Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 10:03:29 Player: LoNine Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (353) 353 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2048 Bonus ------- None Cogmind --------- Core Integrity 515/550 Matter 180/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Small Storage Unit Seismic Detector Advanced Targeting Computer Medium Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Mini Grenade Launcher > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Wheel Compact Wheel EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector Advanced Targeting Computer Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Wheel Compact Wheel EM Pulse Gun [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 13 | 7 1 2 3 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads 3 | 2 . 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 . 1 1 Device 1 | 1 . . . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 5 | 2 1 . 2 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 2 | . 1 . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 6 | . . 1 5 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 2 | . . 1 1 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Backups 4 | 3 4 5 5 Power 1 | . 1 2 2 Propulsion 1 | 1 2 2 2 Utility . | . . . . Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 6 | . . 1 5 Power 3 | . . 1 2 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 100 92 84 Engine 11 | . 14 11 7 Treads 28 | . 28 30 25 Device 12 | . 14 11 9 Storage 12 | . 14 11 9 Protection 4 | . . 7 9 Energy Gun 14 | . 23 9 . Ballistic Gun 9 | . 4 11 15 Peak Build Rating 16 | 7 7 10 16 Average Rating 8 | 5 7 9 14 On Entrance 6 | . 7 7 10 Naked Turns . | . . . . Heaviest Build 23 | 15 15 22 23 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 7 | 4 5 7 6 Average Carried 4 | 3 4 5 5 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 4 5 7 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 383 | 255 46 82 . Remotely . | . . . . Salvage Created 427 | 82 68 223 54 Parts 31 | 6 7 18 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 12 | . 3 7 2 Guns 10 | . 3 7 . AOE 2 | . . . 2 Classes Destroyed 6 | 2 2 2 . Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 6 | . 3 3 . Grunt 5 | . . 3 2 Sentry 1 | . . 1 . Best Kill Streak 4 | 1 2 4 2 Combat Bots Only 4 | . 2 4 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 82 | . 18 38 26 Missed 12 | . 1 6 5 Hits 70 | . 17 32 21 Projectile 70 | . 17 32 21 Critical Strikes 1 | . . 1 . Damage Taken 1029 | . 170 347 512 Core 103 | . 35 33 35 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 86 91 . Volleys Fired 52 | 6 13 19 14 Largest 2 | 2 2 2 2 Hottest 100 | 100 100 70 53 Shots Fired 87 | 10 26 29 22 Gun 80 | 10 26 29 15 Cannon . | . . . . Launcher 7 | . . . 7 Special . | . . . . Kinetic 41 | . 7 19 15 Thermal 39 | 10 19 10 . Explosive 7 | . . . 7 Electromagnetic . | . . . . Robot Hit Streak 23 | 2 6 6 23 Robot Miss Streak 7 | 2 7 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 59 | 5 12 22 20 Core Hits 24 | 3 4 10 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1019 | 76 152 292 499 Guns 710 | 76 152 292 190 Cannons . | . . . . Explosions 309 | . . . 309 Melee . | . . . . Ramming . | . . . . Kinetic 436 | . 41 205 190 Thermal 274 | 76 111 87 . Explosive 309 | . . . 309 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 24 | . . . 24 Projectiles . | . . . . Explosions 24 | . . . 24 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 153 | . . . 153 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 196 | 117 196 57 3 Average Temperature 43 | 41 54 30 2 Received Heat Transfer 315 | . . 126 189 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 1 . Heat Transferred 814 | 222 333 259 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 82 | 5 50 82 65 Initial 27 | . . 1 27 Average 13 | 1 10 18 12 Influence Increases 389 | 10 108 170 101 Destroy 0b10 Robot/C 240 | . 60 140 40 Destroy 0b10 Robot/NC 15 | 10 5 . . Destroy Leader 52 | . 12 30 10 Disable Machine 30 | . . . 30 Destroy Structure 22 | . 1 . 21 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 334 | 10 102 110 112 Entered New Map 44 | . . 5 39 Time Decay 254 | 10 102 105 37 Lost Part 36 | . . . 36 Squads Dispatched 1 | . . 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 6 8 3 Peak Tracking Total 4 | . 4 4 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . 2 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 7 | . . 7 . Successful 5 | . . 5 . Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1162 | 42 466 520 134 Seismic 1162 | 42 466 520 134 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1255 | 135 466 520 134 Spaces Moved 599 | 67 241 256 35 Core 2 | 2 . . . Treads 597 | 65 241 256 35 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 156 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 3 41 21 5 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 21 | . . . 21 Melee . | . . . . Projectile . | . . . . AOE 21 | . . . 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 808 | 84 296 338 90 Wait 132 | . 39 55 38 Move 596 | 66 240 255 35 Hop . | . . . . Pick Up 10 | 5 1 4 . Fast Attach 9 | 6 1 1 1 Attach 5 | 1 . 2 2 Detach 2 | . 1 1 . Swap . | . . . . Drop 2 | . 1 1 . Fire 52 | 6 13 19 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 10) 602 | -10/Materials | Entered another Materials area 602 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1097 | -9/Materials | Discovered new exit (range 10) 1122 | -9/Materials | Entered another Materials area 1122 | -8/Materials | Evolved 2 slots: Utility x2 1256 | -8/Materials | Self-destructed Last Messages --------------- Identified Imp. Assault Rifle. Acquired Adv. Targeting Computer. Connecting with Terminal... Current location identified: Materials Assault Rifle destroyed. Ion Engine destroyed. Destroyed Ion Engine. G-50 Soldier destroyed. Lgt. Treads destroyed. Destroyed Lgt. Treads. The unstable cave ceiling collapses. Lgt. Treads destroyed. Electrolysis Chamber disabled. Destroyed Lgt. Nuclear Core. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. G-47 Trooper destroyed. Lgt. Treads destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????????#####????? | | ????????????????????????????# #????? | | ??????????????????########### #????? | | ??????????????????# ! # #????? | | ??????????????????# # #????? | | ??????????????????# # #????? | | ??????????????????# + #????? | | ??????????????????# """ " " # #????? | | ??????????????????# "" #+#????? | | ??????????????????# "" # #??????? | | ??????????????????# #??????? | | ??????????????????#### % #??????? | | ??????????????????# #??????? | | ??????????????????# ###????? | | ??????????????????# #????? | | ??????????????????# @ T" #????? | | ??????????????????# % " #????? | | ??????????????????# #????? | | ??????????????????# #????? | | ??????????????????# ## ##????? | | ??????????????????# ##u #?????? | | ??????????????????# ## ; ????? | | ??????????????????+ ## # "???? | | ??????????????????########## #?""??? | | ???????????????????????????# #?? ??? | | ???????????????????????????? #?????? | | ???????????????????????????? #?????? | | ???????????????????????????? #?????? | | ???????????????????????????? #?????? | | ???????????????????????????? #?????? | | ???????????????????????????? #?????? | | ???????????????????????????? ??????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionAblativeHammer Manual? 0 Play Time 00:11:45 Cumulative 8.4 hours Start 2025.05.10 @ 09:52:57 End 2025.05.10 @ 10:03:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 18/SmallcapsGlow Map View 64x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fc80fcfa-191c-454c-938c-edf35e3be5fe