Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.31 @ 18:42:09 Player: FR-35H Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (92) 460 Value Destroyed (2862) 2862 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 7359 Bonus ------- High Alert Combat Kills 137 Cogmind --------- Core Integrity 0/1000 Matter 208/300 Energy 357/380 System Corruption 45% Temperature Cool (19) Movement Flying (31) Location -5/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core Micro Fission Core > --- PROPULSION (7) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (6) ------ Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Advanced Heat Sink Medium Storage Unit Medium Storage Unit Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Fission Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Power Amplifier Improved Heat Sink Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Hacking Suite > --- WEAPON ----------- Axe Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Improved Cooling System Medium Storage Unit Improved Sensor Array Signal Interpreter [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 5 | . . 1 2 1 1 . Utility 4 | . . 1 . 1 . 2 Weapon . | . . . . . . . Parts Attached 138 | 5 8 16 26 4 25 54 Power 22 | . 1 3 2 1 8 7 Engine 10 | . . 3 1 . 5 1 Core 12 | . 1 . 1 1 3 6 Reactor . | . . . . . . . Propulsion 54 | 4 3 6 13 1 8 19 Treads 19 | 2 2 5 8 . . 2 Leg 2 | . . . . . . 2 Wheel 13 | 2 1 1 . . . 9 Hover 1 | . . . . . . 1 Flight 19 | . . . 5 1 8 5 Utility 34 | 1 3 2 5 2 9 12 Device 14 | . . . 2 1 5 6 Storage 13 | 1 3 1 3 . 2 3 Processor 5 | . . 1 . 1 1 2 Hackware 1 | . . . . . 1 . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 28 | . 1 5 6 . . 16 Energy Gun 5 | . . 1 1 . . 3 Energy Cannon 5 | . . . 1 . . 4 Ballistic Gun 8 | . 1 4 1 . . 2 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 2 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 8 | . . . 1 . . 7 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 1 3 . Parts Lost 61 | . 2 7 10 . 3 39 Power 5 | . 1 1 1 . . 2 Propulsion 31 | . . 2 7 . 3 19 Utility 10 | . . . . . . 10 Weapon 15 | . 1 4 2 . . 8 Highest Loss Streak 12 | . 1 4 5 . 3 12 Average Slot Usage (%) 89 | . 100 98 96 92 86 69 Engine 5 | . 10 9 8 . 3 . Core 3 | . 3 1 . 7 6 4 Treads 19 | . 25 32 40 . . . Wheel 3 | . 2 . . . . 13 Flight 11 | . . . . 46 42 11 Device 5 | . . . . 15 10 11 Storage 17 | . 28 24 27 7 7 7 Processor 5 | . . 8 . 7 6 6 Energy Gun 4 | . 7 8 7 . . . Energy Cannon 1 | . . . 1 . . 3 Ballistic Gun 7 | . 21 13 8 . . . Slashing Weapon 1 | . . . . 7 6 2 Naked Turns . | . . . . . . . Heaviest Build 112 | 14 72 109 112 21 37 69 Greatest Support 106 | 40 40 60 100 22 38 106 Greatest Overweight (x) 13 | 1 1 1 2 . . 13 Average Overweight (x) . | . . 1 1 . . . Largest Inventory Capacity 28 | 8 20 28 28 12 12 16 Average Capacity 16 | 6 10 21 27 8 8 10 Most Carried 28 | 6 9 23 28 8 10 15 Average Carried 13 | 6 7 17 25 7 8 8 Final Capacity 28 | 8 20 28 12 8 8 4 Final Carried 22 | 6 9 22 9 8 7 4 Class Distribution -------------------- 45% | Hauler-Mutant 16% | Mutant 16% | Scavenger-Sprinter 12% | Scavenger-Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 2281 | 234 356 408 366 137 . 780 Remotely 221 | . . . . . . 221 Salvage Created 4312 | 93 448 1341 1128 . . 1302 Parts 229 | 1 23 93 57 . . 55 Haulers Intercepted 6 | . 1 3 2 . . . Recyclers Shooed 4 | . 1 . 1 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 64 | . 8 26 20 . . 10 Melee 2 | . . . . . . 2 Guns 50 | . 7 26 15 . . 2 Cannons 8 | . . . 2 . . 6 AOE 4 | . 1 . 3 . . . Classes Destroyed 12 | 1 3 4 2 . . 2 Worker 3 | . . . . . . 3 Builder 3 | . 1 . . . . 2 Hauler 6 | . 1 3 2 . . . Recycler 9 | 1 . 3 1 . . 4 Watcher 7 | . . 3 2 . . 2 Swarmer 9 | . . 6 3 . . . Grunt 36 | . 8 14 9 . . 5 Brawler 2 | . . 1 . . . 1 Duelist 1 | . . . 1 . . . Sentry 13 | . . 5 6 . . 2 Hunter 1 | . . . 1 . . . Programmer 2 | . . . . . . 2 Best Kill Streak 5 | 1 3 5 5 . . 4 Combat Bots Only 4 | . 2 4 4 . . 3 Max Kills in Single Turn 3 | 1 1 3 2 . . 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . 1 . 2 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 7207 | . 621 1109 1291 . 245 3941 Core 1525 | . 98 237 130 . 40 1020 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 60 40 76 100 95 . Volleys Fired 295 | 4 42 101 84 . . 64 Largest 2 | 2 2 2 2 . . 2 Hottest 180 | 60 60 79 98 . . 180 Shots Fired 565 | 8 84 194 161 . . 118 Gun 465 | 8 84 194 147 . . 32 Cannon 97 | . . . 11 . . 86 Launcher 3 | . . . 3 . . . Special . | . . . . . . . Kinetic 310 | 4 66 133 81 . . 26 Thermal 146 | . . 61 29 . . 56 Explosive 3 | . . . 3 . . . Electromagnetic 106 | 4 18 . 48 . . 36 Robot Hit Streak 21 | 3 14 21 17 . . 11 Robot Miss Streak 4 | 2 2 4 4 . . 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 8 | . . 5 3 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 391 | 4 62 123 116 1 . 85 Core Hits 170 | 1 21 59 47 . . 42 Critical Hits 3 | . . 1 . . . 2 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . 1 . . . 1 Melee Attacks 130 | . . . . 23 25 82 Impact . | . . . . . . . Slashing 130 | . . . . 23 25 82 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7594 | 71 806 1539 2522 52 . 2604 Guns 4242 | 71 682 1324 1709 . . 456 Cannons 1955 | . . . 275 . . 1680 Explosions 877 | . 124 215 538 . . . Melee 520 | . . . . 52 . 468 Ramming . | . . . . . . . Kinetic 2403 | 16 482 695 801 . . 409 Thermal 2594 | . 124 629 631 . . 1210 Explosive 633 | . . 215 418 . . . Electromagnetic 1444 | 55 200 . 672 . . 517 Impact . | . . . . . . . Slashing 520 | . . . . 52 . 468 Piercing . | . . . . . . . Highest Corruption 44 | . 2 2 . . 13 44 Average Corruption 11 | . 1 2 . . 11 27 Corruption Purged . | . . . . . . . Effects 148 | . 4 12 . . 18 114 Message Errors 20 | . . 5 . . 4 11 Matter Fused 17 | . . . . . 2 15 Heat Flow Errors 7 | . 1 1 . . 2 3 Energy Discharges 12 | . . 1 . . 2 9 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 8 | . 2 3 . . . 3 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 2 | . . . . . . 2 Misdirections 15 | . . . . . 6 9 Targeting Errors 59 | . 1 2 . . 2 54 Weapon Failures 5 | . . . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 229 | . . . 104 17 . 108 Projectiles 68 | . . . 25 . . 43 Explosions 79 | . . . 79 . . . Melee 82 | . . . . 17 . 65 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 49 | . 49 . . . . . Shots 1 | . 1 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 367 | 20 143 218 125 . 295 367 Average Temperature 64 | 15 41 56 33 . 89 82 Received Heat Transfer 1485 | . 321 333 549 . . 282 Effects 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . 1 . . 4 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 2 2 . . . Heat Transferred 3394 | . 150 1369 1075 . . 800 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 2 . 2 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 586 | 5 255 412 586 422 214 301 Initial 220 | . 3 31 161 220 206 14 Average 214 | 3 121 194 437 353 153 101 Maximum Alert Level 2 | . 1 2 2 2 1 1 Low Security (%) 51 | 100 67 52 8 . 57 85 Level 1 31 | . 32 47 16 64 42 14 Level 2 16 | . . . 74 35 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 1 4 2 1 3 6 Investigation 4 | . . 2 . . 1 1 Extermination 4 | . . . . . 1 3 Reinforcement 9 | . 1 2 2 1 1 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 3 | . . . 1 . . 2 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 12 | . 1 3 5 1 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 151 | . 18 45 33 10 4 41 Peak Tracking Total 13 | . 6 5 5 3 3 13 Tactical Retreats 17 | . 2 4 1 2 . 8 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 10 | . 2 4 . 2 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 10 | . 2 2 1 . . 5 Max in Single Turn 2 | . 1 2 1 . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 17 | . 1 4 1 3 4 4 Terminals 10 | . 1 3 1 3 1 1 Fabricators 3 | . . . . . 1 2 Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 3 | . . 1 . . 1 1 Garrison Access . | . . . . . . . Total Hacks 35 | . 1 5 2 4 8 15 Successful 17 | . 1 4 1 . 3 8 Failed 18 | . . 1 1 4 5 7 Catastrophic 3 | . . . . 1 2 . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 17 | . 1 4 2 4 2 4 Fabricators 8 | . . . . . 1 7 Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 9 | . . 1 . . 4 4 Garrison Access . | . . . . . . . Terminal Hacks 7 | . 1 4 1 . . 1 Record 1 | . . . . . . 1 Robot Analysis 2 | . . 2 . . . . Prototype ID Bank 3 | . 1 2 . . . . Reinforcement Status 1 | . . . 1 . . . Fabricator Hacks 5 | . . . . . 1 4 Network Status 1 | . . . . . 1 . Load Schematic 1 | . . . . . . 1 Build 3 | . . . . . . 3 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . . . 2 3 Insert Component 2 | . . . . . 1 1 Analyze 3 | . . . . . 1 2 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 1 1 1 2 4 3 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built 6 | . . . . . . 6 Matter 504 | . . . . . . 504 Time 126 | . . . . . . 126 Total Part Build Rating 24 | . . . . . . 24 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total 2 | . . 2 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 5025 | 55 478 1324 968 344 544 1312 Spaces Moved 3607 | 25 242 518 337 638 1042 805 Core 53 | . . . . . . 53 Treads 1014 | 20 131 518 336 . . 9 Legs . | . . . . . . . Wheels 362 | 5 111 . . . . 246 Hover . | . . . . . . . Flight 2178 | . . . 1 638 1042 497 Fastest Speed 20 | 90 90 180 102 27 20 24 Average Speed 79 | 146 130 180 180 27 22 70 Slowest Speed 700 | 160 180 180 200 27 29 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . 2 2 . Cave-ins Triggered 6 | . . . . . 1 5 Exploration Rate (%) 36 | 3 63 63 47 22 31 23 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 117 | . . . . 22 25 70 Terrain Destroyed 182 | . 8 5 36 22 25 86 Melee 117 | . . . . 22 25 70 Projectile 16 | . . . . . . 16 AOE 49 | . 8 5 36 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 5016 | 33 329 742 544 768 1300 1300 Wait 624 | . 17 65 53 80 187 222 Move 3589 | 24 241 517 336 633 1037 801 Hop 4 | . . . . 2 2 . Pick Up 117 | . 13 32 22 3 11 36 Fast Attach 7 | 1 . . . 1 5 . Attach 91 | . 2 10 17 2 8 52 Detach 16 | . . . . 1 2 13 Swap 40 | 4 6 6 9 1 12 2 Drop 63 | . 8 11 23 4 11 6 Fire 295 | 4 42 101 84 . . 64 Melee 130 | . . . . 23 25 82 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 40 | . . . . 18 . 22 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 56 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 16) 222 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 16) 534 | -10/Materials | Entered another Materials area 534 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 773 | -9/Materials | Lost 4 parts (1p1n2w) 799 | -9/Materials | Build established: Hauler-Mutant 926 | -9/Materials | Discovered new exit (range 14) 1340 | -9/Materials | Discovered new exit (range 16) 1543 | -9/Materials | Discovered new exit (range 6) 1573 | -9/Materials | Core integrity fell below 50% 1822 | -9/Materials | Discovered new exit (range 7) 1858 | -9/Materials | Entered another Materials area 1858 | -8/Materials | Evolved 2 slots: Propulsion x2 2263 | -8/Materials | Discovered new exit (range 3) 2549 | -8/Materials | Discovered new exit (range 12) 2688 | -8/Materials | Lost 5 parts (1p3n1w) 2826 | -8/Materials | Entered Factory 2826 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2936 | -7/Factory | Discovered new exit (range 6) 3099 | -7/Factory | Build established: Scavenger-Sprinter 3105 | -7/Factory | Discovered new exit (range 8) 3170 | -7/Factory | Identified exit to Factory 3170 | -7/Factory | Entered another Factory area 3170 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3218 | -6/Factory | Found Prototype Processor 3219 | -6/Factory | Identified Exp. Targeting Computer 3284 | -6/Factory | Discovered new exit (range 6) 3287 | -6/Factory | Identified exit to Lower Caves 3371 | -6/Factory | Crushed by falling debris 3371 | -6/Factory | System corruption reached 10% 3402 | -6/Factory | Lost 3 parts (3n) 3707 | -6/Factory | Discovered new exit (range 10) 3714 | -6/Factory | Identified exit to Factory 3714 | -6/Factory | Entered another Factory area 3714 | -5/Factory | Evolved 2 slots: Utility x2 3760 | -5/Factory | Spotted B-75 Beast 3782 | -5/Factory | Build established: Sprinter 4076 | -5/Factory | Lost 3 parts (3n) 4129 | -5/Factory | Crushed by falling debris 4130 | -5/Factory | System corruption reached 10% 4131 | -5/Factory | Crushed by falling debris 4162 | -5/Factory | Lost 7 parts (3n4u) 4164 | -5/Factory | Crushed by falling debris 4182 | -5/Factory | Crushed by falling debris 4220 | -5/Factory | Crushed by falling debris 4318 | -5/Factory | Build established: Mutant 4590 | -5/Factory | Fabricated Xenon Bombardment Thruster (x2) 4634 | -5/Factory | Fabricated Xenon Bombardment Thruster (x2) 4689 | -5/Factory | Fabricated Xenon Bombardment Thruster? 4718 | -5/Factory | Build established: Scavenger-Mutant 4725 | -5/Factory | Lost 4 parts (2n1u1w) 4874 | -5/Factory | System corruption reached 30% 4918 | -5/Factory | Core integrity fell below 50% 4970 | -5/Factory | Lost 12 parts (2p8n1u1w) 5001 | -5/Factory | Core integrity fell below 20% 5026 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 05019_ Hpw. Shock Rifle destroyed. 05019_ U-05 Engineer lays Concrete. 05020_ System corrupted: Matter fused (-5). 05020_ U-05 Engineer lays Concrete. 05020_ Neutrino Reactor explodes. 05020_ U-05 Engineer lays Concrete. 05020_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 05021_ U-05 Engineer lays Concrete. 05022_ U-05 Engineer suffers critical hit. 05022_ Penetrated by Slug. 05022_ U-05 Engineer lays Concrete. 05023_ P-70 Sage resets P-70 Sage, system corruption cleaned. 05023_ U-05 Engineer lays Concrete. 05024_ Dropped Lrg. Storage Unit. 05024_ U-05 Engineer lays Concrete. 05025_ Dropped Lrg. Storage Unit. 05025_ U-05 Engineer lays Concrete. 05026_ Dropped Axe. 05026_ U-05 Engineer lays Concrete. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ?????? ??????????????????????????????????????????? | | ##?###+##+#??????#???????????????????????????????? | | ? #########??????????????????????????????? | | """ # + ???????????????????????????? | | """ !# # ?????????????????????????? | | """ ] # # ???????????????????????? | | + # ????????????????????????? | | # # ????????????????????????? | | # ^^ # ? ?????????????????????? | | ! # # ???? ?? ???????????????? | | """" # ; ? ? ??? ?????????????? | | """" # ;;;##+###### ????????????? | | """" # ! !|| ????????????? | | """ # u [|| ???????????? | | " % # [| ???????????? | | / u ??????????? | | % # u ??????????? | | ########### R [% uuh ??????????? | | ?? ? ## R u ???????????? | | ? ? ###"###### % u #?????????????? | | ? ?? ? ??####;#### #?????????????? | | ? ? ?? # p!!/ #? ???????????? | | ? ? ? # @ #?????????????? | | ???? # #?????????????? | | ??? # #?????????????? | | ? ? + u #?????????????? | | ? # #? ???????????? | | ??? # #?????????????? | | ???? ???+ ###+#####????????????? | | ? ???? ?########## #????????????????????? | | ????????????????##### #????????????????????? | | ???????????????#????#R #???"????????????????? | | ????????????????????# #????????????????????? | | ?????????????????##?# #????????????????????? | | ????????????????????#ppu k#????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????? #????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 35 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Power Amplification 20 Armor Coverage 225 Evasion (%) 66 Targeting Accuracy 12 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Xenon Bombardment Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -5/Factory Xenon Bombardment Thruster | x2 | -5/Factory Xenon Bombardment Thruster | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Part-time Excavator Slippery One Challenges ------------ None Game ------ Seed ReflectiveFrostPenetrator Manual? 0 Play Time 01:33:27 Cumulative 22.1 hours Start 2022.01.27 @ 17:47:06 End 2022.01.31 @ 18:42:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2520bee7-9ea3-43d7-870c-938ec3c86d83