Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.07 @ 01:36:11 Player: Geraldon Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (169) 845 Value Destroyed (4231) 4231 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (18648) 18648 TOTAL SCORE: 31024 Bonus ------- Gauntlet 7785 High Alert Combat Kills 948 Follower Combat Kills 41 Win 3000 Challenge Win 7000 Friendly Fire -126 Cogmind --------- Core Integrity 1580/1600 Matter 250/300 Energy 191/240 System Corruption 0% Temperature Cool (5) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (5) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled Field Propulsion Drive Cooled Impulse Thruster > --- UTILITY (16) ----- Experimental Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Experimental Terrain Scan Processor Improved Propulsion Shielding Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Shock Maul > --- INVENTORY (4) ---- Improved Utility Shielding Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled Field Propulsion Drive Cooled Impulse Thruster > --- UTILITY ---------- Experimental Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Experimental Terrain Scan Processor Improved Propulsion Shielding Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Shock Maul > --- INVENTORY -------- Improved Utility Shielding [Rating: 108] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Shock Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . 1 . . . 1 . . . 1 Utility 14 | . . 1 2 2 2 1 1 2 2 1 Weapon . | . . . . . . . . . . . Parts Attached 156 | 8 5 17 45 27 11 5 9 14 9 6 Power 19 | 2 1 3 3 4 1 2 . 1 . 2 Engine 10 | 2 1 3 2 2 . . . . . . Core 9 | . . . 1 2 1 2 . 1 . 2 Reactor . | . . . . . . . . . . . Propulsion 42 | 2 1 6 14 7 3 1 3 2 2 1 Treads 22 | 2 1 6 13 . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 9 | . . . 1 7 . . . . 1 . Flight 11 | . . . . . 3 1 3 2 1 1 Utility 58 | 2 1 3 11 12 5 2 4 9 6 3 Device 14 | 1 . 1 2 1 1 1 1 5 1 . Storage 6 | 1 1 2 . 1 . . . 1 . . Processor 6 | . . . . . 2 . . . 2 2 Hackware 13 | . . . . 6 2 . 2 1 2 . Protection 19 | . . . 9 4 . 1 1 2 1 1 Artifact . | . . . . . . . . . . . Weapon 37 | 2 2 5 17 4 2 . 2 2 1 . Energy Gun 1 | . . . 1 . . . . . . . Energy Cannon 4 | . . 2 2 . . . . . . . Ballistic Gun 16 | 2 2 3 8 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 7 | . . . 6 1 . . . . . . Special Weapon 3 | . . . . . 1 . 1 . 1 . Impact Weapon 4 | . . . . 1 1 . 1 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . 1 . . Unidentified Prototypes 15 | . . 2 4 2 1 1 2 2 1 . Parts Lost 48 | . 4 9 19 6 . 1 2 . 7 . Power 10 | . 1 1 3 2 . . 1 . 2 . Propulsion 13 | . . 4 8 1 . . . . . . Utility 11 | . 1 . 3 2 . 1 1 . 3 . Weapon 14 | . 2 4 5 1 . . . . 2 . Highest Loss Streak 7 | . 2 4 7 3 . 1 1 . 3 . Average Slot Usage (%) 94 | . 98 95 92 94 86 99 94 98 89 83 Engine 6 | . 13 10 6 1 . . 4 1 . . Core 2 | . . . 1 4 2 5 5 6 3 3 Treads 15 | . 28 32 24 . . . . . . . Hover 2 | . . . . 21 . . . . . . Flight 5 | . . . . . 14 23 19 19 17 17 Device 6 | . 3 8 10 4 1 2 . 3 6 8 Storage 12 | . 23 22 18 5 . . . 1 . . Processor 1 | . . . . . 4 5 5 4 9 9 Hackware 17 | . . . . 26 52 46 44 44 39 36 Protection 5 | . . . 13 13 . 2 5 4 4 4 Energy Cannon 3 | . . 12 2 . . . . . . . Ballistic Gun 8 | . 28 8 12 2 . . . . . . Impact Weapon 1 | . . . . 2 6 5 4 3 4 4 Special Melee Weapon 1 | . . . . 6 . . . 2 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 55 | 13 20 49 55 53 14 15 15 20 19 20 Greatest Support 63 | 40 40 60 63 60 18 24 30 35 35 41 Greatest Overweight (x) 2 | . . 1 2 . . . . . 2 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 16 | 6 10 16 16 16 4 4 4 4 4 4 Average Capacity 9 | 5 8 15 16 4 4 4 4 4 4 4 Most Carried 16 | 4 10 16 16 16 4 4 4 4 4 3 Average Carried 7 | . 6 11 13 3 3 3 3 3 2 . Final Capacity 16 | 6 10 16 16 4 4 4 4 4 4 4 Final Carried 16 | 1 7 13 16 4 4 4 4 4 2 1 Class Distribution -------------------- 38% | Mutant 20% | Wizard-Sprinter 17% | Scavenger-Mutant 12% | Hacker-Mutant 6% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 3026 | 288 259 345 1108 521 95 74 116 85 97 38 Remotely 214 | 134 80 . . . . . . . . . Salvage Created 5498 | 63 516 1564 2030 829 . 64 231 123 28 50 Parts 326 | 3 48 93 134 38 . 3 4 . . 3 Haulers Intercepted 16 | . 2 6 5 2 . . 1 . . . Recyclers Shooed 5 | 1 . . 3 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 103 | . 15 33 49 4 . . 2 . . . Melee 1 | . . 1 . . . . . . . . Guns 59 | . 15 14 27 3 . . . . . . Cannons 20 | . . 18 2 . . . . . . . AOE 22 | . . . 20 . . . 2 . . . Classes Destroyed 16 | 1 6 4 4 1 . . . . . . Worker 13 | . 1 1 4 7 . . . . . . Builder 11 | . 1 2 3 5 . . . . . . Tunneler 2 | . . . 1 1 . . . . . . Hauler 16 | . 2 6 5 2 . . 1 . . . Recycler 6 | 1 . . 3 2 . . . . . . Mechanic 2 | . . 1 . . . . . 1 . . Operator 11 | . 2 1 1 2 . 2 . 2 1 . Watcher 5 | . . 1 . 1 . 1 1 . . 1 Swarmer 36 | . 9 12 15 . . . . . . . Grunt 42 | . 6 14 22 . . . . . . . Brawler 3 | . . 1 2 . . . . . . . Duelist 3 | . . . 3 . . . . . . . Protector 1 | . . . 1 . . . . . . . Sentry 15 | . . 6 4 3 . . 2 . . . Hunter 2 | . . . 2 . . . . . . . Programmer 1 | . . . . 1 . . . . . . Best Kill Streak 13 | 1 4 4 13 12 . 1 3 1 1 1 Combat Bots Only 11 | . 4 4 11 1 . . 2 . . . Max Kills in Single Turn 8 | 1 1 2 5 8 . 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded 4 | . . . 4 . . . 1 . . . Melee 1 | . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Damage Taken 9287 | . 696 1676 3562 1351 160 367 162 79 1214 20 Core 1565 | . 109 208 384 178 39 162 68 23 374 20 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 77 | 100 56 48 30 74 95 83 94 98 74 98 Volleys Fired 370 | 2 67 119 127 46 2 2 4 1 . . Largest 2 | 2 2 2 2 1 1 1 1 1 . . Hottest 136 | 40 40 136 136 36 30 30 30 30 . . Shots Fired 651 | 4 130 236 226 46 2 2 4 1 . . Gun 450 | 4 130 113 167 36 . . . . . . Cannon 149 | . . 123 26 . . . . . . . Launcher 43 | . . . 33 10 . . . . . . Special 9 | . . . . . 2 2 4 1 . . Kinetic 450 | 4 130 113 167 36 . . . . . . Thermal 149 | . . 123 26 . . . . . . . Explosive 29 | . . . 29 . . . . . . . Electromagnetic 14 | . . . 4 10 . . . . . . Robot Hit Streak 15 | 1 11 14 15 9 2 4 2 3 . . Robot Miss Streak 4 | 1 4 4 3 2 . . 1 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 10 | . 3 3 4 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . Shots Hit Robots 459 | 2 80 142 160 47 3 13 4 6 1 1 Core Hits 250 | 2 34 51 114 41 . 2 5 . . 1 Critical Hits 15 | . . 12 2 1 . . . . . . Critical Kills 4 | . . 3 1 . . . . . . . Critical Parts Destroyed 9 | . . 7 1 1 . . . . . . Melee Attacks 122 | . . . . 25 8 31 14 29 10 5 Impact 113 | . . . . 17 8 31 14 28 10 5 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 13 | . . . . 5 1 3 1 3 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12956 | 34 878 2390 5468 2344 127 699 529 371 66 50 Guns 4086 | 34 860 693 1983 516 . . . . . . Cannons 2120 | . . 1671 449 . . . . . . . Explosions 4613 | . . . 2974 1266 . . 373 . . . Melee 2031 | . . . . 562 127 699 156 371 66 50 Ramming 106 | . 18 26 62 . . . . . . . Kinetic 4086 | 34 860 693 1983 516 . . . . . . Thermal 3752 | . . 1671 1341 635 . . 105 . . . Explosive 1970 | . . . 1702 . . . 268 . . . Electromagnetic 1011 | . . . 380 631 . . . . . . Impact 2031 | . . . . 562 127 699 156 371 66 50 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . 1 7 . . . . . . Average Corruption 3 | . . . 1 4 . . . . . . Corruption Purged . | . . . . . . . . . . . Effects 17 | . . . 1 16 . . . . . . Message Errors 6 | . . . 1 5 . . . . . . Matter Fused 3 | . . . . 3 . . . . . . Heat Flow Errors 2 | . . . . 2 . . . . . . Energy Discharges 1 | . . . . 1 . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . . Targeting Errors 3 | . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1177 | . . 27 181 396 . 216 62 264 31 . Projectiles 27 | . . 27 . . . . . . . . Explosions 381 | . . . 181 200 . . . . . . Melee 769 | . . . . 196 . 216 62 264 31 . Knockbacks 7 | . . . . 4 . . 1 2 . . Impact 7 | . . . . 4 . . 1 2 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 479 | . . . 279 200 . . . . . . Shots 17 | . . . 11 6 . . . . . . Rammed 14 | . 5 4 5 . . . . . . . Targets Rammed 16 | . 5 6 5 . . . . . . . Kicked . | . . . . . . . . . . . Crushed 2 | . . 2 . . . . . . . . Highest Temperature 452 | . 12 366 452 141 13 18 14 2 . . Average Temperature 71 | . 6 67 165 31 6 9 8 2 . . Received Heat Transfer 2412 | . 180 603 1062 219 57 138 . 18 135 . Effects 3 | . . . 3 . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Interference 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Fried 16 | . . . 1 8 . . 2 4 1 . Impact Corruptions 29 | . . . . 9 . 7 2 9 2 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . 3 . 1 . . . . . . Heat Transferred 4776 | . . 2812 1464 450 . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 1610 | 5 237 714 1460 1610 1320 862 336 239 741 487 Initial 788 | . 3 78 272 664 788 244 14 68 134 444 Average 501 | 2 130 372 873 892 848 346 51 137 469 457 Maximum Alert Level 5 | . 1 3 4 5 4 3 1 1 3 2 Low Security (%) 26 | 100 91 4 . . . 19 91 75 25 . Level 1 23 | . 8 62 16 . . 52 8 24 4 . Level 2 17 | . . 32 8 9 7 19 . . 59 100 Level 3 25 | . . . 47 80 81 8 . . 10 . Level 4 7 | . . . 27 9 11 . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 38 | . 3 6 8 8 5 5 1 1 1 . Investigation 12 | . 1 4 2 1 2 2 . . . . Extermination 3 | . . . . 2 . . 1 . . . Reinforcement 12 | . 2 1 2 2 1 2 . 1 1 . Assault 10 | . . 1 4 2 2 1 . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . 1 1 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 11 | . 1 1 1 1 1 2 1 . 3 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 381 | . 29 60 86 46 16 53 16 23 45 7 Peak Tracking Total 21 | . 5 6 8 9 13 15 8 6 21 6 Tactical Retreats 58 | . 3 2 9 8 4 10 5 7 10 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 12 | . 1 1 1 6 1 . . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . 1 . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 25 | . . . . . 6 6 6 7 . . Reused 7 | . . . . . 1 1 1 4 . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 7 | . . . . . 1 1 1 4 . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 39 | . . 3 8 19 . . 6 3 . . Max in Single Turn 9 | . . 1 4 9 . . 4 1 . . Garrison Access 3 | . . . . 1 . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . 1 . . . 1 . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 85 | . 5 6 8 10 10 10 15 10 6 5 Terminals 55 | . 5 4 7 5 6 6 9 6 4 3 Fabricators 9 | . . . . 2 2 3 . . 1 1 Repair Stations 5 | . . . . 1 1 . 2 1 . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers 8 | . . 2 1 1 1 . 1 1 1 . Garrison Access 7 | . . . . 1 . 1 3 1 . 1 Total Hacks 352 | . 11 21 23 22 52 45 92 48 22 16 Successful 287 | . 6 15 9 16 50 39 80 36 21 15 Failed 63 | . 5 5 14 6 2 5 12 12 1 1 Catastrophic 6 | . . 2 2 . . . 1 1 . . Database Lockouts 2 | . . 1 . . . 1 . . . . Manual 171 | . 11 11 16 8 26 22 43 24 6 4 Terminals 253 | . 11 14 22 11 33 31 71 35 16 9 Fabricators 40 | . . . . 7 14 10 . . 3 6 Repair Stations 20 | . . . . 1 1 . 10 8 . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers 21 | . . 7 1 2 4 . 2 2 3 . Garrison Access 17 | . . . . 1 . 4 9 2 . 1 Terminal Hacks 143 | . 3 5 6 3 25 20 46 18 10 7 Record 2 | . . . . . . . 1 1 . . Part Schematic 13 | . . . . . 2 6 4 1 . . Robot Schematic 4 | . . . . 1 1 1 1 . . . Robot Analysis 13 | . 3 1 . . 6 . . 2 1 . Prototype ID Bank 6 | . . 1 . . 1 . 3 . . 1 Open Door 1 | . . . . . . . . . . 1 Level Access Points 7 | . . . . 1 1 1 1 1 1 1 Branch Access Points 1 | . . . . . . . . . . 1 Emergency Access Points 7 | . . . . . . . 6 1 . . Machine Index 4 | . . . . . 1 . 1 1 . 1 Terminal Index 4 | . . . . . . 1 1 1 1 . Fabricator Index 3 | . . . . . . . 1 1 1 . Repair Station Index 1 | . . . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . 1 . . . Scanalyzer Index 2 | . . 1 1 . . . . . . . Alert Level 14 | . . . 1 . 2 1 7 2 1 . Unreport Threat 21 | . . . . 1 5 7 4 1 3 . Locate Traps 4 | . . . . . 1 1 1 . . 1 Reprogram Traps 7 | . . . . . 1 1 3 2 . . Dispatch Records 2 | . . . . . . . 1 1 . . Security Status 2 | . . 1 . . . . 1 . . . Investigation Status 1 | . . . . . 1 . . . . . Extermination Status 1 | . . . . . . . 1 . . . Reinforcement Status 2 | . . . . . . . 2 . . . Recall Investigation 1 | . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . 1 . . Hauler Manifests 6 | . . 1 3 . 1 . 1 . . . Registered Components 2 | . . . . . . 1 1 . . . Registered Prototypes 1 | . . . . . . . 1 . . . Zone Layout 8 | . . . 1 . 1 . 2 2 1 1 Fabricator Hacks 29 | . . . . 6 8 7 . . 2 6 Network Status 4 | . . . . 1 2 1 . . . . Load Schematic 11 | . . . . 2 2 3 . . 1 3 Build 14 | . . . . 3 4 3 . . 1 3 Repair Station Hacks 19 | . . . . 1 1 . 10 7 . . Scan Component 7 | . . . . . . . 4 3 . . Repair 7 | . . . . . . . 4 3 . . Refit 5 | . . . . 1 1 . 2 1 . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . 1 . . Scanalyzer 18 | . . 5 . 2 4 . 2 2 3 . Insert Component 10 | . . 3 . 1 3 . 1 1 1 . Analyze 8 | . . 2 . 1 1 . 1 1 2 . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 Seal Access 2 | . . . . 1 . . . . . 1 Unauthorized Hacks 75 | . 3 5 3 3 12 12 22 8 6 1 Terminals 47 | . 3 3 2 3 6 5 13 6 5 1 Track 5 | . . . . . 1 . 3 1 . . Assimilate 6 | . . . . . 2 2 1 1 . . Botnet 20 | . 1 2 1 2 2 3 4 3 1 1 Detonate 2 | . . . . . . . 1 . 1 . Disrupt 5 | . . . . . . . 2 . 3 . Operators 9 | . 2 1 1 1 1 . 2 1 . . Fabricators 10 | . . . . . 6 3 . . 1 . Report 1 | . . . . . 1 . . . . . Prioritize 5 | . . . . . 2 2 . . 1 . Siphon 3 | . . . . . 2 1 . . . . Haulers 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . 2 1 . . . . . . . Extract 3 | . . 2 1 . . . . . . . Garrison Access 15 | . . . . . . 4 9 2 . . Broadcast 5 | . . . . . . 1 3 1 . . Restock 1 | . . . . . . . 1 . . . Decoy 1 | . . . . . . 1 . . . . Reprogram 5 | . . . . . . 1 3 1 . . Intercept 1 | . . . . . . . 1 . . . Watchers 2 | . . . . . . 1 1 . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 64 | . 4 5 7 8 8 7 9 7 6 3 Full Trace Events 4 | . . 1 1 . 1 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 1 1 1 1 . . . Robots Built 4 | . . . . . 4 . . . . . Matter 189 | . . . . . 189 . . . . . Time 134 | . . . . . 134 . . . . . Total Robot Build Rating 16 | . . . . . 16 . . . . . Part Schematics Acquired 29 | . . 8 3 1 3 6 5 2 1 . Parts Built 15 | . . . . 2 3 4 . . 1 5 Matter 2471 | . . . . 438 492 679 . . 285 577 Time 716 | . . . . 219 174 188 . . 38 97 Total Part Build Rating 57 | . . . . 6 9 16 . . 5 21 Parts Repaired 7 | . . . . . . . 4 3 . . Time 300 | . . . . . . . 244 56 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 7 | . . 2 . 1 1 . 1 1 1 . Part Schematics Acquired 6 | . . 1 . 1 1 . 1 1 1 . Parts Damaged 2 | . . . . . . . 1 1 . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked 9 | . . . . 3 1 1 2 2 . . Non-combat 9 | . . . . 3 1 1 2 2 . . Combat . | . . . . . . . . . . . Robot Hacks Applied 14 | . . . . 6 2 2 2 2 . . parse_system 1 | . . . . . . . . 1 . . no_distress 7 | . . . . 3 1 1 1 1 . . find_chute 1 | . . . . . . . 1 . . . find_fabricator 5 | . . . . 3 1 1 . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . 1 . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 16 | . . . . 3 6 5 1 1 . . Largest Group 5 | . . . . 3 5 2 1 1 1 . Highest-Rated Group 93 | . . . . 93 74 58 10 44 44 . Highest-Rated Ally 44 | . . . . 31 26 29 10 44 44 . Total Orders . | . . . . . . . . . . . Ally Attacks 21 | . . . . 10 5 6 . . . . Total Damage 547 | . . . . 374 60 113 . . . . Kills 3 | . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 13 | . 3 1 . . 6 . . 2 1 . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 8940 | 72 1106 2034 1800 1191 460 420 641 567 384 265 Spaces Moved 10243 | 38 554 1018 822 2076 804 1098 1119 1525 885 304 Core 92 | 9 . . . 8 . . . . 40 35 Treads 2431 | 29 554 1018 822 8 . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 2060 | . . . . 2060 . . . . . . Flight 5660 | . . . . . 804 1098 1119 1525 845 269 Fastest Speed 23 | 50 160 160 160 42 29 26 26 26 26 23 Average Speed 63 | 133 160 160 164 43 30 26 26 26 36 43 Slowest Speed 200 | 160 160 180 200 160 35 26 26 26 150 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 63 | . . . . . 1 13 7 2 38 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 4 94 77 52 55 25 32 32 45 25 9 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 68 | . . . . 6 7 15 10 19 8 3 Terrain Destroyed 373 | . . . 154 64 7 15 103 19 8 3 Melee 68 | . . . . 6 7 15 10 19 8 3 Projectile . | . . . . . . . . . . . AOE 305 | . . . 154 58 . . 93 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 11850 | 55 653 1200 1043 2310 1004 1172 1439 1650 897 427 Wait 789 | . 10 6 . 91 164 42 286 59 22 109 Move 10113 | 37 553 1016 822 2075 801 1071 1105 1519 815 299 Hop 55 | . . . . . 1 13 6 2 31 2 Pick Up 128 | 7 11 26 29 16 8 5 8 7 6 5 Fast Attach 44 | 2 1 . 13 11 5 . 4 8 . . Attach 104 | 6 4 14 27 16 6 5 6 6 8 6 Detach 4 | . . . 2 . . . 1 . 1 . Swap 9 | . . 3 5 . . . . . 1 . Drop 69 | 1 2 10 14 12 9 3 5 9 3 1 Fire 370 | 2 67 119 127 46 2 2 4 1 . . Melee 122 | . . . . 25 8 31 14 29 10 5 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 15 | . 5 6 4 . . . . . . . Escape Stasis 27 | . . . . 18 . . . 9 . . Rewire . | . . . . . . . . . . . Trap 1 | . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 629 | -10/Materials | Discovered new exit (range 5) 879 | -10/Materials | Discovered new exit (range 14) 884 | -10/Materials | Discovered new exit (range 7) 1078 | -10/Materials | Discovered new exit (range 3) 1179 | -10/Materials | Entered another Materials area 1179 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1564 | -9/Materials | Discovered new exit (range 16) 1984 | -9/Materials | Build established: Scavenger-Mutant 1987 | -9/Materials | Discovered new exit (range 6) 2176 | -9/Materials | Discovered new exit (range 3) 2487 | -9/Materials | Central database locked down 2645 | -9/Materials | Discovered new exit (range 13) 2738 | -9/Materials | Build established: Mutant 3179 | -9/Materials | First assault squad dispatched 3207 | -9/Materials | Core integrity fell below 50% 3213 | -9/Materials | Entered another Materials area 3213 | -8/Materials | Evolved 2 slots: Utility x2 3231 | -8/Materials | Lost 4 parts (2n2w) 3566 | -8/Materials | Lost 7 parts (1p3n1u2w) 3571 | -8/Materials | Destroyed 11 combat bots 3613 | -8/Materials | First assault squad dispatched 3668 | -8/Materials | Destroyed 10 combat bots 3675 | -8/Materials | Discovered new exit (range 14) 4195 | -8/Materials | Lost 4 parts (2n1u1w) 4368 | -8/Materials | Core integrity fell below 50% 4606 | -8/Materials | Discovered new exit (range 15) 4766 | -8/Materials | Build established: Scavenger-Mutant 5013 | -8/Materials | Entered Factory 5013 | -7/Factory | Evolved 2 slots: Utility x2 5026 | -7/Factory | Released all parts (11) 5244 | -7/Factory | Discovered new exit (range 6) 5260 | -7/Factory | Allied Derelicts emerged from ambush trap array 5326 | -7/Factory | Build established: Hacker-Mutant 5338 | -7/Factory | Fabricated Hacking Suite (x1) 5413 | -7/Factory | First assault squad dispatched 5416 | -7/Factory | Fabricated Hacking Suite? 5502 | -7/Factory | Fabricated Hacking Suite? 5578 | -7/Factory | Discovered new exit (range 9) 5711 | -7/Factory | Identified exit to Factory 6080 | -7/Factory | Garrison activated, responded to threat 6111 | -7/Factory | Lost 3 parts (1p1n1w) 6204 | -7/Factory | Entered another Factory area 6204 | -6/Factory | Evolved 2 slots: Utility x2 6216 | -6/Factory | Discovered new exit (range 16) 6312 | -6/Factory | Fabricated Imp. VTOL Module (x1) 6372 | -6/Factory | Fabricated Imp. VTOL Module (x1) 6432 | -6/Factory | Fabricated Imp. VTOL Module (x1) 6447 | -6/Factory | Identified exit to Factory 6507 | -6/Factory | Local fabrication network quarantined 6554 | -6/Factory | First assault squad dispatched 6572 | -6/Factory | Fabricated S-27 Virus? 6586 | -6/Factory | Found Prototype Processor 6592 | -6/Factory | Identified Exp. Terrain Scan Processor 6598 | -6/Factory | Found Exp. Terrain Scan Processor 6664 | -6/Factory | Entered another Factory area 6664 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6753 | -5/Factory | Build established: Wizard-Sprinter 6813 | -5/Factory | Fabricated Imp. Propulsion Shielding (x2) 6852 | -5/Factory | Identified exit to Factory 6888 | -5/Factory | Discovered new exit (range 10) 6983 | -5/Factory | Fabricated Exp. Terrain Scanner? 7050 | -5/Factory | Fabricated Exp. Terrain Scanner? 7070 | -5/Factory | Central database locked down 7084 | -5/Factory | Entered another Factory area 7084 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7153 | -4/Factory | Repaired Imp. VTOL Module 7199 | -4/Factory | Repaired Remote Datajack 7281 | -4/Factory | Repaired Shock Maul 7343 | -4/Factory | Repaired Imp. VTOL Module 7428 | -4/Factory | Identified exit to Research 7457 | -4/Factory | Spotted B-86 Titan 7552 | -4/Factory | Found Prototype Processor 7705 | -4/Factory | Discovered new exit (range 6) 7708 | -4/Factory | Spotted B-86 Titan 7725 | -4/Factory | Entered Research 7725 | -3/Research | Evolved 2 slots: Utility x2 7766 | -3/Research | Spotted B-86 Titan 7781 | -3/Research | Identified exit to Research 7904 | -3/Research | Discovered new exit (range 3) 7975 | -3/Research | Repaired Mic. Fission Core 7989 | -3/Research | Repaired Imp. Propulsion Shielding 8024 | -3/Research | Repaired Shock Maul 8079 | -3/Research | Found Prototype Processor 8154 | -3/Research | Identified Exp. Melee Analysis Suite 8292 | -3/Research | Entered another Research area 8292 | -2/Research | Accompanied by 1 ally 8292 | -2/Research | Evolved 2 slots: Utility x2 8332 | -2/Research | Spotted B-90 Cyclops 8377 | -2/Research | Fabricated Exp. Sensor Array? 8391 | -2/Research | Local fabrication network quarantined 8417 | -2/Research | Lost 3 parts (1p1u1w) 8442 | -2/Research | Found Prototype Device 8479 | -2/Research | Identified Exp. Thermal Defense Suite 8496 | -2/Research | Identified exit to Access 8549 | -2/Research | Build established: Wizard-Scout 8562 | -2/Research | Found Exp. Signal Interpreter 8676 | -2/Research | Entered Access 8676 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8705 | -1/Access | Identified exit to Surface 8808 | -1/Access | Fabricated Mic. Fission Core (x2) 8852 | -1/Access | Fabricated Imp. VTOL Module (x1) 8878 | -1/Access | Fabricated Imp. Utility Shielding (x2) 8932 | -1/Access | Identified exit to Command 8941 | *** | Escaped! Last Messages --------------- Zero-point Reactor Hdn. Centrium Leg >>Traps(Locate) Found 2 traps in 1 array: 2x Hellfire Trap Map updated. >>Layout(Zone) Retrieving Zone 7C layout... Downloaded map data. 08932_ Connecting with Terminal... >>Access(Branch) Found 1 branch access point: (118,251) Command Map updated. 08938_ K-01 Serf cleans the Terminal. 08939_ Connecting with Terminal... >>Open Sealed Barrier opened. 08940_ The Access Shell folds into the floor. [Achievement: Unstoppable] Map ----- +----------------------------------------------------+ | ??????? ##### # # ######### | | ?? ? ? g g^g Y # # #### ###+##### | | ??? ?? g + # #### | | ??#?######### # # #### | | ?#???#?##?#### ############### #### ######### | | ?# ?####### k ##### Y########## | | #?? R= ##### ########## | | ??? ###### ##?## ########## | | ?? ?? ###### " " ##### ########## | | ???? ##?### """ """ ##### # # | | #??##??#?#### """ """ ##### # # | | ?#??#######?# " k" k##### s# # | | #??#######?## u # + | | ?##?#######?# u k # # | | ???? #### # ? # | | #?? ? ######## """"T"""" ##########s / # | | # ? "" ####?###"""""""""""######?###R # + | | #???""" #############################s # # | | ???? R" ####???#####?##?#############s ########## | | ??? ""? #?######?####################s ########## | | ??? ??" ##################### #######R ## | | #??? # """" ## | | ?? ???? # BB """" k ## " | | ?#??##?### BB """" ## """ ? | | ? ? ?? """" ## """ | | ? ??? """" "@ ## " | | ?????? """" "" ## ?? | | ??? ??? """" ## ?? | | ???#?#?### BB """" ########## | | ??????? # BB """" """ """ ##### ? | | ?????? # """" """T"""k ##### | | ????? ? ???#?################# #######k ##?##? ?? | | ??????? ????#####?######?#############R #?### ? | | ???????? ?##?#??###?##?##?##?#####?##? #####+#### | | ?????????????###### ? # # ?? ? ?? | | ??????????##??##### ? ? # # ? ? | | ???????? ####?#?#?# ""?S""" + + ? | | ??????????###?###?# """ ""? # #? " | | ??????????# ? ?????? ? ? ? ? ? ??"" | | ??????????? ?#####?? ? ? ?? ? ? #? ? ??""" | | ????????????#?##???? ? ?? ?? ?# A# ?? """" | | ??????????#???####?? ? ?? ??? # ?? ? "??? | | ????????????##??###?#####?###?#####?#?? # ???? " | | ????????????????#??#####?#######??##?# ?#?? ?? | | ????????????????#??##?##### ? ##??###? ? ???? ?? | | ????????????????####??#??#? ? h uA??u? ?? ? ??? | | ??????????????????#?#?#???#? h ?w ? ??#??????? | | ???????????????????????#??#? ??#?##?#???#?#?????? | | ???????????????????????##????k????##?####????????? | | ??????????????????????????????#?? ? ????????#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 450 Matter Stores 300 Matter Capacity 800 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 2010 Cloak Strength 2 Power Amplification 20 Armor Coverage 375 Propulsion Shielding 66 Utility Shielding 66 Reclamation Efficiency 20 Evasion (%) 76 Melee Accuracy 6 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 70 Defensive Hacking 46 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Shotgun | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Mace | -9/Materials | Extracted Hcp. Storage Unit | -9/Materials | Extracted Beam Rifle | -9/Materials | Extracted Med. Storage Unit | -9/Materials | Extracted Adv. Beam Cannon | -9/Materials | Extracted Cryofiber Web | -8/Materials | Extracted Datajack | -8/Materials | Extracted Hrd. Medium Armor Plating | -8/Materials | Extracted Imp. VTOL Module | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -6/Factory | Hacked Imp. Utility Shielding | -6/Factory | Hacked Exp. Terrain Scan Processor | -6/Factory | Scanalyzed Adv. System Shield | -5/Factory | Hacked Exp. Terrain Scanner | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Exp. Sensor Array | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Hyp. Coil Gun | -5/Factory | Hacked Imp. KE Penetrator | -4/Factory | Scanalyzed Exp. Cesium-ion Thruster | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Adv. Thermal Shield | -4/Factory | Hacked Imp. System Restoration Module | -4/Factory | Hacked Exp. Melee Analysis Suite | -3/Research | Scanalyzed Exp. Propulsion Shielding | -3/Research | Hacked Exp. Thermal Defense Suite | -2/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked O-24 Administrator | -6/Factory | Hacked B-60 Warrior | -5/Factory | Hacked B-48 Gladiator | -4/Factory | Hacked Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory S-27 Virus | x4 | -6/Factory Imp. Propulsion Shielding | x2 | -5/Factory Exp. Terrain Scanner | x1 | -5/Factory Exp. Terrain Scanner | x1 | -5/Factory Exp. Sensor Array | x1 | -2/Research Mic. Fission Core | x2 | -1/Access Imp. VTOL Module | x1 | -1/Access Imp. Utility Shielding | x2 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Unstoppable Challenges ------------ Gauntlet Game ------ Seed ProcessingDeepLog Manual? 0 Play Time 01:49:18 Cumulative 632.9 hours Start 2021.11.06 @ 23:43:15 End 2021.11.07 @ 01:36:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 641 Rogue 600 Adventurer 41 Explorer 0 Win Type 0 Total 30 Types 23/0/6/0/0/0/0/1/0 Lore% 91 Gallery% 93 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4fc6b90-dc7d-4b10-ab4c-bcf8053e1c67