Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.17 @ 11:56:41 Player: woons Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1117) 1117 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3347 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Compact Matter Pod Compact Matter Pod Signal Interpreter Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Beamcaster Assault Cannon > --- INVENTORY -------- EM Pulse Gun Rocket Launcher [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Armor Plating Device Seismic Detector Storage Compact Matter Pod Processor Signal Interpreter Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Beamcaster Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 41 | 2 3 6 12 6 12 Power 5 | . . 1 1 1 2 Engine 1 | . . . 1 . . Core 4 | . . 1 . 1 2 Reactor . | . . . . . . Propulsion 8 | . . 1 5 . 2 Treads 5 | . . . 4 . 1 Leg 3 | . . 1 1 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 1 2 6 2 2 Device 3 | 1 . . 2 . . Storage 5 | . . 1 2 1 1 Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 5 | . 1 1 1 1 1 Artifact . | . . . . . . Weapon 14 | 1 2 2 . 3 6 Energy Gun 2 | . . . . 1 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon 5 | . 2 2 . 1 . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 22 | . . . 2 4 16 Power 4 | . . . . 1 3 Propulsion 4 | . . . 1 . 3 Utility 6 | . . . 1 2 3 Weapon 8 | . . . . 1 7 Highest Loss Streak 5 | . . . 2 4 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 99 100 97 98 53 Engine 4 | . 14 . 7 4 . Core 6 | . . 13 3 5 5 Treads 8 | . . . 6 22 8 Leg 12 | . 28 28 15 . . Device 4 | . 3 . 8 4 . Storage 16 | . 14 14 20 16 12 Processor 4 | . . . 1 11 9 Protection 10 | . 10 14 10 11 5 Energy Gun 2 | . 2 . . 4 4 Ballistic Cannon 18 | . 21 28 22 15 3 Naked Turns . | . . . . . . Heaviest Build 41 | 13 23 36 41 36 36 Greatest Support 40 | 20 20 20 40 40 40 Greatest Overweight (x) 5 | . 1 2 2 . 5 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 10 | 8 8 10 10 8 8 Average Capacity 8 | 8 8 9 9 8 6 Most Carried 10 | 6 8 10 9 8 5 Average Carried 6 | 6 7 9 7 5 2 Final Capacity 10 | 8 8 10 8 8 5 Final Carried 10 | 6 8 10 8 4 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 1748 | 223 46 190 558 443 288 Remotely . | . . . . . . Salvage Created 1505 | 90 62 86 698 36 533 Parts 81 | 6 6 9 38 1 21 Haulers Intercepted 2 | . . . 1 . 1 Recyclers Shooed 3 | 1 . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 24 | . 2 1 9 2 10 Guns 7 | . . . . 1 6 Cannons 15 | . 2 1 9 . 3 AOE 2 | . . . . 1 1 Classes Destroyed 12 | 2 1 2 4 2 1 Worker 5 | . . 2 1 1 1 Builder 3 | . . . 3 . . Tunneler 2 | 1 . 1 . . . Hauler 2 | . . . 1 . 1 Recycler 5 | 1 . 1 3 . . Watcher 2 | . . . 2 . . Swarmer 1 | . . 1 . . . Grunt 13 | . 2 . 2 . 9 Duelist 1 | . . . . . 1 Sentry 7 | . . . 7 . . Demolisher 1 | . . . . 1 . Assembled 1 | . . . . 1 . Best Kill Streak 3 | 2 2 2 3 1 2 Combat Bots Only 2 | . 2 1 1 1 2 Max Kills in Single Turn 2 | 1 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 3115 | . 15 66 714 307 2013 Core 699 | . . 14 135 . 550 Absorbed by Shields 50 | . . . . 50 . Core Remaining (%) 86 | 100 . 94 . 66 . Volleys Fired 144 | 3 2 6 63 13 57 Largest 2 | 2 2 2 2 2 2 Hottest 119 | 60 78 101 101 119 119 Shots Fired 247 | 6 4 12 126 15 84 Gun 78 | 6 . . . 2 70 Cannon 166 | . 4 12 126 11 13 Launcher 3 | . . . . 2 1 Special . | . . . . . . Kinetic 211 | 3 4 12 126 11 55 Thermal 15 | . . . . 2 13 Explosive 3 | . . . . 2 1 Electromagnetic 18 | 3 . . . . 15 Robot Hit Streak 11 | 2 5 2 6 2 11 Robot Miss Streak 8 | 1 . 5 8 2 2 Penetration Max 1 | . . . 1 . . Secondary Targets . | . . . . . . Shots Hit Robots 116 | 3 3 4 39 7 60 Core Hits 65 | 3 3 5 19 7 28 Critical Kills 5 | . . 1 4 . . Critical Parts Destroyed 8 | . . . 8 . . Critical Strikes 22 | . . 1 18 . 3 Burn 2 | . . . . . 2 Destroy 15 | . . 1 14 . . Blast 4 | . . . 4 . . Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3003 | 31 66 123 1240 205 1338 Guns 942 | 31 . . . 20 891 Cannons 1814 | . 66 123 1234 151 240 Explosions 203 | . . . . 34 169 Melee . | . . . . . . Ramming 44 | . . . 6 . 38 Kinetic 2363 | 6 66 123 1234 151 783 Thermal 189 | . . . . 20 169 Explosive 203 | . . . . 34 169 Electromagnetic 204 | 25 . . . . 179 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 2 2 5 Average Corruption 2 | . . . 2 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . . 5 7 7 Message Errors 5 | . . . 2 1 2 Matter Fused 5 | . . . 1 2 2 Heat Flow Errors 3 | . . . . 2 1 Energy Discharges 2 | . . . 1 . 1 Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 2 | . . . 1 . 1 Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 70 | . . . 26 29 15 Projectiles 55 | . . . 26 29 . Explosions 15 | . . . . . 15 Melee . | . . . . . . Knockbacks 10 | . . . 5 2 3 Impact . | . . . . . . Kinetic 9 | . . . 5 2 2 Secondary 1 | . . . . . 1 Self-Inflicted Damage 57 | . . . . . 57 Shots 1 | . . . . . 1 Rammed 16 | . . . . . 16 Targets Rammed 30 | . . . 1 . 29 Kicked 14 | . . . 1 . 13 Crushed . | . . . . . . Highest Temperature 581 | 20 54 162 581 210 506 Average Temperature 136 | 15 28 57 161 60 139 Received Heat Transfer 1287 | . 9 . 315 . 963 Effects 23 | . . . 13 . 10 Shutdowns 3 | . . . 1 . 2 Energy Bleed 5 | . . . 5 . . Interference 6 | . . . 1 . 5 Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Damage (major) 6 | . . . 3 . 3 Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 481 | . . . . 37 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 320 | 10 57 61 320 86 88 Initial 66 | . 6 22 1 66 . Average 79 | 8 25 24 182 37 33 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 87 | 100 100 100 60 100 100 Level 1 12 | . . . 39 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 2 . 4 Investigation 4 | . . . . . 4 Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 4 | . . . 2 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 2 1 15 5 19 Peak Tracking Total 5 | . 2 1 2 3 5 Tactical Retreats 5 | . . . 2 . 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered 3 | . . 2 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 10 | . 1 1 4 . 4 Terminals 6 | . . . 2 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 4 1 5 . 13 Successful 15 | . 1 1 4 . 9 Failed 8 | . 3 . 1 . 4 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 12 | . 4 . 3 . 5 Terminals 15 | . . . 2 . 13 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 4 . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . 1 . . 5 Robot Analysis 1 | . . . . . 1 Open Door 1 | . . 1 . . . Alert Level 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Zone Layout 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 1 . 3 . 4 Terminals 6 | . . . 2 . 4 Botnet 6 | . . . 2 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Mask 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . . 1 . 4 Full Trace Events 3 | . . . . . 3 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . . . 8 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 1 Highest-Rated Group 40 | . . . . 40 8 Highest-Rated Ally 16 | . . . . 16 8 Total Orders . | . . . . . . Ally Attacks 16 | . . . . 12 4 Total Damage 128 | . . . . 94 34 Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 2791 | 26 169 555 900 629 512 Spaces Moved 1256 | 13 89 274 321 367 192 Core 76 | . . . . . 76 Treads 626 | . . . 143 367 116 Legs 554 | 13 89 274 178 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 190 160 160 50 Average Speed 176 | 120 170 190 203 160 146 Slowest Speed 320 | 120 190 260 320 160 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 19 63 30 57 12 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 124 | . . 5 71 33 15 Melee . | . . . . . . Projectile 79 | . . 5 71 3 . AOE 45 | . . . . 30 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 1576 | 17 104 300 441 394 320 Wait 72 | . 2 1 34 9 26 Move 1251 | 12 88 273 320 366 192 Hop . | . . . . . . Pick Up 15 | . 4 6 2 . 3 Fast Attach 14 | 1 2 2 5 . 4 Attach 17 | . . . 5 4 8 Detach 6 | . 1 . 3 . 2 Swap 10 | 1 1 4 2 2 . Drop 18 | . 4 8 6 . . Fire 144 | 3 2 6 63 13 57 Melee . | . . . . . . Ram 14 | . . . . . 14 Kick 14 | . . . 1 . 13 Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 2) 27 | -11/Junkyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 12) 196 | -10/Materials | Entered Mines 209 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 313 | -10/Mines | Build established: Mutant 411 | -10/Mines | Learned Materials emergency access door positions 483 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 678 | -10/Mines | Learned Materials emergency access door positions 704 | -10/Mines | Discovered new exit (range 7) 751 | -10/Mines | Entered Materials 751 | -9/Materials | Evolved 2 slots: Utility x2 1429 | -9/Materials | Discovered new exit (range 13) 1457 | -9/Materials | Discovered new exit (range 16) 1523 | -9/Materials | Identified exit to Mines 1535 | -9/Materials | Identified exit to Materials 1651 | -9/Materials | Entered Mines 1736 | -9/Mines | Assembled infested the area 1800 | -9/Mines | Learned location of Storage (-8) 1904 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1971 | -9/Mines | Lost 4 parts (1p2u1w) 2086 | -9/Mines | Learned location of 1 exit from Materials 2096 | -9/Mines | Learned location of Zion (-7) 2142 | -9/Mines | Discovered exit to Materials (range 7) 2280 | -9/Mines | Entered Materials 2280 | -8/Materials | Accompanied by 1 ally 2280 | -8/Materials | Evolved 2 slots: Utility x2 2281 | -8/Materials | Identified exit to Factory 2484 | -8/Materials | Lost 5 parts (1n2u2w) 2583 | -8/Materials | Lost 4 parts (1p1u2w) 2658 | -8/Materials | Core integrity fell below 50% 2763 | -8/Materials | Core integrity fell below 20% 2792 | -8/Materials | Core destroyed Last Messages --------------- 02762_ Critical hit (Burn: +37). 02764_ Terminal unresponsive. 02767_ Critical hit (Burn: +37). 02767_ G-47 Trooper destroyed. 02770_ Minigun destroyed. 02772_ Acquired 33 matter. 02773_ Acquired Lgt. Nuclear Core. 02776_ Kicked G-47 Trooper. 02777_ Kicked G-47 Trooper out of the way. 02778_ Critical hit (Burn: +37). 02779_ Kicked G-47 Trooper. 02783_ Kicked G-47 Trooper out of the way. 02785_ Kicked G-47 Trooper. 02786_ System corrupted: Matter fused (-8). 02786_ Kicked G-47 Trooper out of the way. 02787_ Kicked G-47 Trooper. 02788_ Lgt. Nuclear Core destroyed. 02789_ Kicked G-47 Trooper. 02792_ Titanium Leg destroyed. 02792_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ????+??????????????????????#%""" #?# #??????? | | ???????????????????????????# """ #?# #??????? | | ??????+????????????????????# """ #?# ####???? | | ???????????????????????????# #?# #???? | | ???????????????????????????# #?# #???? | | ???????????????????????????########?# """ #???? | | ????????????????????????????######### """ #???? | | ???????????????????????????? """" # """ #???? | | ???????????????????????????+ """" # #???? | | ???????????????????????????? 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""" ##########+###### ! # #?? | | ??????????########????# g%= ## #######?? | | ??????????""" #???????# g@!% #########???????? | | ??????????""" #???????# %%= #???????????????? | | ??????????""" #???????# "T" !#???????????????? | | ?????????? #???###############???????????????? | | ?????????? #???# #????????????????????? | | ??????????#####???# """#????????????????????? | | ??????????######### """#????????????????????? | | ?????????? + """#????????????????????? | | ?????????? ## """#????????????????????? | | ?????????? ## """#????????????????????? | | ?????????? ## #????????????????????? | | ?????????? ## #????????????????????? | | ?????????? ## #######??????????????? | | ?????????? #######+### #??????????????? | | ?????????? #??????????????? | | ?????????? #??????????????? | | ?????????? #??????????????? | | ??????????+#############+### #??????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 600 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Let's See Who's Tougher Challenges ------------ None Game ------ Seed WeightChainMultirail Manual? 0 Play Time 00:28:01 Cumulative 26.3 hours Start 2023.07.17 @ 11:32:05 End 2023.07.17 @ 11:56:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 24 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8e0104a-dae9-4f36-b8b3-de4b0c6be6c4