Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.29 @ 09:53:37 Player: brik Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (40) 200 Value Destroyed (1233) 1233 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 5345 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 30 Cogmind --------- Core Integrity 850/850 Matter 72/300 Energy 290/290 System Corruption 0% Temperature Cool (18) Movement Flying (117) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (4) ------ Cloaking Device Layered Light Armor Plating > --- WEAPON (4) ------- Heavy Mace Heavy Mace Heavy Mace Heavy Mace > --- INVENTORY (4) ---- Weapon Cycler Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Aluminum Leg Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Terrain Scanner Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Arc Projector High-powered Shotgun Flak Gun Remote Datajack > --- INVENTORY -------- Terrain Scan Processor Core Analyzer Microactuators Shock Absorption System [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Microactuators Storage Medium Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Katana Energy Gun Arc Projector Ballistic Gun Flak Gun Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power 2 | . . . 1 . . . . . 1 Propulsion 2 | . . 2 . . . . . . . Utility 2 | . . . 1 . . . . . 1 Weapon 2 | . . . . 2 . . . . . Parts Attached 83 | 6 5 5 23 2 3 15 7 6 11 Power 14 | 1 1 1 4 . . 2 4 . 1 Engine 12 | 1 1 1 3 . . 2 3 . 1 Core 2 | . . . 1 . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 24 | 2 2 2 8 . 1 3 1 2 3 Treads 2 | . . . . . . 2 . . . Leg 14 | . 2 1 8 . 1 1 1 . . Wheel 3 | 2 . 1 . . . . . . . Hover 2 | . . . . . . . . 2 . Flight 3 | . . . . . . . . . 3 Utility 21 | 1 2 . 3 . 1 6 1 4 3 Device 10 | . 1 . 2 . 1 4 . 1 1 Storage 2 | 1 1 . . . . . . . . Processor 1 | . . . . . . . 1 . . Hackware . | . . . . . . . . . . Protection 8 | . . . 1 . . 2 . 3 2 Artifact . | . . . . . . . . . . Weapon 24 | 2 . 2 8 2 1 4 1 . 4 Energy Gun 3 | 1 . . . . . 1 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | 1 . 2 1 . . 2 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon 9 | . . . 2 2 1 . . . 4 Slashing Weapon 4 | . . . 4 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 33 | . . . 6 . 9 . 1 14 3 Power 6 | . . . 1 . 2 . 1 2 . Propulsion 12 | . . . 3 . 2 . . 5 2 Utility 8 | . . . 2 . 2 . . 3 1 Weapon 7 | . . . . . 3 . . 4 . Highest Loss Streak 13 | . . . 4 . 9 . 1 13 3 Average Slot Usage (%) 86 | . 99 100 94 100 51 63 99 47 37 Engine 9 | . 13 11 12 7 3 4 10 3 4 Core 2 | . . . 3 7 2 . 3 2 . Treads 2 | . . . . . . 4 8 4 . Leg 21 | . 14 33 31 30 14 15 21 6 . Wheel 4 | . 13 11 3 . . . . . . Device 8 | . 2 11 10 15 8 10 7 2 6 Storage 8 | . 25 11 9 7 4 . . . . Processor 1 | . . . . . . . 3 7 1 Protection 4 | . . . 6 . . 7 11 5 3 Energy Gun 5 | . 14 4 . . . 6 11 3 . Ballistic Gun 8 | . 14 17 3 . . 11 11 1 . Special Weapon 1 | . . . . . . 2 7 3 . Impact Weapon 1 | . . . . 15 8 . . . 6 Slashing Weapon 4 | . . . 14 15 7 . . . . Naked Turns 27 | . . . . . 27 . . . . Heaviest Build 40 | 9 19 22 31 34 34 27 40 30 32 Greatest Support 50 | 32 32 30 50 45 45 35 50 25 24 Greatest Overweight (x) 9 | . . . . . 9 1 1 8 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 6 10 8 8 8 8 4 4 4 4 Average Capacity 6 | 5 9 8 8 8 6 4 4 4 4 Most Carried 8 | 6 7 8 8 7 7 4 4 4 4 Average Carried 5 | 3 4 6 7 6 5 2 3 3 2 Final Capacity 8 | 6 8 8 8 8 4 4 4 4 4 Final Carried 8 | 4 6 8 8 6 4 4 4 4 1 Class Distribution -------------------- 63% | Mutant 13% | Scavenger-Mutant 8% | Scavenger-Skirmisher 8% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Matter Collected 1183 | 180 125 120 299 . . 68 293 98 . Remotely . | . . . . . . . . . . Salvage Created 1642 | . 184 184 962 . . 68 126 118 . Parts 85 | . 15 13 40 . . 7 8 2 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 2 2 . Prevented 3 | . . . . . . . 2 1 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Combat Hostiles Destroyed 32 | . 6 3 17 . . . 4 2 . Melee 13 | . . . 13 . . . . . . Guns 16 | . 6 3 1 . . . 4 2 . AOE 3 | . . . 3 . . . . . . Classes Destroyed 11 | . 2 3 4 . . 2 . . . Worker 2 | . . . . . . 2 . . . Builder 1 | . . . . . . 1 . . . Recycler 3 | . . . 3 . . . . . . Operator 1 | . . . 1 . . . . . . Watcher 1 | . . 1 . . . . . . . Swarmer 5 | . 2 . 3 . . . . . . Grunt 14 | . 4 1 7 . . . . 2 . Brawler 2 | . . 1 1 . . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 5 | . . 1 4 . . . . . . Hunter 1 | . . . 1 . . . . . . Wasp 3 | . . . . . . . 3 . . Thug 1 | . . . . . . . 1 . . Best Kill Streak 10 | . 3 3 10 . . 2 3 2 . Combat Bots Only 7 | . 3 2 7 . . . 3 2 . Max Kills in Single Turn 2 | . 1 1 2 . . 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . Melee 1 | . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Damage Taken 3861 | . 220 86 1166 . 439 . 281 1397 272 Core 878 | . 44 40 164 . 223 . . 407 . Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 70 | 100 82 90 70 . . . . 10 . Volleys Fired 70 | . 23 8 6 . . 6 11 16 . Largest 3 | . 2 2 2 . . 3 3 3 . Hottest 158 | . 60 60 53 . . 108 108 158 . Shots Fired 148 | . 46 16 12 . . 14 31 29 . Gun 141 | . 46 16 9 . . 12 30 28 . Cannon . | . . . . . . . . . . Launcher 3 | . . . 3 . . . . . . Special 4 | . . . . . . 2 1 1 . Kinetic 81 | . 23 14 9 . . 8 20 7 . Thermal 40 | . 23 2 . . . . . 15 . Explosive 3 | . . . 3 . . . . . . Electromagnetic 20 | . . . . . . 4 10 6 . Robot Hit Streak 11 | . 8 4 4 . . 10 11 8 . Robot Miss Streak 7 | . 3 6 1 . . 3 5 7 . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . Shots Hit Robots 157 | . 29 10 61 . 2 9 22 23 1 Core Hits 66 | . 11 7 25 . . 3 10 9 1 Critical Hits 2 | . . . 1 . . 1 . . . Critical Kills 2 | . . . 1 . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 73 | . . . 70 . 2 . . . 1 Impact 3 | . . . . . 2 . . . 1 Slashing 70 | . . . 70 . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . 6 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 8 | . . . 8 . . . . . . Damage Inflicted 3453 | . 254 139 2275 . 68 124 193 374 26 Guns 1182 | . 254 139 107 . . 124 184 374 . Cannons . | . . . . . . . . . . Explosions 178 | . . . 178 . . . . . . Melee 2084 | . . . 1990 . 68 . . . 26 Ramming 9 | . . . . . . . 9 . . Kinetic 625 | . 85 127 107 . . 90 129 87 . Thermal 433 | . 169 12 . . . . . 252 . Explosive 178 | . . . 178 . . . . . . Electromagnetic 124 | . . . . . . 34 55 35 . Impact 94 | . . . . . 68 . . . 26 Slashing 1990 | . . . 1990 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 . Average Corruption 3 | . . . . . . . . 3 . Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 200 | . . . 200 . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 200 | . . . 200 . . . . . . Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . 4 . . Shots . | . . . . . . . . . . Rammed 1 | . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 802 | . 96 37 3 . . 46 432 802 10 Average Temperature 221 | . 42 24 1 . . 15 220 471 5 Received Heat Transfer 882 | . 96 33 369 . . . . 288 96 Effects 40 | . . . . . . . 1 39 . Shutdowns 12 | . . . . . . . 1 11 . Interference 4 | . . . . . . . . 4 . Matter Decay 4 | . . . . . . . . 4 . Short Circuit 1 | . . . . . . . . 1 . Damage (minor) 5 | . . . . . . . . 5 . Damage (major) 11 | . . . . . . . . 11 . Damage (core) 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 1 . . . . . . 2 . Heat Transferred 869 | . 400 25 . . . . . 444 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Peak Influence 464 | . 232 158 464 210 73 18 . . . Initial 210 | . . 26 66 210 73 3 . . . Average 148 | . 152 102 295 210 34 7 . . . Maximum Alert Level 2 | . 1 . 2 1 . . . . . Low Security (%) 58 | 100 54 100 10 . 100 100 . . 100 Level 1 37 | . 45 . 75 100 . . . . . Level 2 3 | . . . 13 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . 2 . 2 . . 1 . . . Investigation . | . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 4 | . 2 . 2 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Distress Signals 3 | . 1 . 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 64 | . 12 6 25 . 6 . 4 7 4 Peak Tracking Total 7 | . 7 2 5 . 5 1 4 4 4 Tactical Retreats 5 | . 2 . 2 . . . . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Traps Triggered 1 | . . . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Machines Accessed 8 | . 3 . 3 . . 1 . . 1 Terminals 7 | . 3 . 3 . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 27 | . 16 . 8 . . 2 . . 1 Successful 14 | . 8 . 5 . . . . . 1 Failed 13 | . 8 . 3 . . 2 . . . Catastrophic 3 | . 1 . 2 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 4 | . 4 . . . . . . . . Terminals 26 | . 16 . 8 . . 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 13 | . 8 . 5 . . . . . . Record 3 | . 3 . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Transport Status 2 | . 1 . 1 . . . . . . Investigation Status 1 | . . . 1 . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 2 . 2 . . 1 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . . . . . . 2 1 . . Non-combat 2 | . . . . . . 2 . . . Combat 1 | . . . . . . . 1 . . Robot Hacks Applied 3 | . . . . . . 2 1 . . parse_system 1 | . . . . . . . 1 . . no_distress 2 | . . . . . . 2 . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Total Allies 1 | . . . . . 1 . . . . Largest Group 1 | . . . . . 1 . . . . Highest-Rated Group 31 | . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 16 | . . . . . 16 . . . . Total Damage 301 | . . . . . 301 . . . . Kills 1 | . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Turns Passed 2718 | 83 438 324 605 156 174 288 416 151 83 Spaces Moved 1865 | 71 307 239 330 129 154 190 233 138 74 Core 134 | 3 . . . . 64 . . 67 . Treads 112 | . . . . . . 1 111 . . Legs 1275 | . 175 239 330 129 90 189 122 1 . Wheels 200 | 68 132 . . . . . . . . Hover 116 | . . . . . . . . 70 46 Flight 28 | . . . . . . . . . 28 Fastest Speed 34 | 50 100 120 120 120 50 120 120 50 34 Average Speed 115 | 97 111 120 120 120 103 120 153 74 79 Slowest Speed 500 | 100 120 120 120 120 500 190 190 450 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 4 50 22 34 7 80 6 45 24 3 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 4 | . . . . . . . 2 2 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 26 | . . . 26 . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 26 | . . . 26 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Fac Total 2234 | 82 361 261 477 131 164 236 269 159 94 Wait 97 | . 19 1 35 . 6 20 13 . 3 Move 1857 | 70 306 238 329 129 153 189 232 137 74 Hop . | . . . . . . . . . . Pick Up 26 | 6 3 4 10 . . 3 . . . Fast Attach 44 | 4 3 2 8 . 2 10 3 4 8 Attach 21 | 2 . 2 6 2 . 5 . 1 3 Detach 12 | . 2 2 3 . . 2 . . 3 Swap 18 | . 2 1 9 . 1 . 4 1 . Drop 27 | . 3 3 13 . . 1 5 . 2 Fire 70 | . 23 8 6 . . 6 11 16 . Melee 61 | . . . 58 . 2 . . . 1 Ram . | . . . . . . . . . . Kick 1 | . . . . . . . 1 . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 16) 203 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 14) 522 | -10/Materials | Entered another Materials area 522 | -9/Materials | Evolved 2 slots: Propulsion x2 835 | -9/Materials | Discovered new exit (range 4) 846 | -9/Materials | Entered another Materials area 846 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1357 | -8/Materials | Lost 4 parts (1p2n1u) 1398 | -8/Materials | Destroyed 7 combat bots 1423 | -8/Materials | Discovered new exit (range 16) 1451 | -8/Materials | Entered Factory 1451 | -7/Factory | Evolved 2 slots: Weapon x2 1607 | -7/Factory | Sucked down chute 1607 | -7/Factory | Entered Waste 1608 | -7/Waste | Met a frightened Derelict 1633 | -7/Waste | Spotted C-40 Crusher 1654 | -7/Waste | Spotted C-40 Crusher 1663 | -7/Waste | Build established: Scavenger-Mutant 1678 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1680 | -7/Waste | Spotted C-40 Crusher 1685 | -7/Waste | Spotted C-40 Crusher 1688 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1697 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1702 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1714 | -7/Waste | Crushed by Compactor (1 part destroyed) 1739 | -7/Waste | Spotted C-40 Crusher 1740 | -7/Waste | Spotted C-40 Crusher 1744 | -7/Waste | Crushed by Compactor (1 part destroyed) 1763 | -7/Waste | Discovered new exit (range 16) 1775 | -7/Waste | Lost 9 parts (2p2n2u3w) 1781 | -7/Waste | Entered Factory 1959 | -7/Factory | Discovered new exit (range 9) 2069 | -7/Factory | Entered Lower Caves 2222 | -7/Lower Caves | Ambushed by wild Derelicts 2474 | -7/Lower Caves | Discovered new exit (range 6) 2485 | -7/Lower Caves | Entered another Lower Caves area 2514 | -7/Lower Caves | Core integrity fell below 50% 2589 | -7/Lower Caves | Core integrity fell below 20% 2619 | -7/Lower Caves | Lost 13 parts (2p4n3u4w) 2634 | -7/Lower Caves | Discovered new exit (range 4) 2636 | -7/Lower Caves | Entered Factory 2636 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2719 | -6/Factory | Self-destructed Last Messages --------------- GOAL=ESCAPE 02644_ Connecting with Recycling Unit... 02644_ Current location identified: Factory >>Retrieve(Components) Retrieving 2 components... Imp. Cryofiber Web Cloaking Device 02644_ Acquired Cloaking Device. 02649_ Dropped Shock Absorption System. 02650_ Dropped Core Analyzer. 02652_ Discarded Terrain Scan Processor. 02685_ Acquired Nuclear Pulse Thruster. 02692_ Acquired Hvy. Mace. 02705_ K-01 Serf cleans the Fusion Modulator. 02711_ Airjet destroyed. 02716_ G-50 Soldier knocked back. 02717_ Hrd. Light Armor Plating destroyed. 02718_ K-01 Serf cleans the Fusion Modulator. 02719_ Nuclear Pulse Thruster destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ???????????????????????????? #???????????????????? | | ?????????????????###########+##??????????????????? | | ?????????????????# g #??????????????????? | | ?????????????????# g]g g #??????????????????? | | ?????????????????# ]% #??????????????????? | | ?????????????????# ] @ #??????????????????? | | ?????????????????# """ #??????????????????? | | ?????????????????# * """ #??????????????????? | | ###??????????????# """ #??????????????????? | | #??????????????# k #??????????????????? | | " #??????????????# """ """ #??????????????????? | | " #??????????????# """ """ #??????????????????? | | #??????????????# """ """ #??????????????????? | | #??????????????# #??????????????????? | | ! #???????????##########+############+#??????????? | | #???????????# ! ?????????? | | ############# ?????????? | | + ?????????? | | ############# ?????????? | | #???????????# ?????????? | | #???????????# """ ##########+#??????????? | | #########?????# """ #?????????????????????? | | """ /#?????????????????????? | | "" #?????????????????????? | | "" = #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #################+##########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 300 Resistance: EX 25 Weapon Cycling 15 Melee Speed Boost 50 Evasion (%) 53 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed AbsorptionLightRail Manual? 0 Play Time 00:43:03 Cumulative 19.2 hours Start 2021.11.28 @ 15:13:16 End 2021.11.29 @ 09:53:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a743261-deea-49d0-8813-ad1966555d91