Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.07 @ 01:24:33 Player: Torako Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (98) 490 Value Destroyed (3495) 3495 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1586) 1586 TOTAL SCORE: 8171 Bonus ------- High Alert Combat Kills 169 Follower Combat Kills 35 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -18 Cogmind --------- Core Integrity 0/550 Matter 235/300 Energy 48/100 System Corruption 9% Temperature Cool (9) Movement Treading (230) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Advanced Treads Advanced Treads > --- UTILITY (5) ------ Huge Storage Unit Improved Targeting Computer Light Armor Plating Relay Coupler [Swarmer] (9) > --- WEAPON (2) ------- Minigun Improved Grenade Launcher > --- INVENTORY (25) --- Light Treads Light Treads Advanced Treads High-capacity Storage Unit Large Battery (200) Medium Matter Pod (100) Large Matter Pod (150) Structural Scanner Sensor Array Signal Interpreter Insulated Plating Relay Coupler [Sentry] (20) Relay Coupler [Demolisher] (20) Relay Coupler [Hunter] (13) Relay Coupler [Heavy] (14) Remote Datajack Hammer Katana Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Insulated Plating Insulated Plating Relay Coupler [Sentry] > --- WEAPON ----------- EM Pulse Cannon Gauss Rifle > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Light Treads Advanced Treads Advanced Treads High-capacity Storage Unit Large Battery Medium Matter Pod Large Matter Pod Structural Scanner Sensor Array Signal Interpreter Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Hardened Light Armor Plating Relay Coupler [Swarmer] Heavy Assault Rifle Autogun Rocket Launcher Remote Datajack Hammer [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Targeting Computer Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Sentry] Protection Insulated Plating Weapon Autogun Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 3 . . . Weapon . | . . . . . . . . . Parts Attached 98 | 7 6 . . 1 8 20 36 20 Power 9 | 1 1 . . . 1 2 2 2 Engine 8 | 1 1 . . . 1 2 2 1 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 29 | 3 . . . 1 3 8 8 6 Treads 24 | 2 . . . . 2 6 8 6 Leg . | . . . . . . . . . Wheel 5 | 1 . . . 1 1 2 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 30 | 1 3 . . . 4 4 12 6 Device 3 | . 1 . . . . 1 1 . Storage 3 | 1 1 . . . . . 1 . Processor 4 | . 1 . . . 2 . 1 . Hackware 3 | . . . . . . . 2 1 Protection 17 | . . . . . 2 3 7 5 Artifact . | . . . . . . . . . Weapon 30 | 2 2 . . . . 6 14 6 Energy Gun . | . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 18 | 2 2 . . . . 4 8 2 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . . . . 2 1 1 Special Weapon 4 | . . . . . . . 3 1 Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 6 | . . . . . . . 6 . Parts Lost 31 | . . . . 1 . 6 13 11 Power 5 | . . . . . . 1 1 3 Propulsion 12 | . . . . 1 . 2 5 4 Utility 7 | . . . . . . 1 3 3 Weapon 7 | . . . . . . 2 4 1 Highest Loss Streak 4 | . . . . 1 . 2 3 4 To Critical Strikes 2 | . . . . . . . 1 1 Average Slot Usage (%) 99 | . 99 100 100 99 98 99 99 98 Engine 10 | . 14 14 14 14 9 9 9 . Treads 25 | . 28 28 28 27 14 19 26 26 Wheel 1 | . . . . . 12 7 . . Device 8 | . 12 14 14 14 9 9 3 . Storage 10 | . 14 14 14 14 9 9 9 9 Processor 6 | . 1 . . . 17 10 9 9 Hackware 3 | . . . . . . . 7 9 Protection 9 | . . . . . 8 15 15 17 Energy Cannon 1 | . . . . . . . 4 . Ballistic Gun 19 | . 28 28 28 28 18 17 12 7 Naked Turns . | . . . . . . . . . Heaviest Build 107 | 12 54 54 54 54 62 68 107 104 Greatest Support 64 | 40 40 40 40 40 20 60 64 64 Greatest Overweight (x) 6 | . 1 1 1 5 6 6 4 1 Average Overweight (x) 2 | . . 1 1 1 4 5 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 Average Capacity 20 | 6 10 20 20 20 20 20 23 25 Most Carried 25 | 1 14 19 20 20 20 20 25 25 Average Carried 18 | . 3 16 19 19 18 18 21 21 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 Final Carried 24 | 1 14 19 20 19 20 20 24 19 Class Distribution -------------------- 58% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Matter Collected 3565 | 215 234 116 480 229 310 879 791 311 Remotely . | . . . . . . . . . Salvage Created 3355 | . 411 68 . 309 404 582 1155 426 Parts 216 | . 35 9 . 29 22 37 67 17 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 84 | . 9 3 . 13 6 20 24 9 Melee 6 | . . . . . . . 2 4 Guns 62 | . 9 3 . 13 6 12 15 4 Cannons 5 | . . . . . . . 5 . AOE 11 | . . . . . . 8 2 1 Classes Destroyed 13 | . 7 . . 1 2 1 2 . Worker 1 | . 1 . . . . . . . Builder 2 | . 1 1 . . . . . . Recycler 1 | . . . . . 1 . . . Mechanic 1 | . 1 . . . . . . . Operator 1 | . 1 . . . . . . . Watcher 8 | . 3 . . . 1 . 4 . Swarmer 27 | . 3 3 . 10 . 8 3 . Grunt 32 | . 6 . . 2 3 3 11 7 Brawler 2 | . . . . 1 . 1 . . Duelist 4 | . . . . . . . 2 2 Sentry 16 | . . . . . 3 7 6 . Hunter 2 | . . . . . . . 2 . Programmer 1 | . . . . . . 1 . . Best Kill Streak 6 | . 6 3 . 3 3 6 4 2 Combat Bots Only 6 | . 5 3 . 3 3 6 4 2 Max Kills in Single Turn 3 | . 1 1 . 1 1 3 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . 3 1 1 Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Damage Taken 5449 | . 224 109 . 290 233 1118 1867 1608 Core 676 | . 41 24 . 57 18 102 166 268 Absorbed by Shields 10 | . . . . . . . . 10 Redirected to Shielding 15 | . . . . . . . . 15 Core Remaining (%) 75 | 100 . . . 51 . . . . Volleys Fired 269 | . 36 12 . 31 22 53 83 32 Largest 2 | . 2 2 . 2 2 2 2 2 Hottest 91 | . 46 46 . 46 46 46 91 48 Shots Fired 502 | . 73 24 1 62 44 96 162 40 Gun 446 | . 73 24 1 62 44 86 125 31 Cannon 31 | . . . . . . . 31 . Launcher 13 | . . . . . . 10 1 2 Special 12 | . . . . . . . 5 7 Kinetic 446 | . 73 24 1 62 44 86 125 31 Thermal . | . . . . . . . . . Explosive 13 | . . . . . . 10 1 2 Electromagnetic 31 | . . . . . . . 31 . Robot Hit Streak 18 | . 16 6 . 7 9 13 18 10 Robot Miss Streak 6 | . 4 6 . 6 2 5 5 2 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 . . 3 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . Shots Hit Robots 351 | . 51 11 . 34 30 69 111 45 Core Hits 164 | . 25 4 . 17 16 31 49 22 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . 1 2 . Critical Strikes 10 | . . . . . 1 1 4 4 Destroy 3 | . . . . . 1 1 1 . Corrupt 1 | . . . . . . . 1 . Smash 2 | . . . . . . . 2 . Sever 4 | . . . . . . . . 4 Melee Attacks 51 | . . . . . . . 19 32 Impact 19 | . . . . . . . 19 . Slashing 32 | . . . . . . . . 32 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . 5 Damage Inflicted 6974 | . 653 167 . 519 506 1676 2340 1113 Guns 4383 | . 653 167 . 514 506 974 1187 382 Cannons 570 | . . . . . . . 570 . Explosions 1274 | . . . . . . 702 408 164 Melee 728 | . . . . . . . 174 554 Ramming 19 | . . . . 5 . . 1 13 Kinetic 4383 | . 653 167 . 514 506 974 1187 382 Thermal 289 | . . . . . . . 289 . Explosive 985 | . . . . . . 702 119 164 Electromagnetic 570 | . . . . . . . 570 . Impact 174 | . . . . . . . 174 . Slashing 554 | . . . . . . . . 554 Piercing . | . . . . . . . . . Highest Corruption 9 | . 4 4 4 4 . 2 9 9 Average Corruption 4 | . 3 4 4 4 . 1 6 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 140 | . 7 10 14 25 . 13 59 12 Message Errors 33 | . 1 1 3 5 . 5 16 2 Matter Fused 22 | . 1 3 1 5 . 2 9 1 Heat Flow Errors 13 | . 2 2 . 2 . 1 5 1 Energy Discharges 17 | . 1 1 4 2 . 1 7 1 Parts Rejected 3 | . . . . . . . 1 2 Parts Fused 5 | . . . 2 1 . 1 1 . Data Loss (minor) 18 | . 1 . . 5 . 1 10 1 Data Loss (major) 11 | . . 1 2 1 . 1 3 3 Misfires 13 | . 1 1 1 2 . 1 6 1 Alerts 1 | . . . 1 . . . . . Weapon Failures 4 | . . 1 . 2 . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 72 | . . . . . . 6 44 22 Projectiles 26 | . . . . . . . 26 . Explosions 6 | . . . . . . 6 . . Melee 40 | . . . . . . . 18 22 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 274 | . . . . . . 147 86 41 Shots 8 | . . . . . . 6 1 1 Rammed 4 | . . . . 1 . . 1 2 Targets Rammed 4 | . . . . 1 . . 1 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 358 | . 265 257 4 257 48 254 358 218 Average Temperature 83 | . 109 55 4 35 13 32 118 32 Received Heat Transfer 1944 | . 102 . . 42 126 252 792 630 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . Heat Transferred 200 | . . . . . . . 200 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Peak Influence 806 | . 395 158 . 155 279 806 675 383 Initial 392 | . . 83 . . 31 181 392 182 Average 253 | . 236 120 . 45 138 456 279 235 Maximum Alert Level 3 | . 1 . . . 1 3 2 1 Low Security (%) 45 | 100 31 100 . 100 79 11 34 21 Level 1 36 | . 68 . . . 20 29 49 78 Level 2 14 | . . . . . . 42 15 . Level 3 3 | . . . . . . 16 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 5 . . . 1 . 3 . Investigation 2 | . 1 . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 6 | . 4 . . . . . 2 . Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Distress Signals 8 | . 1 . . . 3 . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 133 | . 22 3 . 14 11 21 42 20 Peak Tracking Total 8 | . 8 3 . 3 4 8 7 6 Tactical Retreats 11 | . 4 . . 1 1 1 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 13 | . 2 . . . . 6 1 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 7 | . . . . . 1 1 4 1 Max in Single Turn 1 | . . . . . 1 1 1 1 Garrison Relay 2 | . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 19 | . 2 . 1 . 2 4 10 . Terminals 16 | . 2 . . . 1 4 9 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 63 | . 5 . 23 . 3 8 24 . Successful 35 | . 2 . 23 . 1 4 5 . Failed 28 | . 3 . . . 2 4 19 . Catastrophic 7 | . . . . . . 1 6 . Database Lockouts . | . . . . . . . . . Manual 19 | . 5 . . . . 1 13 . Terminals 38 | . 5 . . . 2 8 23 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 32 | . 1 . 23 . . 4 4 . Record 23 | . . . 23 . . . . . Open Door 1 | . . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . Unreport Threat 2 | . . . . . . . 2 . Hauler Manifests 1 | . . . . . . . 1 . Garrison Registry 1 | . . . . . . 1 . . Security Stations 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 2 . . . 2 2 8 . Full Trace Events 2 | . 1 . . . . . 1 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . 2 . . Robot Detection 1 | . . . . . . 1 . . Robots Hacked 8 | . . . . . . . 4 4 Non-combat . | . . . . . . . . . Combat 8 | . . . . . . . 4 4 Robot Hacks Applied 8 | . . . . . . . 4 4 amplify_resonance 3 | . . . . . . . 1 2 go_dormant 1 | . . . . . . . 1 . overwrite_iff 2 | . . . . . . . . 2 streamctrl_high 1 | . . . . . . . 1 . formatsys_high 1 | . . . . . . . 1 . Relay Couplers Released 9 | . . . . . . 4 . 5 Machine Destruction 9 | . . . . . . 4 . 5 Attached 3 | . . . . . . . 2 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Total Allies 8 | . . . . . . 4 2 2 Largest Group 4 | . . . . . . 4 2 1 Highest-Rated Group 91 | . . . . . . 91 51 5 Highest-Rated Ally 31 | . . . . . . 31 31 5 Total Orders 2 | . . . . . . . 2 . STAY 2 | . . . . . . . 2 . Ally Attacks 47 | . . . . . . 12 34 1 Total Damage 627 | . . . . . . 240 387 . Kills 4 | . . . . . . 1 3 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Turns Passed 7538 | 69 645 488 676 1060 253 1440 2338 569 Spaces Moved 2931 | 43 298 189 280 409 122 646 780 164 Core 5 | 5 . . . . . . . . Treads 2257 | 31 298 189 280 402 . 113 780 164 Legs . | . . . . . . . . . Wheels 669 | 7 . . . 7 122 533 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 240 155 110 155 233 230 Average Speed 214 | 134 171 240 240 238 147 182 239 232 Slowest Speed 490 | 160 240 240 240 240 170 240 490 238 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 4 56 54 68 96 18 69 84 27 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 6 | . . 2 . 4 . . . . Spaces Dug 5 | . . . . . . . 5 . Terrain Destroyed 84 | . . . . . . 31 42 11 Melee 5 | . . . . . . . 5 . Projectile 3 | . . . . . . . 3 . AOE 76 | . . . . . . 31 34 11 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Total 3686 | 52 362 205 288 443 159 835 1070 272 Wait 158 | . 5 . . . 2 11 126 14 Move 2924 | 42 297 188 279 408 121 645 780 164 Hop . | . . . . . . . . . Pick Up 62 | 1 13 5 5 1 5 13 13 6 Fast Attach 24 | 7 2 . . . . 3 9 3 Attach 31 | . . . . 1 4 6 11 9 Detach 8 | 1 1 . . . . . 6 . Swap 43 | . 4 . . . 4 11 16 8 Drop 33 | 1 4 . 4 1 1 15 6 1 Fire 269 | . 36 12 . 31 22 53 83 32 Melee 46 | . . . . . . . 19 27 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . . . . 1 . . 1 2 Escape Stasis 38 | . . . . . . 32 . 6 Rewire 46 | . . . . . . 46 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 70 | -11/Junkyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 15) 638 | -10/Materials | Discovered new exit (range 16) 715 | -10/Materials | Entered Mines 1005 | -10/Mines | Learned location of Storage (-9) 1006 | -10/Mines | Discovered new exit (range 6) 1016 | -10/Mines | Learned 8 Materials zone layouts 1074 | -10/Mines | Learned location of 1 exit from Materials 1191 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1191 | -10/Mines | Discovered new exit (range 6) 1203 | -10/Mines | Entered Exiles 1272 | -10/Exiles | Met 8R-AWN 1311 | -10/Exiles | Met EX-HEX 1385 | -10/Exiles | Met EX-BIN 1555 | -10/Exiles | Met EX-DEC 1565 | -10/Exiles | Learned location of Zion (-7) 1853 | -10/Exiles | Discovered new exit (range 14) 1879 | -10/Exiles | Entered Mines 2901 | -9/Mines | Learned Materials emergency access door positions 2933 | -9/Mines | Discovered new exit (range 5) 2939 | -9/Mines | Entered Materials 2939 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2940 | -8/Materials | Identified exit to Factory 3145 | -8/Materials | Garrison activated, responded to threat 3187 | -8/Materials | Identified exit to Garrison 3192 | -8/Materials | Entered Garrison 3224 | -8/Garrison | Triggered checkpoint 3348 | -8/Garrison | Triggered checkpoint 3434 | -8/Garrison | Build established: Scavenger-Mutant 3434 | -8/Garrison | Learned Materials security intel 3460 | -8/Garrison | Discovered new exit (range 10) 3494 | -8/Garrison | Triggered checkpoint 3769 | -8/Garrison | Triggered checkpoint 3964 | -8/Garrison | Discovered new exit (range 15) 4015 | -8/Garrison | Installed Relay Interface Framework 4154 | -8/Garrison | Triggered checkpoint 4201 | -8/Garrison | Discovered new exit (range 12) 4420 | -8/Garrison | Expanded RIF knowledge: Robot Detection 4500 | -8/Garrison | Triggered checkpoint 4536 | -8/Garrison | Discovered new exit (range 16) 4536 | -8/Garrison | Discovered new exit (range 89) 4536 | -8/Garrison | Discovered new exit (range 80) 4551 | -8/Garrison | Garrison Relay disabled 4632 | -8/Garrison | Entered Materials 4632 | -8/Materials | Accompanied by 2 allies 5142 | -8/Materials | Discovered exit to Factory (range 4) 5429 | -8/Materials | Lost 3 parts (2n1u) 5640 | -8/Materials | Discovered exit to Factory (range 16) 6364 | -8/Materials | Build established: Mutant 6455 | -8/Materials | Discovered exit to Factory (range 4) 6910 | -8/Materials | Core integrity fell below 50% 6970 | -8/Materials | Identified exit to Garrison 6970 | -8/Materials | Entered Garrison 7016 | -8/Garrison | Triggered checkpoint 7073 | -8/Garrison | Lost 4 parts (2p1u1w) 7284 | -8/Garrison | Garrison Relay disabled 7383 | -8/Garrison | Core integrity fell below 20% 7392 | -8/Garrison | Triggered checkpoint 7414 | -8/Garrison | Lost 3 parts (3n) 7456 | -8/Garrison | Triggered checkpoint 7539 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 57 matter. A2IRX//BKS#AV 8JQ#SS9 YXHTBRF Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 70. Field strength at 40. Field strength at 10. Stasis field depleted. System corrupted: Substantial component data lost. G-47 Trooper Aluminum Leg severed. G-47 Trooper Lgt. Nuclear Core severed. Katana follow-up attack on G-47 Trooper. Nuclear Core destroyed. Lgt. Armor Plating destroyed. System corrupted: Core Shielding rejected. G-47 Trooper destroyed. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 70. G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ?????????????## ?#""""#? #????????????????????? | | ?????????????# #????????????????????? | | ????????????? ? ? +????????????????????? | | ????????????? ? ? +????????????????????? | | ?????????????# ## #? #????????????????????? | | ???????????### ## ## #????????????????????? | | ???????????# "????????????????????? | | ???????????# "????????????????????? | | ???????????# [ ^ "????????????????????? | | ???????????? ^ "????????????????????? | | ????????????## ## # #????????????????????? | | ????######### ## ##???????????????????? | | ????# % ! ###?????????????????? | | ????# [=[ = ??????????????????? | | ????# ###### !%= %= #???????????????????? | | ????# #????##= ## # g ##???????????????????? | | ????# #?????# [## # #???????????????????? | | ????# ####### ####### @ #???????????????????? | | ????# # #?????## #???????????????????? | | ????# ####### #??????# T#???????????????????? | | ????# #?????# #??????# ##???????????????????? | | ????# #?????# #??????# #????????????????????? | | #####"+####### #??????# ????????????????????? | | * #??????# ???????????????????? | | =! #??????# ???????????????????? | | !== = #??????#######??????????????????? | | #####%!#######"###???????????????????????????????? | | ????#^ ###???# #?????????????????????????????????? | | ????# ##### #?????????????????????????????????? | | ????# " #?????????????????????????????????? | | ????#^^ #######?????????????????????????????????? | | ????# ###???????????????????????????????????????? | | ????# !#?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# ###???????????????????????????????????????? | | ????# #"#???????????????????????????????????????? | | ????# "#???????????????????????????????????????? | | ????# !#???????????????????????????????????????? | | ????# "#???????????????????????????????????????? | | ????# #"#???????????????????????????????????????? | | ????# ###???????????????????????????????????????? | | ????####?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 375 Resistance: EM 15 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 12 Recoil Reduction 3 Relay Coupler Types 1 Relay Coupler Value 37 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreSuspensionRefractor Manual? 0 Play Time 00:45:09 Cumulative 333.5 hours Start 2023.03.07 @ 00:43:47 End 2023.03.07 @ 01:24:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 327 Rogue 327 Adventurer 0 Explorer 0 Win Type - Total 23 Types 17/0/4/2/0/0/0/0/0 Lore% 83 Gallery% 89 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10a9c91c-81e1-4d59-bd25-9684cccedf59