Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.07 @ 05:19:14 Player: OJ Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (276) 1380 Value Destroyed (10419) 10419 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (5336) 5336 TOTAL SCORE: 22635 Bonus ------- High Alert Combat Kills 2305 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2216 Friendly Fire -185 Cogmind --------- Core Integrity 0/1000 Matter 223/300 Energy 100/100 System Corruption 7% Temperature Cool (39) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Power Shielding Improved System Restoration Module Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Particle Charger Experimental Power Shielding Improved Utility Shielding Improved Powered Armor > --- WEAPON ----------- Enhanced Force Rifle Enhanced Force Rifle Tri-rail Accelerator > --- INVENTORY -------- Micro Nuclear Core Armored Huge Wheel Improved Cooling System Compact Battery Improved Particle Charger Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Improved Powered Armor Improved Powered Armor Improved System Restoration Module Improved System Restoration Module Advanced System Restoration Module Long-range Tractor Beam Drone Bay Wave Gun Cooled Particle Cannon Cooled Particle Cannon Phase Cannon Long-range Phase Cannon Tri-rail Accelerator Heavy Missile Launcher Heavy Missile Launcher [Rating: 97] Favorites ----------- Power Light Neutrino Core Engine Improved Deuterium Engine Power Core Light Neutrino Core Propulsion Armored Huge Wheel Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Improved Targeting Computer Device Improved Kinecellerator Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Wave Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Shock Maul Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 . 2 2 2 . . . . Power 1 | . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . Utility 7 | . . 2 2 . 1 . 2 . . . . Weapon 2 | . . . . . 1 1 . . . . . Parts Attached 307 | 10 16 18 . 48 63 22 85 19 7 17 2 Power 32 | 1 4 1 . 1 5 6 9 4 . 1 . Engine 15 | 1 4 1 . 1 2 3 1 1 . 1 . Core 17 | . . . . . 3 3 8 3 . . . Reactor . | . . . . . . . . . . . . Propulsion 26 | 4 5 2 . 3 4 . 3 2 2 1 . Treads . | . . . . . . . . . . . . Leg 3 | . . . . . . . . 2 . 1 . Wheel 23 | 4 5 2 . 3 4 . 3 . 2 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 135 | 2 4 7 . 17 36 12 45 7 2 2 1 Device 54 | 1 . 3 . 6 15 8 17 3 1 . . Storage 9 | 1 2 1 . . 2 1 2 . . . . Processor 13 | . . 1 . . 4 1 6 1 . . . Hackware 7 | . . . . 1 5 . 1 . . . . Protection 52 | . 2 2 . 10 10 2 19 3 1 2 1 Artifact . | . . . . . . . . . . . . Weapon 114 | 3 3 8 . 27 18 4 28 6 3 13 1 Energy Gun 52 | 1 1 7 . 19 9 2 9 1 . 3 . Energy Cannon 17 | . . . . 1 5 2 8 . . . 1 Ballistic Gun 7 | 2 2 1 . . 2 . . . . . . Ballistic Cannon 19 | . . . . . 2 . 6 2 2 7 . Launcher 11 | . . . . 1 . . 4 2 1 3 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 8 | . . . . 6 . . 1 1 . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 30 | . . 4 . 6 9 2 6 1 . 2 . Corrupted Parts 2 | . . . . 1 . . . . 1 . . System Corruption 2 | . . . . 1 . . . . 1 . . Parts Lost 63 | . 6 2 . 3 11 . 15 16 . 9 1 Power 10 | . 1 . . . 2 . 2 4 . 1 . Propulsion 8 | . 3 . . . 1 . 1 1 . 2 . Utility 29 | . 1 1 . 3 5 . 8 7 . 3 1 Weapon 16 | . 1 1 . . 3 . 4 4 . 3 . Highest Loss Streak 6 | . 4 1 . 1 2 . 5 6 . 6 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 95 98 81 97 88 85 86 79 95 89 1 Engine 4 | . 13 11 9 9 3 10 3 . 5 4 . Core 6 | . . . . . 3 2 7 10 5 4 . Leg 1 | . . . . . . . . 1 9 . . Wheel 6 | . 24 21 18 17 8 6 5 . 1 9 . Device 11 | . 3 15 18 27 12 13 17 5 16 12 . Storage 6 | . 14 11 9 9 9 6 5 5 5 4 . Processor 11 | . . 5 . . 6 13 11 16 17 14 . Hackware 1 | . . . . . 7 . . . . . . Protection 13 | . 9 11 9 15 13 12 13 14 7 12 1 Energy Gun 6 | . 2 16 18 16 14 . 4 4 2 2 . Energy Cannon 2 | . . . . . 3 11 6 . . . . Ballistic Gun 1 | . 25 4 . . . . . . . . . Ballistic Cannon 8 | . . . . . 1 6 5 11 19 17 . Impact Weapon 1 | . . . . 1 . . . 2 . . . Naked Turns 87 | . . . . . . . . . . 9 78 Heaviest Build 162 | 13 96 101 101 118 127 144 162 147 126 155 15 Greatest Support 35 | 26 24 24 24 24 28 28 28 35 35 20 3 Greatest Overweight (x) 48 | . 3 4 4 8 5 5 5 48 12 15 4 Average Overweight (x) 5 | . 1 3 4 4 3 4 4 18 4 7 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 24 | 7 11 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 8 20 25 25 25 25 25 25 25 25 25 5 Average Carried 22 | 3 9 22 25 24 24 24 23 22 21 23 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 8 20 25 25 25 24 25 25 20 25 5 2 Class Distribution -------------------- 47% | Mutant 15% | Gunner 11% | Scavenger-Gunner 10% | Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Tank | -7/Factory Skirmisher | -6/Factory Gunner | -5/Factory Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Matter Collected 6223 | 368 684 347 . 450 925 342 1928 758 229 192 . Remotely 1906 | 166 61 . . . . . 809 492 229 149 . Salvage Created 10541 | 194 788 830 . 1040 3089 519 3102 472 93 414 . Parts 488 | 14 56 61 . 38 119 37 121 25 6 11 . Haulers Intercepted 23 | . 2 4 . 6 4 1 6 . . . . Recyclers Shooed 7 | . 2 2 . . 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 20 6 . . Prevented 6 | . . . . . . . . 1 5 . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 200 | . 16 17 . 15 48 10 53 18 6 17 . Guns 88 | . 16 14 . 14 27 2 9 1 . 5 . Cannons 76 | . . . . . 19 7 36 12 1 1 . AOE 33 | . . 3 . . 1 1 7 5 5 11 . Classes Destroyed 20 | 3 5 1 . 2 6 . . 1 . 2 . Worker 10 | 2 1 1 . . 4 . 2 . . . . Builder 10 | . . 1 . 1 2 1 5 . . . . Tunneler 4 | 3 . . . . 1 . . . . . . Hauler 23 | . 2 4 . 6 4 1 6 . . . . Recycler 16 | 1 1 1 . 2 10 . 1 . . . . Operator 4 | . 1 . . . 1 2 . . . . . Watcher 12 | . 3 2 . . . 2 5 . . . . Swarmer 38 | . 6 7 . 3 . . 4 10 5 3 . Grunt 80 | . 10 10 . 4 25 3 19 4 . 5 . Brawler 5 | . . . . . 1 . . 2 . 2 . Duelist 8 | . . . . 1 1 . 4 1 . 1 . Protector 2 | . . . . . 1 . 1 . . . . Sentry 18 | . . . . 7 5 . 5 1 . . . Specialist 2 | . . . . . 2 . . . . . . Hunter 17 | . . . . . 5 5 6 1 . . . Programmer 27 | . . . . . 7 2 14 . 1 3 . Heavy 1 | . . . . . 1 . . . . . . Striker 2 | . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . 1 . Tinkerer 1 | . . . . . . . . 1 . . . Best Kill Streak 14 | 2 5 7 . 5 10 2 14 4 5 12 . Combat Bots Only 12 | . 5 7 . 3 4 2 11 4 5 12 . Max Kills in Single Turn 9 | 1 1 2 . 1 9 2 6 2 4 5 . Gunslinging 1 | . . 1 . . . . . . . . . Exploded 5 | . . 2 . . 1 1 3 2 4 5 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Damage Taken 15297 | . 828 445 . 945 3424 506 4595 2161 106 1465 822 Core 1670 | . 119 75 . 73 345 58 373 329 . 82 216 Absorbed by Shields 312 | . . . . 104 . . 208 . . . . Redirected to Shielding 828 | . . . . . 110 56 575 . . 87 . Regen/Repaired (Parts) 964 | . . 77 . 163 103 248 373 . . . . Core Remaining (%) 77 | 100 52 81 . 86 50 93 . . . . . Volleys Fired 568 | 20 71 43 . 76 122 25 134 56 4 15 2 Largest 4 | 2 2 2 . 2 3 3 4 4 4 4 1 Hottest 324 | 40 70 126 . 126 240 240 324 267 234 201 90 Shots Fired 1294 | 40 142 86 . 152 323 75 339 93 10 32 2 Gun 772 | 40 142 86 . 152 225 3 85 17 2 20 . Cannon 501 | . . . . . 98 72 246 70 6 7 2 Launcher 21 | . . . . . . . 8 6 2 5 . Special . | . . . . . . . . . . . . Kinetic 475 | 40 128 27 . . 32 25 140 70 6 7 . Thermal 737 | . 14 32 . 138 291 50 191 17 2 . 2 Explosive 19 | . . . . . . . 8 6 2 3 . Electromagnetic 41 | . . 27 . 14 . . . . . . . Entropic 22 | . . . . . . . . . . 22 . Robot Hit Streak 25 | 3 7 8 . 25 23 14 17 12 3 7 7 Robot Miss Streak 6 | 2 5 5 . 4 5 4 6 3 2 2 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 11 | . 3 4 . . 4 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . Shots Hit Robots 853 | 20 78 56 . 114 225 48 232 53 4 22 1 Core Hits 473 | 7 33 28 . 37 144 28 124 37 5 30 . Critical Kills 8 | 1 . . . . . . 7 . . . . Critical Parts Destroyed 9 | . 1 . . . . . 7 1 . . . Critical Strikes 53 | 1 1 1 . 5 12 . 26 7 . . . Burn 18 | . . 1 . 5 8 . 4 . . . . Meltdown 1 | . . . . . . . 1 . . . . Destroy 16 | 1 1 . . . . . 13 1 . . . Blast 18 | . . . . . 4 . 8 6 . . . Melee Attacks 10 | . . . . 7 . . . 3 . . . Impact 10 | . . . . 7 . . . 3 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 30927 | 247 1123 1049 . 2032 7426 2064 10565 2486 498 3411 26 Guns 9954 | 247 1123 958 . 1971 3441 51 1449 94 . 620 . Cannons 13939 | . . . . . 2916 1844 7584 1352 72 145 26 Explosions 6630 | . . 91 . 61 1069 169 1532 636 426 2646 . Melee 404 | . . . . . . . . 404 . . . Ramming . | . . . . . . . . . . . . Kinetic 10668 | 247 973 239 . . 1457 994 5189 1352 72 145 . Thermal 14160 | . 150 484 . 1781 5723 1070 4832 94 . . 26 Explosive 2616 | . . . . . 246 . 544 636 426 764 . Electromagnetic 577 | . . 326 . 251 . . . . . . . Impact 404 | . . . . . . . . 404 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Entropic 2502 | . . . . . . . . . . 2502 . Highest Corruption 8 | . . 1 . 1 8 . 4 2 4 7 7 Average Corruption 3 | . . 1 . 1 5 . 3 1 2 3 7 Corruption Purged 7 | . . . . . . . 7 . . . . Corruption Blocked 7 | . . . . . . . . . . 7 . Effects 115 | . . . . 1 27 . 27 22 23 10 5 Message Errors 24 | . . . . . 10 . 5 2 4 2 1 Matter Fused 25 | . . . . . 8 . 3 5 5 2 2 Heat Flow Errors 18 | . . . . . 4 . 2 5 5 2 . Energy Discharges 11 | . . . . 1 1 . 2 2 3 1 1 Parts Rejected 2 | . . . . . . . 2 . . . . Data Loss (minor) 18 | . . . . . 1 . 3 7 4 3 . Data Loss (major) 6 | . . . . . 1 . 4 . 1 . . Misfires 3 | . . . . . 1 . 2 . . . . Alerts 4 | . . . . . 1 . . 1 1 . 1 Weapon Failures 4 | . . . . . . . 4 . . . . Overload Shots 24 | . . . . . 3 9 11 . . . 1 Overflow Damage 1492 | . . . . . 373 127 419 389 58 126 . Projectiles 390 | . . . . . 87 118 171 14 . . . Explosions 746 | . . . . . 286 9 248 19 58 126 . Melee 356 | . . . . . . . . 356 . . . Knockbacks 68 | . . . . . 13 8 40 2 1 4 . Impact . | . . . . . . . . . . . . Kinetic 64 | . . . . . 13 7 38 2 1 3 . Secondary 4 | . . . . . . 1 2 . . 1 . Self-Inflicted Damage 941 | . . 34 . 78 366 . 110 5 . 348 . Shots 14 | . . 1 . 2 6 . 2 1 . 2 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 567 | . 57 30 . 186 498 126 457 567 318 250 20 Average Temperature 110 | . 26 9 . 60 123 33 129 177 108 97 15 Received Heat Transfer 2758 | . 315 126 . 388 723 54 852 234 . 18 48 Effects 28 | . . . . . 4 . 10 13 1 . . Shutdowns 10 | . . . . . 1 . 3 5 1 . . Energy Bleed 3 | . . . . . 1 . . 2 . . . Interference 1 | . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . 1 . . . Short Circuit 4 | . . . . . 1 . 1 2 . . . Damage (minor) 2 | . . . . . 1 . 1 . . . . Damage (major) 7 | . . . . . . . 4 3 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . Impact Corruptions 5 | . . . . . . . . 5 . . . Robots Melted 3 | . . . . 1 1 . 1 . . . . Combat Hostiles 3 | . . . . 1 1 . 1 . . . . Parts Melted 38 | . . . . 14 16 2 6 . . . . Heat Transferred 21031 | . 444 975 . 4170 8450 1360 5447 148 . . 37 Parts Sabotaged 4 | . . . . . . . 4 . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . 2 . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Peak Influence 1392 | 30 238 534 176 380 1210 694 1392 . . . . Initial 592 | . 19 39 176 74 119 592 321 . . . . Average 487 | 14 113 332 176 223 472 574 761 . . . . Maximum Alert Level 4 | . 1 2 . 1 4 2 4 . . . . Low Security (%) 24 | 100 85 12 100 27 39 . . . . . . Level 1 19 | . 14 68 . 72 6 . 7 . . . . Level 2 37 | . . 19 . . 22 100 57 . . . . Level 3 10 | . . . . . 26 . 11 . . . . Level 4 8 | . . . . . 5 . 23 . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 54 | . 3 3 . . 21 8 19 . . . . Investigation 15 | . 2 2 . . 6 2 3 . . . . Extermination 14 | . . . . . 5 2 7 . . . . Reinforcement 13 | . 1 1 . . 5 3 3 . . . . Assault 6 | . . . . . 2 1 3 . . . . Garrison 6 | . . . . . 3 . 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 . 2 . . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Distress Signals 9 | . 3 . . 2 2 . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 262 | . 23 21 . 22 64 14 65 24 6 18 5 Peak Tracking Total 13 | . 5 4 . 3 6 2 7 6 1 13 5 Tactical Retreats 21 | . 1 2 . . 4 . 3 11 . . . Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Traps Triggered 11 | . 1 2 . 5 1 . 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 20 | . . . . . 2 . . 1 2 15 . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Machines Disabled 44 | . . 1 . 5 15 7 13 2 . 1 . Max in Single Turn 13 | . . 1 . 1 13 4 5 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Machines Accessed 43 | . 3 3 . 8 11 4 12 1 . 1 . Terminals 21 | . 3 2 . 7 3 1 5 . . . . Fabricators 7 | . . . . . 3 2 2 . . . . Repair Stations 7 | . . 1 . 1 3 1 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . 2 . . . . Garrison Access 2 | . . . . . . . 2 . . . . Total Hacks 146 | . 10 8 . 30 47 11 38 1 . 1 . Successful 95 | . 3 3 . 18 37 7 25 1 . 1 . Failed 51 | . 7 5 . 12 10 4 13 . . . . Catastrophic 7 | . . . . 1 1 . 5 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 30 | . 7 1 . 4 5 4 9 . . . . Terminals 69 | . 10 5 . 26 11 3 14 . . . . Fabricators 18 | . . . . . 9 5 4 . . . . Repair Stations 24 | . . 3 . 4 8 3 6 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 30 | . . . . . 19 . 11 . . . . Garrison Access 3 | . . . . . . . 3 . . . . Terminal Hacks 23 | . 1 1 . 10 3 . 6 1 . 1 . Record 1 | . . . . . . . . 1 . . . Part Schematic 1 | . . . . 1 . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . Open Door 2 | . . . . 1 . . . . . 1 . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 3 | . . 1 . 1 . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . Alert Level 2 | . . . . 1 . . 1 . . . . Unreport Threat 2 | . . . . . . . 2 . . . . Locate Traps 3 | . . . . 2 . . 1 . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Registered Components 2 | . 1 . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks 16 | . . . . . 8 4 4 . . . . Network Status 4 | . . . . . 2 2 . . . . . Load Schematic 6 | . . . . . 3 1 2 . . . . Build 6 | . . . . . 3 1 2 . . . . Repair Station Hacks 19 | . . 2 . 4 5 2 6 . . . . Scan Component 10 | . . 1 . 2 3 1 3 . . . . Repair 9 | . . 1 . 2 2 1 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 28 | . . . . . 19 . 9 . . . . Insert Component 12 | . . . . . 8 . 4 . . . . Analyze 16 | . . . . . 11 . 5 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 . . 4 2 1 . . . . . Terminals 8 | . 2 . . 4 2 . . . . . . Track 7 | . 1 . . 4 2 . . . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . Download 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 39 | . 3 3 . 8 10 3 12 . . . . Full Trace Events 13 | . 2 1 . 1 5 1 3 . . . . Feedback Events 2 | . . 1 . . 1 . . . . . . Corruption 1 | . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . 1 8 . 4 . . . . Parts Built 8 | . . . . . 5 1 2 . . . . Authchips . | . . . . . . . . . . . . Time 414 | . . . . . 215 84 115 . . . . Total Part Build Rating 34 | . . . . . 22 4 8 . . . . Parts Repaired 9 | . . 1 . 2 2 1 3 . . . . Time 418 | . . 16 . 70 94 112 126 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 12 | . . . . . 8 . 4 . . . . Part Schematics Acquired 12 | . . . . . 8 . 4 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 1 . 4 . Allies Hacked 1 | . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Total Allies 5 | . . . . . . . . 1 . 4 . Largest Group 4 | . . . . . . . . 1 . 4 . Highest-Rated Group 199 | . . . . . . . . 30 . 199 . Highest-Rated Ally 68 | . . . . . . . . 30 . 68 . Total Orders 7 | . . . . . 2 1 4 . . . . EXPLORE 7 | . . . . . 2 1 4 . . . . Ally Attacks 9 | . . . . . . . . 1 . 8 . Total Damage 379 | . . . . . . . . 41 . 338 . Kills 1 | . . . . . . . . 1 . . . Allies Corrupted 2 | . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Robot Analysis Total 1 | . . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . . Drone Launches 8 | . . . . . 3 1 4 . . . . Drone Recoveries 4 | . . . . . . 1 3 . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Turns Passed 20742 | 158 926 561 11 1583 2905 1536 3062 7253 1250 1391 106 Spaces Moved 6747 | 91 647 230 8 670 1265 570 1313 678 429 683 163 Core 422 | 2 . . . . . . . 240 . 17 163 Treads . | . . . . . . . . . . . . Legs 586 | . . . . . . . . 291 293 2 . Wheels 5739 | 89 647 230 8 670 1265 570 1313 147 136 664 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 135 150 150 145 160 160 175 170 50 50 Average Speed 248 | 82 101 149 150 150 152 172 168 1025 282 186 59 Slowest Speed 2450 | 90 135 150 150 210 165 175 175 2450 330 610 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 4 78 21 3 96 37 14 37 64 61 81 31 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 3 | . . . . . 1 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 3 | . . . . . . . . 2 1 . . Spaces Dug 6 | . . . . 1 . . 5 . . . . Terrain Destroyed 506 | . . 8 . 14 91 55 147 70 33 87 1 Melee 1 | . . . . 1 . . . . . . . Projectile 148 | . . . . . 18 31 71 17 4 6 1 AOE 357 | . . 8 . 13 73 24 76 53 29 81 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp War Pro Total 9645 | 129 787 364 7 1090 1997 1069 1895 893 466 778 170 Wait 1571 | 2 13 41 . 222 456 424 278 114 12 7 2 Move 6736 | 90 646 229 7 669 1264 569 1312 677 428 682 163 Hop . | . . . . . . . . . . . . Pick Up 169 | 6 24 15 . 24 32 10 39 5 10 4 . Fast Attach 123 | 8 3 11 . 22 22 10 27 6 3 11 . Attach 82 | . 4 4 . 6 21 4 24 11 2 4 2 Detach 31 | 1 . 1 . 7 12 2 4 1 . 3 . Swap 105 | 2 9 4 . 20 20 8 35 3 2 2 . Drop 203 | . 17 16 . 37 48 17 42 1 5 19 1 Fire 568 | 20 71 43 . 76 122 25 134 56 4 15 2 Melee 10 | . . . . 7 . . . 3 . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 47 | . . . . . . . . 16 . 31 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / Min x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 63 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 7) 423 | -10/Materials | Lost 4 parts (1p1n1u1w) 523 | -10/Materials | Discovered new exit (range 10) 816 | -10/Materials | Discovered new exit (range 10) 1085 | -10/Materials | Entered another Materials area 1085 | -9/Materials | Evolved 2 slots: Utility x2 1179 | -9/Materials | Destroyed 7 combat bots 1509 | -9/Materials | Discovered new exit (range 12) 1542 | -9/Materials | Identified exit to Mines 1628 | -9/Materials | Repaired Arm. Wheel 1646 | -9/Materials | Entered another Materials area 1646 | -8/Materials | Evolved 2 slots: Utility x2 1646 | -8/Materials | Discovered new exit (range 8) 1657 | -8/Materials | Entered Storage 1694 | -8/Storage | Identified exit to Recycling 2276 | -8/Storage | Repaired Pulse Rifle 2311 | -8/Storage | Repaired Arm. Wheel 2546 | -8/Storage | Discovered new exit (range 16) 3240 | -8/Storage | Entered Factory 3240 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3535 | -7/Factory | Build established: Tank 3847 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 3875 | -7/Factory | Build established: Hacker-Tank 3980 | -7/Factory | Garrison activated, responded to threat 4403 | -7/Factory | Build established: Hacker-Gunner 4652 | -7/Factory | Hacking Suite fried by hacking feedback 4881 | -7/Factory | Cargo convoy interrupted 4913 | -7/Factory | Fabricated Imp. Particle Charger (x2) 5095 | -7/Factory | Found Prototype Processor 5095 | -7/Factory | Identified Exp. Melee Analysis Suite 5283 | -7/Factory | First assault squad dispatched 5481 | -7/Factory | Identified exit to Factory 5487 | -7/Factory | Build established: Tank 5534 | -7/Factory | Fabricated Imp. Medium Armor Plating? 5552 | -7/Factory | Repaired Imp. Cooling System 5605 | -7/Factory | Repaired Imp. Particle Charger 6145 | -7/Factory | Entered another Factory area 6145 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6328 | -6/Factory | Discovered new exit (range 104) 6446 | -6/Factory | Build established: Gunner 6620 | -6/Factory | Repaired Broken Tri-rail Accelerator 6786 | -6/Factory | Build established: Skirmisher 6934 | -6/Factory | Spotted B-75 Beast 7182 | -6/Factory | Fabricated Imp. Cooling System? 7545 | -6/Factory | First assault squad dispatched 7658 | -6/Factory | Identified exit to Factory 7681 | -6/Factory | Entered another Factory area 7681 | -5/Factory | Evolved 2 slots: Utility x2 7973 | -5/Factory | Build established: Gunner 8076 | -5/Factory | Repaired Imp. Cooling System? 8144 | -5/Factory | Repaired Imp. Medium Armor Plating? 8194 | -5/Factory | Repaired Imp. Weapon Shielding 8297 | -5/Factory | Garrison activated, responded to threat 8604 | -5/Factory | Build established: Tank 8613 | -5/Factory | Found Imp. Powered Armor 8616 | -5/Factory | Found Imp. Powered Armor 8619 | -5/Factory | Found Imp. Powered Armor 9149 | -5/Factory | Build established: Gunner 9302 | -5/Factory | Identified exit to Upper Caves 9439 | -5/Factory | Fabricated Arm. Huge Wheel? 9781 | -5/Factory | First assault squad dispatched 9908 | -5/Factory | Destroyed 7 combat bots 9915 | -5/Factory | Lost 5 parts (1n2u2w) 9989 | -5/Factory | Discovered new exit (range 17) 10284 | -5/Factory | Destroyed 11 combat bots 10294 | -5/Factory | Lost 3 parts (2u1w) 10405 | -5/Factory | Identified exit to Factory 10743 | -5/Factory | Entered Upper Caves 11433 | -5/Upper Caves | Build established: Mutant 16434 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16487 | -5/Upper Caves | Core integrity fell below 50% 16529 | -5/Upper Caves | Lost 6 parts (1p3u2w) 17110 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 17406 | -5/Upper Caves | Learned location of Armory (-3) 17495 | -5/Upper Caves | Build established: Scavenger-Gunner 17661 | -5/Upper Caves | Found Alien Artifact 17661 | -5/Upper Caves | Identified Dimensional Node Initializer 17661 | -5/Upper Caves | Initialized slip node 17717 | -5/Upper Caves | Lost 3 parts (1p1u1w) 17893 | -5/Upper Caves | Discovered new exit (range 11) 17935 | -5/Upper Caves | Build established: Scavenger-Mutant 17996 | -5/Upper Caves | Entered another Upper Caves area 18038 | -5/Upper Caves | Discovered exit to Factory (range 11) 18321 | -5/Upper Caves | Build established: Scavenger-Gunner 19220 | -5/Upper Caves | Discovered new exit (range 16) 19246 | -5/Upper Caves | Entered Warlord 19312 | -5/Warlord | System corruption cleaned by Quarantine Array 19665 | -5/Warlord | Met Warlord 19690 | -5/Warlord | Warlord's base attacked by MAIN.C 19787 | -5/Warlord | Found Prototype Launcher 19787 | -5/Warlord | Identified Vortex Catalyst Activator 19798 | -5/Warlord | Found Prototype Energy Gun 19798 | -5/Warlord | Identified Vortex Rifle 19808 | -5/Warlord | Found Vortex Rifle 20040 | -5/Warlord | Warlord forces counterattacked 20243 | -5/Warlord | Spotted Striker 20244 | -5/Warlord | Spotted Striker 20259 | -5/Warlord | Destroyed Striker 20261 | -5/Warlord | Destroyed Striker 20292 | -5/Warlord | Lost 3 parts (1n1u1w) 20301 | -5/Warlord | Destroyed 12 combat bots 20365 | -5/Warlord | Warlord base infiltrated, sounded retreat 20553 | -5/Warlord | Build established: Mutant 20614 | -5/Warlord | Spotted Executioner 20618 | -5/Warlord | Destroyed Executioner 20628 | -5/Warlord | Released all parts (9) 20630 | -5/Warlord | Spotted Striker 20630 | -5/Warlord | Discovered new exit (range 15) 20637 | -5/Warlord | Entered Proximity Caves 20657 | -4/Proximity Caves | Lost 6 parts (1p1n2u2w) 20712 | -4/Proximity Caves | Core integrity fell below 20% 20743 | -4/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 20628_ Released Mni. Assault Cannon. 20628_ Released Imp. Medium Armor Plating. 20628_ Released Flexi-carbon Leg. 20630_ EXIT=FOUND 20632_ System corrupted: Heat flow error (+159). [Achievement: Charge!!!] LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Proximity Caves exit... 20650_ System corrupted: IFF burst signal emitted. 20678_ System corrupted: Matter fused (-5). 20694_ System corrupted: Energy discharge (-40). 20711_ C-30 ARC bursts open, deploying its payload. 20711_ S-27 Virus unfolds itself. 20715_ 3JCHLK1TJDAIB1C%JCSVJQ/G5C XFTZJQE 20723_ Dropped Cld. Particle Cannon. 20731_ System corrupted: Matter fused (-9). 20731_ Critical hit (Destroy). 20743_ Imp. Heavy Armor Plating destroyed. 20743_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????#?????????????? ??### ##??# | | ?????????????????????? ?????####???## | | ??????????????????????#??????????????## ## | | ??????????????????????????????????????####### #?# | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ???????????????????????????????????????????## #?? | | ???????????????????????????????????????????# ##? | | ?????????????????????????????????????####??## ## | | ???????????????????????????????# ##### ???# # | | ???????????????????????=%! ??# #?## # | | ????????????????????? !! ?# ## # | | ??????????????????? ?????# # | | ???????????????????# #?????# # | | ???????????????????# ! ##???# ## | | ?????????????????### % ##??#????## | | ?????????????????# g #????????# ## | | ??????????????????# ?????????# #?# | | ??????????????????# ??????????## ##?# | | ???????????????????? m ???????????### ##? | | ?????????????????????# ????????####### ## | | ??????????????????????# #???????## # | | ?????????????????????## ######### | | ???????????????## ### s ] ## | | ???????????????# ss #### | | ?????????? @ s#### #??### | | ?????????? ## #??#### #???### | | ????????????# ### ?#####?????####" #????? | | ?????????????????# ????????????????# #????? | | ?????????????????## ###????????????????#" #????? | | ??????????????????##????????????????????#%" #???? | | ?????????????????????????????????????????# ##???? | | ?????????????????????????????????????????? #????? | | ?????????????????????????????????????????? #????? | | ?????????????????????????????????????????? #????? | | ?????????????????????????????????????????? #????? | | ?????????????????????????????????????????? #????? | | ?????????????????????????????????????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 33 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1025 Core Shielding 20 Power Shielding 90 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 12 Melee Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Particle Charging 20 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Particle Charger | -8/Storage | Hacked Imp. Medium Armor Plating | -7/Factory | Scanalyzed Arm. Wheel | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Huge Storage Unit | -7/Factory | Scanalyzed Prc. Beam Rifle | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Drone Bay | -7/Factory | Scanalyzed Imp. Utility Shielding | -5/Factory | Scanalyzed Imp. Powered Armor | -5/Factory | Scanalyzed Exp. Power Shielding | -5/Factory | Scanalyzed Lrn. Tractor Beam | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Imp. Particle Charger | x2 | -7/Factory Imp. Medium Armor Plating | x1 | -7/Factory Imp. Cooling System | x1 | -6/Factory Arm. Huge Wheel | x2 | -5/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Charge!!! Challenges ------------ None Game ------ Seed CoilFireDerivative Manual? 0 Play Time 02:14:57 Cumulative 90.3 hours Start 2023.01.07 @ 02:40:31 End 2023.01.07 @ 05:19:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 59 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 665fd274-476b-4083-b1d6-45f1393ccfc9