Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.09 @ 10:48:58 Player: eumesmo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (160) 800 Value Destroyed (4557) 4557 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 8137 Bonus ------- Follower Combat Kills 384 Friendly Fire -284 Cogmind --------- Core Integrity 625/700 Matter 483/500 Energy 72/140 System Corruption 2% Temperature Cool (23) Movement Treading (245) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (2) --- Armored Treads Medium Treads > --- UTILITY (6) ------ Cryofiber Web Medium Storage Unit High-capacity Matter Pod Structural Scanner Improved Sensor Array Hardened Medium Armor Plating > --- WEAPON (3) ------- Heavy Ion Cannon Advanced Assault Cannon Proton Missile Launcher > --- INVENTORY (10) --- Hardened Light Armor Plating System Shield System Shield System Shield Tractor Beam Advanced Beam Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Cryofiber Web Medium Storage Unit High-capacity Matter Pod Structural Scanner Improved Sensor Array Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Heavy Ion Cannon Advanced Assault Cannon > --- INVENTORY -------- Core Analyzer Hardened Light Armor Plating System Shield System Shield System Shield Tractor Beam Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Huge Storage Unit Device Tractor Beam Storage Huge Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 4 | . . 2 . . 2 Weapon 1 | . . . . 1 . Parts Attached 100 | 7 16 31 10 30 6 Power 12 | 1 4 4 1 2 . Engine 11 | 1 3 4 1 2 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 22 | 2 6 6 1 6 1 Treads 20 | . 6 6 1 6 1 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 37 | 2 3 14 4 11 3 Device 15 | 2 1 5 1 4 2 Storage 4 | . 1 . . 2 1 Processor 2 | . . . . 2 . Hackware 3 | . . 3 . . . Protection 13 | . 1 6 3 3 . Artifact . | . . . . . . Weapon 29 | 2 3 7 4 11 2 Energy Gun 4 | . . 1 1 2 . Energy Cannon 2 | . . . . 2 . Ballistic Gun 9 | 2 3 3 . 1 . Ballistic Cannon 9 | . . 3 3 2 1 Launcher 5 | . . . . 4 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 . 2 . Parts Lost 7 | . 2 1 1 2 1 Power 3 | . 1 1 . . 1 Propulsion . | . . . . . . Utility 2 | . 1 . 1 . . Weapon 2 | . . . . 2 . Highest Loss Streak 1 | . 1 1 1 1 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 98 98 99 99 98 Engine 13 | . 13 10 11 18 14 Treads 20 | . 26 21 22 18 15 Device 12 | . 13 11 11 10 23 Storage 13 | . 12 11 11 16 15 Hackware 2 | . . 7 . . . Protection 10 | . . 13 20 9 7 Energy Cannon 1 | . . . . 1 7 Ballistic Gun 9 | . 28 7 . 4 . Ballistic Cannon 10 | . . 14 21 10 5 Launcher 2 | . . . . 9 1 Peak Build Rating 39 | 9 11 26 25 33 39 Average Rating 21 | 8 7 20 23 29 37 On Entrance 17 | . 9 11 25 24 33 Naked Turns . | . . . . . . Heaviest Build 121 | 8 90 110 108 121 59 Greatest Support 48 | 20 46 46 46 46 48 Greatest Overweight (x) 4 | . 2 4 2 2 1 Average Overweight (x) 1 | . 1 1 2 1 . Largest Inventory Capacity 25 | 5 25 25 25 25 10 Average Capacity 21 | 5 22 25 25 19 10 Most Carried 23 | 2 6 23 23 23 10 Average Carried 12 | . 3 15 21 14 7 Final Capacity 25 | 5 25 25 25 10 10 Final Carried 23 | 1 6 22 23 8 7 Class Distribution -------------------- 41% | Mutant 23% | Tank 21% | Hacker-Mutant 7% | Skirmisher 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 3798 | 282 545 978 596 1181 216 Remotely 1480 | . 445 978 57 . . Salvage Created 4674 | 77 702 1145 794 1475 481 Parts 336 | 10 48 77 63 111 27 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 4 | . . 3 . 1 . Parts Field Recycled 9 | . . 9 . . . Retrieved Matter 130 | . . 130 . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 118 | 1 14 32 22 39 10 Guns 39 | 1 14 13 . 9 2 Cannons 71 | . . 19 22 22 8 AOE 8 | . . . . 8 . Classes Destroyed 14 | 2 5 1 1 4 1 Worker 13 | . 1 4 2 5 1 Builder 4 | . 2 . 1 1 . Tunneler 3 | 2 . . . . 1 Hauler 1 | . . . . 1 . Recycler 4 | . 1 1 2 . . Operator 1 | . . . . 1 . Watcher 15 | . 3 4 1 5 2 Swarmer 34 | . 3 13 6 9 3 Grunt 47 | 1 11 10 6 19 . Brawler 1 | . . . 1 . . Sentry 30 | . . 9 9 10 2 Demolisher 1 | . . . . 1 . Hunter 4 | . . . . 1 3 Programmer 2 | . . . . . 2 Best Kill Streak 7 | 3 4 5 7 7 2 Combat Bots Only 6 | 1 4 5 6 5 2 Max Kills in Single Turn 3 | 1 1 2 2 3 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 579 | 1 85 161 95 134 103 Missed 174 | 1 15 39 32 44 43 Damage Taken 4122 | . 663 1005 653 1251 550 Core 516 | . 106 132 84 119 75 Absorbed by Shields . | . . . . . . Redirected to Shielding 15 | . . 15 . . . Ignored by Resistances 1243 | . 203 309 195 364 172 Regen/Repaired (Parts) 616 | . . 304 130 182 . Core Remaining (%) 70 | 100 57 . 46 78 . Volleys Fired 326 | 3 63 90 46 97 27 Largest 3 | 2 2 2 2 3 3 Hottest 174 | 40 40 88 88 132 174 Shots Fired 672 | 6 126 182 92 196 70 Gun 303 | 6 126 104 . 50 17 Cannon 348 | . . 78 92 128 50 Launcher 21 | . . . . 18 3 Special . | . . . . . . Kinetic 587 | 6 126 182 92 158 23 Thermal 64 | . . . . 20 44 Explosive 18 | . . . . 18 . Electromagnetic 3 | . . . . . 3 Robot Hit Streak 29 | 3 28 22 29 16 10 Robot Miss Streak 3 | . 3 3 3 3 3 Penetration Max 1 | . . . . 1 . Secondary Targets 6 | . 3 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 470 | 3 95 133 61 133 45 Core Hits 223 | 3 38 58 28 76 20 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 2 . . . . Critical Strikes 18 | . 2 3 3 5 5 Burn 4 | . . . . . 4 Destroy 2 | . 2 . . . . Blast 12 | . . 3 3 5 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9912 | 46 1133 2006 1549 4027 1151 Guns 3019 | 46 1125 723 . 825 300 Cannons 5772 | . . 1202 1539 2249 782 Explosions 995 | . . . . 926 69 Melee . | . . . . . . Ramming 126 | . 8 81 10 27 . Kinetic 7663 | 46 1125 1925 1539 2758 270 Thermal 1308 | . . . . 496 812 Explosive 746 | . . . . 746 . Electromagnetic 69 | . . . . . 69 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 1 5 5 . 2 Average Corruption 4 | . 1 5 5 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 96 | . 5 47 41 . 3 Message Errors 20 | . 2 11 7 . . Matter Fused 23 | . 2 8 12 . 1 Heat Flow Errors 18 | . 1 8 8 . 1 Energy Discharges 11 | . . 5 5 . 1 Parts Rejected 1 | . . . 1 . . Data Loss (minor) 12 | . . 9 3 . . Data Loss (major) 3 | . . 3 . . . Misfires 4 | . . 2 2 . . Alerts 4 | . . 1 3 . . Overload Shots . | . . . . . . Overflow Damage 149 | . . 30 10 103 6 Projectiles 87 | . . 30 10 41 6 Explosions 62 | . . . . 62 . Melee . | . . . . . . Knockbacks 39 | . . 11 9 17 2 Impact . | . . . . . . Kinetic 37 | . . 11 9 15 2 Secondary 2 | . . . . 2 . Self-Inflicted Damage 202 | . . . . 161 41 Shots 6 | . . . . 4 2 Rammed 19 | . 3 6 2 8 . Targets Rammed 20 | . 4 6 2 8 . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 383 | . 124 333 230 383 285 Average Temperature 69 | . 15 74 86 64 90 Received Heat Transfer 1650 | . 441 351 168 618 72 Effects 2 | . . . . 2 . Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . . . . 7 Heat Transferred 2024 | . . . . 544 1480 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 367 | 30 160 235 367 326 153 Initial 66 | . . . 12 66 . Average 80 | 17 37 54 213 112 48 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 89 | 100 100 96 46 84 100 Level 1 10 | . . 3 53 15 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 29 | . 1 4 7 12 5 Investigation 6 | . 1 1 1 3 . Extermination 3 | . . . . . 3 Reinforcement 10 | . . 3 2 3 2 Assault . | . . . . . . Garrison 10 | . . . 4 6 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 8 | . . 1 2 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 162 | 1 23 41 26 56 15 Peak Tracking Total 6 | . 4 5 6 5 4 Tactical Retreats 4 | . . 3 . 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 13 | . 3 1 5 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . . 4 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 13 | . 1 1 3 8 . Max in Single Turn 2 | . 1 1 1 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 32 | . 6 10 7 9 . Terminals 22 | . 5 6 5 6 . Fabricators . | . . . . . . Repair Stations 4 | . . 2 1 1 . Recycling Units 3 | . 1 . 1 1 . Scanalyzers 3 | . . 2 . 1 . Garrison Access . | . . . . . . Total Hacks 138 | . 18 68 21 31 . Successful 111 | . 12 58 18 23 . Failed 27 | . 6 10 3 8 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 67 | . 15 21 10 21 . Fabricators . | . . . . . . Repair Stations 27 | . . 18 7 2 . Recycling Units 10 | . 3 . 4 3 . Scanalyzers 34 | . . 29 . 5 . Garrison Access . | . . . . . . Terminal Hacks 49 | . 10 16 9 14 . Record 31 | . 6 13 4 8 . Prototype ID Bank 3 | . 1 1 1 . . Open Door 2 | . . . 2 . . Emergency Access Points 2 | . . 1 . 1 . Alert Level 2 | . 1 . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 2 | . . . . 2 . Disarm Traps 1 | . . . . 1 . Dispatch Records 1 | . 1 . . . . Maintenance Status 2 | . 1 1 . . . Transport Status 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 22 | . . 14 6 2 . Scan Component 11 | . . 7 3 1 . Repair 11 | . . 7 3 1 . Recycling Unit Hacks 8 | . 2 . 3 3 . Process 3 | . . . 2 1 . Report Inventory 2 | . 1 . . 1 . Retrieve Matter 1 | . . . 1 . . Retrieve Components 2 | . 1 . . 1 . Scanalyzer 32 | . . 28 . 4 . Insert Component 15 | . . 13 . 2 . Analyze 17 | . . 15 . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 4 4 3 7 . Full Trace Events 4 | . . . 2 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 13 | . . 11 . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 11 | . . 7 3 1 . Time 378 | . . 256 84 38 . Parts Recycled . | . . . . . . Recycled Matter 415 | . . . 302 113 . Retrieved Matter 302 | . . . 302 . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed 13 | . . 11 . 2 . Part Schematics Acquired 13 | . . 11 . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 7 . Highest-Rated Group 88 | . . . 88 64 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders . | . . . . . . Ally Attacks 103 | . . . 36 67 . Total Damage 909 | . . . 264 645 . Kills 13 | . . . 8 5 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 16356 | 568 2845 5584 1542 4444 1373 Spaces Moved 5133 | 256 977 1562 403 1446 489 Core 22 | 22 . . . . . Treads 4790 | . 890 1562 403 1446 489 Legs 321 | 234 87 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 240 320 157 165 Average Speed 278 | 113 265 317 320 278 231 Slowest Speed 480 | 120 320 480 320 320 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 63 | 13 95 94 70 97 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 247 | . . 21 10 208 8 Melee . | . . . . . . Projectile 51 | . . 21 10 17 3 AOE 196 | . . . . 191 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 6562 | 526 1102 2008 562 1689 675 Wait 775 | 253 . 264 84 38 136 Move 5128 | 255 976 1561 402 1445 489 Hop . | . . . . . . Pick Up 122 | 8 25 41 10 30 8 Fast Attach . | . . . . . . Attach 37 | 7 5 10 4 7 4 Detach 2 | . . . . . 2 Swap 63 | . 11 21 6 23 2 Drop 85 | . 18 15 4 41 7 Fire 326 | 3 63 90 46 97 27 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 20 | . 4 6 2 8 . Escape Stasis 4 | . . . 4 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 569 | -11/Scrapyard | Entered Materials 570 | -10/Materials | Build established: Mutant 1790 | -10/Materials | Discovered new exit (range 15) 2078 | -10/Materials | Discovered new exit (range 7) 2773 | -10/Materials | Discovered new exit (range 15) 3378 | -10/Materials | Discovered new exit (range 16) 3414 | -10/Materials | Entered another Materials area 3414 | -9/Materials | Evolved 2 slots: Utility x2 3419 | -9/Materials | Discovered new exit (range 12) 4276 | -9/Materials | Discovered new exit (range 9) 5524 | -9/Materials | Repaired Tractor Beam 5557 | -9/Materials | Repaired Imp. Treads 5591 | -9/Materials | Repaired Imp. Treads 5645 | -9/Materials | Repaired Hvy. Ion Engine 5679 | -9/Materials | Repaired Mni. Grenade Launcher 5795 | -9/Materials | Build established: Hacker-Mutant 6068 | -9/Materials | Discovered new exit (range 5) 6719 | -9/Materials | Discovered new exit (range 16) 7436 | -9/Materials | Repaired Hvy. Ion Engine 7470 | -9/Materials | Repaired Imp. Treads 7768 | -9/Materials | Discovered new exit (range 3) 8183 | -9/Materials | Discovered new exit (range 7) 8998 | -9/Materials | Entered Storage 9097 | -9/Storage | Garrison activated, responded to threat 9377 | -9/Storage | Build established: Mutant 9668 | -9/Storage | Repaired Tractor Beam 9695 | -9/Storage | Repaired Lgt. Armor Plating 9729 | -9/Storage | Repaired Hrd. Light Armor Plating 9841 | -9/Storage | Garrison activated, responded to threat 10006 | -9/Storage | Core integrity fell below 50% 10160 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 10455 | -9/Storage | Build established: Commander-Mutant 10489 | -9/Storage | Discovered new exit (range 12) 10540 | -9/Storage | Entered Materials 10540 | -8/Materials | Accompanied by 7 allies 10540 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 10845 | -8/Materials | Build established: Commander-Tank 11080 | -8/Materials | Lost 3 allies 11306 | -8/Materials | Garrison activated, responded to threat 11340 | -8/Materials | Build established: Tank 11405 | -8/Materials | Discovered new exit (range 3) 13064 | -8/Materials | Garrison activated, responded to threat 13730 | -8/Materials | Discovered new exit (range 11) 14824 | -8/Materials | Repaired Hrd. Medium Armor Plating 14948 | -8/Materials | Discovered new exit (range 15) 14984 | -8/Materials | Entered Factory 14984 | -7/Factory | Evolved 2 slots: Utility x2 15503 | -7/Factory | Build established: Skirmisher 16357 | -7/Factory | Self-destructed Last Messages --------------- Acquired 19 matter. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-06 Scavenger collects Imp. Light Armor Plating. U-05 Engineer lays Concrete. K-01 Serf collects debris. Acquired Gauss Rifle. K-01 Serf collects debris. Dropped Remote Datajack. Dropped Mni. Grenade Launcher. K-01 Serf collects debris. ALERT: Rogue bot located, Programmers report to Factory Zone 6O. ALERT: Cargo convoy en route, clear transfer corridor. VTOL Module melted. S-27 Virus destroyed. ALERT: Construction progress impeded, dispatching reinforcements to local area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????/???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????#### ???????????????????????? | | ?????????????????????#### ??????? ?????????? | | ????????????????????? ???????##+####?????????? | | ??????????????????????? ## ???? ?????????? | | ??????????????????????? ## ???? ???????????? | | ??????????????????????? # ???? ???????????? | | ???????????????????????? + ???? ##???????????? | | ???????????????????????# # ???? ##???????????? | | ??????????? ########### # ???? ##???????????? | | ???????????############## ###### ####?????????? | | ???????????## # ###### ####?????????? | | ???????????## / #### ##?????????? | | ???????????## # #### ? ##?????????? | | ???????????## # "### ##?????????? | | ???????????## ]] #s ? ##?????????? | | ???????????## ][ # ##### % ##?????????? | | ???????????## #[#####*%= ##?????????? | | ???????????##############%##### ##?????????? | | ???????????############## ###### ###?????????? | | ?????????????????## # ###?????????? | | ?????????????????## # ##??????????? | | ?????????????????## @ s ##??????????? | | ?????????????????## # ##??????????? | | ?????????????????## # ##??????????? | | ############???########+######? ##??????????? | | #################### """ """ #% ##??????????? | | + % ######## """ """ #=[ # ??????????? | | # """" + + """ """ #|] # ??????????? | | # """" ######## +]% + ""T"??????? | | # """" ^ ######## # # "" "??????? | | ## # """" ##????## # # ?? ??????? | | =#!# """" [##????## # # ??????????? | | %+!+ """" ##????############## # ??????????? | | !#*# """" ##???? ######## ##??????????? | | # # ##???????????????? ??????????? | | [# ###########????????????????? ##???????? | | # # ????????????????? ##???????? | | ## # ?????????????????????????? ##???????? | | ## # ????????????????????????? ##???????? | | ## # ?????????????????????????#########+##???????? | | ## # ????????????????????????? ### ???????? | | # ????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 460 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 30 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Assault Cannon | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Lrg. Battery | -9/Materials | Scanalyzed Hvy. Particle Cannon | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Field Recycling Unit | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Tractor Beam | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Librarian Please Form A Line The More The Merrier Troublemaker Use The Force Challenges ------------ None Game ------ Seed QuantumArmageddonTerrabomb Manual? 0 Play Time 02:08:42 Cumulative 5.8 hours Start 2025.03.08 @ 19:47:50 End 2025.03.09 @ 10:48:58 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 13eae5e1-1076-4fa8-aba6-bcbba03eaa12