Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.18 @ 08:53:29 Player: Leeroy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (272) 272 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2332 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 356/550 Matter 255/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Rolling (115) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads Compact Wheel > --- UTILITY (3) ------ Large Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Treads Airjet Flight Unit Flight Unit Flight Unit Flight Unit Medium Matter Pod (0) Terrain Scanner Hardlight Generator Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Hardlight Generator Hacking Suite > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Airjet Flight Unit Flight Unit Flight Unit Flight Unit Medium Matter Pod Terrain Scanner Hardened Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Parts Attached 25 | 7 1 11 6 . Power 3 | 1 . 2 . . Engine 3 | 1 . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 3 . 4 1 . Treads 2 | 1 . . 1 . Leg . | . . . . . Wheel 4 | 2 . 2 . . Hover . | . . . . . Flight 2 | . . 2 . . Utility 10 | 1 1 3 5 . Device 3 | . . 1 2 . Storage 4 | 1 1 1 1 . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 4 | 2 . 2 . . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 2 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . . 7 Power 2 | . . . . 2 Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 3 | . . . . 3 Highest Loss Streak 7 | . . . . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 83 91 100 86 Engine 16 | . 14 17 18 12 Treads 2 | . . . 9 9 Wheel 21 | . 28 21 18 13 Device 1 | . . 1 6 . Storage 12 | . 14 13 9 9 Hackware 1 | . . . 3 9 Protection 5 | . . 6 9 9 Energy Gun 3 | . 12 . . . Ballistic Gun 25 | . 14 30 27 24 Peak Build Rating 19 | 6 7 15 19 19 Average Rating 10 | 2 5 11 16 16 On Entrance 9 | . 6 5 15 19 Naked Turns . | . . . . . Heaviest Build 43 | 11 26 42 43 42 Greatest Support 26 | 26 26 26 26 26 Greatest Overweight (x) 2 | . . 1 1 2 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 11 15 15 15 Most Carried 14 | 5 3 14 13 13 Average Carried 7 | 2 2 7 11 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 2 3 14 13 13 Class Distribution -------------------- 52% | Tank 36% | Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 513 | 260 . 193 60 . Remotely . | . . . . . Salvage Created 323 | . 37 226 60 . Parts 31 | . 3 24 4 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 12 | . 1 10 1 . Guns 12 | . 1 10 1 . Classes Destroyed 3 | . 1 2 . . Swarmer 7 | . . 7 . . Grunt 3 | . 1 2 . . Sentry 2 | . . 1 1 . Best Kill Streak 5 | . 1 5 1 . Combat Bots Only 5 | . 1 5 1 . Max Kills in Single Turn 2 | . 1 2 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 121 | . 8 41 4 68 Missed 29 | . 2 3 2 22 Damage Taken 1121 | . 65 340 30 686 Core 251 | . 11 46 16 178 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 95 88 . . Volleys Fired 26 | . 5 15 2 4 Largest 3 | . 2 3 3 3 Hottest 66 | . 60 66 66 66 Shots Fired 70 | . 10 45 6 9 Gun 70 | . 10 45 6 9 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 65 | . 5 45 6 9 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 5 | . 5 . . . Robot Hit Streak 8 | . 4 8 2 6 Robot Miss Streak 7 | . 2 7 1 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 38 | . 5 24 4 5 Core Hits 17 | . 2 12 2 1 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 1 . Critical Strikes 3 | . 1 1 1 . Destroy 2 | . . 1 1 . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 523 | . 57 321 62 83 Guns 523 | . 57 321 62 83 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 483 | . 17 321 62 83 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 40 | . 40 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 240 | . 44 240 51 42 Average Temperature 69 | . 21 89 29 23 Received Heat Transfer 138 | . 36 39 9 54 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 326 | . 62 326 185 125 Initial 137 | . . 26 137 120 Average 101 | . 37 138 164 113 Maximum Alert Level 1 | . . 1 . . Low Security (%) 88 | 100 100 73 100 100 Level 1 11 | . . 26 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 2 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 24 | . 4 13 2 5 Peak Tracking Total 6 | . 2 6 1 5 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 3 | . 1 1 1 . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 6 | . 3 1 2 . Successful 3 | . 2 . 1 . Failed 3 | . 1 1 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 492 | 49 112 210 58 63 Spaces Moved 364 | 46 107 131 40 40 Core 23 | 23 . . . . Treads 3 | 3 . . . . Legs . | . . . . . Wheels 338 | 20 107 131 40 40 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 105 105 Average Speed 96 | 74 90 103 105 111 Slowest Speed 160 | 160 90 105 105 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 12 | 3 28 17 4 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 445 | 58 114 171 51 51 Wait 8 | 1 . . . 7 Move 360 | 45 106 130 39 40 Hop . | . . . . . Pick Up 23 | 5 1 15 2 . Fast Attach 3 | 3 . . . . Attach 11 | 3 1 4 3 . Detach 2 | . 1 . 1 . Swap 11 | 1 . 7 3 . Drop 1 | . . . 1 . Fire 26 | . 5 15 2 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 7) 162 | -10/Materials | Entered another Materials area 162 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 360 | -9/Materials | Discovered new exit (range 10) 372 | -9/Materials | Entered another Materials area 372 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 422 | -8/Materials | Identified exit to Garrison 430 | -8/Materials | Entered Garrison 464 | -8/Garrison | Triggered checkpoint 493 | -8/Garrison | Self-destructed Last Messages --------------- Connecting with Garrison Access... Current location identified: Materials >>Unlock Access door unlocked. EXIT=UNLOCKED: GARRISON K-01 Serf collects debris. LOCATION=GARRISON GOAL=ESCAPE P-60 Hacker springs to life. Beams of light sweep through the air. An alarm sounds. Imp. Ion Engine destroyed. Wheel destroyed. =,:%WN1&P3VDJ7ZJUC69 8JAH KQJ52G ALERT: Dispatching investigation squad to Materials. Lgt. Ion Engine destroyed. Hrd. Light Armor Plating destroyed. Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###################### | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ????????????????????????####???########## #### | | ????????????????????????# #????????????# #??# | | ????????????????????????##;############## #??# | | ????????????????????????#@ p Y #??# | | ????????????????????????# p p #??# | | ????????????????????????### Y##### ######??# | | ?????????????????????????#"""""#??# #???????# | | ?????????????????????????#######??#####???????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 290 Matter Stores 290 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Storm Trooper Challenges ------------ None Game ------ Seed BurstCooledDissipator Manual? 0 Play Time 00:10:01 Cumulative 0.6 hours Start 2025.02.17 @ 21:52:15 End 2025.02.18 @ 08:53:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0deb6800-66b0-4f0d-9687-6ae50abb4067