Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.16 @ 16:54:49 Player: Envian Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1066) 1066 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (590) 590 TOTAL SCORE: 3436 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -10 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (1350) Ox26 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Light Treads Makeshift Flight Unit Cryofiber Web Heat Sink Improved Heat Sink Compact Matter Pod (150) Spectral Analyzer Advanced Signal Interpreter Experimental Melee Analysis Suite Improved Armor Integrity Analyzer ECM Suite Medium Armor Plating Hardened Light Armor Plating Shield Generator Shield Generator Relay Coupler [NC] (60) Relay Coupler [Sentry] (38) Improved Medium Laser Improved Assault Rifle Mini Grenade Launcher Heavy Rocket Launcher Remote Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Makeshift Flight Unit Heat Sink Improved Heat Sink Compact Matter Pod Spectral Analyzer Advanced Signal Interpreter Experimental Melee Analysis Suite Improved Armor Integrity Analyzer ECM Suite Medium Armor Plating Hardened Light Armor Plating Shield Generator Shield Generator Relay Coupler [NC] Relay Coupler [Sentry] Improved Medium Laser Heavy Assault Rifle Improved Assault Rifle Mini Grenade Launcher Heavy Rocket Launcher Remote Datajack CR-A16's Pointy Stick [Rating: 30] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 23 | 6 2 13 1 1 . Power 5 | 1 . 3 1 . . Engine 5 | 1 . 3 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . 2 . . . Treads 4 | 2 . 2 . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 4 . 1 . Device 1 | . . 1 . . . Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware 1 | . . 1 . . . Protection 3 | . . 2 . 1 . Artifact . | . . . . . . Weapon 6 | 2 . 4 . . . Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | 1 . 3 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . 5 . . 7 Power 3 | . . 2 . . 1 Propulsion 4 | . . 2 . . 2 Utility 2 | . . 1 . . 1 Weapon 3 | . . . . . 3 Highest Loss Streak 7 | . . 2 . . 7 To Critical Strikes . | . . . . . . Average Backups 17 | . 2 14 23 24 25 Power 1 | . . . 2 2 2 Propulsion . | . . . 1 1 2 Utility 9 | . 2 7 12 14 15 Weapon 4 | . . 5 7 5 5 Tool/Special . | . . . . . . Unused Backups 33 | . . 1 2 7 23 Power 2 | . . . 1 . 1 Propulsion 2 | . . . . . 2 Utility 19 | . . . 1 4 14 Weapon 8 | . . . . 3 5 Tool/Special 2 | . . 1 . . 1 Average Slot Usage (%) 98 | . 96 96 100 100 93 Engine 11 | . 14 10 11 11 10 Treads 22 | . 28 21 22 22 20 Device 1 | . . 4 . . . Storage 11 | . 14 11 11 11 11 Processor 4 | . 11 7 . . . Hackware 6 | . . 3 11 11 11 Protection 7 | . . 4 11 11 9 Energy Gun 2 | . 14 2 . . . Energy Cannon 8 | . . 8 11 11 9 Ballistic Gun 20 | . 14 21 22 22 19 Peak Build Rating 30 | 6 8 22 25 30 30 Average Rating 20 | 4 7 17 23 27 27 On Entrance 15 | . 6 8 21 25 30 Naked Turns . | . . . . . . Heaviest Build 103 | 14 89 100 103 103 103 Greatest Support 43 | 40 40 43 40 40 40 Greatest Overweight (x) 26 | . 2 4 2 2 26 Average Overweight (x) 1 | . 1 2 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 6 20 25 25 25 25 Most Carried 25 | 5 5 22 25 25 25 Average Carried 17 | . 2 14 23 24 25 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | . 5 22 25 25 25 Class Distribution -------------------- 70% | Tank 18% | Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Tank | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 940 | 181 161 524 21 53 . Remotely . | . . . . . . Salvage Created 1635 | . 367 1162 33 73 . Parts 115 | . 23 83 6 3 . Haulers Intercepted 4 | . . 4 . . . Recyclers Shooed 3 | . 2 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . 5 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 32 | . 9 19 3 1 . Guns 22 | . 9 12 1 . . Cannons 10 | . . 7 2 1 . Classes Destroyed 10 | . 5 4 . 1 . Worker 2 | . 1 1 . . . Builder 3 | . . 3 . . . Hauler 4 | . . 4 . . . Recycler 2 | . . 2 . . . Operator 2 | . 1 1 . . . Watcher 3 | . 1 2 . . . Swarmer 13 | . 3 7 3 . . Grunt 11 | . 6 5 . . . Sentry 7 | . . 7 . . . Hunter 1 | . . . . 1 . Best Kill Streak 7 | . 6 7 3 1 . Combat Bots Only 5 | . 5 4 3 1 . Max Kills in Single Turn 3 | . 1 3 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 205 | . 44 92 17 8 44 Missed 54 | . 12 20 8 1 13 Hits 151 | . 32 72 9 7 31 Projectile 151 | . 32 72 9 7 31 Critical Strikes 4 | . . 3 . 1 . Damage Taken 2299 | . 293 759 73 157 1017 Core 477 | . 43 45 9 . 380 Absorbed by Shields 56 | . . 56 . . . Core Remaining (%) 91 | 100 82 . . . . Volleys Fired 114 | . 40 65 5 4 . Largest 3 | . 2 3 3 3 . Hottest 114 | . 60 114 114 114 . Shots Fired 294 | . 80 187 15 12 . Gun 245 | . 80 147 10 8 . Cannon 49 | . . 40 5 4 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 180 | . 40 122 10 8 . Thermal 49 | . . 40 5 4 . Explosive . | . . . . . . Electromagnetic 65 | . 40 25 . . . Robot Hit Streak 11 | . 6 11 2 3 . Robot Miss Streak 6 | . 6 6 3 2 . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 140 | . 40 90 4 6 . Core Hits 66 | . 18 41 3 4 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2468 | . 547 1760 70 91 . Guns 1675 | . 533 1082 29 31 . Cannons 531 | . . 430 41 60 . Explosions 223 | . . 223 . . . Melee . | . . . . . . Ramming 39 | . 14 25 . . . Kinetic 1187 | . 234 893 29 31 . Thermal 754 | . . 653 41 60 . Explosive . | . . . . . . Electromagnetic 488 | . 299 189 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 10 | . . 10 . . . Projectiles 3 | . . 3 . . . Explosions 7 | . . 7 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 29 | . . 29 . . . Shots 1 | . . 1 . . . Rammed 7 | . 5 2 . . . Targets Rammed 9 | . 5 4 . . . Kicked . | . . . . . . Crushed 2 | . . 2 . . . Highest Temperature 392 | . 54 392 282 240 8 Average Temperature 92 | . 25 93 136 124 8 Received Heat Transfer 590 | . 84 227 . . 279 Effects 5 | . . 1 4 . . Energy Bleed 2 | . . 1 1 . . Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1312 | . . 1127 74 111 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 4 . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 140 | . 95 140 70 . . Initial 50 | . . . 50 . . Average 43 | . 17 65 7 . . Influence Increases 1006 | . 252 664 70 20 . Destroy 0b10 Robot/C 640 | . 180 380 60 20 . Destroy 0b10 Robot/NC 80 | . 15 65 . . . Destroy Leader 174 | . 42 122 10 . . Successful Hack 6 | . . 6 . . . Disable Machine 60 | . 15 45 . . . Destroy Structure 16 | . . 16 . . . Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 15 | . . 15 . . . Influence Decreases 1006 | . 252 534 148 72 . Entered New Map 132 | . . . 80 52 . Time Decay 834 | . 252 494 68 20 . Lost Part 40 | . . 40 . . . Squads Dispatched 7 | . 4 2 1 . . Investigation 3 | . 2 . 1 . . Extermination . | . . . . . . Reinforcement 4 | . 2 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 22 35 3 1 3 Peak Tracking Total 5 | . 3 5 3 1 3 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 4 | . 1 3 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 10 | . 2 7 1 . . Terminals 8 | . 2 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 25 | . 6 18 1 . . Successful 7 | . . 6 1 . . Failed 18 | . 6 12 . . . Catastrophic 4 | . 1 3 . . . Database Lockouts . | . . . . . . Manual 7 | . 1 1 . 5 . Terminals 22 | . 6 16 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 4 1 . . Open Door 1 | . . . 1 . . Branch Access Points 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Surveillance Status 1 | . . 1 . . . Reinforcement Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 5 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 1 Highest-Rated Group 153 | . . . . 153 38 Highest-Rated Ally 39 | . . . . 39 38 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Active Infowar (turns) 2596 | . 850 1746 . . . Optics 2596 | . 850 1746 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 7355 | 80 1061 2734 863 2418 199 Spaces Moved 2215 | 49 347 749 262 748 60 Core 15 | 14 . . . . 1 Treads 2200 | 35 347 749 262 748 59 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 320 320 320 Average Speed 308 | 128 265 321 320 320 341 Slowest Speed 1350 | 160 320 480 320 320 1350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 5 84 58 66 82 21 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 2 1 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 6 | . . . 1 5 . Spaces Dug . | . . . . . . Terrain Destroyed 13 | . . 13 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 13 | . . 13 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2502 | 66 405 919 281 771 60 Wait 73 | 6 6 61 . . . Move 2210 | 48 346 748 261 747 60 Hop . | . . . . . . Pick Up 55 | 6 6 26 8 9 . Fast Attach . | . . . . . . Attach 14 | 6 1 7 . . . Detach . | . . . . . . Swap 10 | . 1 7 1 1 . Drop 17 | . . 1 6 10 . Fire 114 | . 40 65 5 4 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 9 | . 5 4 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Met a group of wandering Federalists 86 | -10/Materials | Discovered new exit (range 14) 206 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 1114 | -10/Materials | Discovered new exit (range 8) 1142 | -10/Materials | Entered another Materials area 1142 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1634 | -9/Materials | Build established: Tank 2582 | -9/Materials | Discovered new exit (range 18) 3021 | -9/Materials | Discovered new exit (range 13) 3028 | -9/Materials | Identified exit to Mines 3391 | -9/Materials | Discovered new exit (range 9) 3876 | -9/Materials | Entered Mines 3950 | -9/Mines | Learned location of Storage (-7) 4009 | -9/Mines | Discovered new exit (range 8) 4059 | -9/Mines | Build established: Scavenger-Tank 4292 | -9/Mines | Met a Derelict shopkeep closing up shop 4605 | -9/Mines | Build established: Tank 4671 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4737 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4739 | -9/Mines | Entered Zion 4874 | -7/Zion | Found Prototype Processor 4879 | -7/Zion | Found Prototype Processor 5005 | -7/Zion | Found CR-A16's Pointy Stick 5816 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5963 | -7/Zion | Learned location of Armory (-3) 6142 | -7/Zion | Met Imprinter 6193 | -7/Zion | Imprinted 6197 | -7/Zion | Declared Zion's savior 7100 | -7/Zion | Opened final containment barrier to the Deep Caves 7151 | -7/Zion | Discovered new exit (range 3) 7151 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7157 | -7/Zion | Entered Deep Caves 7157 | -7/Deep Caves | Accompanied by 4 allies 7324 | -7/Deep Caves | Attacked by Z-Imprinter 7352 | -7/Deep Caves | Core integrity fell below 50% 7352 | -7/Deep Caves | Z-Facility disabled 7356 | -7/Deep Caves | Core integrity fell below 20% 7356 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 07159_ V0-9GA(M): "Okay, we didn't really expect you'd be crazy enough to head out this way. We'll go back and get... reinforcements... yeah." 07159_ V0-9GA(M) slips into the shadows. 07160_ J9-OVL(M) slips into the shadows. 07160_ O4-APQ(M) slips into the shadows. 07161_ 3V-4M1(M) slips into the shadows. 07315_ NEW_ZION: Z-Facility proximity alert. 07322_ Adv. Beam Cannon destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 07325_ M9-6NU(o) is busy at the terminal. 07326_ Imp. Assault Rifle destroyed. 07333_ Imp. Light Armor Plating destroyed. 07333_ Imp. Assault Rifle destroyed. 07340_ Lgt. Treads destroyed. 07344_ Imp. Deuterium Engine destroyed. 07347_ Lgt. Treads destroyed. 07352_ Z-Facility disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????############?????????????????????? | | ???????????????? ##???????????????????? | | ??????????????? #????###????????????? | | ??????????????? ###### ##?????######? | | ?????????????? ## # #???### ## | | ??????????????? ##### # | | ?????????????? # | | ?????????????? # | | ????????????? #? | | ?????????????? #? | | ???????????????????""""" ## | | ????????????????????""""" # | | ???????????????????"""""" z | | ???????????????????""""""@ | | ???????????????????""" z | | ??????????????????""""""" | | ???????????????????"""""" # | | ???????????????????"""""" ## | | ???????????????????"""""" #? | | ?????????????????????? " #? | | ?????????????????????? o # | | ????????????????????? # | | ????????????????????? # | | ?????????????????????? ## | | ??????????????????????? #? | | ???????????????????????""o ? | | ???????????????????????? # | | ????????????????????????? ? ## | | ????????????????????????? ???? ##? | | ????????????????????????????????? #?? | | ????????????????????????????????? ?? | | ??????????????????????????????????? ?? | | ????????????????????????????????????? ?? | | ???????????????????????????????????????? ?? | | ?????????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Challenges ------------ None Game ------ Seed DroneLauncherStabilizer Manual? 0 Play Time 00:47:20 Cumulative 31.6 hours Start 2025.06.15 @ 22:29:42 End 2025.06.16 @ 16:54:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 788533a7-d090-4302-9181-6767d6b7e5ff