Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 13:33:12 Player: Olga Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (15) 75 Value Destroyed (336) 336 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 7791 Bonus ------- Pacifist 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 1188/1300 Matter 97/300 Energy 8/150 System Corruption 0% Temperature Cool (0) Movement Flying (120) Ox1 Location -3/Research Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (5) --- Field Propulsion Array Faulty Improved Diametric Drive > --- UTILITY (13) ----- Advanced Power Amplifier Improved Trap Scanner Machine Analyzer Enhanced Optical Array Terrain Scan Processor Improved Terrain Scan Processor Advanced Melee Analysis Suite Layered Light Armor Plating Improved Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Light Particle Reactor Hacking Suite Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Q-thruster Improved Diametric Drive > --- UTILITY ---------- Advanced Power Amplifier Improved Trap Scanner Machine Analyzer Enhanced Optical Array Terrain Scan Processor Improved Terrain Scan Processor Advanced Melee Analysis Suite Improved Utility Shielding Layered Light Armor Plating Advanced Shield Generator Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Katana > --- INVENTORY -------- Light Particle Reactor Field Propulsion Array [Rating: 102] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Hacking Suite Device Weight Redist. System Storage Small Storage Unit Processor Terrain Scan Processor Hackware Improved Hacking Suite Protection Utility Shielding Weapon Katana Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Slots Evolved 14 | . . 2 . . . 2 2 . 2 2 2 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . . 2 . . . . 1 . Utility 11 | . . 2 . . . . 2 . 2 2 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 58 | . 2 1 9 1 . 8 4 . 8 9 7 9 Power 5 | . . . 1 . . 1 . . . 1 . 2 Engine 2 | . . . 1 . . 1 . . . . . . Core 2 | . . . . . . . . . . 1 . 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 20 | . . . 5 . . 5 . . 1 4 2 3 Treads 1 | . . . 1 . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 19 | . . . 4 . . 5 . . 1 4 2 3 Utility 26 | . 2 . . 1 . 2 3 . 6 3 5 4 Device 10 | . 1 . . . . . 2 . 2 . 2 3 Storage 1 | . . . . . . 1 . . . . . . Processor 7 | . . . . 1 . . 1 . 2 2 1 . Hackware 3 | . . . . . . . . . 2 . . 1 Protection 5 | . 1 . . . . 1 . . . 1 2 . Artifact . | . . . . . . . . . . . . . Weapon 7 | . . 1 3 . . . 1 . 1 1 . . Energy Gun 1 | . . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . 1 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 Parts Lost 25 | . 1 . . . . 5 . 3 2 2 1 11 Power 3 | . . . . . . 1 . . . . . 2 Propulsion 11 | . . . . . . 4 . 1 1 1 . 4 Utility 10 | . 1 . . . . . . 2 1 1 . 5 Weapon 1 | . . . . . . . . . . . 1 . Highest Loss Streak 10 | . 1 . . . . 3 . 3 1 1 1 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 44 11 43 60 66 97 76 71 61 84 89 83 Engine 1 | . 3 . 2 . . 8 . . . . . . Core 1 | . . . . . . . . . . 2 5 3 Flight 16 | . . . 13 22 22 36 23 20 12 15 15 14 Device 6 | . 12 . . . . . 15 15 12 10 9 8 Storage 1 | . 3 . . . . 8 7 7 2 . . . Processor 13 | . . . . 5 11 9 15 15 17 22 21 23 Hackware 5 | . . . . . . . . . 6 11 10 13 Protection 11 | . 7 11 11 11 11 16 7 7 6 11 15 13 Ballistic Gun 2 | . 7 . 4 11 11 9 . . . . . . Impact Weapon 2 | . . . 6 11 11 9 . . . . . . Slashing Weapon 2 | . . . . . . . 7 4 3 5 5 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 28 | 12 13 1 7 5 5 16 10 10 7 19 28 27 Greatest Support 33 | 20 20 3 20 8 8 16 12 12 10 26 33 33 Greatest Overweight (x) 1 | . . . 1 . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 5 5 5 5 8 8 8 8 5 5 5 Average Capacity 5 | . 5 5 5 5 5 7 8 8 6 5 5 5 Most Carried 8 | . 6 5 5 5 5 8 6 7 6 5 5 5 Average Carried 4 | . 5 4 4 5 5 4 3 5 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 8 8 8 5 5 5 5 Final Carried 7 | 6 5 5 5 5 5 7 3 7 5 5 5 2 Class Distribution -------------------- 32% | Hacker-Scout 29% | Mutant 12% | Scavenger-Sprinter 8% | Scout 6% | Hacker-Sprinter 4% | Hacker-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Sprinter | -8/Materials Assassin | -7/Factory Scout | -7/DSF Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Scout | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Matter Collected 499 | 196 . . 58 . . . . 3 24 168 50 . Remotely . | . . . . . . . . . . . . . Salvage Created 472 | . . . 87 . . . . . 24 319 42 . Parts 34 | . . . 14 . . . . . 2 14 4 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Combat Hostiles Destroyed 9 | . . . 6 . . . . . 1 2 . . Melee 1 | . . . . . . . . . 1 . . . Guns 6 | . . . 6 . . . . . . . . . AOE 2 | . . . . . . . . . . 2 . . Classes Destroyed 6 | . . . 1 . . . . . . 4 1 . Worker 3 | . . . . . . . . . . 3 . . Recycler 1 | . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . 1 . . Swarmer 7 | . . . 6 . . . . . 1 . . . Hunter 2 | . . . . . . . . . . 2 . . Best Kill Streak 4 | . . . 3 . . . . . 1 4 1 . Combat Bots Only 3 | . . . 3 . . . . . 1 2 . . Max Kills in Single Turn 2 | . . . 1 . . . . . 1 2 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . Melee 1 | . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Damage Taken 2607 | . 89 72 212 . . 234 . 329 124 172 208 1167 Core 652 | . 45 58 39 . . 32 . 277 46 20 23 112 Absorbed by Shields 79 | . . . . . . . . . . . . 79 Redirected to Shielding 186 | . 10 14 7 . . 12 . 15 15 11 24 78 Core Remaining (%) 87 | 100 82 . . . 75 94 . 60 94 98 98 . Volleys Fired 23 | . . . 20 . . . . . . 3 . . Largest 1 | . . . 1 . . . . . . 1 . . Hottest 40 | . . . 40 . . . . . . 36 . . Shots Fired 23 | . . . 20 . . . . . . 3 . . Gun 20 | . . . 20 . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . 3 . . Special . | . . . . . . . . . . . . . Kinetic 3 | . . . 3 . . . . . . . . . Thermal 17 | . . . 17 . . . . . . . . . Explosive 3 | . . . . . . . . . . 3 . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 2 | . . . 2 . . . . . . . . . Robot Miss Streak 2 | . . . 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 18 | . . . 11 . . . . . 3 3 1 . Core Hits 15 | . . . 6 . . . . . 1 8 . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 15 | . . . . . . 2 . . 5 3 1 4 Impact 2 | . . . . . . 2 . . . . . . Slashing 13 | . . . . . . . . . 5 3 1 4 Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 1 3 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 868 | . . . 114 . . . . . 125 555 74 . Guns 114 | . . . 114 . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 335 | . . . . . . . . . . 335 . . Melee 419 | . . . . . . . . . 125 220 74 . Ramming . | . . . . . . . . . . . . . Kinetic 9 | . . . 9 . . . . . . . . . Thermal 303 | . . . 105 . . . . . . 198 . . Explosive . | . . . . . . . . . . . . . Electromagnetic 137 | . . . . . . . . . . 137 . . Impact . | . . . . . . . . . . . . . Slashing 419 | . . . . . . . . . 125 220 74 . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . 1 . . . . . . . 4 . 3 . Average Corruption 2 | . 1 . . . . . . . 4 . 3 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 2 | . . . . . . . . . 1 . 1 . Message Errors 1 | . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 108 | . . . . . . . . . 22 52 34 . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 108 | . . . . . . . . . 22 52 34 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 8 | . . . . . . . . . . 1 8 . Average Temperature 4 | . . . . . . . . . . 1 6 . Received Heat Transfer 273 | . 48 27 . . . 54 . . . 36 48 60 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 350 | . . . 250 . . . . . . 100 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Peak Influence 354 | . 24 35 183 . . 49 18 12 70 266 314 354 Initial 125 | . . 5 13 . . . 14 12 . 34 125 88 Average 95 | . 4 25 98 . . 14 16 8 22 84 192 204 Maximum Alert Level 1 | . . . . . . . . . . 1 1 1 Low Security (%) 80 | . 100 100 100 . 100 100 100 100 100 77 56 45 Level 1 19 | . . . . . . . . . . 22 43 54 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 20 | . 3 1 . . . 4 . 1 . 4 3 4 Investigation 12 | . 1 . . . . 3 . . . 2 3 3 Extermination . | . . . . . . . . . . . . . Reinforcement 8 | . 2 1 . . . 1 . 1 . 2 . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Distress Signals 5 | . . 1 . . . 3 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 105 | . 5 4 14 . . 15 . 4 6 7 19 31 Peak Tracking Total 20 | . 4 3 7 . . 20 . 4 4 4 14 11 Tactical Retreats 14 | . 1 . 1 . . 1 . . 3 . 2 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Traps Triggered 2 | . 1 . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Machines Disabled 6 | . . . . . . . . . . 6 . . Max in Single Turn 3 | . . . . . . . . . . 3 . . Garrison Access 2 | . . . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Machines Accessed 25 | . 2 . . 1 . 3 1 . 2 6 4 6 Terminals 20 | . 2 . . . . 3 1 . 2 4 3 5 Fabricators 2 | . . . . . . . . . . 1 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . 1 Total Hacks 62 | . 5 . . 1 . 9 2 . 4 19 9 13 Successful 22 | . 1 . . 1 . 1 1 . 3 7 4 4 Failed 40 | . 4 . . . . 8 1 . 1 12 5 9 Catastrophic 7 | . 2 . . . . 2 . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 39 | . 5 . . 1 . 9 . . 2 9 7 6 Terminals 53 | . 5 . . . . 9 2 . 4 13 8 12 Fabricators 5 | . . . . . . . . . . 4 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 2 . 1 Terminal Hacks 14 | . 1 . . 1 . 1 1 . 2 3 3 2 Open DSF 1 | . . . . . . . 1 . . . . . Level Access Points 5 | . 1 . . . . 1 . . 1 1 1 . Branch Access Points 1 | . . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . 1 Unreport Threat 4 | . . . . . . . . . 1 1 1 1 EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . . 1 . 1 Unauthorized Hacks 5 | . . . . . . . . . 1 2 1 1 Terminals 4 | . . . . . . . . . 1 2 . 1 Assimilate 3 | . . . . . . . . . 1 1 . 1 Detonate 1 | . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 1 . . . . 3 . . 2 4 3 5 Full Trace Events 11 | . 1 . . . . 3 . . . 2 2 3 Feedback Events 2 | . 1 . . . . . . . . . . 1 Corruption 1 | . 1 . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 67 | . . . . . . . . . . 67 . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Total Allies 2 | . . . . . . . . . 1 . . 1 Largest Group 1 | . . . . . . . . . 1 1 . 1 Highest-Rated Group 45 | . . . . . . . . . 10 9 . 45 Highest-Rated Ally 45 | . . . . . . . . . 10 9 . 45 Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Turns Passed 1328 | . 88 32 161 78 36 154 31 36 136 168 168 240 Spaces Moved 3008 | 1 143 51 241 207 90 422 10 94 317 439 411 582 Core 252 | . 128 51 73 . . . . . . . . . Treads 1 | . . . 1 . . . . . . . . . Legs 16 | 1 15 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2739 | . . . 167 207 90 422 10 94 317 439 411 582 Fastest Speed 29 | 120 50 50 37 37 37 29 32 32 32 29 32 34 Average Speed 35 | 120 57 50 42 37 37 30 32 32 33 30 33 34 Slowest Speed 160 | 120 120 50 160 37 37 32 32 34 35 37 34 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 36 | . . . 1 . 2 8 . 1 2 . 7 15 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 1 37 7 53 60 30 39 1 88 12 14 19 24 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . . 1 1 . 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . Scrap Searched 2 | . . . 1 . 1 . . . . . . . Spaces Dug 6 | . . . . . . 2 . . . . . 4 Terrain Destroyed 50 | . . . . . . 2 . . . 44 . 4 Melee 6 | . . . . . . 2 . . . . . 4 Projectile . | . . . . . . . . . . . . . AOE 44 | . . . . . . . . . . 44 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Total 3185 | . 150 57 278 207 90 432 39 98 336 462 435 601 Wait 69 | . . 4 4 . 3 1 22 2 6 2 14 11 Move 2931 | . 142 50 238 206 85 405 10 91 313 438 398 555 Hop 30 | . . . 1 . 2 8 . 1 1 . 5 12 Pick Up 32 | . . . 2 . . 8 . 3 2 4 5 8 Fast Attach 17 | . 2 1 3 1 . 2 . . 4 3 1 . Attach 35 | . . . 4 . . 6 4 . 4 5 3 9 Detach 5 | . . 1 1 . . . . 1 . 1 1 . Swap 6 | . . . 2 . . . . . . 1 3 . Drop 22 | . 6 1 3 . . . 3 . 1 2 4 2 Fire 23 | . . . 20 . . . . . . 3 . . Melee 15 | . . . . . . 2 . . 5 3 1 4 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / *Ext x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 15) 78 | -10/Materials | Identified exit to Materials 89 | -10/Materials | Entered another Materials area 89 | -9/Materials | Evolved 2 slots: Utility x2 96 | -9/Materials | Discovered new exit (range 15) 121 | -9/Materials | Entered Mines 249 | -9/Mines | Found a hidden stash of uninstalled traps 259 | -9/Mines | Learned Materials security intel 280 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 281 | -9/Mines | Discovered new exit (range 5) 282 | -9/Mines | Entered Exiles 291 | -9/Exiles | Met 8R-AWN 298 | -9/Exiles | Met EX-HEX 308 | -9/Exiles | Met EX-BIN 312 | -9/Exiles | Aligned with FarCom system 313 | -9/Exiles | Given EX-Vault access code 318 | -9/Exiles | Build established: Mutant 322 | -9/Exiles | Opened EX-Vault 324 | -9/Exiles | Found 0b10 Alert Chip 333 | -9/Exiles | Warned to stay clear of 0b10 Research branches 344 | -9/Exiles | Met EX-DEC 356 | -9/Exiles | Discovered new exit (range 14) 360 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 360 | -9/Exiles | Entered Mines 391 | -8/Mines | Discovered new exit (range 5) 396 | -8/Mines | Entered Materials 396 | -8/Materials | Evolved 2 slots: Propulsion x2 526 | -8/Materials | Identified exit to Factory 550 | -8/Materials | Entered Factory 550 | -7/Factory | Evolved 2 slots: Utility x2 561 | -7/Factory | Identified exit to DSF 581 | -7/Factory | Lost 3 parts (1p2n) 581 | -7/Factory | Entered DSF 595 | -7/DSF | Additional patrols routed to DSF 610 | -7/DSF | Discovered new exit (range 15) 617 | -7/DSF | Entered Factory 617 | -6/Factory | Evolved 2 slots: Utility x2 645 | -6/Factory | Lost 3 parts (1n2u) 647 | -6/Factory | Identified exit to Factory 753 | -6/Factory | Entered another Factory area 753 | -5/Factory | Accompanied by 1 ally 753 | -5/Factory | Evolved 2 slots: Utility x2 850 | -5/Factory | Identified exit to Upper Caves 850 | -5/Factory | Identified exit to Extension 850 | -5/Factory | Identified exit to Factory 921 | -5/Factory | Entered another Factory area 921 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1078 | -4/Factory | Identified exit to Research 1089 | -4/Factory | Entered Research 1089 | -3/Research | Evolved 2 slots: Utility x2 1100 | -3/Research | Spotted B-86 Titan 1291 | -3/Research | Spotted B-86 Titan 1292 | -3/Research | Hacking Suite fried by hacking feedback 1329 | -3/Research | Self-destructed Last Messages --------------- Investigation squad. 01298_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01301_ K-01 Serf collects debris. 01302_ Nuclear Pulse Array destroyed. 01302_ Identified Imp. Diametric Drive. 01302_ Imp. Trap Scanner broken. 01302_ Malfunction: Power surge. 01303_ K-01 Serf cleans the Terminal. 01307_ Acquired Mic. Antimatter Reactor. 01308_ Imp. Reaction Control System destroyed. 01309_ Mic. Fission Core destroyed. 01318_ Acquired Field Propulsion Array. 01320_ Acquired Hacking Suite. 01321_ Slug penetrates Wall. 01321_ Imp. Utility Shielding destroyed. 01321_ Q-thruster destroyed. 01324_ Impulse Thruster destroyed. 01325_ Nuclear Pulse Array destroyed. 01329_ Adv. Shield Generator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????###+##???????????????????????????????????????? | | ????# ???????????????????????????????????????? | | ????# ???????????????????????????????????????? | | ???? ????????###########????????????????????? | | ????? ????????# #????????????????????? | | ????? ]????????# !! #????????????????????? | | ?????# #????????# ! #????????????????????? | | ?????# #????????# = #????????????????????? | | ?????# #????????# #????????????????????? | | ?????# #????????# #????????????????????? | | ?????# #????????# #??????#######???????? | | ?????# #??####### #??????# #???????? | | ?????# #### ##### #####??????# #???????? | | ?????# "" ########### #???????? | | ?????# T ^ / #???????? | | ?????# ########### #???????? | | ?????######## #####+############ #???????? | | ????????????## %## ] ss / #???????? | | ?????????????# ## s##########???????? | | ?????????????# n## !s#????????????????? | | ?????????????# ## @ #????????????????? | | ?????????????# ## """ """Y s #??????????? | | ?????????????# ## """T""" #######??????????? | | ?????????????# #####;;##### ###????????????????? | | ???????????### BB #???###??????????????????? | | ???????????#"" uBB #????????????????????????? | | ???????????#"" #????????????????????????? | | ???????????#"" #????????????????????????? | | ???????????#T u""" #????????????????????????? | | ???????????#"" """ #????????????????????????? | | ???????????#"" """ #????????????????????????? | | ???????????#"" %= #?????????###########????? | | ??????# ####=== #?????????# #????? | | ??????# * % #?????????# #????? | | ??????# ####^^ #?????????# """ #????? | | ??????# ?# #?????????# """ #????? | | ??????# ## #?????????# """ #????? | | ??????# [[ #### #?????????# #????? | | ??????# [[ #??# ########### #????? | | ??????+ [[ #??# ## """ # !! #????? | | ??????# #?## ## """ # !/ #????? | | ??????# ########?# # """ # !/ ###### | | ??????# ?????????# "" # # # | | ??????# ??????????# T" / * # + | | ??????# ??????????# # # ! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 250 Matter Stores 296 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 185 Power Amplification 30 Additional Mass Support 6 Armor Coverage 375 Core Shielding 20 Utility Shielding 66 Evasion (%) 73 Melee Accuracy 8 Recoil Reduction 1 Offensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredShieldNullifier Manual? 0 Play Time 00:44:52 Cumulative 126.4 hours Start 2022.04.30 @ 12:50:46 End 2022.04.30 @ 13:33:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 160 Adventurer 0 Explorer 1 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 58 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ed8451b-2661-4156-a0cd-d0d4fa2f878c