 Initial 26 | . 26 10 Average 206 | 19 41 299 Maximum Alert Level 2 | . . 2 Low Security (%) 60 | 100 100 37 Level 1 14 | . . 21 Level 2 25 | . . 40 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . . 6 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 3 | . . 3 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 77 | . 13 64 Peak Tracking Total 6 | . 4 6 Tactical Retreats 8 | . 1 7 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 5 | . 3 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 5 | . 3 2 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 11 | . 7 4 Terminals 7 | . 5 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 2 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 32 | . 15 17 Successful 26 | . 12 14 Failed 6 | . 3 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . . 2 Terminals 15 | . 10 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 8 | . 5 3 Scanalyzers 9 | . . 9 Garrison Access . | . . . Terminal Hacks 11 | . 7 4 Robot Analysis 1 | . 1 . Prototype ID Bank 5 | . 4 1 Unreport Threat 3 | . 1 2 Locate Traps 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 6 | . 5 1 Recycle Component 1 | . 1 . Process 1 | . 1 . Retrieve Components 4 | . 3 1 Scanalyzer 9 | . . 9 Insert Component 5 | . . 5 Analyze 4 | . . 4 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 4 4 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 4 | . . 4 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter 12 | . 12 . Retrieved Matter . | . . . Retrieved Components 25 | . 16 9 Parts Scanalyzed 4 | . . 4 Part Schematics Acquired 4 | . . 4 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 5352 | 140 1771 3441 Spaces Moved 2969 | 88 1649 1232 Core 11 | 4 6 1 Treads 875 | . . 875 Legs 1 | . . 1 Wheels 1196 | 84 757 355 Hover 136 | . 136 . Flight 750 | . 750 . Fastest Speed 37 | 50 37 100 Average Speed 107 | 97 72 154 Slowest Speed 750 | 100 120 750 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 2 | . 2 . Cave-ins Triggered . | . . . Exploration Rate (%) 59 | 3 99 75 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 36 | . 34 2 Terrain Destroyed 187 | . 137 50 Melee 4 | . 2 2 Projectile 32 | . 32 . AOE 151 | . 103 48 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 4626 | 116 2058 2452 Wait 1115 | . 243 872 Move 2963 | 87 1644 1232 Hop 2 | . 2 . Pick Up 78 | 10 29 39 Fast Attach 24 | 4 12 8 Attach 35 | 3 11 21 Detach 4 | . 3 1 Swap 57 | . 14 43 Drop 56 | . 23 33 Fire 197 | 12 72 113 Melee 95 | . 5 90 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 10) 750 | -10/Materials | Discovered new exit (range 9) 836 | -10/Materials | Discovered new exit (range 5) 913 | -10/Materials | Discovered new exit (range 16) 1912 | -10/Materials | Entered another Materials area 1912 | -9/Materials | Evolved 2 slots: Utility x2 2219 | -9/Materials | Build established: Scavenger-Mutant 3272 | -9/Materials | Lost 4 parts (2n2w) 3886 | -9/Materials | Core integrity fell below 50% 3940 | -9/Materials | Discovered new exit (range 11) 4019 | -9/Materials | Identified exit to Materials 4312 | -9/Materials | First assault squad dispatched 4835 | -9/Materials | Discovered new exit (range 12) 5079 | -9/Materials | Discovered exit to Materials (range 5) 5110 | -9/Materials | Core integrity fell below 20% 5353 | -9/Materials | Self-destructed Last Messages --------------- Scanning Plasma Cutter... Ready to analyze. >>Scanalyze Scanning: Plasma Cutter... Schematic downloaded. >>Insert(Hrd. Medium Armor Plating) Scanning Hrd. Medium Armor Plating... Ready to analyze. >>Scanalyze Scanning: Hrd. Medium Armor Plating... Schematic downloaded. 05326_ C3VXS1 RAZ%JIH GAWH7DX8AVRLQTNXN 05331_ Dropped Spread Laser. 05338_ R-06 Scavenger collects Spread Laser. 05345_ Connecting with Scanalyzer... >>Insert(Signal Interpreter) Scanning Signal Interpreter... Ready to analyze. 05345_ ALERT: Suspicious activity at Scanalyzer M001. Dispatching Investigation squad. 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""" #???????????## | | ???# # #?# #!! #???????????## | | ???# # ### ###########??????????## | | ???######## # #####+####### #??????????## | | ??????????# # T + #???????????# | | ??????????# # ####### / #???????????# | | ??????????# #### #?????# #???????????# | | ??????????# ## #?????# #???????????# | | ??????????# ## ###?????#= #??????????? | | ??????????# ## #???????# = #??????????? | | ??????????# ## #???????# #?????????? | | ??????????# ## #???????# #?????????? | | ??????????# ## ##############????????? | | ??????????# ## # !!! #???????????????####+# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 300 Evasion (%) 62 Targeting Accuracy 10 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Transport Network Coupler | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed ImpulseSwarmRedirector Manual? 0 Play Time 01:19:26 Cumulative 5.9 hours Start 2021.04.13 @ 15:34:35 End 2021.04.13 @ 17:30:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 4ee4df98-dc96-403d-9c61-cbd6d9ed1947