Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.03.17 @ 19:38:40 Player: Analote Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (1024) 1024 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3739 Bonus ------- None Cogmind --------- Core Integrity 658/700 Matter 268/300 Energy 480/480 System Corruption 5% Temperature Cool (122) Movement Treading (190) Ox1 Location -7/Waste Parts ------- > --- POWER (3) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (5) --- Armored Treads > --- UTILITY (3) ------ Improved Signal Interpreter Utility Shielding > --- WEAPON (3) ------- Autogun > --- INVENTORY (4) ---- Improved Heat Sink Weapon Cycler Heavy EM Shotgun Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Utility Shielding > --- WEAPON ----------- Heavy EM Shotgun Beam Rifle Autogun > --- INVENTORY -------- Terrain Scanner Maneuvering Thrusters Beam Rifle [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Flight Unit Improved Flight Unit Utility Utility Shielding Device Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Utility Shielding Weapon Autogun Energy Gun Beam Rifle Ballistic Gun Autogun Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Slots Evolved 7 | . 1 2 2 2 . Power 2 | . . 1 1 . . Propulsion 3 | . 1 1 1 . . Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Parts Attached 45 | 7 4 7 21 6 . Power 10 | 1 . 1 5 3 . Engine 9 | 1 . 1 5 2 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 18 | 2 2 5 9 . . Treads 7 | 2 . . 5 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 11 | . 2 5 4 . . Utility 7 | 2 1 1 2 1 . Device 1 | 1 . . . . . Storage 1 | . . . 1 . . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection 3 | 1 . 1 . 1 . Artifact . | . . . . . . Weapon 10 | 2 1 . 5 2 . Energy Gun 4 | 1 . . 3 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . . 2 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 3 | . 1 . 2 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 17 | . . . 14 . 3 Power 5 | . . . 5 . . Propulsion 8 | . . . 6 . 2 Utility . | . . . . . . Weapon 4 | . . . 3 . 1 Highest Loss Streak 7 | . . . 7 . 3 Average Slot Usage (%) 86 | . 87 99 71 99 85 Engine 13 | . 12 20 8 18 21 Treads 21 | . 12 . 16 35 28 Flight 11 | . 12 39 14 . . Device 1 | . 12 . . . . Storage 2 | . . . . 7 4 Processor 7 | . 2 10 8 7 7 Protection 7 | . 9 9 7 7 7 Energy Gun 8 | . 12 10 7 8 4 Ballistic Gun 5 | . 6 . . 12 11 Impact Weapon 4 | . 5 10 6 . . Naked Turns . | . . . . . . Heaviest Build 45 | 7 8 14 25 45 45 Greatest Support 100 | 40 40 23 100 100 100 Greatest Overweight (x) 4 | 1 1 1 4 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 4 4 4 8 8 8 Average Capacity 5 | 4 4 4 4 8 7 Most Carried 5 | 2 3 4 5 5 5 Average Carried 3 | . 1 3 2 4 4 Final Capacity 8 | 4 4 4 8 8 4 Final Carried 5 | . 3 4 5 5 4 Class Distribution -------------------- 38% | Hacker-Mutant 37% | Hacker-Tank 23% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Sprinter | -9/Materials Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Matter Collected 817 | 267 41 80 205 224 . Remotely . | . . . . . . Salvage Created 1429 | . 155 274 606 394 . Parts 66 | . 9 10 21 26 . Haulers Intercepted 4 | . 2 1 1 . . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Combat Hostiles Destroyed 25 | . 2 5 12 6 . Melee 7 | . . 3 4 . . Guns 12 | . 2 . 4 6 . Classes Destroyed 12 | . 3 1 2 6 . Worker 1 | . . . . 1 . Builder 1 | . . . . 1 . Hauler 4 | . 2 1 1 . . Recycler 1 | . . . . 1 . Operator 1 | . . . 1 . . Watcher 2 | . 1 . 1 . . Swarmer 6 | . 2 . 2 2 . Grunt 13 | . . 5 8 . . Brawler 1 | . . . . 1 . Sentry 3 | . . . 2 1 . Hunter 1 | . . . . 1 . Programmer 1 | . . . . 1 . Best Kill Streak 4 | . 2 2 4 3 . Combat Bots Only 4 | . 2 2 4 3 . Max Kills in Single Turn 2 | . 1 1 1 2 . Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee 1 | . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Damage Taken 1564 | . 12 75 1172 211 94 Core 463 | . . 6 415 9 33 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 100 98 24 . . Volleys Fired 44 | . 10 . 11 18 5 Largest 3 | . 2 . 2 3 3 Hottest 129 | . 60 . 112 129 102 Shots Fired 98 | . 12 . 22 54 10 Gun 98 | . 12 . 22 54 10 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 45 | . 8 . . 29 8 Thermal 44 | . 4 . 20 18 2 Explosive . | . . . . . . Electromagnetic 9 | . . . 2 7 . Robot Hit Streak 35 | . 4 . 11 35 14 Robot Miss Streak 2 | . 1 . 2 1 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 166 | . 10 31 79 38 8 Core Hits 46 | . 4 4 15 20 3 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 96 | . 3 31 62 . . Impact 96 | . 3 31 62 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 8 | . 1 5 2 . . Combat Hostiles 4 | . . 3 1 . . Follow-up Attacks 2 | . . . 2 . . Damage Inflicted 3548 | . 193 757 1857 628 113 Guns 1062 | . 65 . 256 628 113 Cannons . | . . . . . . Explosions 25 | . . . 25 . . Melee 2461 | . 128 757 1576 . . Ramming . | . . . . . . Kinetic 423 | . 43 . . 295 85 Thermal 501 | . 22 . 230 221 28 Explosive . | . . . . . . Electromagnetic 163 | . . . 51 112 . Impact 2461 | . 128 757 1576 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 1 . 5 Average Corruption 1 | . . . 1 . 5 Corruption Purged . | . . . . . . Effects 2 | . . . 2 . . Energy Discharges 1 | . . . 1 . . Targeting Errors 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 362 | . 61 62 239 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 362 | . 61 62 239 . . Knockbacks 7 | . . 4 3 . . Impact 7 | . . 4 3 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 17 | . . . 17 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 435 | . 20 24 132 435 147 Average Temperature 77 | . 11 10 59 114 111 Received Heat Transfer 951 | . . 60 873 18 . Effects 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 9 | . 3 3 3 . . Impact Corruptions 19 | . 2 4 13 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1197 | . 50 . 518 555 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Peak Influence 285 | . 71 233 285 173 9 Initial 70 | . . 21 70 33 9 Average 88 | . 42 91 136 65 6 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 90 | 100 100 95 73 100 100 Level 1 9 | . . 4 26 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 1 2 3 . Investigation 1 | . . . 1 . . Extermination 1 | . . . . 1 . Reinforcement 4 | . . 1 1 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 4 9 18 9 1 Peak Tracking Total 4 | . 3 4 4 4 1 Tactical Retreats 5 | . . 3 2 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Traps Triggered 2 | . . . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Machines Accessed 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . . . 4 . . Successful 3 | . . . 3 . . Failed 1 | . . . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 3 . . Scan Component 2 | . . . 2 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 25 | . . . 25 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Turns Passed 2012 | 89 223 213 731 725 31 Spaces Moved 1514 | 59 282 255 525 382 11 Core 66 | 24 . . 42 . . Treads 584 | 35 59 . 97 382 11 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 864 | . 223 255 386 . . Fastest Speed 25 | 50 37 27 25 170 170 Average Speed 89 | 128 63 28 68 170 170 Slowest Speed 250 | 160 160 114 250 170 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . 1 . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 60 26 35 15 19 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | 1 1 1 1 . . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . 2 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 2 | . . . 2 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Total 1936 | 72 309 349 765 425 16 Wait 185 | . 5 47 124 9 . Move 1508 | 58 279 254 524 382 11 Hop 1 | . 1 . . . . Pick Up 47 | 7 5 7 21 7 . Fast Attach . | . . . . . . Attach 31 | 7 1 3 16 4 . Detach . | . . . . . . Swap 14 | . 3 4 5 2 . Drop 12 | . 2 3 4 3 . Fire 44 | . 10 . 11 18 5 Melee 94 | . 3 31 60 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 14) 90 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Evolved 1 slot: Propulsion x1 246 | -10/Materials | Identified exit to Mines 246 | -10/Materials | Discovered exit to Mines (range 16) 283 | -10/Materials | Discovered exit to Mines (range 6) 300 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Discovered exit to Materials (range 16) 313 | -10/Materials | Entered another Materials area 313 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 479 | -9/Materials | Identified exit to Materials 479 | -9/Materials | Discovered exit to Materials (range 3) 526 | -9/Materials | Entered another Materials area 526 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 663 | -8/Materials | Lost 7 parts (3p3n1w) 771 | -8/Materials | Repaired Imp. Flight Unit 847 | -8/Materials | Core integrity fell below 50% 883 | -8/Materials | Lost 6 parts (2p3n1w) 1129 | -8/Materials | Build established: Hacker-Mutant 1165 | -8/Materials | Identified exit to Factory 1165 | -8/Materials | Discovered exit to Factory (range 7) 1257 | -8/Materials | Entered Factory 1257 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1567 | -7/Factory | Build established: Hacker-Tank 1747 | -7/Factory | Identified exit to Lower Caves 1747 | -7/Factory | Discovered exit to Lower Caves (range 6) 1960 | -7/Factory | Identified exit to Factory 1960 | -7/Factory | Discovered exit to Factory (range 14) 1982 | -7/Factory | Sucked down chute 1982 | -7/Factory | Entered Waste 1996 | -7/Waste | Spotted C-40 Crusher 1997 | -7/Waste | EMP discharged 2006 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2009 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2012 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2013 | -7/Waste | Self-destructed Last Messages --------------- 01853_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01858_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 01960_ EXIT=FOUND: FACTORY 01982_ Triggered Chute Trap. 01982_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 01987_ ALERT: Foreign system detected. Charging EMP. 01997_ 74 Matter fried beyond repair. 01997_ System corrupted (+5). 01997_ Greatsword fried beyond repair. 02006_ Arm. Treads crushed. 02006_ Beam Rifle crushed. 02006_ Arm. Treads crushed. 02009_ Autogun crushed. 02009_ Med. Storage Unit crushed. 02009_ Arm. Treads crushed. 02012_ Recalibrator crushed. 02012_ Arm. Treads crushed. 02012_ Imp. Ion Engine crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ???????????????????????# #????????????????????? | | ?????????############??# #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????# #### #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# = #????????????????????? | | ?????????# =@! #????????????????????? | | ?????????# * ####CC #????????????????????? | | ?????????# #??#CC #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????############??# #????????????????????? | | ???????????????????????# #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ?????????????????????? #????????????????????? | | ??????????????????????## #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 34 Energy Capacity 645 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 65 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilAdvancedCannon Manual? 0 Play Time 00:17:05 Cumulative 33.9 hours Start 2021.03.17 @ 19:21:36 End 2021.03.17 @ 19:38:40 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 45 Rogue 0 Adventurer 0 Explorer 45 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df67db38-297f-4dc4-9efe-c764e5ab6bd5