Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.10 @ 13:12:18 Player: iromakkem Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (153) 765 Value Destroyed (4570) 4570 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (80) 80 TOTAL SCORE: 8095 Bonus ------- High Alert Combat Kills 80 Cogmind --------- Core Integrity 0/700 Matter 258/300 Energy 160/160 System Corruption 5% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Medium Treads Aluminum Leg VTOL Module VTOL Module > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Targeting Computer Hacking Suite System Shield > --- WEAPON (3) ------- Pulse Rifle Gatling Laser Minigun > --- INVENTORY (15) --- Cooled Deuterium Engine Micro Nuclear Core VTOL Module Coolant Injector Improved Sensor Array Transmission Jammer Advanced ECM Suite Hardened Medium Armor Plating Hacking Suite Improved Field Recycling Unit (0) Heavy Particle Cannon Heavy Ion Cannon Heavy Missile Launcher Remote Datajack Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- Advanced Beam Rifle Heavy Laser Heavy Laser > --- INVENTORY -------- Nuclear Core Cooled Deuterium Engine Aluminum Leg Coolant Injector Transmission Jammer Reaction Control System Medium Reactive Plating Hacking Suite Improved Assault Rifle Minigun Assault Cannon Advanced Assault Cannon Heavy Missile Launcher Remote Datajack Axe [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 3 | . . 2 . . 1 Weapon 1 | . . . . . 1 Parts Attached 108 | 8 16 23 1 19 41 Power 13 | 1 1 4 1 1 5 Engine 9 | 1 1 4 1 . 2 Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 41 | 3 6 4 . 12 16 Treads 8 | 2 . 2 . 3 1 Leg 30 | . 6 2 . 9 13 Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 25 | 2 4 7 . 3 9 Device 15 | 1 3 4 . 2 5 Storage 2 | 1 1 . . . . Processor 4 | . . 2 . 1 1 Hackware 2 | . . . . . 2 Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 29 | 2 5 8 . 3 11 Energy Gun 12 | 2 1 4 . 1 4 Energy Cannon 1 | . . . . 1 . Ballistic Gun 12 | . 4 4 . 1 3 Ballistic Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 3 . 1 1 Parts Lost 31 | . 2 7 1 3 18 Power 6 | . . 2 1 . 3 Propulsion 11 | . . . . . 11 Utility 3 | . . 1 . 2 . Weapon 11 | . 2 4 . 1 4 Highest Loss Streak 6 | . 1 2 1 1 6 To Critical Strikes . | . . . . . . Average Backups 13 | 3 8 14 14 14 14 Power 1 | . 1 1 1 1 1 Propulsion 3 | 1 3 6 6 4 2 Utility 3 | . 3 2 1 3 6 Weapon 4 | . . 3 6 5 4 Tool/Special . | . . . . . . Unused Backups 40 | . 6 4 . 12 18 Power 2 | . . . . . 2 Propulsion 14 | . 4 1 . 6 3 Utility 13 | . 2 . . 1 10 Weapon 11 | . . 3 . 5 3 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 97 99 100 99 98 Engine 7 | . 14 10 11 7 1 Core 2 | . . . . 1 5 Treads 14 | . 11 12 22 31 1 Leg 14 | . 16 8 . 4 27 Device 12 | . 13 21 22 12 7 Storage 9 | . 14 11 11 9 6 Processor 10 | . . 6 11 14 12 Hackware 3 | . . . . . 9 Protection 1 | . . 4 . . . Energy Gun 9 | . 13 15 11 2 11 Energy Cannon 3 | . . . . 8 2 Ballistic Gun 6 | . 14 6 11 7 2 Ballistic Cannon 1 | . . . . . 4 Peak Build Rating 45 | 7 10 24 23 35 45 Average Rating 27 | 5 7 19 22 30 37 On Entrance 15 | . 7 10 23 23 30 Naked Turns . | . . . . . . Heaviest Build 42 | 13 26 37 36 37 42 Greatest Support 82 | 40 40 40 40 82 64 Greatest Overweight (x) 11 | 2 2 11 . 2 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 14 Most Carried 15 | 7 15 15 15 15 15 Average Carried 13 | 3 8 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 15 Class Distribution -------------------- 56% | Mutant 11% | Hacker-Gunner 9% | Scavenger-Mutant 9% | Skirmisher 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2442 | 163 224 462 35 535 1023 Remotely . | . . . . . . Salvage Created 5840 | 110 443 1598 105 1448 2136 Parts 286 | 8 30 105 8 59 76 Haulers Intercepted 5 | . 1 2 . 1 1 Recyclers Shooed 9 | 1 . 2 . 2 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 111 | . 14 31 2 25 39 Guns 79 | . 13 27 2 12 25 Cannons 22 | . . . . 13 9 AOE 6 | . 1 3 . . 2 Classes Destroyed 14 | 2 4 5 . 1 2 Worker 6 | . . 1 . 3 2 Builder 3 | . . 1 . . 2 Tunneler 3 | 2 . 1 . . . Hauler 5 | . 1 2 . 1 1 Recycler 14 | 1 . 2 . 2 9 Operator 3 | . . 1 . 1 1 Watcher 8 | . 1 4 . 1 2 Swarmer 33 | . 7 7 . 4 15 Grunt 48 | . 7 13 . 15 13 Brawler 1 | . . . . . 1 Duelist 2 | . . 2 . . . Sentry 20 | . . 9 2 5 4 Hunter 2 | . . . . 1 1 Programmer 5 | . . . . . 5 Best Kill Streak 9 | 2 5 6 2 5 9 Combat Bots Only 6 | . 5 4 2 4 6 Max Kills in Single Turn 4 | 1 1 4 1 1 2 Gunslinging 1 | . . . . . 1 Exploded 2 | . 1 2 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 803 | . 96 146 34 142 385 Missed 217 | . 23 38 9 39 108 Hits 586 | . 73 108 25 103 277 Melee 10 | . . 9 . . 1 Projectile 576 | . 73 99 25 103 276 Critical Strikes 11 | . . 4 1 3 3 Part Disruptions 4 | . . . . . 4 Damage Taken 7856 | . 719 1546 371 1386 3834 Core 1309 | . 100 257 76 165 711 Absorbed by Shields . | . . . . . . Redirected to Shielding 22 | . . 22 . . . Regen/Repaired (Parts) 965 | . . 225 . 617 123 Core Remaining (%) 61 | 100 60 . 16 70 . Volleys Fired 427 | 7 68 108 10 106 128 Largest 3 | 2 2 2 2 2 3 Hottest 199 | 100 100 112 79 137 199 Shots Fired 886 | 14 122 205 20 208 317 Gun 708 | 14 122 205 20 120 227 Cannon 178 | . . . . 88 90 Launcher . | . . . . . . Special . | . . . . . . Kinetic 332 | . 31 80 10 83 128 Thermal 517 | 14 82 97 10 125 189 Explosive . | . . . . . . Electromagnetic 37 | . 9 28 . . . Robot Hit Streak 23 | 7 10 12 19 23 17 Robot Miss Streak 8 | 3 6 5 1 5 8 Penetration Max . | . . . . . . Secondary Targets 11 | . 2 1 . . 8 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 606 | 9 69 142 19 151 216 Core Hits 264 | 3 27 68 4 64 98 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 22 | 2 4 4 . 2 10 Burn 20 | 2 4 4 . 2 8 Blast 2 | . . . . . 2 Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11095 | 113 906 2149 285 2744 4898 Guns 7716 | 113 821 1930 285 1396 3171 Cannons 2682 | . . . . 1306 1376 Explosions 568 | . 60 182 . . 326 Melee . | . . . . . . Ramming 129 | . 25 37 . 42 25 Kinetic 3484 | . 100 653 153 938 1640 Thermal 6890 | 113 708 1098 132 1764 3075 Explosive . | . . . . . . Electromagnetic 592 | . 73 361 . . 158 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 44 | . . . . . 44 Message Errors 10 | . . . . . 10 Matter Fused 8 | . . . . . 8 Heat Flow Errors 5 | . . . . . 5 Energy Discharges 4 | . . . . . 4 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 7 | . . . . . 7 Data Loss (major) 2 | . . . . . 2 Misfires 3 | . . . . . 3 Alerts 1 | . . . . . 1 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 92 | . . . . . 92 Projectiles 19 | . . . . . 19 Explosions 73 | . . . . . 73 Melee . | . . . . . . Knockbacks 12 | . . . . . 12 Impact . | . . . . . . Kinetic 10 | . . . . . 10 Secondary 2 | . . . . . 2 Self-Inflicted Damage 296 | . . 9 . . 287 Shots 6 | . . 1 . . 5 Rammed 10 | . . 3 . 7 . Targets Rammed 28 | . 8 6 . 9 5 Kicked 16 | . 8 1 . 2 5 Crushed 2 | . . 2 . . . Highest Temperature 450 | 160 450 108 21 405 378 Average Temperature 95 | 80 158 22 8 73 103 Received Heat Transfer 2178 | . 237 507 117 657 660 Effects 13 | . 7 . . 2 4 Shutdowns 4 | . 2 . . 1 1 Energy Bleed 2 | . 1 . . 1 . Interference 5 | . 2 . . . 3 Short Circuit 1 | . 1 . . . . Damage (minor) 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 5 | 1 . 1 . . 3 Combat Hostiles 4 | . . 1 . . 3 Parts Melted 37 | . 5 7 1 9 15 Heat Transferred 15691 | 481 2320 2877 333 3515 6165 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . 2 3 . . 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 2 | . 1 1 . 1 2 Low Security (%) 73 | 100 79 72 100 80 63 Level 1 19 | . 20 27 . 19 17 Level 2 6 | . . . . . 18 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 577 | 5 237 378 140 359 577 Initial 159 | . . 34 140 42 159 Average 133 | . 110 117 119 97 188 Influence Increases 3465 | 15 413 935 40 737 1325 Destroy 0b10 Robot/C 2220 | . 280 620 40 500 780 Destroy 0b10 Robot/NC 210 | 15 10 60 . 40 85 Destroy Leader 536 | . 54 172 . 114 196 Successful Hack 89 | . 14 14 . 37 24 Disable Machine 180 | . . 60 . . 120 Destroy Structure 65 | . 10 9 . 1 45 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 150 | . 45 . . 30 75 Influence Decreases 2890 | 15 330 658 290 496 1101 Entered New Map 529 | . . 49 220 68 192 Time Decay 1860 | 15 310 488 60 408 579 Lost Part 292 | . 20 62 10 20 180 Purge Threat 209 | . . 59 . . 150 Squads Dispatched 25 | . 2 3 . 4 16 Investigation 7 | . 1 . . 2 4 Extermination 5 | . . . . . 5 Reinforcement 9 | . 1 3 . 2 3 Assault . | . . . . . . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 1 . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 14 | . 4 1 . 7 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 174 | . 28 44 2 47 53 Peak Tracking Total 7 | . 7 4 2 5 6 Tactical Retreats 6 | . 1 . . 2 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 5 | . 2 2 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 12 | . . 4 . . 8 Max in Single Turn 5 | . . 1 . . 5 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 28 | . 3 8 . 9 8 Terminals 15 | . 3 5 . 4 3 Fabricators 1 | . . . . . 1 Repair Stations 5 | . . 1 . 2 2 Recycling Units . | . . . . . . Scanalyzers 5 | . . 2 . 2 1 Garrison Access 2 | . . . . 1 1 Total Hacks 80 | . 5 21 . 29 25 Successful 46 | . 3 10 . 21 12 Failed 34 | . 2 11 . 8 13 Catastrophic 5 | . 1 2 . . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 34 | . 5 13 . 10 6 Fabricators 4 | . . . . . 4 Repair Stations 26 | . . 4 . 12 10 Recycling Units . | . . . . . . Scanalyzers 13 | . . 4 . 6 3 Garrison Access 3 | . . . . 1 2 Terminal Hacks 14 | . 3 4 . 4 3 Prototype ID Bank 1 | . . . . 1 . Unreport Threat 2 | . . 1 . . 1 Locate Traps 2 | . . 1 . . 1 Patrol Status 1 | . 1 . . . . Assault Status 1 | . . . . . 1 Recall Investigation 1 | . . . . 1 . Registered Components 1 | . 1 . . . . Zone Layout 5 | . 1 2 . 2 . Fabricator Hacks 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks 18 | . . 2 . 10 6 Scan Component 11 | . . 1 . 6 4 Repair 7 | . . 1 . 4 2 Recycling Unit Hacks . | . . . . . . Scanalyzer 12 | . . 4 . 6 2 Insert Component 6 | . . 2 . 3 1 Analyze 6 | . . 2 . 3 1 Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 22 | . 2 5 . 7 8 Full Trace Events 6 | . . . . 2 4 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . 1 . 3 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 6 | . . 1 . 4 1 Time 261 | . . 38 . 165 58 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . 1 . 3 1 Part Schematics Acquired 5 | . . 1 . 3 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 5847 | 68 455 1720 134 2426 1044 Optics 4384 | . . 818 134 2426 1006 Sensors 4045 | . 104 1719 134 2088 . Terrain 931 | . 155 . . . 776 Seismic 282 | 68 196 18 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 8321 | 127 1085 1720 134 2426 2829 Spaces Moved 3534 | 58 525 703 55 896 1297 Core 8 | 7 . 1 . . . Treads 1467 | 51 181 466 55 711 3 Legs 2053 | . 344 236 . 185 1288 Wheels . | . . . . . . Hover . | . . . . . . Flight 6 | . . . . . 6 Fastest Speed 50 | 50 120 170 170 120 120 Average Speed 153 | 149 154 177 170 158 137 Slowest Speed 705 | 160 260 600 170 260 705 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 69 75 12 46 29 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 63 | . 9 6 . . 48 Melee 2 | . . . . . 2 Projectile 6 | . . . . . 6 AOE 55 | . 9 6 . . 40 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 5607 | 82 686 979 76 1695 2089 Wait 1245 | . 24 90 10 597 524 Move 3529 | 57 524 702 54 895 1297 Hop . | . . . . . . Pick Up 142 | 9 28 24 1 29 51 Fast Attach 31 | 6 2 8 . 5 10 Attach 78 | 2 12 17 1 13 33 Detach 1 | . . . . . 1 Swap 27 | . 2 4 . 13 8 Drop 97 | 1 18 20 . 28 30 Fire 427 | 7 68 108 10 106 128 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick 16 | . 8 1 . 2 5 Crush 12 | . . 5 . 7 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 7) 813 | -10/Materials | Discovered new exit (range 3) 1023 | -10/Materials | Discovered new exit (range 14) 1023 | -10/Materials | Discovered new exit (range 15) 1213 | -10/Materials | Entered another Materials area 1213 | -9/Materials | Evolved 2 slots: Utility x2 1547 | -9/Materials | Discovered new exit (range 14) 2071 | -9/Materials | Discovered new exit (range 15) 2581 | -9/Materials | Discovered new exit (range 15) 2732 | -9/Materials | Core integrity fell below 50% 2849 | -9/Materials | Repaired Arm. Treads 2933 | -9/Materials | Entered Mines 2961 | -9/Mines | Discovered new exit (range 8) 2984 | -9/Mines | Learned location of Storage (-8) 3026 | -9/Mines | Core integrity fell below 20% 3067 | -9/Mines | Entered Materials 3067 | -8/Materials | Evolved 2 slots: Propulsion x2 3341 | -8/Materials | Repaired Arm. Treads 3404 | -8/Materials | Repaired Imp. Assault Rifle 3468 | -8/Materials | Discovered new exit (range 20) 4097 | -8/Materials | Discovered new exit (range 20) 4292 | -8/Materials | Repaired Arm. Treads 4331 | -8/Materials | Repaired Arm. Treads 4619 | -8/Materials | Discovered new exit (range 10) 5493 | -8/Materials | Entered Factory 5493 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5627 | -7/Factory | Repaired Lrg. Storage Unit 5631 | -7/Factory | Garrison activated, responded to threat 5960 | -7/Factory | Build established: Skirmisher 6849 | -7/Factory | Garrison activated, responded to threat 6864 | -7/Factory | Build established: Hacker-Gunner 7061 | -7/Factory | Lost 6 parts (1p2n3w) 7087 | -7/Factory | Core integrity fell below 50% 7761 | -7/Factory | Core integrity fell below 20% 7891 | -7/Factory | Build established: Scavenger-Gunner 8273 | -7/Factory | Lost 3 parts (2n1w) 8322 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 08259_ Acquired 35 matter. 08262_ K-01 Serf collects debris. 08266_ Acquired VTOL Module. 08266_ K-01 Serf collects debris. 08269_ R-06 Scavenger collects Lgt. Ion Engine. 08270_ K-01 Serf collects debris. 08271_ R-06 Scavenger collects Welding Torch. 08272_ R-06 Scavenger collects Lgt. Nuclear Core. 08273_ 5QS4RG GZZRVLUCTIGKNT8 08273_ K-01 Serf collects debris. 08275_ R-06 Scavenger collects VTOL Module. 08277_ K-01 Serf collects debris. 08283_ R-06 Scavenger collects VTOL Module. 08286_ K-01 Serf collects debris. 08288_ K-01 Serf destroyed. 08313_ Acquired VTOL Module. 08315_ K-01 Serf cleans the Matter Pump. 08318_ Acquired 22 matter. 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"?? ??????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 25% | -9/Materials Arm. Treads | 32% | -8/Materials Imp. Assault Rifle | 42% | -8/Materials Arm. Treads | 39% | -8/Materials Arm. Treads | 49% | -8/Materials Lrg. Storage Unit | 64% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Safety First Challenges ------------ None Game ------ Seed VampiricSuperquantumAutobeam Manual? 0 Play Time 01:50:10 Cumulative 50.2 hours Start 2025.10.06 @ 20:14:52 End 2025.10.10 @ 13:12:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 33% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 53b4f4dc-a1e4-4892-8c77-a7b9fc4e9674