Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.25 @ 20:04:57 Player: ILikeVoltron Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (805) 805 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 3400 Bonus ------- High Alert Combat Kills 45 Cogmind --------- Core Integrity 0/700 Matter 42/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (2700) Ox53 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Heavy Ion Engine Nuclear Core Light Nuclear Core Light Treads Armored Treads Improved Carbon-fiber Leg Compact Wheel Improved Terrain Scanner Terrain Scan Processor Seismic Detector Transport Network Coupler Targeting Computer Hardened Light Armor Plating System Shield Long-range Tractor Beam Gatling Laser Heavy Assault Rifle Improved Light Cannon Rocket Launcher Rocket Launcher Rocket Launcher Mining Laser Mining Laser Powered Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Sensor Array Terrain Scanner Hardlight Generator > --- WEAPON ----------- Light Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Heavy Ion Engine Nuclear Core Light Nuclear Core Light Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Wheel Compact Wheel Improved Terrain Scanner Terrain Scan Processor Seismic Detector Transport Network Coupler Targeting Computer Hardened Light Armor Plating System Shield Long-range Tractor Beam Gatling Laser Heavy Assault Rifle Improved Light Cannon Rocket Launcher Rocket Launcher Rocket Launcher Mining Laser Mining Laser Hammer [Rating: 29] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 39 | 1 11 9 16 2 Power 4 | . 2 1 1 . Engine 3 | . 1 1 1 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 17 | . 2 5 9 1 Treads 9 | . 1 3 5 . Leg 6 | . 1 1 4 . Wheel 2 | . . 1 . 1 Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 2 4 1 Device 7 | 1 2 1 3 . Storage 3 | . 1 1 . 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 7 | . 4 1 2 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | . 3 . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon 2 | . 1 . 1 . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 12 | . 1 . 5 6 Power 1 | . . . 1 . Propulsion 6 | . 1 . 1 4 Utility 3 | . . . 1 2 Weapon 2 | . . . 2 . Highest Loss Streak 4 | . 1 . 4 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 100 98 94 33 Engine 5 | . 12 4 8 . Core 3 | . 1 6 . . Treads 17 | . . 21 28 . Leg 10 | . 27 7 4 11 Wheel 1 | . . 3 . . Device 18 | . 14 22 22 6 Storage 11 | . 14 11 9 14 Ballistic Gun 11 | . 20 15 8 . Launcher 2 | . . . 7 . Impact Weapon 2 | . . 5 . . Naked Turns . | . . . . . Heaviest Build 162 | 15 18 93 101 162 Greatest Support 80 | 20 20 60 80 54 Greatest Overweight (x) 53 | . . 4 5 53 Average Overweight (x) 1 | . . . 1 6 Largest Inventory Capacity 25 | 8 10 25 25 25 Average Capacity 20 | 8 8 20 25 25 Most Carried 25 | 8 10 22 25 25 Average Carried 18 | 6 8 15 24 24 Final Capacity 25 | 8 10 25 25 25 Final Carried 25 | 8 10 22 25 24 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 850 | 216 169 306 159 . Remotely 13 | 13 . . . . Salvage Created 978 | 117 221 387 253 . Parts 90 | 8 10 33 39 . Haulers Intercepted 6 | . . 5 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 22 | . 7 1 14 . Guns 10 | . 7 1 2 . AOE 12 | . . . 12 . Classes Destroyed 9 | 2 2 4 1 . Worker 1 | . . 1 . . Builder 8 | . . 3 5 . Tunneler 2 | 1 . . 1 . Hauler 6 | . . 5 1 . Recycler 1 | 1 . . . . Watcher 6 | . . 2 4 . Swarmer 12 | . 3 . 9 . Grunt 8 | . 4 1 3 . Sentry 2 | . . . 2 . Best Kill Streak 19 | 1 3 4 19 . Combat Bots Only 10 | . 3 1 10 . Max Kills in Single Turn 4 | 1 1 1 4 . Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 321 | . 44 14 111 152 Missed 91 | . 7 3 37 44 Damage Taken 2918 | . 425 120 953 1420 Core 996 | . 102 66 113 715 Absorbed by Shields 108 | . . . 108 . Core Remaining (%) 80 | 100 59 83 79 . Volleys Fired 143 | 2 28 59 54 . Largest 2 | 2 2 2 1 . Hottest 100 | 70 100 40 100 . Shots Fired 226 | 4 52 116 54 . Gun 184 | 4 48 116 16 . Cannon . | . . . . . Launcher 28 | . . . 28 . Special 14 | . 4 . 10 . Kinetic 166 | 2 32 116 16 . Thermal 32 | 2 20 . 10 . Explosive 28 | . . . 28 . Electromagnetic . | . . . . . Robot Hit Streak 13 | 3 13 9 8 . Robot Miss Streak 4 | . 3 4 3 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 126 | 3 30 70 23 . Core Hits 80 | 3 15 22 40 . Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 1 . . Burn 1 | . 1 . . . Smash 1 | . . 1 . . Melee Attacks 18 | . . 14 4 . Impact 18 | . . 14 4 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . 4 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3301 | 34 328 817 2095 27 Guns 1020 | 34 328 548 110 . Cannons . | . . . . . Explosions 1961 | . . . 1961 . Melee 269 | . . 269 . . Ramming 27 | . . . . 27 Kinetic 897 | 22 217 548 110 . Thermal 147 | 12 111 . 24 . Explosive 1961 | . . . 1961 . Electromagnetic . | . . . . . Impact 269 | . . 269 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 105 | . . 32 73 . Projectiles . | . . . . . Explosions 73 | . . . 73 . Melee 32 | . . 32 . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 315 | . . . 302 13 Shots 10 | . . . 10 . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 120 | 9 120 9 33 . Average Temperature 27 | 6 33 5 18 . Received Heat Transfer 360 | . 162 66 132 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions 3 | . . 3 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 494 | 37 407 . 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 599 | 10 213 179 599 125 Initial 110 | . 6 89 1 110 Average 154 | 5 113 50 354 90 Maximum Alert Level 2 | . 1 . 2 . Low Security (%) 75 | 100 94 100 20 100 Level 1 7 | . 5 . 24 . Level 2 16 | . . . 55 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 1 2 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 3 | . . 1 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 10 10 23 5 Peak Tracking Total 7 | . 4 3 7 5 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . . 5 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . 1 2 1 . Terminals 4 | . 1 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 2 2 2 . Successful 2 | . . 1 1 . Failed 4 | . 2 1 1 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 2 2 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 1 1 . Record 1 | . . 1 . . Locate Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 2 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2722 | 67 365 1057 804 429 Spaces Moved 974 | 35 202 369 263 105 Core 6 | . . . . 6 Treads 477 | . 6 232 239 . Legs 434 | 35 196 90 24 89 Wheels 57 | . . 47 . 10 Hover . | . . . . . Flight . | . . . . . Fastest Speed 95 | 120 120 95 190 190 Average Speed 212 | 120 121 197 237 409 Slowest Speed 2700 | 120 160 480 470 2700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 3 33 31 22 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 38 | . 2 4 32 . Terrain Destroyed 204 | . 2 4 198 . Melee 4 | . . 4 . . Projectile 9 | . 2 . 7 . AOE 191 | . . . 191 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1388 | 56 265 583 375 109 Wait 152 | 15 16 112 9 . Move 970 | 34 201 368 262 105 Hop . | . . . . . Pick Up 33 | 3 3 13 14 . Fast Attach 12 | 1 2 4 4 1 Attach 9 | . 1 4 3 1 Detach 5 | . . 5 . . Swap 18 | . 8 1 9 . Drop 26 | 1 6 3 16 . Fire 143 | 2 28 59 54 . Melee 18 | . . 14 4 . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 68 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 16) 426 | -10/Materials | Discovered new exit (range 7) 433 | -10/Materials | Entered another Materials area 433 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 493 | -9/Materials | Build established: Scavenger-Mutant 1281 | -9/Materials | Discovered new exit (range 3) 1490 | -9/Materials | Entered another Materials area 1490 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1707 | -8/Materials | Destroyed 10 combat bots 2269 | -8/Materials | Discovered new exit (range 14) 2294 | -8/Materials | Entered Factory 2294 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2324 | -7/Factory | Lost 4 parts (1p1u2w) 2520 | -7/Factory | Lost 3 parts (1n2u) 2523 | -7/Factory | Build established: Mutant 2673 | -7/Factory | Core integrity fell below 50% 2712 | -7/Factory | Core integrity fell below 20% 2723 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02593_ Penetrated by Slug. 02615_ Slug penetrates Wall. 02632_ Penetrated by Slug. 02641_ R-06 Scavenger collects Terrain Scanner. 02644_ Penetrated by Slug. 02651_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 02655_ Penetrated by Slug. 02672_ Slug penetrates Wall. 02673_ Slammed into P-60 Hacker. 02675_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 02681_ Slug penetrates Wall. 02682_ Slammed into T-07 Excavator. 02682_ T-07 Excavator knocked back. 02693_ Slug penetrates Wall. 02693_ Assembly Bed disabled. 02696_ K-01 Serf collects debris. 02699_ Slug penetrates Wall. 02700_ K-01 Serf collects debris. 02705_ Wheel destroyed. 02707_ Penetrated by Slug. 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