Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.17 @ 18:31:26 Player: RogirekTheMad Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (290) 290 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1315 Bonus ------- None Cogmind --------- Core Integrity 381/400 Matter 180/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (120) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Hover Unit > --- UTILITY (3) ------ Small Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Improved Ion Engine Structural Scanner Sensor Array Light Assault Rifle Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Structural Scanner Light Assault Rifle Light Cannon Light Cannon [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 25 | 6 14 5 Power 5 | 1 3 1 Engine 5 | 1 3 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover 2 | . 2 . Flight . | . . . Utility 7 | 1 3 3 Device 3 | . 1 2 Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon 3 | . 3 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 86 | . 88 82 Engine 12 | . 14 10 Leg 17 | . 27 . Hover 8 | . . 21 Device 6 | . 3 11 Storage 12 | . 14 11 Processor 3 | . . 10 Energy Gun 2 | . 3 . Ballistic Gun 6 | . . 17 Ballistic Cannon 15 | . 24 . Naked Turns . | . . . Heaviest Build 19 | 12 19 12 Greatest Support 20 | 20 20 12 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 4 8 8 Average Carried 6 | 1 7 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 535 | 205 208 122 Remotely . | . . . Salvage Created 429 | . 245 184 Parts 36 | . 24 12 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 17 | . 10 7 Guns 10 | . 3 7 Cannons 7 | . 7 . Classes Destroyed 6 | . 6 . Worker 1 | . 1 . Builder 1 | . 1 . Hauler 1 | . 1 . Operator 1 | . 1 . Swarmer 13 | . 9 4 Grunt 4 | . 1 3 Best Kill Streak 5 | . 5 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 404 | . 152 252 Core 51 | . 32 19 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 87 . Volleys Fired 54 | . 21 33 Largest 2 | . 2 2 Hottest 90 | . 90 40 Shots Fired 95 | . 42 53 Gun 61 | . 8 53 Cannon 34 | . 34 . Launcher . | . . . Special . | . . . Kinetic 87 | . 34 53 Thermal 4 | . 4 . Explosive . | . . . Electromagnetic 4 | . 4 . Robot Hit Streak 9 | . 4 9 Robot Miss Streak 6 | . 6 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 53 | . 20 33 Core Hits 27 | . 14 13 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . . 1 Critical Strikes 3 | . 1 2 Burn 1 | . 1 . Destroy 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 730 | . 389 341 Guns 400 | . 59 341 Cannons 330 | . 330 . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 671 | . 330 341 Thermal 39 | . 39 . Explosive . | . . . Electromagnetic 20 | . 20 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . 2 . Impact . | . . . Kinetic 2 | . 2 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 120 | . 120 5 Average Temperature 23 | . 24 3 Received Heat Transfer 66 | . 6 60 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 185 | . 185 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 344 | . 261 344 Initial 29 | . . 29 Average 117 | . 118 143 Maximum Alert Level 1 | . 1 1 Low Security (%) 79 | 100 88 60 Level 1 20 | . 11 39 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 16 20 Peak Tracking Total 6 | . 4 6 Tactical Retreats 4 | . . 4 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 6 2 Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 14 2 Successful 4 | . 4 . Failed 12 | . 10 2 Catastrophic 6 | . 4 2 Database Lockouts . | . . . Manual 9 | . 8 1 Terminals 16 | . 14 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 8 | . 6 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 861 | 65 507 289 Spaces Moved 690 | 52 325 313 Core 18 | 18 . . Treads . | . . . Legs 358 | 34 324 . Wheels . | . . . Hover 314 | . 1 313 Flight . | . . . Fastest Speed 50 | 50 56 56 Average Speed 90 | 101 119 57 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 5 69 30 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 839 | 61 402 376 Wait 42 | . 20 22 Move 688 | 51 324 313 Hop . | . . . Pick Up 14 | 4 9 1 Fast Attach 11 | 6 5 . Attach 4 | . 2 2 Detach 1 | . . 1 Swap 10 | . 7 3 Drop 15 | . 14 1 Fire 54 | . 21 33 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: *Mat) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 13) 515 | -10/Materials | Discovered new exit (range 12) 573 | -10/Materials | Entered another Materials area 573 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 669 | -9/Materials | Discovered new exit (range 15) 687 | -9/Materials | Identified exit to Materials 862 | -9/Materials | Self-destructed Last Messages --------------- 00731_ An alarm sounds. 00731_ ALERT: Alarm triggered, dispatching investigation squad. 00733_ Acquired Prototype Ballistic Gun. 00742_ S-10 Pest destroyed. 00751_ Identified Imp. Assault Rifle. 00752_ Dropped Lgt. Assault Rifle. 00755_ Acquired 18 matter. 00756_ Acquired 20 matter. 00761_ Connecting with Terminal... 00779_ K-01 Serf collects debris. 00834_ G-34 Mercenary destroyed. 00835_ K-01 Serf collects debris. 00836_ R-06 Scavenger collects Aluminum Leg. 00839_ K-01 Serf collects debris. 00851_ G-34 Mercenary suffers critical hit (Destroy). 00851_ G-34 Mercenary destroyed. 00852_ Hover Unit destroyed. 00855_ Acquired 41 matter. 00858_ Lgt. Ion Engine destroyed. 00861_ W-16 Scout sends out distress signal. 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