Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 19:11:51 Player: CrossedViper Result: Destroyed by AG-67493 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (15) 3000 Robots Destroyed (308) 1540 Value Destroyed (10179) 10179 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (3664) 3664 TOTAL SCORE: 20543 Bonus ------- High Alert Combat Kills 2364 Entered Garrisons 400 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Friendly Fire -400 Cogmind --------- Core Integrity 0/700 Matter 137/300 Energy 100/100 System Corruption 0% Temperature Cool (50) Movement Treading (240) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Treads Heavy Treads > --- UTILITY (5) ------ Huge Storage Unit Damper Plating > --- WEAPON (3) ------- Improved EM Pulse Cannon Advanced Beam Cannon (fused) Rocket Array > --- INVENTORY (25) --- Cargo Legs Experimental Heat Sink Improved Matter Compressor (300) Surveybot 24 Scanner Surveybot 24 Chip Zionite Weapon Casing Long-range Tractor Beam Hacking Drone Bay (1/1) Power Bank Improved EM Pulse Cannon Rocket Array Rocket Array RU-N14's Throwing Claymores (4) RU-N14's Throwing Claymores (3) RU-N14's Throwing Claymores (3) Powered Hammer Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Cooled Phase Cannon Cooled Phase Cannon Rocket Array > --- INVENTORY -------- Light Treads Heavy Treads Cargo Legs Cooling System Improved Cooling System Improved Matter Compressor Structural Scanner Transmission Jammer Damper Plating Graphene Brace Advanced Trap Extractor Power Bank Improved EM Pulse Cannon Improved EM Pulse Cannon Plasma Cannon Cooled Phase Cannon Rocket Array Rocket Array Rocket Array Maul [Rating: 82] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Cooled Phase Cannon Energy Gun EM Pulse Gun Energy Cannon Cooled Phase Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . . . 4 . . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . . . Utility 3 | . . . . 1 . . . . 2 . . . . . . Weapon 1 | . . . . 1 . . . . . . . . . . . Parts Attached 197 | 6 11 1 12 17 5 23 10 11 49 3 8 10 1 10 20 Power 11 | 1 2 . 3 1 . 1 . 1 2 . . . . . . Engine 9 | 1 2 . 3 1 . . . . 2 . . . . . . Core 2 | . . . . . . 1 . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 45 | 2 3 1 3 6 . 9 4 2 11 2 . . . . 2 Treads 39 | 2 2 1 3 4 . 9 4 2 8 2 . . . . 2 Leg 1 | . . . . 1 . . . . . . . . . . . Wheel 3 | . 1 . . . . . . . 2 . . . . . . Hover 1 | . . . . . . . . . 1 . . . . . . Flight 1 | . . . . 1 . . . . . . . . . . . Utility 55 | 1 2 . 2 2 2 2 1 2 15 . 2 6 1 4 13 Device 26 | . 1 . . 1 1 1 . 2 5 . 1 5 1 4 4 Storage 8 | 1 1 . 1 . . 1 1 . 2 . . . . . 1 Processor 3 | . . . . 1 . . . . 1 . 1 . . . . Hackware 1 | . . . . . 1 . . . . . . . . . . Protection 17 | . . . 1 . . . . . 7 . . 1 . . 8 Artifact . | . . . . . . . . . . . . . . . . Weapon 86 | 2 4 . 4 8 3 11 5 6 21 1 6 4 . 6 5 Energy Gun 13 | . 4 . 1 4 1 2 . . 1 . . . . . . Energy Cannon 32 | . . . . . . 1 3 1 14 . 5 2 . 3 3 Ballistic Gun 18 | 2 . . 3 4 1 5 . 3 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 16 | . . . . . 1 1 1 2 5 1 1 2 . . 2 Special Weapon 1 | . . . . . . . . . . . . . . 1 . Impact Weapon 6 | . . . . . . 2 1 . 1 . . . . 2 . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . 4 . 1 . 1 8 . 1 . . 3 4 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . System Corruption 3 | . . . . . . . . . 3 . . . . . . Parts Lost 38 | . 3 . 4 . . 6 2 2 12 1 . 1 . . 7 Power 6 | . 2 . 1 . . . . 1 1 . . . . . 1 Propulsion 13 | . . . 1 . . 3 2 . 4 1 . . . . 2 Utility 10 | . . . 1 . . . . 1 4 . . 1 . . 3 Weapon 9 | . 1 . 1 . . 3 . . 3 . . . . . 1 Highest Loss Streak 5 | . 1 . 2 . . 5 2 2 4 1 . 1 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 100 92 87 99 98 99 96 94 81 75 75 82 83 77 Engine 7 | . 12 14 13 9 9 8 . . 4 7 7 7 7 7 6 Core 1 | . . . . . . . 9 8 2 . . . . . . Treads 23 | . 26 28 28 23 36 34 35 36 26 17 15 15 15 15 14 Device 13 | . 13 14 14 9 3 4 9 7 13 7 6 10 21 23 11 Storage 7 | . 14 14 1 9 9 9 9 9 7 7 7 7 7 7 7 Processor 6 | . . . . 5 9 9 9 9 7 7 7 7 7 7 6 Protection 2 | . . . 6 . . . . . 6 7 7 4 . . 5 Energy Gun 5 | . 25 28 15 16 8 8 . . . . . . . . . Energy Cannon 12 | . . . . . . . 8 9 11 16 22 22 23 22 20 Ballistic Gun 6 | . 2 . 12 10 17 16 18 16 9 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 143 | 10 28 28 34 39 38 40 60 60 140 140 140 141 121 121 143 Greatest Support 140 | 40 40 40 40 80 80 80 80 96 104 140 140 140 140 140 140 Greatest Overweight (x) 10 | . 2 . . . . . 1 . 10 6 . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 20 20 25 25 25 25 25 25 25 Average Capacity 19 | 7 12 15 6 15 15 15 18 20 21 25 25 25 25 25 25 Most Carried 25 | 1 12 11 10 15 15 15 15 20 24 25 25 25 25 25 25 Average Carried 18 | . 7 10 4 9 14 13 14 19 19 22 23 24 24 24 23 Final Capacity 25 | 8 15 15 15 15 15 15 20 20 25 25 25 25 25 25 25 Final Carried 25 | 1 10 11 7 15 15 15 15 19 17 25 24 24 25 25 17 Class Distribution -------------------- 38% | Scavenger-Gunner 31% | Gunner 17% | Mutant 4% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Gunner | -7/Deep Caves Resources | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Matter Collected 5361 | 274 107 20 187 277 331 597 617 260 1701 241 110 320 87 59 173 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 13826 | 91 503 47 402 618 722 1334 830 437 4065 1554 817 565 331 508 1002 Parts 667 | 4 41 3 21 31 40 81 46 33 212 7 46 31 16 40 15 Haulers Intercepted 10 | . 2 . . 1 . 2 . . 4 . 1 . . . . Recyclers Shooed 6 | 1 1 . . 3 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . 2 . . . . . . . . 22 17 1 . Prevented 2 | . . . 2 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 257 | . 8 3 9 10 19 24 20 11 60 6 13 15 6 3 50 Melee 1 | . . . . . . 1 . . . . . . . . . Guns 82 | . 8 2 9 10 17 14 7 4 11 . . . . . . Cannons 65 | . . . . . . . 8 5 21 . 7 7 5 3 9 AOE 98 | . . 1 . . 2 6 4 2 26 6 6 8 . . 37 Classes Destroyed 29 | 2 6 . 2 1 . 5 1 . 3 1 . 2 . 2 4 Worker 17 | . 2 . . 1 . 3 . 1 10 . . . . . . Builder 23 | . 1 . . 1 . 1 . . 17 . 3 . . . . Tunneler 4 | 2 . . . . . . . . 2 . . . . . . Hauler 10 | . 2 . . 1 . 2 . . 4 . 1 . . . . Recycler 16 | 1 1 . . 1 . 2 . 1 9 . 1 . . . . Mechanic 6 | . . . . 1 . . . . 5 . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . Watcher 13 | . 3 . . 1 . 2 . . 5 . 2 . . . . Swarmer 37 | . 6 3 . 3 7 2 7 5 . . . 4 . . . Cutter 6 | . . . . . . 4 2 . . . . . . . . Grunt 96 | . 2 . 2 5 10 9 8 5 37 . 10 5 3 . . Brawler 5 | . . . . . . . . . 4 . . 1 . . . Duelist 8 | . . . . . . 1 1 1 1 . 1 3 . . . Protector 1 | . . . . . . . . . 1 . . . . . . Sentry 17 | . . . 1 2 2 5 1 . 3 . 1 1 1 . . Specialist 5 | . . . . . . . . . 5 . . . . . . Hunter 3 | . . . . . . 2 . . . . . . 1 . . Programmer 9 | . . . . . . . 1 . 6 . 1 1 . . . Heavy 4 | . . . . . . 1 . . 3 . . . . . . Behemoth 2 | . . . . . . . . . . . . 1 1 . . Compactor 6 | . . . . . . . . . . 6 . . . . . Subdweller 6 | . . . 6 . . . . . . . . . . . . Zionite 13 | . . . . . . . . . . . . . . 13 . Z-Light 6 | . . . . . . . . . . . . . . . 6 Tinkerer 4 | . . . . . . . . . . . . 1 . 3 . Assembler 1 | . . . . . . . . . . . . . . . 1 Assembled 41 | . . . . . . . . . . . . . . . 41 Golem 3 | . . . . . . . . . . . . . . . 3 Mutant 3 | . . . . . . . . . . . . . . 3 . Best Kill Streak 36 | 3 3 3 3 3 10 8 4 6 18 4 13 8 3 3 36 Combat Bots Only 35 | . 3 3 3 3 10 6 4 5 8 4 9 8 3 3 35 Max Kills in Single Turn 19 | 1 2 1 1 2 2 2 3 2 8 1 5 4 1 1 19 Gunslinging 1 | . 1 . . . 1 . . . . . . . . . . Exploded 19 | . . 1 . . 2 2 3 2 4 1 4 3 . . 19 Melee 1 | . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Hostile Shots Fired 924 | . 31 7 50 39 58 78 77 34 339 . 35 47 28 2 99 Missed 287 | . 7 2 15 13 15 20 22 7 126 . 9 17 9 . 25 Damage Taken 11556 | . 501 58 675 368 546 1213 796 380 3503 100 371 740 339 38 1928 Core 1415 | . 86 8 134 79 50 174 117 56 308 . 22 17 89 . 275 Absorbed by Shields 9 | . . . . . . . 9 . . . . . . . . Reduced by Siege Mode 141 | . . . . . . . . . . . . . 61 11 69 Redirected to Shielding 120 | . . . . . . . . . . . . . . . 120 Regen/Repaired (Parts) 664 | . 114 . . 217 . 188 . 145 . . . . . . . Core Remaining (%) 40 | 100 . . 8 . . . . 13 . . . . . . . Volleys Fired 691 | 7 31 4 28 47 36 60 73 25 149 10 18 21 13 98 71 Largest 3 | 2 2 2 2 3 3 3 3 3 3 1 3 3 3 3 3 Hottest 210 | 40 80 80 88 190 130 130 130 130 210 45 160 160 148 148 206 Shots Fired 1701 | 14 62 8 55 106 104 154 189 67 376 10 50 53 39 292 122 Gun 824 | 14 62 8 55 106 103 148 126 42 160 . . . . . . Cannon 831 | . . . . . . . 61 24 203 . 48 48 39 292 116 Launcher 46 | . . . . . 1 6 2 1 13 10 2 5 . . 6 Special . | . . . . . . . . . . . . . . . . Kinetic 623 | 14 15 . 28 64 70 104 126 42 160 . . . . . . Thermal 919 | . . . 10 36 33 44 61 24 203 . 48 48 39 292 81 Explosive 46 | . . . . . 1 6 2 1 13 10 2 5 . . 6 Electromagnetic 113 | . 47 8 17 6 . . . . . . . . . . 35 Robot Hit Streak 30 | 5 11 14 8 9 12 10 13 8 30 9 8 12 12 24 13 Robot Miss Streak 8 | 2 4 1 3 4 6 8 7 2 4 2 4 2 2 1 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 12 | . 3 . 1 1 5 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 . . . . . . . . Shots Hit Robots 924 | 10 37 6 38 77 65 108 78 40 242 9 23 33 27 55 76 Core Hits 726 | 5 19 3 14 29 38 61 38 21 246 19 35 37 10 25 126 Critical Kills 3 | . . . . . . . 1 . . . . . 1 1 . Critical Parts Destroyed 4 | . . . . 2 . 2 . . . . . . . . . Critical Strikes 11 | . 1 . . 2 . 2 1 . . . . . 1 1 3 Meltdown 3 | . . . . . . . 1 . . . . . 1 1 . Destroy 2 | . . . . 2 . . . . . . . . . . . Corrupt 4 | . 1 . . . . . . . . . . . . . 3 Smash 2 | . . . . . . 2 . . . . . . . . . Melee Attacks 58 | . . . . . . 12 2 . 2 . . . . 42 . Impact 58 | . . . . . . 12 2 . 2 . . . . 42 . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 34051 | 84 750 89 830 1446 1464 2774 1841 1109 11322 2352 1219 2083 649 1548 4491 Guns 8698 | 84 465 61 684 1446 1287 1702 967 435 1567 . . . . . . Cannons 11391 | . . . . . . . 686 435 4363 . 704 1045 649 1548 1961 Explosions 13567 | . 266 21 146 . 177 733 188 239 5366 2352 514 1035 . . 2530 Melee 324 | . . . . . . 324 . . . . . . . . . Ramming 71 | . 19 7 . . . 15 . . 26 . 1 3 . . . Kinetic 5889 | 84 62 . 383 833 614 944 967 435 1567 . . . . . . Thermal 13262 | . 266 21 289 558 673 758 686 435 4363 . 704 1045 649 1548 1267 Explosive 13102 | . . . . . 177 733 188 239 5334 2352 514 1035 . . 2530 Electromagnetic 1403 | . 403 61 158 55 . . . . 32 . . . . . 694 Impact 324 | . . . . . . 324 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . 1 2 4 16 20 20 20 20 . Average Corruption 11 | . . . . . . . 1 1 3 11 16 20 20 20 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 126 | . . . . . . . 6 4 7 6 16 56 27 4 . Message Errors 35 | . . . . . . . 4 2 3 . 5 10 10 1 . Matter Fused 32 | . . . . . . . . 1 1 2 2 19 7 . . Heat Flow Errors 13 | . . . . . . . . . 2 1 2 6 2 . . Energy Discharges 11 | . . . . . . . 1 . . 1 3 3 1 2 . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . Parts Fused 5 | . . . . . . . . . . 1 . 2 2 . . Data Loss (minor) 14 | . . . . . . . . . . 1 3 5 4 1 . Data Loss (major) 4 | . . . . . . . 1 . . . 1 2 . . . Misfires 6 | . . . . . . . . 1 . . . 5 . . . Alerts 1 | . . . . . . . . . . . . . 1 . . Weapon Failures 4 | . . . . . . . . . . . . 4 . . . Overload Shots 5 | . . . . . . . . . 5 . . . . . . Overflow Damage 604 | . 5 . 16 . . 73 17 17 211 6 2 61 . 30 166 Projectiles 322 | . . . . . . . 10 17 90 . 2 54 . 30 119 Explosions 216 | . 5 . 16 . . 7 7 . 121 6 . 7 . . 47 Melee 66 | . . . . . . 66 . . . . . . . . . Knockbacks 3 | . 1 . . . . 2 . . . . . . . . . Impact 3 | . 1 . . . . 2 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 1072 | . 130 15 . . . 115 . 43 390 106 17 210 . . 46 Shots 39 | . 4 1 . . . 3 . 2 12 6 1 8 . . 2 Rammed 12 | . 2 4 . . . 2 . . 1 . 1 2 . . . Targets Rammed 14 | . 3 4 . . . 3 . . 1 . 1 2 . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . 1 . . . . . . . . . Highest Temperature 435 | . 177 84 9 266 255 405 399 380 435 61 353 324 131 105 228 Average Temperature 79 | . 40 40 5 70 103 118 99 135 68 39 84 96 29 44 67 Received Heat Transfer 3156 | . 180 . 171 198 324 270 246 153 1095 . 162 57 45 . 255 Effects 14 | . . . . 3 2 2 1 2 1 . . 1 . . 2 Shutdowns 1 | . . . . . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . . . 1 1 . . . . . . . Interference 9 | . . . . 3 2 2 . . . . . . . . 2 Short Circuit 2 | . . . . . . . . 1 . . . 1 . . . Siege Activations 13 | . . . . . . . . . . . . 1 3 4 5 Total Turns 2023 | . . . . . . . . . . . . 3 40 1846 134 Longest Duration 947 | . . . . . . . . . . . . 3 22 947 63 Robots Corrupted 4 | . . . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . 4 Parts Fried 5 | . 2 . . . . 2 . . . . . . . . 1 Impact Corruptions 3 | . . . . . . 3 . . . . . . . . . Robots Melted 6 | . . . . . . 1 1 . 2 . . . 1 1 . Combat Hostiles 5 | . . . . . . 1 1 . 2 . . . 1 . . Parts Melted 59 | . . . . 1 4 8 2 3 18 . 2 5 3 6 7 Heat Transferred 19668 | . 300 50 325 1075 1475 1700 1300 850 6536 . 855 1236 777 1672 1517 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 5 1 2 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Peak Influence 1758 | 15 143 85 . 251 636 635 1292 792 1758 707 947 . . . . Initial 629 | . 9 21 . . 105 310 391 629 268 615 494 . . . . Average 482 | 4 47 78 . 134 434 456 771 655 709 667 676 . . . . Maximum Alert Level 5 | . . . . 1 2 2 4 3 5 3 3 . . . . Low Security (%) 27 | 100 100 100 . 91 13 . . . . . . . . . . Level 1 19 | . . . . 8 17 33 5 . 50 . . . . . . Level 2 28 | . . . . . 68 66 26 60 10 68 45 . . . . Level 3 16 | . . . . . . . 55 39 12 31 54 . . . . Level 4 6 | . . . . . . . 12 . 19 . . . . . . Level 5 1 | . . . . . . . . . 7 . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 3 . . 2 . 6 . 3 12 . 5 . . . . Investigation 6 | . 2 . . 1 . 1 . 1 . . 1 . . . . Extermination 3 | . . . . . . . . . 2 . 1 . . . . Reinforcement 15 | . 1 . . . . 3 . 1 7 . 3 . . . . Assault 4 | . . . . . . . . 1 3 . . . . . . Garrison 3 | . . . . 1 . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Distress Signals 4 | . . . . . . 3 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 320 | . 13 3 10 21 19 35 21 13 80 5 15 15 6 11 53 Peak Tracking Total 37 | . 4 3 3 4 5 6 5 4 9 2 6 8 2 3 37 Tactical Retreats 19 | . . . . 3 2 2 2 . 2 . . . . 5 3 Traps | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Traps Triggered 11 | . . . 1 . . . 2 1 5 . 2 . . . . Indirectly 2 | . . . . . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Machines Disabled 22 | . 3 . 1 . . . 6 1 8 . 1 . . 1 1 Max in Single Turn 4 | . 1 . 1 . . . 1 1 4 . 1 . . 1 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . Garrison Relay 3 | . . . . . . . 3 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Machines Accessed 34 | . 8 . 1 5 1 7 4 2 3 . 3 . . . . Terminals 22 | . 5 . . 3 1 5 4 1 2 . 1 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . Repair Stations 6 | . 1 . . 1 . 1 . 1 . . 2 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . Total Hacks 101 | . 28 . 1 17 2 24 5 9 7 . 8 . . . . Successful 49 | . 13 . 1 10 . 16 2 4 1 . 2 . . . . Failed 51 | . 14 . . 7 2 8 3 5 6 . 6 . . . . Catastrophic 16 | . 3 . . 2 2 1 2 1 1 . 4 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 54 | . 15 . . 9 . 19 . 6 2 . 3 . . . . Terminals 72 | . 20 . . 12 2 19 5 6 5 . 3 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . Repair Stations 20 | . 4 . . 4 . 4 . 3 . . 5 . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . Terminal Hacks 23 | . 6 . 1 5 . 6 2 2 1 . . . . . . Part Schematic 1 | . . . . 1 . . . . . . . . . . . Robot Analysis 5 | . 2 . . 2 . . . . 1 . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . . 1 . 1 . . . . . . . Unreport Threat 3 | . . . . 1 . 1 . 1 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . 4 . . 4 . 4 . 2 . . 2 . . . . Scan Component 9 | . 2 . . 2 . 2 . 1 . . 2 . . . . Repair 7 | . 2 . . 2 . 2 . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . . . Unlock Access 2 | . . . . 1 . 1 . . . . . . . . . Unauthorized Hacks 8 | . 3 . . . . 5 . . . . . . . . . Terminals 6 | . 1 . . . . 5 . . . . . . . . . Assimilate 2 | . 1 . . . . 1 . . . . . . . . . Botnet 3 | . . . . . . 3 . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 25 | . 5 . . 3 1 6 2 2 3 . 3 . . . . Full Trace Events 6 | . . . . 1 1 1 1 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . 1 . . . . . . . . . 16 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 7 | . 2 . . 2 . 2 . 1 . . . . . . . Time 250 | . 52 . . 52 . 86 . 60 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . . . 16 . 6 . . . . . . Machine Destruction 15 | . . . . . . . 13 . 2 . . . . . . Programmers 7 | . . . . . . . 3 . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Total Allies 3 | . 1 . . . . 1 . . . . . 1 . . . Largest Group 1 | . 1 1 . . . 1 . . . . . 1 . . . Highest-Rated Group 16 | . 10 9 . . . 10 . . . . . 16 . . . Highest-Rated Ally 16 | . 10 9 . . . 10 . . . . . 16 . . . Total Orders 3 | . . . . . . 3 . . . . . . . . . STAY 2 | . . . . . . 2 . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . . . 2 . . . Total Damage 17 | . . . . . . . . . . . . 17 . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Robot Analysis Total 5 | . 2 . . 2 . . . . 1 . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Turns Passed 18164 | 98 1331 351 1211 682 1180 1007 1377 415 2221 163 415 1133 642 4047 1891 Spaces Moved 7699 | 49 733 204 570 268 667 432 703 181 956 66 209 590 354 990 727 Core 7 | 7 . . . . . . . . . . . . . . . Treads 7460 | 42 656 204 570 268 667 432 703 181 815 52 209 590 354 990 727 Legs . | . . . . . . . . . . . . . . . . Wheels 232 | . 77 . . . . . . . 141 14 . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 110 160 160 160 160 160 160 160 155 160 160 160 160 160 160 Average Speed 167 | 144 154 160 160 160 160 161 163 160 172 185 160 173 160 160 206 Slowest Speed 312 | 160 160 160 160 160 160 165 240 160 312 235 160 240 160 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 92 25 24 24 57 41 70 21 27 65 8 74 60 81 81 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 6 | . 2 . 1 . . . . . . . . 1 . 2 . Known Exits Taken 3 | . . . . 1 . 1 . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 . . . . 1 . . . 1 1 1 . Scrap Searched 11 | . . 1 4 . . . . . . . . 1 3 2 . Spaces Dug 80 | . . . . . . 1 1 . 15 . . 38 . 9 16 Terrain Destroyed 809 | . 13 4 5 . 1 29 3 44 261 183 51 123 13 33 46 Melee 9 | . . . . . . 1 1 . 2 . . . . 5 . Projectile 117 | . . . . . . . . 7 20 . 14 8 13 28 27 AOE 683 | . 13 4 5 . 1 28 2 37 239 183 37 115 . . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Total 11693 | 62 868 218 817 431 723 629 823 268 1244 87 249 651 401 3207 1015 Wait 2793 | . 74 5 182 73 13 65 33 36 37 2 6 11 30 2052 174 Move 7684 | 48 732 203 569 268 664 432 701 180 956 65 208 589 353 989 727 Hop . | . . . . . . . . . . . . . . . . Pick Up 115 | 1 14 1 9 13 2 17 1 8 22 4 2 5 3 6 7 Fast Attach 75 | 6 3 . 7 13 1 5 4 5 15 2 2 2 . 4 6 Attach 49 | . 5 . 3 3 . 9 1 1 15 . 1 1 1 1 8 Detach 5 | . . . . 1 . . . . 2 . 1 . . . 1 Swap 74 | . 3 1 2 1 4 10 5 5 19 1 5 7 . 5 6 Drop 125 | . 3 . 17 12 3 16 1 8 26 3 5 6 1 10 14 Fire 691 | 7 31 4 28 47 36 60 73 25 149 10 18 21 13 98 71 Melee 58 | . . . . . . 12 2 . 2 . . . . 42 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 14 | . 3 4 . . . 3 . . 1 . 1 2 . . . Escape Stasis 2 | . . . . . . . 2 . . . . . . . . Rewire 8 | . . . . . . . . . . . . 7 . . 1 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: [*Fac x2] / [*Sto]) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Central database locked down 313 | -10/Materials | Build established: Mutant 313 | -10/Materials | Identified exit to Materials 403 | -10/Materials | Repaired Lgt. Treads 430 | -10/Materials | Repaired Lgt. Treads 745 | -10/Materials | Discovered new exit (range 9) 875 | -10/Materials | Discovered new exit (range 7) 1430 | -10/Materials | Entered Mines 1430 | -10/Mines | Accompanied by 1 ally 1437 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1546 | -10/Mines | Discovered new exit (range 6) 1620 | -10/Mines | Discovered exit to Materials (range 6) 1781 | -10/Mines | Entered Subcaves 1856 | -10/Subcaves | Visited 4L-MR0's lab 1956 | -10/Subcaves | Core integrity fell below 50% 1963 | -10/Subcaves | Discovered new exit (range 8) 2052 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2052 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2433 | -10/Subcaves | Learned location of Zion (-7) 2641 | -10/Subcaves | A Subdweller sparked back to life 2674 | -10/Subcaves | Core integrity fell below 20% 2700 | -10/Subcaves | Found Cargo Legs 2916 | -10/Subcaves | Found Power Bank 2992 | -10/Subcaves | Entered Materials 2992 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3351 | -8/Materials | Garrison activated, responded to threat 3367 | -8/Materials | Build established: Skirmisher 3562 | -8/Materials | Repaired Lgt. Treads 3592 | -8/Materials | Repaired Lgt. Treads 3674 | -8/Materials | Identified exit to Garrison 3674 | -8/Materials | Entered Garrison 3817 | -8/Garrison | Triggered checkpoint 3860 | -8/Garrison | Triggered checkpoint 3892 | -8/Garrison | Destroyed 10 combat bots 3987 | -8/Garrison | Build established: Scavenger-Gunner 4000 | -8/Garrison | Triggered checkpoint 4012 | -8/Garrison | Discovered new exit (range 15) 4201 | -8/Garrison | Discovered new exit (range 9) 4419 | -8/Garrison | Discovered new exit (range 9) 4476 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4663 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4854 | -8/Garrison | Entered Materials 5327 | -8/Materials | Lost 5 parts (3n2w) 5352 | -8/Materials | Discovered new exit (range 15) 5452 | -8/Materials | Repaired Lgt. Treads 5513 | -8/Materials | Repaired Enh. Autogun 5660 | -8/Materials | Garrison activated, responded to threat 5782 | -8/Materials | Garrison activated, responded to threat 5803 | -8/Materials | Core integrity fell below 50% 5861 | -8/Materials | Identified exit to Garrison 5861 | -8/Materials | Entered Garrison 5932 | -8/Garrison | Triggered checkpoint 6046 | -8/Garrison | Discovered new exit (range 13) 6230 | -8/Garrison | Triggered checkpoint 6446 | -8/Garrison | Discovered new exit (range 11) 6564 | -8/Garrison | Garrison Relay disabled 6792 | -8/Garrison | Discovered new exit (range 14) 6865 | -8/Garrison | Triggered checkpoint 6886 | -8/Garrison | Garrison Relay disabled 6932 | -8/Garrison | Learned Materials security intel 7003 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7165 | -8/Garrison | Triggered checkpoint 7201 | -8/Garrison | Garrison Relay disabled 7238 | -8/Garrison | Entered Materials 7278 | -8/Materials | Found Prototype Launcher 7278 | -8/Materials | Identified Rocket Array 7283 | -8/Materials | Found Rocket Array 7286 | -8/Materials | Found Rocket Array 7288 | -8/Materials | Found Rocket Array 7415 | -8/Materials | Core integrity fell below 20% 7548 | -8/Materials | Discovered new exit (range 4) 7626 | -8/Materials | Repaired Enh. Autogun 7638 | -8/Materials | First assault squad dispatched 7653 | -8/Materials | Entered Factory 7653 | -7/Factory | Evolved 2 slots: Utility x2 7704 | -7/Factory | Discovered new exit (range 15) 7917 | -7/Factory | Build established: Scavenger-Tank 8362 | -7/Factory | Discovered new exit (range 15) 8827 | -7/Factory | Build established: Gunner 8960 | -7/Factory | Discovered new exit (range 16) 8978 | -7/Factory | Cargo convoy interrupted 9016 | -7/Factory | Destroyed 8 combat bots 9253 | -7/Factory | First assault squad dispatched 9314 | -7/Factory | Destroyed 7 combat bots 9502 | -7/Factory | Lost 4 parts (2n2u) 9529 | -7/Factory | Destroyed 7 combat bots 9546 | -7/Factory | Lost 3 parts (1u2w) 9874 | -7/Factory | Sucked down chute 9874 | -7/Factory | Entered Waste 9889 | -7/Waste | EMP discharged 9889 | -7/Waste | System corruption reached 10% 9892 | -7/Waste | Spotted C-40 Crusher 9896 | -7/Waste | Destroyed C-40 Crusher 9909 | -7/Waste | Found Damper Plating 9919 | -7/Waste | Spotted C-40 Crusher 9923 | -7/Waste | Destroyed C-40 Crusher 9933 | -7/Waste | Spotted C-40 Crusher 9937 | -7/Waste | Destroyed C-40 Crusher 9943 | -7/Waste | Spotted C-40 Crusher 9947 | -7/Waste | Spotted C-40 Crusher 9947 | -7/Waste | Destroyed C-40 Crusher 9956 | -7/Waste | Destroyed C-40 Crusher 9984 | -7/Waste | Spotted C-40 Crusher 9989 | -7/Waste | EMP discharged 9989 | -7/Waste | Destroyed C-40 Crusher 10013 | -7/Waste | Discovered new exit (range 15) 10037 | -7/Waste | Entered Factory 10249 | -7/Factory | Destroyed 9 combat bots 10294 | -7/Factory | Discovered new exit (range 4) 10449 | -7/Factory | Identified exit to Lower Caves 10452 | -7/Factory | Entered Lower Caves 10458 | -7/Lower Caves | Met a Warlord Commander 10459 | -7/Lower Caves | Learned location of Warlord (-5) 10460 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10464 | -7/Lower Caves | Found Encrypted Comm Array 10676 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10757 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 10944 | -7/Lower Caves | Destroyed 8 combat bots 11006 | -7/Lower Caves | Discovered new exit (range 15) 11132 | -7/Lower Caves | Spotted B-75 Beast 11146 | -7/Lower Caves | Destroyed B-75 Beast 11585 | -7/Lower Caves | Entered another Lower Caves area 11624 | -7/Lower Caves | Learned location of 1 exit from Factory 11672 | -7/Lower Caves | Spotted B-75 Beast 11718 | -7/Lower Caves | Core integrity fell below 50% 11729 | -7/Lower Caves | Destroyed B-75 Beast 12020 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12176 | -7/Lower Caves | Discovered new exit (range 7) 12227 | -7/Lower Caves | Entered Zion 12275 | -7/Zion | Learned location of 1 exit from Factory 12295 | -7/Zion | System corruption cleaned by Quarantine Array 12473 | -7/Zion | Discovered new exit (range 16) 12822 | -7/Zion | Found Prototype Device 12822 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 12888 | -7/Zion | Given the Hacking Drone Bay 12978 | -7/Zion | Found Prototype Device 13045 | -7/Zion | Learned location of Quarantine (-3) 13078 | -7/Zion | Found Prototype Special Weapon 13078 | -7/Zion | Identified RU-N14's Throwing Claymores 13086 | -7/Zion | Found RU-N14's Throwing Claymores 13533 | -7/Zion | Found RU-N14's Throwing Claymores 13535 | -7/Zion | Found RU-N14's Throwing Claymores 13680 | -7/Zion | Discovered new exit (range 5) 13681 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13688 | -7/Zion | Identified Hacking Drone Bay 13849 | -7/Zion | Warned about damaging Zion machinery 13864 | -7/Zion | Attacked by Zionites 14149 | -7/Zion | Build established: Scavenger-Gunner 16236 | -7/Zion | Destroyed Imprinter 16274 | -7/Zion | Entered Deep Caves 17009 | -7/Deep Caves | Found Prototype Protection 17009 | -7/Deep Caves | Identified Zio. Weapon Casing 17014 | -7/Deep Caves | Found Prototype Protection 17014 | -7/Deep Caves | Identified Zio. Heavy Carapace 17025 | -7/Deep Caves | Found Zio. Heavy Carapace 17114 | -7/Deep Caves | Found Zio. Weapon Casing 17148 | -7/Deep Caves | Found Zio. Weapon Casing 17366 | -7/Deep Caves | Build established: Gunner 17770 | -7/Deep Caves | Discovered new exit (range 6) 17859 | -7/Deep Caves | Found Surveybot 24 Chip 17862 | -7/Deep Caves | Found Unknown Device 17863 | -7/Deep Caves | Identified Surveybot 24 Scanner 18031 | -7/Deep Caves | Spotted AG-27611 18038 | -7/Deep Caves | Destroyed AG-27611 18127 | -7/Deep Caves | Triggered Deep Caves wall 18145 | -7/Deep Caves | Exposed GOLEM chamber 18148 | -7/Deep Caves | Spotted AS-31017 18151 | -7/Deep Caves | Destroyed AS-31017 18153 | -7/Deep Caves | Core integrity fell below 20% 18159 | -7/Deep Caves | Spotted AG-67493 18164 | -7/Deep Caves | Spotted AS-72063 18165 | -7/Deep Caves | Destroyed by AG-67493 with Assembled Focal Cannon Last Messages --------------- 18145_ Wall Chamber breached. 18145_ A GOLEM Unit tumbles out of the Wall Chamber. 18151_ Penetrated by Slug. 18151_ Zio. Heavy Carapace destroyed. 18151_ AS-31017 destroyed. 18151_ as-53609 destroyed. 18154_ Discarded Adv. Targeting Computer. 18155_ Dropped Zio. Weapon Casing. 18155_ Hvy. Deuterium Engine destroyed. 18156_ GOLEM Unit springs to life. 18157_ AG-63598 GOLEM Unit beginning Prototype Leg integration. 18157_ Penetrated by Slug. 18160_ AG-67493: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 18163_ Dropped Zio. Biocell. 18164_ Extracted 45 energy. 18164_ Penetrated by Slug. 18165_ Extracted 51 energy. Map ----- +----------------------------------------------------+ | ????????????????????????????????## ## | | ??????????????????????????????### | | ?????????????????????????????## | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????## | | ??????????????????????????????## | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????? ??????????????# | | ?????????? g ????????????# | | ????????""G b ?????????# # | | ??????### ###??????## ## | | ???"""" # ?????### #? | | ??? ==g ##??????# ## | | ??" ##?????# # | | ??" ??????# | | ??" = #?????## | | ??" ##???## # | | ??? ! #??## # | | ?????Aa g #?## | | ??????" * a #?# | | ????????#a #?# | | ?????????" ! #?# | | ?????????" @* * #?## | | ?????????" #??# | | ?????????" ! b ### | | ????????"G * * ## ### | | ????????# ] ## #### | | ????????" ] ! ### #?## | | ????????" g ] ! ######## | | ????????" | | ????????""" ] | | ????????" % | | ????????"" ########## | | ????????" #???????# | | ????????"" ##??????# | | ????????" # # #???????# | | ????????" #### ## ## ##???????## | | ????????""" ##???# ## ####?????????## | | ?????????? ?????###? #?????????????? | | ???????????????????????#??????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1600 Resistance: EM 90 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 2 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Lrn. Phase Cannon | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Wave Gun | -7/Zion | Archive Flak Gun | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionSmallSaw Manual? 0 Play Time 01:34:14 Cumulative 792.9 hours Start 2024.05.22 @ 17:33:18 End 2024.05.22 @ 19:11:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 510 Rogue 503 Adventurer 0 Explorer 7 Win Type - Total 55 Types 20/5/19/2/0/1/6/1/1 Lore% 90 Gallery% 96 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c69ce590-175e-433b-9047-0e3a634523cf