Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.27 @ 22:47:38 Player: Halloa Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (823) 823 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-134) -134 TOTAL SCORE: 2039 Bonus ------- Friendly Fire -134 Cogmind --------- Core Integrity 236/400 Matter 257/300 Energy 106/160 System Corruption 8% Temperature Cool (8) Movement Rolling (90) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Wheel Armored Wheel Hover Unit > --- UTILITY (2) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Visual Processing Unit Seismic Detector Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Aluminum Leg Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Armored Wheel Armored Wheel Visual Processing Unit Seismic Detector Shock Bomb Launcher Mining Laser [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 50 | 8 16 22 4 Power 10 | 2 3 3 2 Engine 9 | 2 3 3 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 24 | 2 7 13 2 Treads 4 | . 2 2 . Leg 2 | . . 2 . Wheel 6 | 2 . 2 2 Hover 11 | . 5 6 . Flight 1 | . . 1 . Utility 2 | 2 . . . Device 1 | 1 . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 6 6 . Energy Gun 3 | . . 3 . Energy Cannon 4 | . 2 2 . Ballistic Gun 2 | 2 . . . Ballistic Cannon 3 | . 3 . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 17 | . 5 4 8 Power 3 | . 1 . 2 Propulsion 10 | . 3 4 3 Utility . | . . . . Weapon 4 | . 1 . 3 Highest Loss Streak 8 | . 3 2 8 To Critical Strikes . | . . . . Average Backups 7 | 4 7 7 6 Power 1 | 1 1 2 1 Propulsion 2 | 2 2 2 1 Utility 1 | . 2 1 2 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 18 | 3 7 5 3 Power 1 | 1 . . . Propulsion 9 | 2 4 3 . Utility 5 | . 2 1 2 Weapon 3 | . 1 1 1 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 99 92 89 Engine 12 | . 13 10 8 Treads 8 | . 2 18 . Leg 2 | . . 7 . Wheel 7 | . 11 . 4 Hover 13 | . 14 10 33 Device 12 | . 14 10 11 Storage 12 | . 14 11 11 Energy Gun 3 | . . 8 16 Energy Cannon 7 | . 4 13 . Ballistic Gun 6 | . 10 . . Ballistic Cannon 6 | . 10 . . Launcher 1 | . 1 . 2 Peak Build Rating 19 | 8 8 19 15 Average Rating 10 | 6 7 14 13 On Entrance 7 | . 8 8 15 Avg Prop Armor Cover (%) 7 | . 2 7 . Naked Turns . | . . . . Heaviest Build 25 | 13 17 25 22 Greatest Support 46 | 32 40 46 28 Greatest Overweight (x) 3 | . 2 2 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 8 8 8 8 Average Carried 7 | 4 7 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 8 8 8 3 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1061 | 306 416 284 55 Remotely . | . . . . Salvage Created 1482 | 146 477 646 213 Parts 83 | 13 29 37 4 Haulers Intercepted 4 | . 2 2 . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 27 | . 9 10 8 Guns 4 | . 1 . 3 Cannons 14 | . 6 8 . AOE 9 | . 2 2 5 Classes Destroyed 11 | 3 4 2 2 Worker 2 | 1 . 1 . Tunneler 2 | 2 . . . Hauler 4 | . 2 2 . Recycler 3 | 1 . 2 . Operator 2 | . 2 . . Watcher 5 | . 3 2 . Swarmer 3 | . . 3 . Grunt 13 | . 9 4 . Sentry 3 | . . 3 . Assembled 8 | . . . 8 Guerrilla 1 | . . . 1 Best Kill Streak 6 | 1 2 3 6 Combat Bots Only 6 | . 2 2 6 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging . | . . . . Exploded 3 | . 1 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 142 | . 39 50 53 Missed 44 | . 16 12 16 Hits 98 | . 23 38 37 Melee 10 | . . . 10 Projectile 88 | . 23 38 27 Critical Strikes 2 | . 1 1 . Damage Taken 1652 | . 596 392 664 Core 318 | . 154 29 135 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 13 | . . 13 . Core Remaining (%) 69 | 100 38 . . Volleys Fired 113 | 13 54 36 10 Largest 2 | 2 2 2 2 Hottest 150 | 40 60 150 81 Shots Fired 216 | 26 109 68 13 Gun 103 | 26 64 4 9 Cannon 104 | . 41 63 . Launcher 9 | . 4 1 4 Special . | . . . . Kinetic 130 | 26 104 . . Thermal 64 | . 1 63 . Explosive 4 | . 4 . . Electromagnetic 18 | . . 5 13 Robot Hit Streak 10 | 3 7 10 5 Robot Miss Streak 6 | 2 6 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 116 | 14 54 39 9 Core Hits 75 | 9 26 18 22 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 3 1 . Meltdown 1 | . . 1 . Destroy 1 | . 1 . . Blast 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2532 | 123 832 880 697 Guns 543 | 123 249 54 117 Cannons 1103 | . 327 776 . Explosions 886 | . 256 50 580 Melee . | . . . . Ramming . | . . . . Kinetic 699 | 123 576 . . Thermal 776 | . . 776 . Explosive 256 | . 256 . . Electromagnetic 801 | . . 104 697 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . 6 . 8 Average Corruption 6 | . 6 . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 17 | . 15 . 2 Message Errors 1 | . 1 . . Matter Fused 5 | . 4 . 1 Heat Flow Errors 2 | . 2 . . Energy Discharges 2 | . 2 . . Data Loss (minor) 4 | . 4 . . Data Loss (major) 1 | . 1 . . Misfires 1 | . 1 . . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 61 | . . 40 21 Projectiles 40 | . . 40 . Explosions 21 | . . . 21 Melee . | . . . . Knockbacks 5 | . 5 . . Impact . | . . . . Kinetic 5 | . 5 . . Secondary . | . . . . Self-Inflicted Damage 25 | . . . 25 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 523 | . 212 523 79 Average Temperature 116 | . 29 172 24 Received Heat Transfer 330 | . 168 102 60 Effects 5 | . . 5 . Shutdowns 2 | . . 2 . Interference 2 | . . 2 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles . | . . . . Parts Melted 5 | . . 5 . Heat Transferred 1369 | . . 1369 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 119 | 5 63 119 4 Initial 4 | . . . 4 Average 21 | . 15 39 . Influence Increases 744 | 20 309 415 . Destroy 0b10 Robot/C 380 | . 180 200 . Destroy 0b10 Robot/NC 90 | 20 35 35 . Destroy Leader 118 | . 60 58 . Successful Hack 35 | . 16 19 . Disable Machine 15 | . . 15 . Destroy Structure 31 | . 18 13 . Partial Spotted 15 | . . 15 . Lose Combat Pursuer 60 | . . 60 . Influence Decreases 744 | 20 309 404 11 Entered New Map 7 | . . . 7 Time Decay 655 | 20 267 364 4 Lost Part 82 | . 42 40 . Squads Dispatched 3 | . 2 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 17 17 27 Peak Tracking Total 20 | . 3 4 20 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 11 | . 7 4 . Terminals 7 | . 5 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 29 | . 14 15 . Successful 19 | . 8 11 . Failed 10 | . 6 4 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 8 7 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 6 | . 6 . . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 9 | . 5 4 . Locate Traps 3 | . 2 1 . Maintenance Status 1 | . . 1 . Patrol Status 1 | . 1 . . Investigation Status 1 | . 1 . . Hauler Manifests 2 | . 1 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Matter 1 | . 1 . . Scanalyzer 5 | . . 5 . Retrieve Study 5 | . . 5 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 5 | . . 5 . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 2791 | 124 1623 953 91 Seismic 2791 | 124 1623 953 91 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2931 | 224 1623 993 91 Spaces Moved 1710 | 168 949 506 87 Core 7 | 7 . . . Treads 448 | . 64 384 . Legs . | . . . . Wheels 477 | 161 286 25 5 Hover 778 | . 599 97 82 Flight . | . . . . Fastest Speed 48 | 50 56 48 48 Average Speed 116 | 97 113 137 55 Slowest Speed 240 | 100 200 220 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . 1 . . Exploration Rate (%) 37 | 6 92 37 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 26 | . 15 11 . Melee . | . . . . Projectile 11 | . . 11 . AOE 15 | . 15 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 2454 | 204 1400 735 115 Wait 492 | . 344 136 12 Move 1707 | 167 948 505 87 Hop . | . . . . Pick Up 34 | 12 13 9 . Fast Attach 42 | 7 15 20 . Attach 11 | . 4 2 5 Detach 2 | . 1 1 . Swap 6 | 1 . 4 1 Drop 47 | 4 21 22 . Fire 113 | 13 54 36 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 225 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 685 | -10/Materials | Discovered new exit (range 4) 751 | -10/Materials | Discovered new exit (range 5) 1071 | -10/Materials | Discovered new exit (range 8) 1115 | -10/Materials | Crushed by falling debris 1146 | -10/Materials | Lost 3 parts (1p2n) 1197 | -10/Materials | Discovered new exit (range 16) 1519 | -10/Materials | Core integrity fell below 50% 1636 | -10/Materials | Discovered new exit (range 6) 1692 | -10/Materials | Discovered new exit (range 6) 1848 | -10/Materials | Entered another Materials area 1848 | -9/Materials | Evolved 2 slots: Propulsion x2 2365 | -9/Materials | Repaired Seismic Detector 2788 | -9/Materials | Discovered new exit (range 16) 2841 | -9/Materials | Entered Mines 2878 | -9/Mines | Assembled infested the area 2883 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2932 | -9/Mines | Self-destructed Last Messages --------------- 02897_ T-07 Excavator is excavating. 02897_ Hover Unit+ destroyed. 02900_ Imp. Ion Engine destroyed. 02900_ System corrupted by crushing effect (+2). 02901_ T-07 Excavator is excavating. 02906_ Destroyed Asb. Hover Unit. 02907_ Hover Unit+ destroyed. 02907_ System corrupted by crushing effect (+3). 02908_ Hover Unit+ destroyed. 02909_ Shock Bomb Launcher destroyed. 02910_ Imp. Ion Engine destroyed. 02910_ System corrupted by crushing effect (+3). 02911_ Imp. EM Shotgun destroyed. 02917_ System corrupted: Matter fused (-5). 02918_ Acquired 2 matter. 02922_ as-73627 destroyed. 02924_ as-48925 destroyed. 02930_ System corrupted: Imp. EM Shotgun failed to cycle. 02932_ Imp. EM Shotgun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######?####??????????????? | | ???????????????????????## ### ##?????????????? | | ????????????????????####!! #?????????????? | | ???????????????????## %@ #??????????????? | | ????????????????####aaa!a! #?????###??????? | | ????????????????# % a # #????# ##?????? | | ????????????????# aa ## #???# ##????? | | ????????????????# a###### #### #### #????? | | ????????????????# #????#####??# ##???? | | ????????????????# #???????????# #???? | | ?? ###### #???????????###### #????? | | ?? % %%!%* #???????#######??# ####????? | | ?? % % %%=! #??????## ##?# ####???????? | | ?? ###### #?????## #?# #??????????? | | ???####?????????# #?????# ### #??????????? | | ????????????????# #?????## #??????????? | | ???????????????? ??????### #####??????????? | | ???????????????? ##????????## ##?????????????? | | ????????????????##???????????# #?????????????? | | ?????????????????????????????# #????????????? | | ?????????????????????????????## """ #???????????? | | ??????????????????????????????# """ #??????????? | | ??????????????????????????????# """ #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????## #??????????? | | ???????????????????????????????## ##??????????? | | ?????????????????????????????????#####???????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 35% | -9/Materials Studied --------- Beam Cannon | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Hover Unit | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Backstab Hunted Unlikely Earthworm Well Done Challenges ------------ None Game ------ Seed AerolevBlinkCycler Manual? 0 Play Time 00:37:01 Cumulative 11.3 hours Start 2026.05.27 @ 22:13:20 End 2026.05.27 @ 22:47:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 9 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9cc14aeb-e852-4abf-a259-e2b3fb82fede