Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.08 @ 14:41:20 Player: Yanche Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (9) 45 Value Destroyed (266) 266 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2611 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 196/400 Energy 100/100 System Corruption 15% Temperature Cool (54) Movement Core (750) Ox14 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Medium Matter Pod Target Analyzer Improved Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Small Storage Unit Huge Storage Unit Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Medium Matter Pod Target Analyzer Improved Power Shielding > --- WEAPON ----------- Particle Gun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Small Storage Unit Huge Storage Unit Improved Heavy Laser Improved Heavy Laser Improved Heavy Laser Improved Heavy Laser [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Propulsion Shielding Device Heat Sink Storage Small Storage Unit Processor Target Analyzer Hackware System Shield Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 . 2 . Weapon . | . . . . . . Parts Attached 34 | 5 2 8 . 18 1 Power 2 | 1 . . . 1 . Engine 2 | 1 . . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 6 . 2 . Treads . | . . . . . . Leg 9 | 2 . 6 . 1 . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | . 1 2 . 10 . Device 1 | . . 1 . . . Storage 7 | . 1 . . 6 . Processor 1 | . . . . 1 . Hackware 1 | . . . . 1 . Protection 3 | . . 1 . 2 . Artifact . | . . . . . . Weapon 9 | 2 1 . . 5 1 Energy Gun 5 | 2 . . . 2 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 2 | . 1 . . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 17 | . . . . 12 5 Power 2 | . . . . 1 1 Propulsion 5 | . . . . 3 2 Utility 4 | . . . . 4 . Weapon 6 | . . . . 4 2 Highest Loss Streak 10 | . . . . 10 4 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 88 | . 85 96 100 82 66 Engine 10 | . 14 11 11 9 8 Leg 25 | . 28 32 33 19 6 Wheel 1 | . . . . 2 7 Device 5 | . . 8 11 5 . Storage 13 | . 14 11 11 15 18 Processor 1 | . . . . 1 9 Hackware 1 | . . . . 5 . Protection 8 | . . 10 11 7 9 Energy Gun 10 | . 14 11 11 9 6 Ballistic Gun 9 | . 14 11 11 7 1 Naked Turns . | . . . . . . Heaviest Build 95 | 9 14 16 16 95 57 Greatest Support 30 | 20 20 30 30 30 16 Greatest Overweight (x) 17 | 2 . 4 . 17 17 Average Overweight (x) . | . . . . 2 3 Largest Inventory Capacity 25 | 5 8 8 8 25 20 Average Capacity 12 | 5 8 8 8 20 20 Most Carried 11 | 3 7 8 8 11 9 Average Carried 7 | 2 4 7 7 8 4 Final Capacity 20 | 5 8 8 8 20 20 Final Carried 8 | 3 6 8 8 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 410 | 216 . 51 56 87 . Remotely . | . . . . . . Salvage Created 252 | . . 51 40 161 . Parts 19 | . . 3 8 8 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 8 | . . 1 3 4 . Guns 4 | . . 1 3 . . AOE 3 | . . . . 3 . Classes Destroyed 5 | . . 1 1 3 . Recycler 1 | . . . . 1 . Swarmer 3 | . . . 3 . . Grunt 2 | . . . . 2 . Brawler 1 | . . . . 1 . Sentry 2 | . . 1 . 1 . Best Kill Streak 4 | . . 1 3 4 . Combat Bots Only 3 | . . 1 3 3 . Max Kills in Single Turn 2 | . . 1 1 2 . Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 2151 | . . 104 218 1141 688 Core 631 | . . 32 46 320 233 Absorbed by Shields . | . . . . . . Redirected to Shielding 135 | . . 12 20 19 84 Core Remaining (%) 93 | 100 100 . 80 . . Volleys Fired 32 | . . 8 7 17 . Largest 2 | . . 2 2 2 . Hottest 130 | . . 70 70 130 . Shots Fired 61 | . . 16 14 30 1 Gun 51 | . . 16 14 20 1 Cannon 8 | . . . . 8 . Launcher 2 | . . . . 2 . Special . | . . . . . . Kinetic 16 | . . 8 7 1 . Thermal 35 | . . 8 7 19 1 Explosive 2 | . . . . 2 . Electromagnetic 8 | . . . . 8 . Robot Hit Streak 10 | . . 10 3 8 4 Robot Miss Streak 5 | . . 5 2 2 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 44 | . . 11 8 24 1 Core Hits 14 | . . 2 3 9 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . 3 . Burn 3 | . . . . 3 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1206 | . . 136 116 936 18 Guns 515 | . . 136 111 250 18 Cannons 133 | . . . . 133 . Explosions 553 | . . . . 553 . Melee . | . . . . . . Ramming 5 | . . . 5 . . Kinetic 171 | . . 74 87 10 . Thermal 526 | . . 62 24 422 18 Explosive 371 | . . . . 371 . Electromagnetic 133 | . . . . 133 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | . . . . 15 15 Average Corruption 14 | . . . . 14 15 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . 8 6 Message Errors 2 | . . . . . 2 Matter Fused 3 | . . . . 3 . Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 3 | . . . . 2 1 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 78 | . . . . 78 . Projectiles . | . . . . . . Explosions 78 | . . . . 78 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 159 | . . . . 159 . Shots 3 | . . . . 3 . Rammed . | . . . . . . Targets Rammed 2 | . . . 2 . . Kicked 2 | . . . 2 . . Crushed . | . . . . . . Highest Temperature 274 | . . 36 . 274 266 Average Temperature 105 | . . 23 . 123 106 Received Heat Transfer 468 | . . 36 18 162 252 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted . | . . . . . . Heat Transferred 1210 | . . 185 74 914 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 153 | . 70 134 88 153 45 Initial 33 | . . 29 13 33 1 Average 58 | . 29 63 72 76 17 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 2 | . . 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 3 6 7 11 5 Peak Tracking Total 6 | . 3 2 4 6 5 Tactical Retreats 5 | . 1 1 . 2 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 4 | . . 2 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 7 | . 2 4 . 1 . Terminals 6 | . 1 4 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 8 5 . 2 . Successful 12 | . 7 4 . 1 . Failed 3 | . 1 1 . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 5 5 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 4 4 . 1 . Record 1 | . . 1 . . . Prototype ID Bank 2 | . 1 . . 1 . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . . 1 . . . Dispatch Records 1 | . . 1 . . . Investigation Status 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 20 | . 20 . . . . Retrieved Matter 20 | . 20 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 1481 | 52 168 520 167 447 127 Spaces Moved 896 | 39 134 357 115 178 73 Core 17 | 12 . 1 . 2 2 Treads . | . . . . . . Legs 734 | 27 134 356 115 102 . Wheels 145 | . . . . 74 71 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 145 Average Speed 140 | 108 120 120 120 206 165 Slowest Speed 900 | 150 120 250 120 900 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 19 | 3 29 27 35 13 11 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 48 | . . . . 48 . Melee . | . . . . . . Projectile . | . . . . . . AOE 48 | . . . . 48 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 1059 | 46 141 429 130 229 84 Wait 55 | . . 48 5 2 . Move 891 | 38 133 356 114 177 73 Hop . | . . . . . . Pick Up 28 | 3 5 5 1 9 5 Fast Attach 12 | 5 . 5 . 2 . Attach 18 | . 2 1 . 14 1 Detach 5 | . 1 . . 4 . Swap 4 | . . 2 . 2 . Drop 12 | . . 4 1 2 5 Fire 32 | . . 8 7 17 . Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . 2 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 16) 221 | -10/Materials | Entered another Materials area 221 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 323 | -9/Materials | Build established: Mutant 725 | -9/Materials | Discovered new exit (range 13) 741 | -9/Materials | Entered Mines 821 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 902 | -9/Mines | Discovered new exit (range 6) 908 | -9/Mines | Entered Materials 908 | -8/Materials | Evolved 2 slots: Utility x2 1189 | -8/Materials | System corruption reached 10% 1193 | -8/Materials | Crushed by falling debris 1210 | -8/Materials | Core integrity fell below 50% 1221 | -8/Materials | Lost 10 parts (1p3n4u2w) 1269 | -8/Materials | Discovered new exit (range 9) 1355 | -8/Materials | Entered Storage 1465 | -8/Storage | Core integrity fell below 20% 1482 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer builds a Door. K-01 Serf collects debris. U-05 Engineer lays Concrete. =6%#FQ:Y2CB#5HUOY/T0YX U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. System corrupted: Component data lost. K-01 Serf collects debris. System corrupted: FCS attempts to trigger Particle Gun. System corrupted: Particle Gun misfires. K-01 Serf collects debris. Carbon-fiber Leg destroyed. Particle Gun destroyed. T:EYNK>9WPS>OO1BT/K GYT< 1F&7LWSV2Q%A Com. Wheel destroyed. Critical hit (Burn: +37). Hvy. Ion Engine destroyed. U-05 Engineer destroyed. Critical hit (Burn: +37). 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Y #????? | | ?????????# #????? | | ?????????# #????? | | ?????????# ######### #????? | | ?######### ##+##########Y Y##????? | | / # ####### | | ?########### ] ! # # # | | ???????????# ! # # # | | ???????????# [ + + [[ # | | ???????????# # # [## | | ???????????+ # ####### | | ???????????# * # # ### | | ???????????############# #####?? | | ???????????????????????# #?????? | | ???????????????????????#####?????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 500 Matter Stores 266 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 55 Target Analysis 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorBattleFalx Manual? 0 Play Time 00:21:17 Cumulative 72.7 hours Start 2022.08.08 @ 14:15:12 End 2022.08.08 @ 14:41:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 61 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a25ba483-ae8b-402c-9b6d-001d457bfb8c