Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 11:05:47 Player: Powerlich_soros Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (202) 202 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1152 Bonus ------- None Cogmind --------- Core Integrity 286/400 Matter 195/300 Energy 250/250 System Corruption 0% Temperature Cool (16) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Sensor Array Terrain Scanner Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Light Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Huge Storage Unit Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Particle Cannon Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Wheel Compact Wheel Small Laser Light Assault Rifle Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Sensor Array Device Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 18 | 6 6 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device 2 | . 2 . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun 1 | . . 1 Energy Cannon 1 | . 1 . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 98 80 Engine 12 | . 14 10 Treads 25 | . 28 22 Device 19 | . 18 22 Storage 5 | . 8 . Protection 1 | . . 4 Energy Cannon 9 | . 12 3 Ballistic Gun 14 | . 13 17 Launcher 1 | . 2 . Naked Turns . | . . . Heaviest Build 19 | 12 19 14 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 8 25 Average Capacity 6 | 7 6 5 Most Carried 8 | 6 8 5 Average Carried 4 | 3 5 4 Final Capacity 8 | 8 5 5 Final Carried 6 | 6 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 334 | 192 80 62 Remotely . | . . . Salvage Created 308 | . 90 218 Parts 14 | . 4 10 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 7 | . 4 3 Guns 3 | . . 3 Cannons 1 | . 1 . AOE 3 | . 3 . Classes Destroyed 6 | . 3 3 Worker 1 | . . 1 Builder 1 | . 1 . Recycler 1 | . . 1 Swarmer 3 | . 3 . Grunt 3 | . 1 2 Sentry 1 | . . 1 Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 67 | . 13 54 Missed 17 | . 8 9 Damage Taken 597 | . 61 536 Core 126 | . 12 114 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 95 . Volleys Fired 35 | . 10 25 Largest 2 | . 2 2 Hottest 98 | . 98 88 Shots Fired 69 | . 19 50 Gun 51 | . 6 45 Cannon 15 | . 10 5 Launcher 3 | . 3 . Special . | . . . Kinetic 48 | . 6 42 Thermal 18 | . 10 8 Explosive 3 | . 3 . Electromagnetic . | . . . Robot Hit Streak 9 | . 2 9 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 38 | . 6 32 Core Hits 17 | . 4 13 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 2 | . . 2 Destroy 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 582 | . 309 273 Guns 237 | . 7 230 Cannons 164 | . 123 41 Explosions 179 | . 179 . Melee . | . . . Ramming 2 | . . 2 Kinetic 237 | . 7 230 Thermal 164 | . 123 41 Explosive 179 | . 179 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 14 | . 14 . Projectiles 2 | . 2 . Explosions 12 | . 12 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 24 | . 24 . Shots 1 | . 1 . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 177 | . 108 177 Average Temperature 56 | . 43 66 Received Heat Transfer 171 | . . 171 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 296 | . 222 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 159 | . 130 159 Initial 54 | . . 54 Average 67 | . 90 94 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 7 10 Peak Tracking Total 5 | . 4 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 3 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 9 2 Successful 5 | . 5 . Failed 6 | . 4 2 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 9 | . 7 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Report Inventory 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 6 | . 6 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 742 | 195 355 192 Spaces Moved 382 | 117 197 68 Core 8 | 8 . . Treads 374 | 109 197 68 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 154 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 8 36 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 33 | . 33 . Melee . | . . . Projectile . | . . . AOE 33 | . 33 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 459 | 129 222 108 Wait 5 | . . 5 Move 380 | 116 196 68 Hop . | . . . Pick Up 10 | 7 1 2 Fast Attach 11 | 5 5 1 Attach 5 | 1 . 4 Detach 4 | . 3 1 Swap 2 | . 1 1 Drop 6 | . 6 . Fire 35 | . 10 25 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 196 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 15) 551 | -10/Materials | Entered another Materials area 551 | -9/Materials | Evolved 2 slots: Utility x2 743 | -9/Materials | Self-destructed Last Messages --------------- 00637_ Y-45 Defender destroyed. 00639_ R-06 Scavenger collects Lgt. Treads. 00642_ R-06 Scavenger collects Beam Rifle. 00647_ Acquired Lgt. Ion Engine. 00653_ G-34 Mercenary destroyed. 00656_ Slammed into M-13 Machinist. 00661_ Acquired Lgt. Armor Plating. 00662_ Acquired 62 matter. 00672_ R-06 Scavenger collects Com. Wheel. 00678_ Acquired Beam Rifle. 00684_ Connecting with Recycling Unit... 00684_ Current location identified: Materials 00684_ ALERT: Suspicious activity at Recycling Unit M001. Dispatching Investigation squad. 00696_ K-01 Serf collects debris. 00712_ Critical hit (Burn: +37). 00712_ G-47 Trooper suffers critical hit (Destroy). 00712_ Destroyed Lgt. Nuclear Core. 00715_ G-47 Trooper destroyed. 00729_ Mni. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????# #??? ???????#?????????????????? | | ??????????? ?????# #?????????????????????????????? | | ???????????? ????# #??? ???? #???????????????????? | | ??????????????? ?# #???#+#???????????????????????? | | ???????????? ???# #??? #??????????????????????? | | ????????????????## #### T ???????????????????????? | | ?????????? ?????# # #?#????????????????????? | | ????????????#???# ## ####????????????????????? | | ?????????#? ????# ## #???????????????????????? | | ????????#?? ????# ## #########???????????????? | | ????????????????# ## ## #???????????????? | | ?????????#????#?### #### ## """ #???????????????? | | ????????????????#?# #?## ## "Y" #???????????????? | | ?????????# ##### ### # "?" #???????????????? | | ???? =% + #???????????????? | | ?????? ????############ ? # #???????????????? | | ??????????????????#???##%#########???????????????? | | ???????????? ??? ??#####+#####???????????????????? | | ????????? ?????????# #???????????????????? | | ????????????? ????## #???????????????????? | | ?????????????#?????# = #???"???????????????? | | ???????????????????# # ??????????????????? | | ????????????????#??# """ " #???????????????????? | | ?????????????? #?#?# """ T #???????"???????????? | | ???????????????????# """ " #??? ???????????????? | | ??????????? ?????#?# @ # ??????????????????? | | ?????????????? ?#?########s###???????????????????? | | ???????????????????????? ? k ????????????????????? | | ???????????????????????# s ??????????????????? | | ??????????????????#????# ????????????????? | | ???????????????????????# ? #######???????????????? | | ???????????????????? ?? #?????????????????????? | | ???????????????????? ? ##????????????????????? | | ?????????????????????? ?????????????????????? | | ????????????????????? #?????????????????????? | | ????????????????????+######??????????????????????? | | ???????????????????? ?????????????"??????????????? | | ???????????????????"?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 232 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed BottomlessHelicalSink Manual? 0 Play Time 00:18:20 Cumulative 5.9 hours Start 2024.04.16 @ 10:49:41 End 2024.04.16 @ 11:05:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9839d4c-e3dd-466e-80ac-09ef17ff98cd