Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.15 @ 06:38:27 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (1965) 1965 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 5643 Bonus ------- Follower Combat Kills 33 Aligned with FarCom 300 Cogmind --------- Core Integrity 356/550 Matter 250/300 Energy 143/160 System Corruption 3% Temperature Warning (375) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (3) ------- Particle Gun Ion Cannon Minigun (fused) > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Light Nuclear Core Improved Heat Sink High-capacity Matter Pod (200) Structural Scanner Advanced Visual Processing Unit Experimental Sensor Array Melee Analysis Suite Improved Light Armor Plating Supersonic Drone Bay (0/1) Mace Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Supersonic Drone Bay > --- WEAPON ----------- Minigun Bore Cannon Katana > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Medium Storage Unit High-capacity Matter Pod Experimental Sensor Array Signal Interpreter [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Bore Cannon Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 1 | . . . 1 . . . . Weapon 1 | . . . . . . . 1 Parts Attached 66 | 6 3 9 14 1 . 12 21 Power 5 | 1 . 2 1 . . 1 . Engine 4 | 1 . 2 1 . . . . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 20 | 2 . 4 5 . . 4 5 Treads . | . . . . . . . . Leg 20 | 2 . 4 5 . . 4 5 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 2 2 7 . . 4 4 Device 9 | . 1 2 2 . . 3 1 Storage 5 | 1 1 . 3 . . . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 5 | . . . 2 . . 1 2 Artifact . | . . . . . . . . Weapon 21 | 2 1 1 1 1 . 3 12 Energy Gun 10 | 2 1 1 1 1 . . 4 Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 5 | . . . . . . 2 3 Ballistic Cannon 1 | . . . . . . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 2 Parts Lost 21 | . . . 3 1 . 9 8 Power 2 | . . . 1 . . 1 . Propulsion 7 | . . . 1 . . 2 4 Utility 6 | . . . 1 . . 3 2 Weapon 6 | . . . . 1 . 3 2 Highest Loss Streak 4 | . . . 2 1 . 4 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 95 100 98 100 100 96 99 Engine 9 | . 14 14 10 11 11 10 . Core 1 | . . . . . . . 9 Leg 32 | . 28 28 33 33 33 33 35 Device 11 | . 9 14 14 11 11 11 9 Storage 11 | . 14 14 11 11 11 11 9 Protection 6 | . . . 6 11 11 7 7 Energy Gun 18 | . 28 28 22 22 22 14 1 Ballistic Gun 2 | . . . . . . 3 9 Ballistic Cannon 1 | . . . . . . 3 3 Slashing Weapon 1 | . . . . . . . 8 Naked Turns . | . . . . . . . . Heaviest Build 48 | 13 19 23 37 35 35 40 48 Greatest Support 56 | 20 20 20 43 43 43 43 56 Greatest Overweight (x) 3 | 3 . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 Average Capacity 13 | 7 8 10 13 15 15 15 15 Most Carried 15 | 2 9 10 15 15 15 15 15 Average Carried 11 | . 6 9 11 14 14 13 11 Final Capacity 15 | 8 10 10 15 15 15 15 15 Final Carried 15 | 2 9 10 14 14 15 10 13 Class Distribution -------------------- 62% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Matter Collected 1390 | 246 234 90 150 10 . 314 346 Remotely . | . . . . . . . . Salvage Created 2509 | . 350 313 564 94 . 510 678 Parts 124 | . 21 13 26 9 . 22 33 Haulers Intercepted 2 | . 1 . . . . . 1 Recyclers Shooed 3 | . . 1 1 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 56 | . 6 6 11 5 . 14 14 Melee 2 | . . . . . . . 2 Guns 44 | . 6 6 11 5 . 9 7 Cannons 8 | . . . . . . 5 3 AOE 2 | . . . . . . . 2 Classes Destroyed 12 | . 6 . 1 . . 3 2 Worker 3 | . . . . . . . 3 Builder 1 | . . . . . . . 1 Hauler 2 | . 1 . . . . . 1 Recycler 4 | . 1 1 2 . . . . Operator 1 | . 1 . . . . . . Watcher 2 | . 2 . . . . . . Swarmer 17 | . 3 . 3 4 . 4 3 Grunt 25 | . 3 6 4 1 . 6 5 Brawler 2 | . . . . . . 2 . Duelist 2 | . . . . . . 1 1 Sentry 7 | . . . 4 . . . 3 Hunter 3 | . . . . . . 1 2 Best Kill Streak 6 | . 5 2 3 4 . 4 6 Combat Bots Only 4 | . 3 2 3 4 . 4 4 Max Kills in Single Turn 3 | . 2 1 1 1 . 1 3 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Damage Taken 3602 | . 239 433 525 135 . 1011 1259 Core 628 | . 46 156 106 35 . 91 194 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 53 | 100 . 19 . . . 42 . Volleys Fired 190 | . 27 24 35 11 . 52 41 Largest 3 | . 2 2 2 2 . 2 3 Hottest 150 | . 90 90 96 96 . 113 150 Shots Fired 365 | . 54 48 70 22 . 84 87 Gun 305 | . 54 48 70 22 . 53 58 Cannon 60 | . . . . . . 31 29 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 84 | . . . . . . 40 44 Thermal 266 | . 54 48 70 22 . 44 28 Explosive . | . . . . . . . . Electromagnetic 15 | . . . . . . . 15 Robot Hit Streak 13 | . 11 13 10 9 . 13 10 Robot Miss Streak 5 | . 4 3 3 1 . 5 4 Penetration Max 1 | . . . . . . 1 . Secondary Targets 5 | . . 1 . 1 . 2 1 Max Gunslinging Chain 1 | . . 1 . 1 . 1 1 Shots Hit Robots 249 | . 31 36 52 14 . 47 69 Core Hits 119 | . 19 17 21 6 . 26 30 Critical Kills 3 | . . . . . . 3 . Critical Parts Destroyed 5 | . . . . . . 5 . Critical Strikes 16 | . 2 1 2 1 . 9 1 Burn 8 | . 2 1 2 1 . 1 1 Destroy 8 | . . . . . . 8 . Melee Attacks 17 | . . . . . . . 17 Impact . | . . . . . . . . Slashing 17 | . . . . . . . 17 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4425 | . 377 421 694 224 . 838 1871 Guns 2838 | . 377 421 694 196 . 491 659 Cannons 818 | . . . . . . 347 471 Explosions 371 | . . . . . . . 371 Melee 352 | . . . . . . . 352 Ramming 46 | . . . . 28 . . 18 Kinetic 938 | . . . . . . 431 507 Thermal 2869 | . 377 421 694 196 . 407 774 Explosive . | . . . . . . . . Electromagnetic 220 | . . . . . . . 220 Impact . | . . . . . . . . Slashing 352 | . . . . . . . 352 Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . . . . . . 11 Message Errors 2 | . . . . . . . 2 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 22 | . . . . . . . 22 Projectiles . | . . . . . . . . Explosions 2 | . . . . . . . 2 Melee 20 | . . . . . . . 20 Knockbacks 3 | . . . . . . 3 . Impact . | . . . . . . . . Kinetic 3 | . . . . . . 3 . Secondary . | . . . . . . . . Self-Inflicted Damage 105 | . . . . . . . 105 Shots 2 | . . . . . . . 2 Rammed . | . . . . . . . . Targets Rammed 5 | . . . . 2 . . 3 Kicked 5 | . . . . 2 . . 3 Crushed . | . . . . . . . . Highest Temperature 375 | . 138 84 14 13 . 180 375 Average Temperature 60 | . 53 36 9 9 . 38 111 Received Heat Transfer 1329 | . 93 261 195 24 . 414 342 Effects 2 | . . . . . . . 2 Shutdowns 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . . . 5 1 . 3 1 Heat Transferred 6779 | . 1153 1190 1809 508 . 968 1151 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Peak Influence 284 | . 223 113 223 80 . 140 284 Initial 72 | . . 28 . 72 . . 33 Average 74 | . 98 49 111 43 . 53 116 Maximum Alert Level 1 | . 1 . 1 . . . 1 Low Security (%) 95 | 100 96 100 92 100 . 100 82 Level 1 4 | . 3 . 7 . . . 17 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . 2 . . . 2 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . . 2 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Distress Signals 5 | . 2 . . . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 96 | . 17 6 19 5 . 16 33 Peak Tracking Total 9 | . 3 2 5 4 . 3 9 Tactical Retreats 4 | . . . . . . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . . . . . 1 1 Max in Single Turn 1 | . . . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Accessed 12 | . 5 1 2 . 1 . 3 Terminals 9 | . 5 . 2 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 39 | . 18 1 7 . 1 . 12 Successful 22 | . 11 1 3 . 1 . 6 Failed 17 | . 7 . 4 . . . 6 Catastrophic 5 | . 2 . 1 . . . 2 Database Lockouts . | . . . . . . . . Manual 14 | . 6 . 2 . 1 . 5 Terminals 35 | . 18 . 7 . . . 10 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . . 2 Garrison Access . | . . . . . . . . Terminal Hacks 18 | . 9 1 3 . 1 . 4 Record 1 | . 1 . . . . . . Prototype ID Bank 2 | . 2 . . . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . Machine Index 1 | . 1 . . . . . . Terminal Index 1 | . . . . . . . 1 Alert Level 1 | . . . . . . . 1 Locate Traps 2 | . . . 2 . . . . Dispatch Records 1 | . 1 . . . . . . Registered Components 2 | . 1 . . . . . 1 Zone Layout 3 | . 2 . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . . . 1 Insert Component 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 2 . . . . . 1 Terminals 3 | . 2 . . . . . 1 Assimilate 1 | . 1 . . . . . . Operators 2 | . 1 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 5 . 2 . . . 3 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Total Allies 4 | . 1 3 . . . . . Largest Group 3 | . 1 3 3 . . . . Highest-Rated Group 69 | . 10 69 58 . . . . Highest-Rated Ally 31 | . 10 31 31 . . . . Total Orders 1 | . . . . . . . 1 EXPLORE 1 | . . . . . . . 1 Ally Attacks 5 | . . . 5 . . . . Total Damage 42 | . . . 42 . . . . Kills 1 | . . . 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches 1 | . . . . . . . 1 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Turns Passed 5073 | 58 541 842 613 875 259 972 913 Spaces Moved 3333 | 40 365 586 370 689 216 582 485 Core 9 | 9 . . . . . . . Treads . | . . . . . . . . Legs 3324 | 31 365 586 370 689 216 582 485 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 120 | 120 120 124 120 120 120 120 120 Slowest Speed 200 | 200 120 190 120 120 120 120 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 60 | 4 67 95 33 99 61 84 38 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 3 . 1 . Spaces Dug 3 | . . . . . . . 3 Terrain Destroyed 29 | . . . . . . 22 7 Melee 3 | . . . . . . . 3 Projectile 23 | . . . . . . 22 1 AOE 3 | . . . . . . . 3 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Total 4008 | 47 414 660 470 716 216 771 714 Wait 333 | . 11 26 41 9 . 124 122 Move 3326 | 39 364 585 369 688 215 581 485 Hop . | . . . . . . . . Pick Up 43 | 2 7 4 6 3 1 2 18 Fast Attach 11 | 6 1 . 3 . . 1 . Attach 21 | . . . 2 1 . 8 10 Detach . | . . . . . . . . Swap 34 | . 2 9 9 . . 3 11 Drop 28 | . 2 12 5 2 . . 7 Fire 190 | . 27 24 35 11 . 52 41 Melee 17 | . . . . . . . 17 Ram . | . . . . . . . . Kick 5 | . . . . 2 . . 3 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 59 | -11/Junkyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 15) 289 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 16) 600 | -10/Materials | Entered Mines 814 | -10/Mines | Learned Materials security intel 994 | -10/Mines | Core integrity fell below 50% 1059 | -10/Mines | Found a hidden stash of uninstalled traps 1113 | -10/Mines | Core integrity fell below 20% 1153 | -10/Mines | Build established: Scavenger-Mutant 1268 | -10/Mines | Received a Mining Laser from a helpful Derelict 1314 | -10/Mines | Learned location of Storage (-7) 1344 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1421 | -10/Mines | Discovered new exit (range 9) 1442 | -10/Mines | Entered Materials 1442 | -9/Materials | Accompanied by 3 allies 1442 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1447 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1718 | -9/Materials | Discovered new exit (range 6) 1868 | -9/Materials | Discovered new exit (range 13) 2055 | -9/Materials | Entered Mines 2105 | -9/Mines | Met a Derelict bent on vengeance 2215 | -9/Mines | Discovered new exit (range 6) 2415 | -9/Mines | Discovered new exit (range 8) 2422 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2509 | -9/Mines | Learned location of 1 exit from Materials 2740 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2743 | -9/Mines | Found Prototype Device 2924 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2926 | -9/Mines | Discovered new exit (range 5) 2930 | -9/Mines | Entered Exiles 2946 | -9/Exiles | Discovered new exit (range 15) 2960 | -9/Exiles | Met 8R-AWN 2981 | -9/Exiles | Met EX-HEX 3012 | -9/Exiles | Met EX-BIN 3029 | -9/Exiles | Aligned with FarCom system 3030 | -9/Exiles | Given EX-Vault access code 3059 | -9/Exiles | Opened EX-Vault 3067 | -9/Exiles | Found Supersonic Drone Bay 3093 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3133 | -9/Exiles | Met EX-DEC 3174 | -9/Exiles | Discovered new exit (range 14) 3189 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 3189 | -9/Exiles | Entered Mines 3228 | -8/Mines | Identified Exp. Sensor Array 3882 | -8/Mines | Lost 3 parts (1u2w) 4082 | -8/Mines | Core integrity fell below 50% 4142 | -8/Mines | Lost 4 parts (1p2n1w) 4152 | -8/Mines | Discovered new exit (range 7) 4153 | -8/Mines | Build established: Mutant 4161 | -8/Mines | Entered Materials 4161 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4162 | -8/Materials | Identified exit to Factory 5074 | -8/Materials | Self-destructed Last Messages --------------- 05033_ G-47 Trooper unfolds itself. 05033_ U-05 Engineer destroyed. 05036_ K-01 Serf collects debris. 05043_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 05044_ K-01 Serf collects debris. 05050_ Destroyed Aluminum Leg. 05052_ VDE,2O >MIW:OUBDQ= DTDQXBV7O0NVK 05053_ Hrd. Medium Armor Plating destroyed. 05054_ G-47 Trooper suffers critical hit (Burn). 05055_ G-47 Trooper overheating. 05059_ Imp. Aluminum Leg destroyed. 05064_ Lgt. Armor Plating destroyed. 05065_ L-31 Rogue destroyed. 05067_ K-01 Serf collects debris. 05071_ Power failure, Lgt. Nuclear Core shutdown. 05071_ Overheating: Lrg. Storage Unit damaged (-169). 05071_ Imp. Heat Sink melted. 05071_ G-47 Trooper destroyed. 05071_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????o???????????????? | | ?????????""" """ # """?????????? | | ?????????""" """ #############+# """?????????? | | ????????? #?????# """" # """?????????? | | ????????? #?????# ""S"" # ?????????? | | ?????????""" """ #????## "" "" #######?????????? | | ?????????""" """ #????# #???????????????? | | ?????????""" """ #????## #???????????????? | | ????????? #########+#####???????????????? | | ????????? w #########?????????? | | ?????????+################ ?????????? | | ????????? #??????????# T ?????????? | | ????????? #??????????# w ?????????? | | ????????? #??????????# " ###+#####?????????? | | ????????? #??########## "%### #???????????? | | ????????? #??# # "#?# #???????????? | | ?????????""" #??# """ T # #?# #???????????? | | ?????????""" #??# """ # #?# #???????????? | | ?????????""" #??# """ =@#g ### #???????????? | | ????????? #??# ]!aYk!| + #???????????? | | ?????????######??# """ %=%=%*### #???????????? | | ???????????###???# """ kk[#%! #?# #???????????? | | ???????########??# """ #! #?# #???????????? | | ?####### """ #??# + r #?######???????????? | | ?# # """ #??##### ###### #??????????????????? | | ## # """ #??????###????# #??????????????????? | | % / #?????????????# #??????????????????? | | ## % #== #?????????????# #??????????????????? | | ?# % # / #?????????????# #??????????????????? | | ?## #########?????????????#%#??????????????????? | | ??# #????###??????????????# #??????????????????? | | ??# #?????????????????????# #??????????????????? | | ??# #?????????????????????# #??????????????????? | | ??# ###########???????????# #??????????????????? | | ??# # #???????????# #??????????????????? | | ??# # "" #???????????# #??????????????????? | | ??# # """#???????????# #??????????????????? | | ??# # S"#???????????# #??????????????????? | | ??# # """ """#???????????#%#??????????????????? | | ??# + """ """#############+#??????????????????? | | ??# # """ ## ^ [[#??????????????????? | | ??# # ## """ """=!#??????????????????? | | ### ############ """ """ #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireSchematicNukerbomber Manual? 0 Play Time 00:51:18 Cumulative 45.9 hours Start 2023.04.13 @ 01:25:28 End 2023.04.15 @ 06:38:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9667389f-da76-48b6-a8dd-7186e49b63ac