Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.16 @ 12:33:52 Player: sentrybuster Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (58) 290 Value Destroyed (1887) 1887 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1473) 1473 TOTAL SCORE: 11790 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 173 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 48/300 Energy 36/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Phase Gun Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Compact Battery Energy Well Enhanced Optical Array Spectral Analyzer Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Precision Energy Filter Improved Core Shielding Experimental Shock Absorption System System Shield > --- WEAPON ----------- Compact Tesla Bomb Launcher Force Lance > --- INVENTORY -------- Improved Cesium-ion Thruster Impulse Thruster Array Stasis Canceller Quantum Rifle Micro-nuke Launcher Shock Maul [Rating: 149] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Cesium-ion Thruster Leg High-density Centrium Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Triangulator Storage Medium Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Light Armor Plating Weapon Spear Energy Gun Heavy EM Shotgun Energy Cannon Heavy Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Antimatter Cannon Launcher EMP Blaster Impact Weapon Shock Maul Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Slots Evolved 18 | . . 2 . . . 2 2 2 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . . 1 1 1 . 1 . 1 . 1 Utility 11 | . . 2 . . . 1 1 1 2 1 1 1 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 139 | 6 . 11 8 3 7 9 11 17 6 11 15 5 15 15 Power 16 | 1 . 3 . . 1 1 1 1 . 2 2 2 . 2 Engine 6 | 1 . 3 . . . 1 1 . . . . . . . Core 2 | . . . . . 1 . . 1 . . . . . . Reactor 8 | . . . . . . . . . . 2 2 2 . 2 Propulsion 40 | 2 . 1 1 2 1 3 7 5 1 2 4 2 4 5 Treads . | . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . 1 . Wheel 8 | 2 . 1 1 1 1 2 . . . . . . . . Hover 5 | . . . . 1 . 1 3 . . . . . . . Flight 26 | . . . . . . . 4 5 1 2 4 2 3 5 Utility 54 | 1 . 3 4 1 4 4 2 9 4 6 5 1 6 4 Device 24 | . . . 4 1 3 3 . 5 3 1 1 . 2 1 Storage 7 | 1 . 1 . . . . . 1 . 1 1 1 1 . Processor 11 | . . 1 . . 1 . 2 1 . 1 1 . 3 1 Hackware 8 | . . . . . . . . 2 1 2 2 . . 1 Protection 4 | . . 1 . . . 1 . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 29 | 2 . 4 3 . 1 1 1 2 1 1 4 . 5 4 Energy Gun 9 | 1 . 3 . . . 1 . . . . 3 . . 1 Energy Cannon 3 | . . . . . . . 1 . . . . . 2 . Ballistic Gun 5 | 1 . . 1 . . . . 2 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . Launcher 6 | . . 1 2 . . . . . . . . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 1 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . 1 . . . . 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 2 . . . 1 1 2 . . 2 1 8 . Parts Lost 61 | . . 1 1 . 5 2 1 . 3 4 6 10 6 22 Power 9 | . . . . . . 1 . . . 1 1 3 . 3 Propulsion 15 | . . . . . 1 1 . . 1 1 1 1 1 8 Utility 27 | . . . . . 2 . 1 . 2 2 4 5 4 7 Weapon 10 | . . 1 1 . 2 . . . . . . 1 1 4 Highest Loss Streak 15 | . . 1 1 . 5 1 1 . 3 4 4 10 6 15 Average Slot Usage (%) 87 | . 85 73 99 100 77 84 86 97 98 85 91 69 79 59 Engine 2 | . 14 11 11 11 . 3 7 1 . . . . . . Core 2 | . . . . . 10 5 . 4 5 . 3 . . . Reactor 1 | . . . . . . . . . . 4 4 6 4 6 Wheel 6 | . 28 22 22 22 11 15 16 . . . . . . . Flight 17 | . . . . . . . 7 32 29 25 22 16 18 21 Device 8 | . . . 10 11 20 17 12 9 11 4 . 2 3 . Storage 10 | . 14 11 11 11 11 9 7 12 11 12 12 6 12 7 Processor 11 | . . 4 11 11 11 9 12 16 9 8 9 13 23 15 Hackware 7 | . . . . . . . . 3 16 20 21 12 3 2 Protection 3 | . . 4 11 11 . 3 7 2 . . 4 4 3 2 Energy Gun 3 | . 14 12 11 11 . 8 5 . . . 3 1 . . Ballistic Gun 2 | . 14 6 10 . . . . 5 5 2 . . . . Piercing Weapon 5 | . . . . . 10 9 7 6 5 5 4 4 3 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 64 | 10 10 22 25 31 24 37 37 32 28 36 56 56 59 64 Greatest Support 105 | 26 26 26 22 22 20 30 32 34 36 50 70 97 94 105 Greatest Overweight (x) 3 | . . . 1 1 2 3 1 1 . 1 . . . . Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . Largest Inventory Capacity 10 | 6 6 10 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 6 6 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 4 6 7 8 8 8 7 8 8 8 8 8 8 8 8 Average Carried 7 | 1 5 5 6 7 6 5 7 7 7 7 7 6 7 6 Final Capacity 8 | 6 6 8 8 8 8 8 8 8 8 8 8 8 8 4 Final Carried 8 | 4 6 6 8 8 6 7 8 8 8 8 8 6 7 1 Class Distribution -------------------- 32% | Hacker-Sprinter 28% | Sprinter 27% | Scavenger-Mutant 6% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Sprinter | -2/Testing Sprinter | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Matter Collected 1409 | 235 23 74 300 . 91 68 127 211 20 . 228 . . 32 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2310 | . 60 294 291 . 154 153 179 523 229 . 228 . . 199 Parts 156 | . 3 17 17 . 11 22 16 32 11 . 21 . . 6 Haulers Intercepted 4 | . . 2 . . . . . 2 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 39 | . 1 6 10 . 2 2 2 5 2 . 3 . . 6 Melee 13 | . . . . . 1 1 1 5 2 . 3 . . . Guns 17 | . 1 4 10 . 1 1 . . . . . . . . Cannons 1 | . . . . . . . 1 . . . . . . . AOE 8 | . . 2 . . . . . . . . . . . 6 Classes Destroyed 14 | . 2 4 . . 1 4 1 1 . . . . . 1 Worker 2 | . . . . . . 1 . 1 . . . . . . Builder 2 | . . . . . . 1 . 1 . . . . . . Tunneler 2 | . . . . . 1 1 . . . . . . . . Hauler 4 | . . 2 . . . . . 2 . . . . . . Recycler 4 | . . 1 1 . . . 1 . 1 . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . Operator 2 | . . 1 . . . . . 1 . . . . . . Watcher 2 | . 1 . . . . . . . . . 1 . . . Swarmer 15 | . . 3 8 . . . . . . . . . . 4 Grunt 10 | . 1 3 2 . 2 . . 1 . . . . . 1 Protector 1 | . . . . . . . . . . . . . . 1 Sentry 1 | . . . . . . 1 . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . Programmer 11 | . . . . . . . 2 4 2 . 3 . . . Best Kill Streak 6 | . 1 6 4 . 2 2 2 2 2 . 2 . . 6 Combat Bots Only 6 | . 1 4 4 . 2 1 1 1 2 . 2 . . 6 Max Kills in Single Turn 3 | . 1 3 1 . 1 1 1 1 1 . 1 . . 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . . . . . . . . . 3 Melee 1 | . . . . . 1 1 1 1 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Damage Taken 7256 | . 22 306 355 . 295 362 117 217 222 180 541 854 714 3071 Core 2293 | . . 32 27 . 68 52 15 82 43 23 119 66 133 1633 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 91 | 100 100 . . . 68 90 97 90 95 98 90 . 86 . Volleys Fired 99 | . 10 20 26 . 4 4 6 9 . . 11 1 1 7 Largest 2 | . 2 2 2 . 2 1 1 1 . . 1 1 1 1 Hottest 112 | . 60 112 86 . 89 50 80 30 . . 94 75 49 94 Shots Fired 149 | . 19 32 52 . 8 4 5 9 . . 11 1 1 7 Gun 132 | . 19 30 51 . 4 4 1 9 . . 11 1 . 2 Cannon 4 | . . . . . . . 4 . . . . . . . Launcher 13 | . . 2 1 . 4 . . . . . . . 1 5 Special . | . . . . . . . . . . . . . . . Kinetic 58 | . 10 14 25 . . . . 9 . . . . . . Thermal 72 | . 9 16 26 . 4 . 4 . . . 11 . . 2 Explosive 8 | . . 2 1 . . . . . . . . . . 5 Electromagnetic 11 | . . . . . 4 4 1 . . . . 1 1 . Robot Hit Streak 9 | . 9 5 7 . 4 4 6 7 . . 2 . . 2 Robot Miss Streak 4 | . 3 3 4 . 1 1 . 3 . . 2 2 . 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . Shots Hit Robots 138 | . 12 20 28 . 10 9 7 25 9 . 15 . . 3 Core Hits 93 | . 4 17 16 . 7 6 4 11 6 . 8 . . 14 Critical Hits 3 | . . . . . . . . 3 . . . . . . Critical Kills 1 | . . . . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . . . . . Melee Attacks 239 | . . . . . 7 19 10 62 29 13 61 6 11 21 Impact 10 | . . . . . . . . . . . . . . 10 Slashing . | . . . . . . . . . . . . . . . Piercing 229 | . . . . . 7 19 10 62 29 13 61 6 11 11 Sneak Attacks 13 | . . . . . 1 3 1 5 1 . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5531 | . 119 476 445 . 379 399 276 1235 354 . 787 30 16 1015 Guns 1173 | . 119 250 423 . 50 67 . 122 . . 142 . . . Cannons 124 | . . . . . . . 124 . . . . . . . Explosions 1359 | . . 226 22 . 131 . . . . . . . . 980 Melee 2829 | . . . . . 198 332 152 1113 354 . 645 . . 35 Ramming 46 | . . . . . . . . . . . . 30 16 . Kinetic 498 | . 84 129 163 . . . . 122 . . . . . . Thermal 732 | . 35 121 260 . 50 . 124 . . . 142 . . . Explosive 1228 | . . 226 22 . . . . . . . . . . 980 Electromagnetic 198 | . . . . . 131 67 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 2829 | . . . . . 198 332 152 1113 354 . 645 . . 35 Highest Corruption 11 | . . . . . . . 2 3 8 . 10 . 11 3 Average Corruption 3 | . . . . . . . 2 2 3 . 3 . 6 2 Corruption Purged . | . . . . . . . . . . . . . . . Effects 47 | . . . . . . . 3 9 12 . 15 . 6 2 Message Errors 17 | . . . . . . . 1 3 5 . 4 . 2 2 Matter Fused 3 | . . . . . . . . 1 1 . 1 . . . Heat Flow Errors 7 | . . . . . . . 1 . 3 . 3 . . . Energy Discharges 4 | . . . . . . . . 2 2 . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . . . 1 1 . . . 2 . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . Misdirections 3 | . . . . . . . . . . . 1 . 2 . Targeting Errors 6 | . . . . . . . . 2 . . 4 . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 496 | . . . . . . 46 . 273 73 . 61 . . 43 Projectiles . | . . . . . . . . . . . . . . . Explosions 43 | . . . . . . . . . . . . . . 43 Melee 453 | . . . . . . 46 . 273 73 . 61 . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 183 | . . 19 . . . . . . . . . 15 8 141 Shots 3 | . . 1 . . . . . . . . . . . 2 Rammed 2 | . . . . . . . . . . . . 1 1 . Targets Rammed 2 | . . . . . . . . . . . . 1 1 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 269 | . 12 180 198 . 120 7 160 23 197 21 269 54 106 198 Average Temperature 63 | . 10 75 55 . 48 7 67 3 95 12 121 14 43 48 Received Heat Transfer 570 | . 12 99 54 . 162 99 . 9 . 36 . 18 45 36 Effects 1 | . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . 1 . . . . . . . Heat Transferred 1398 | . 75 272 555 . 111 . 200 . . . 185 . . . Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Peak Influence 1852 | . 85 294 369 . 25 186 35 184 104 137 175 308 1852 1302 Initial 1100 | . . 35 114 . . 1 22 15 17 50 9 98 175 1100 Average 185 | . 58 131 292 . 12 58 19 46 29 52 68 155 1660 1124 Maximum Alert Level 5 | . . 1 1 . . . . . . . . 1 5 4 Low Security (%) 84 | 100 100 65 14 . 100 100 100 100 100 100 100 81 . . Level 1 5 | . . 34 85 . . . . . . . . 18 . . Level 2 . | . . . . . . . . . . . . . . . Level 3 1 | . . . . . . . . . . . . . . 26 Level 4 4 | . . . . . . . . . . . . . . 73 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . 99 . Squads Dispatched 36 | . 1 . 1 . . . 2 6 2 1 5 1 14 3 Investigation 6 | . . . 1 . . . . 1 . . 3 1 . . Extermination 11 | . . . . . . . 2 4 2 1 1 . . 1 Reinforcement 4 | . 1 . . . . . . 1 . . 1 . . 1 Assault 15 | . . . . . . . . . . . . . 14 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Distress Signals 6 | . . 1 . . . 2 . . . 2 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 205 | . 4 14 10 . 3 9 2 12 3 12 10 20 78 28 Peak Tracking Total 51 | . 2 5 4 . 3 7 1 2 2 5 3 10 51 11 Tactical Retreats 27 | . . 3 . . . 4 . . . 5 1 5 5 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Traps Triggered 9 | . . . . . . . . 1 3 . 2 . 2 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Machines Disabled 6 | . . 1 1 . 1 . . 1 1 . . . . 1 Max in Single Turn 1 | . . 1 1 . 1 . . 1 1 . . . . 1 Garrison Access 3 | . . . . . . . . 1 . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Machines Accessed 62 | . 4 2 1 2 . 3 1 21 8 8 10 1 . 1 Terminals 33 | . 3 1 . . . 2 1 9 6 5 6 . . . Fabricators 7 | . . . . . . . . 4 1 1 1 . . . Repair Stations 2 | . . . . . . . . 1 . . 1 . . . Recycling Units 9 | . 1 1 . . . . . 5 . 1 1 . . . Scanalyzers 2 | . . . . . . 1 . . 1 . . . . . Garrison Access 6 | . . . . . . . . 2 . 1 1 1 . 1 Total Hacks 165 | . 13 4 1 5 . 11 2 43 29 22 30 3 . 2 Successful 78 | . 6 2 1 5 . 5 . 19 14 16 10 . . . Failed 86 | . 7 2 . . . 5 2 24 15 6 20 3 . 2 Catastrophic 14 | . . . . . . . . 4 3 1 5 1 . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . Manual 64 | . 9 . . 1 . 5 . 11 15 13 10 . . . Terminals 102 | . 10 2 . . . 9 2 21 20 17 21 . . . Fabricators 19 | . . . . . . . . 9 5 3 2 . . . Repair Stations 7 | . . . . . . . . 3 . . 4 . . . Recycling Units 16 | . 3 2 . . . . . 8 . 1 2 . . . Scanalyzers 6 | . . . . . . 2 . . 4 . . . . . Garrison Access 9 | . . . . . . . . 2 . 1 1 3 . 2 Terminal Hacks 41 | . 3 1 1 5 . 3 . 5 10 8 5 . . . Record 8 | . . . . 4 . . . . 2 . 2 . . . Part Schematic 3 | . . . . . . 2 . . . 1 . . . . Robot Analysis 4 | . 2 . . . . . . 1 . . 1 . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . Terminal Index 3 | . . . . . . . . . 1 1 1 . . . Fabricator Index 3 | . . . . . . . . 1 1 1 . . . . Unreport Threat 3 | . . . . . . . . 1 1 1 . . . . Locate Traps 4 | . . 1 . . . . . 1 . 2 . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . Registered Components 2 | . . . . . . . . . 2 . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . Zone Layout 2 | . 1 . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . 4 2 3 2 . . . Load Schematic 5 | . . . . . . . . 2 1 1 1 . . . Build 6 | . . . . . . . . 2 1 2 1 . . . Repair Station Hacks 3 | . . . . . . . . 2 . . 1 . . . Scan Component 1 | . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks 8 | . 1 1 . . . . . 4 . 1 1 . . . Retrieve Components 8 | . 1 1 . . . . . 4 . 1 1 . . . Scanalyzer 3 | . . . . . . 2 . . 1 . . . . . Insert Component 2 | . . . . . . 1 . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . 1 1 . . . Seal Access 3 | . . . . . . . . 1 . 1 1 . . . Unauthorized Hacks 9 | . 2 . . . . . . 3 1 3 . . . . Terminals 9 | . 2 . . . . . . 3 1 3 . . . . Track 1 | . 1 . . . . . . . . . . . . . Botnet 7 | . 1 . . . . . . 3 1 2 . . . . Operators 1 | . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 48 | . 4 1 . . . 2 1 18 8 3 9 1 . 1 Full Trace Events 4 | . . . . . . . . 1 . . 2 1 . . Feedback Events 1 | . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 3 . . . 1 . . . . Parts Built 7 | . . . . . . . . 3 1 2 1 . . . Matter 1140 | . . . . . . . . 336 146 512 146 . . . Time 395 | . . . . . . . . 67 36 256 36 . . . Total Part Build Rating 35 | . . . . . . . . 13 3 16 3 . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . Time 50 | . . . . . . . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 19 | . . 2 . . . . . 15 . 2 . . . . Parts Scanalyzed 2 | . . . . . . 1 . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Robot Analysis Total 4 | . 2 . . . . . . 1 . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Turns Passed 8392 | 51 198 190 397 279 651 516 891 1493 781 859 1167 101 270 548 Spaces Moved 10051 | 44 183 128 290 286 341 365 796 2148 880 1015 1525 259 599 1192 Core 12 | 2 . . . . . . . . . . . . . 10 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 1841 | 42 183 128 290 286 341 365 206 . . . . . . . Hover 69 | . . . . . . . 69 . . . . . . . Flight 8129 | . . . . . . . 521 2148 880 1015 1525 259 599 1182 Fastest Speed 15 | 50 90 85 85 95 90 90 31 27 27 24 27 26 18 15 Average Speed 39 | 86 90 87 94 95 97 96 48 27 27 27 27 27 28 24 Slowest Speed 114 | 90 90 90 95 95 100 110 114 111 27 106 29 34 34 50 Overloaded Moves 272 | . . . . . . . . . . . . 120 83 69 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . 2 1 1 4 . 7 7 5 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . Exploration Rate (%) 35 | 4 36 24 55 71 65 24 17 56 23 26 29 12 60 30 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . . . . . Scrap Searched 4 | . . . 3 . 1 . . . . . . . . . Spaces Dug 149 | . . . . . 2 12 6 35 15 12 38 5 9 15 Terrain Destroyed 205 | . . 17 7 . 2 12 6 35 15 12 38 5 9 47 Melee 149 | . . . . . 2 12 6 35 15 12 38 5 9 15 Projectile . | . . . . . . . . . . . . . . . AOE 56 | . . 17 7 . . . . . . . . . . 32 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Total 13867 | 53 197 174 367 292 642 495 1280 2950 1379 1563 2141 267 665 1402 Wait 3198 | . 1 2 26 . 276 94 436 681 456 517 503 2 40 164 Move 9988 | 43 182 127 289 285 340 364 791 2145 877 1006 1524 245 587 1183 Hop 24 | . . . . . . . 2 1 1 4 . 7 5 4 Pick Up 65 | 4 3 3 8 2 3 1 9 12 6 4 7 . . 3 Fast Attach 87 | 6 . 9 2 . 3 5 6 11 1 9 11 3 14 7 Attach 38 | . . 2 2 . 3 4 4 2 5 1 4 2 1 8 Detach 28 | . . 2 2 . 2 4 3 3 2 . 2 1 2 5 Swap 14 | . . . 4 3 1 . 1 4 . 1 . . . . Drop 81 | . 1 9 8 2 3 . 12 20 2 8 12 . 4 . Fire 99 | . 10 20 26 . 4 4 6 9 . . 11 1 1 7 Melee 239 | . . . . . 7 19 10 62 29 13 61 6 11 21 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . 6 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory -3/Research (discovered 2 exits: *Res / [*Qua]) -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 52 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 8) 250 | -10/Materials | Entered another Materials area 250 | -9/Materials | Evolved 2 slots: Utility x2 337 | -9/Materials | Build established: Mutant 413 | -9/Materials | Discovered new exit (range 11) 440 | -9/Materials | Entered Mines 456 | -9/Mines | Met a Derelict bent on vengeance 575 | -9/Mines | Met a Derelict shopkeep closing up shop 637 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 741 | -9/Mines | Build established: Scavenger-Mutant 795 | -9/Mines | Discovered new exit (range 9) 832 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 833 | -9/Mines | Discovered new exit (range 5) 837 | -9/Mines | Entered Exiles 850 | -9/Exiles | Discovered new exit (range 15) 861 | -9/Exiles | Met 8R-AWN 876 | -9/Exiles | Met EX-HEX 906 | -9/Exiles | Met EX-BIN 916 | -9/Exiles | Aligned with FarCom system 917 | -9/Exiles | Given EX-Vault access code 942 | -9/Exiles | Opened EX-Vault 947 | -9/Exiles | Found Cloak of Protection 968 | -9/Exiles | Warned to stay clear of 0b10 Research branches 994 | -9/Exiles | Met EX-DEC 1002 | -9/Exiles | Learned location of Zion (-7) 1101 | -9/Exiles | Discovered new exit (range 14) 1116 | -9/Exiles | Left Exiles lab with Cloak of Protection 1116 | -9/Exiles | Entered Mines 1173 | -8/Mines | Lost 5 parts (1n2u2w) 1763 | -8/Mines | Discovered new exit (range 4) 1767 | -8/Mines | Entered Materials 1767 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1860 | -8/Materials | Central database locked down 2278 | -8/Materials | Discovered new exit (range 7) 2283 | -8/Materials | Entered Factory 2283 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2990 | -7/Factory | Discovered new exit (range 4) 3174 | -7/Factory | Entered another Factory area 3174 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3231 | -6/Factory | Build established: Sprinter 3779 | -6/Factory | Discovered new exit (range 17) 3911 | -6/Factory | Repaired Hvy. Machine Gun 4286 | -6/Factory | Fabricated Power Amplifier (x2) 4466 | -6/Factory | Spotted B-75 Beast 4503 | -6/Factory | Fabricated System Shield (x1) 4595 | -6/Factory | Identified exit to Factory 4667 | -6/Factory | Entered another Factory area 4667 | -5/Factory | Evolved 2 slots: Utility x2 4767 | -5/Factory | Fabricated Hacking Suite (x1) 5151 | -5/Factory | Build established: Hacker-Sprinter 5266 | -5/Factory | Lost 3 parts (1n2u) 5281 | -5/Factory | Discovered new exit (range 14) 5306 | -5/Factory | Identified exit to Upper Caves 5306 | -5/Factory | Identified exit to Extension 5448 | -5/Factory | Entered another Factory area 5448 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5825 | -4/Factory | Lost 4 parts (1p1n2u) 6136 | -4/Factory | Fabricated Impulse Thruster Array (x1) 6265 | -4/Factory | Fabricated Impulse Thruster Array (x1) 6284 | -4/Factory | Discovered new exit (range 9) 6294 | -4/Factory | Identified exit to Research 6307 | -4/Factory | Entered Research 6307 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6500 | -3/Research | Discovered new exit (range 21) 6570 | -3/Research | Fabricated Hacking Suite (x1) 7138 | -3/Research | Crushed by falling debris 7287 | -3/Research | System corruption reached 10% 7304 | -3/Research | Lost 4 parts (1p1n2u) 7468 | -3/Research | Discovered new exit (range 20) 7474 | -3/Research | Identified exit to Research 7474 | -3/Research | Entered another Research area 7474 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7570 | -2/Research | Discovered new exit (range 13) 7575 | -2/Research | Identified exit to Testing 7575 | -2/Research | Entered Testing 7576 | -2/Testing | Maximum security lockdown engaged 7591 | -2/Testing | Found Prototype Processor 7591 | -2/Testing | Identified Spectral Analyzer 7606 | -2/Testing | Lost 10 parts (3p1n5u1w) 7606 | -2/Testing | Found Prototype Device 7606 | -2/Testing | Identified Exp. Shock Absorption System 7609 | -2/Testing | Found Prototype Processor 7609 | -2/Testing | Identified Exp. Targeting Computer 7613 | -2/Testing | Spotted Striker 7613 | -2/Testing | Spotted Striker 7626 | -2/Testing | Found Prototype Launcher 7626 | -2/Testing | Identified Com. Tesla Bomb Launcher 7731 | -2/Testing | Spotted Executioner 7822 | -2/Testing | System corruption reached 10% 7823 | -2/Testing | Spotted Investigator 7831 | -2/Testing | Spotted PL-WJJU2W6O9S 7844 | -2/Testing | Discovered new exit (range 5) 7845 | -2/Testing | Identified exit to Access 7845 | -2/Testing | Entered Access 7845 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7876 | -1/Access | Lost 6 parts (1n4u1w) 7920 | -1/Access | Build established: Sprinter 8095 | -1/Access | First assault squad dispatched 8287 | -1/Access | Spotted B-99 Colossus 8316 | -1/Access | Spotted B-99 Colossus 8316 | -1/Access | Spotted B-99 Colossus 8342 | -1/Access | Lost 6 parts (2p2n1u1w) 8368 | -1/Access | Core integrity fell below 50% 8390 | -1/Access | Core integrity fell below 20% 8393 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 08381_ Penetrated by Slug. 08381_ Slug penetrates Sealed Heavy Doors. 08381_ Shock Maul destroyed. 08383_ Slug penetrates Sealed Heavy Doors. 08384_ Slug penetrates S-43 Plague. 08384_ Slug penetrates Sealed Heavy Doors. 08386_ Quantum Rifle destroyed. 08388_ Slug penetrates Sealed Heavy Doors. 08389_ Acquired 32 matter. 08389_ Q-thruster destroyed. 08389_ Penetrated by Slug. 08389_ Slug penetrates Sealed Heavy Doors. 08389_ Penetrated by Slug. 08391_ Knocked back. 08391_ Penetrated by Slug. 08392_ Armor Integrity Analyzer destroyed. 08393_ Slug penetrates Sealed Heavy Doors. 08393_ Slug penetrates S-43 Plague. 08393_ P-80 Master destroyed. 08393_ Adv. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ] #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | [ #???????????????????????????????????????????? | | #/###############????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ######## ### #????????????????????????????????? | | ?????? # !] #????????????????????????????????? | | ???? # #????????????????????????????????? | | ?# " # #????????????????????????????????? | | ##""" # #????????????????????????????????? | | ## """ # #????????????????????????????????? | | ## " # #????????#########???????????????? | | ## # ##???????# "???????????????? | | ## # #???????# "???????????????? | | ## # ;######### BB "???????????????? | | ############ BB h BB "???????????????? | | ???????????# BB "???????????????? | | ???????????# h "???????????????? | | ???????????# ["""?????????????? | | ???????????# ###### #;@ *%" "?????????????? | | ???????????# # # !s=s*"?????????????? | | ???????????# # # =s" "?????????????? | | ???????????# ; ###########?????????????? | | ???????????# # #???????????????????????? | | ???????????# + " #???????????????????????? | | ???????????# # """ #???????????????????????? | | ???????????# * # """ #??????????###########??? | | ???????????#=% # " #??????????# #??? | | ???????????# # #??????????# #### | | ???????????# # #??????????# " + | | ???###?????# # " #??????????# """ # | | #### #?????# # """ #??????????# """ # # | | "" #?????# # """ #??????????# " # # | | T"" #?????# # " #??????????# # # | | "" #?????# # #??????????# # # | | ####### # #??????????#####+##### # | | + / #############?# #???# # | | # # ## # #???# # | | # ########### # #???# # | | + #?????????# + #???# # | | ##+##########+###?????????# # #???# # | | ?# #?????????? ??????????# # #???# # | | ?# #???????????? ????????############## ##### # | | ## #?????????????? #????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 5 Power Amplification 20 Corruption Prevention 12 Armor Coverage 150 Resistance: EX 75 Core Shielding 30 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 80 Melee Accuracy 14 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 33 Offensive Hacking 30 Defensive Hacking 30 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Imp. ECM Suite | -8/Materials | Scanalyzed Impulse Thruster Array | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Power Amplifier | x2 | -6/Factory | Preloaded System Shield | x1 | -6/Factory Hacking Suite | x1 | -5/Factory Impulse Thruster Array | x1 | -4/Factory Impulse Thruster Array | x1 | -4/Factory Hacking Suite | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryMicroNukerbomber Manual? 0 Play Time 02:23:21 Cumulative 144.6 hours Start 2021.03.15 @ 23:15:29 End 2021.03.16 @ 12:33:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 241 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 74 Achievement% 49 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97977992-e99b-4257-8fb5-b5bd6cb7dd0c