Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.10 @ 15:12:31 Player: Puck Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (32) 160 Value Destroyed (421) 421 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3761 Bonus ------- None Cogmind --------- Core Integrity 625/700 Matter 152/300 Energy 150/150 System Corruption 0% Temperature Cool (12) Movement Flying (280) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (6) --- Flight Unit > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Cooling System High-capacity Matter Pod (200) Improved Sensor Array System Restoration Module High-powered Tractor Beam Improved Assault Rifle Improved Light Cannon Advanced Assault Cannon Grenade Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Assault Cannon > --- INVENTORY -------- High-capacity Matter Pod Hardened Light Armor Plating System Restoration Module High-powered Tractor Beam Heavy Assault Rifle Improved Assault Rifle Improved Light Cannon Advanced Assault Cannon Grenade Launcher Powered Hammer [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 4 | . . 2 . . . 1 1 . Utility 2 | . . . . . . 1 1 . Weapon . | . . . . . . . . . Parts Attached 36 | . 8 10 4 . . 6 7 1 Power 4 | . 1 1 . . . 1 1 . Engine 3 | . 1 1 . . . 1 . . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 11 | . 2 6 . . . 2 1 . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 2 | . 2 . . . . . . . Hover . | . . . . . . . . . Flight 9 | . . 6 . . . 2 1 . Utility 11 | . 5 1 . . . 1 3 1 Device 3 | . 1 . . . . . 2 . Storage 4 | . 3 1 . . . . . . Processor 2 | . 1 . . . . . 1 . Hackware . | . . . . . . . . . Protection 2 | . . . . . . 1 . 1 Artifact . | . . . . . . . . . Weapon 10 | . . 2 4 . . 2 2 . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | . . 2 2 . . 1 . . Ballistic Cannon 3 | . . . . . . 1 2 . Launcher 2 | . . . 2 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . . Parts Lost 7 | . . . . . . 2 . 5 Power 1 | . . . . . . 1 . . Propulsion 6 | . . . . . . 1 . 5 Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak 5 | . . . . . . 2 . 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 95 99 100 100 100 87 90 68 Engine 10 | . 13 11 11 11 11 7 4 . Leg 4 | . 13 . . . . . . . Wheel 4 | . 14 . . . . . . . Flight 29 | . . 43 44 44 44 45 46 32 Device 2 | . 5 . . . . . 4 . Storage 12 | . 18 11 11 11 11 9 7 7 Processor 7 | . . 11 11 11 11 9 14 15 Energy Gun 4 | . 14 . . . . . . . Ballistic Gun 15 | . 14 21 21 22 22 7 . . Naked Turns . | . . . . . . . . . Heaviest Build 26 | 11 13 17 17 17 17 21 25 26 Greatest Support 32 | 20 32 17 17 17 17 21 25 21 Greatest Overweight (x) 1 | . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 8 10 10 10 10 10 10 Most Carried 10 | 6 9 9 10 10 10 10 10 10 Average Carried 8 | 6 7 7 9 10 10 9 9 10 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 Final Carried 10 | 6 8 9 10 10 10 10 10 10 Class Distribution -------------------- 63% | Scavenger-Sprinter 32% | Mutant 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Matter Collected 702 | 200 160 92 250 . . . . . Remotely . | . . . . . . . . . Salvage Created 557 | . 243 158 156 . . . . . Parts 59 | . 26 17 16 . . . . . Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 27 | . 11 7 9 . . . . . Guns 21 | . 11 7 3 . . . . . AOE 6 | . . . 6 . . . . . Classes Destroyed 5 | . 3 1 1 . . . . . Builder 1 | . . . 1 . . . . . Hauler 1 | . . 1 . . . . . . Watcher 3 | . 2 1 . . . . . . Swarmer 23 | . 9 7 7 . . . . . Grunt 4 | . 2 . 2 . . . . . Best Kill Streak 5 | . 3 4 5 . . . . . Combat Bots Only 5 | . 3 4 5 . . . . . Max Kills in Single Turn 3 | . 1 2 3 . . . . . Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Damage Taken 851 | . 186 90 80 . . 117 52 326 Core 206 | . 86 29 16 . . . . 75 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 88 | 100 65 . . . 88 100 . . Volleys Fired 70 | . 28 17 14 1 . 6 4 . Largest 2 | . 2 2 2 1 . 1 1 . Hottest 70 | . 70 43 53 23 . 44 44 . Shots Fired 127 | . 56 34 26 1 . 6 4 . Gun 119 | . 56 34 23 1 . 5 . . Cannon 5 | . . . . . . 1 4 . Launcher 3 | . . . 3 . . . . . Special . | . . . . . . . . . Kinetic 96 | . 28 34 23 1 . 6 4 . Thermal 28 | . 28 . . . . . . . Explosive 3 | . . . 3 . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 10 | . 7 6 7 . . 10 . . Robot Miss Streak 3 | . 2 2 3 . . 1 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 74 | . 36 18 16 . . 4 . . Core Hits 45 | . 17 12 15 . . 1 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1033 | . 403 208 363 . . 59 . . Guns 835 | . 403 208 165 . . 59 . . Cannons . | . . . . . . . . . Explosions 198 | . . . 198 . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 565 | . 133 208 165 . . 59 . . Thermal 270 | . 270 . . . . . . . Explosive 198 | . . . 198 . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 2 . . . . . . . Average Corruption 1 | . 1 . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . 4 . . . . . . . Matter Fused 1 | . 1 . . . . . . . Heat Flow Errors 1 | . 1 . . . . . . . Parts Rejected 1 | . 1 . . . . . . . Data Loss (minor) 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 329 | . 329 12 18 . . 78 294 34 Average Temperature 64 | . 105 4 5 . . 30 86 16 Received Heat Transfer 330 | . 36 6 36 . . 72 15 165 Effects 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 740 | . 740 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Peak Influence 454 | . 240 454 387 . . 35 102 . Initial 149 | . . 53 149 . . . 5 . Average 140 | . 105 248 282 . . 16 51 . Maximum Alert Level 2 | . 1 2 1 . . . . . Low Security (%) 71 | 100 83 40 30 . 100 100 100 . Level 1 28 | . 16 55 69 . . . . . Level 2 . | . . 3 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 1 1 2 . . 1 1 . Investigation 3 | . 1 1 . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 2 | . . . 1 . . 1 . . Assault 1 | . . . 1 . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Distress Signals 2 | . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 63 | . 16 15 7 . 2 8 10 5 Peak Tracking Total 8 | . 4 7 3 . 3 8 5 5 Tactical Retreats 6 | . 1 3 . . . . 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Traps Triggered 4 | . 3 . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Machines Accessed 19 | . 5 4 1 4 . 3 2 . Terminals 12 | . 3 3 1 . . 3 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 42 | . 17 8 1 4 . 6 6 . Successful 16 | . 6 2 1 4 . 2 1 . Failed 26 | . 11 6 . . . 4 5 . Catastrophic 5 | . 1 3 . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 28 | . 11 7 . . . 5 5 . Terminals 30 | . 10 7 1 . . 6 6 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 7 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . 3 1 1 4 . 2 1 . Record 4 | . . . . 4 . . . . Part Schematic 1 | . . . . . . . 1 . Robot Analysis 4 | . 3 . . . . 1 . . Prototype ID Bank 1 | . . 1 . . . . . . Level Access Points 1 | . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . 2 1 . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . Reject 1 | . 1 . . . . . . . Mask 1 | . 1 . . . . . . . Tunnel 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 5 3 1 . . 2 2 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Total Allies 1 | . . . 1 . . . . . Largest Group 1 | . . . 1 1 1 . . . Highest-Rated Group 31 | . . . 31 31 31 . . . Highest-Rated Ally 31 | . . . 31 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . . . 3 . . . Total Damage 21 | . . . . . 21 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Robot Analysis Total 4 | . 3 . . . . 1 . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Turns Passed 1608 | 29 527 244 233 215 96 84 145 35 Spaces Moved 2919 | 25 378 465 491 536 308 211 426 79 Core . | . . . . . . . . . Treads . | . . . . . . . . . Legs 206 | 25 181 . . . . . . . Wheels 197 | . 197 . . . . . . . Hover . | . . . . . . . . . Flight 2516 | . . 465 491 536 308 211 426 79 Fastest Speed 25 | 120 100 31 31 31 31 28 25 31 Average Speed 41 | 120 109 31 31 31 31 28 25 40 Slowest Speed 120 | 120 120 31 31 31 31 28 25 110 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 12 | . . . 5 . 2 3 2 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 3 59 46 91 91 72 29 9 14 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug 1 | . . . . . . 1 . . Terrain Destroyed 17 | . . . 16 . . 1 . . Melee . | . . . . . . . . . Projectile 1 | . . . . . . 1 . . AOE 16 | . . . 16 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Total 3198 | 24 442 538 540 583 305 228 456 82 Wait 131 | . 6 28 34 47 . . 16 . Move 2887 | 24 377 464 480 535 303 204 421 79 Hop 12 | . . . 5 . 2 3 2 . Pick Up 29 | . 12 8 2 . . 3 4 . Fast Attach 6 | . 3 . . . . 2 1 . Attach 11 | . . 4 . . . 4 3 . Detach 5 | . . 2 . . . 3 . . Swap 19 | . 5 6 4 . . . 3 1 Drop 28 | . 11 9 1 . . 3 2 2 Fire 70 | . 28 17 14 1 . 6 4 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 2) 30 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 10) 508 | -10/Materials | Discovered new exit (range 16) 538 | -10/Materials | Identified exit to Materials 557 | -10/Materials | Entered another Materials area 557 | -9/Materials | Evolved 2 slots: Propulsion x2 760 | -9/Materials | Discovered new exit (range 14) 797 | -9/Materials | Discovered new exit (range 12) 801 | -9/Materials | Identified exit to Mines 801 | -9/Materials | Entered Mines 830 | -9/Mines | Build established: Scavenger-Sprinter 925 | -9/Mines | Discovered new exit (range 7) 933 | -9/Mines | Identified exit to Materials 947 | -9/Mines | Discovered exit to Materials (range 3) 982 | -9/Mines | Met a Derelict testing a Signal Generator 995 | -9/Mines | Learned location of Storage (-9) 1000 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1000 | -9/Mines | Discovered new exit (range 5) 1001 | -9/Mines | Identified exit to Exiles 1034 | -9/Mines | Entered Exiles 1034 | -9/Exiles | Found Exiles lab abandoned 1034 | -9/Exiles | Accompanied by 1 ally 1197 | -9/Exiles | Discovered new exit (range 14) 1201 | -9/Exiles | Identified exit to Mines 1249 | -9/Exiles | Entered Mines 1249 | -8/Mines | Accompanied by 1 ally 1343 | -8/Mines | Discovered exit to Materials (range 7) 1345 | -8/Mines | Entered Materials 1345 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1419 | -8/Materials | Discovered new exit (range 15) 1429 | -8/Materials | Identified exit to Factory 1429 | -8/Materials | Entered Factory 1429 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1472 | -7/Factory | Discovered new exit (range 9) 1475 | -7/Factory | Identified exit to Lower Caves 1505 | -7/Factory | Discovered new exit (range 17) 1509 | -7/Factory | Identified exit to Factory 1574 | -7/Factory | Entered Lower Caves 1579 | -7/Lower Caves | Spotted B-75 Beast 1609 | -7/Lower Caves | Self-destructed Last Messages --------------- 01478_ Connecting with Terminal... 01479_ Overheating: Energy bleed (-15). 01481_ Acquired Powered Hammer. 01488_ Connecting with Terminal... 01505_ EXIT=FOUND 01509_ EXIT=IDENTIFIED: FACTORY 01511_ Dropped Lgt. Deuterium Engine. 01512_ Acquired Mic. Nuclear Core. 01531_ K-01 Serf cleans the Assembly Bed. 01532_ Dropped Hvy. Assault Rifle. 01533_ Acquired Imp. Sensor Array. 01535_ K-01 Serf cleans the Assembly Bed. LOCATION=LOWER CAVES GOAL=ESCAPE 01575_ Flight Unit destroyed. 01583_ Critical hit (Burn: +37). 01585_ Dropped Hrd. Light Armor Plating. 01585_ Dropped Assault Cannon. 01607_ Flight Unit destroyed. 01609_ Imp. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????##??# ????? | | ????????????????????????????????????## ### ?????? | | ??????????????????????????#????????## #?????? | | ?????????????????????????## ##???# #?????? | | ??????????????????????? ## ##????? | | ??????????????????????? #????? | | ??????????????????????? #????? | | ???????????????????????# ##???? | | ????????????????????????# ### ## ##??? | | ???????????????????????????##### "?# ##?? | | ??????????????????????????# "#??# #?? | | ??????????????????????????# #??## #?? | | ??????????????????????##### ??## #?? | | ????????????????????### ## BB #???# ##? | | ????????????????????# BB##???## ## | | ????????????????????# ;##### # | | ????????????????????# | | ???????????????????## | | ??????????????????## ## | | ??????????????????# #; | | ??????????????????# g | | ??????????????????# | | ?????????????????## g g% ## % | | ?????????????????# ] g #?## ### | | ??????????????????# !% @ #???# "#??## | | ??????????????????# ##### ##### ###????# | | ??????????????????# #???## ## ###???????# | | ??????????????????# ###??# #?????????? | | ???????????????# ## ##?#" ## #?????????? | | ???????????????# #?###### #?????????? | | ???????????????#### ##??????## ##?????????? | | ??????????????????# ##????????## #??????????? | | ??????????????????# #??????????## #??????????? | | ??????????????????## ##???????????## #??????????? | | ???????????????????###?????????????####??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 150 Matter Stores 318 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Offensive Hacking 10 Item Schematics ----------------- Airjet | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireComponentDevice Manual? 0 Play Time 00:38:22 Cumulative 221.1 hours Start 2023.05.10 @ 14:27:02 End 2023.05.10 @ 15:12:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 89 Rogue 63 Adventurer 23 Explorer 3 Win Type - Total 9 Types 4/0/1/2/0/0/1/0/1 Lore% 58 Gallery% 78 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: aabae4e6-578a-446e-b6fc-046a2ec1dd64