Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.21 @ 00:04:22 Player: Sen Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (557) 557 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3162 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 276/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Treads Light Treads Advanced Sensor Array Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit Compact Battery Advanced Sensor Array Transmission Jammer > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Advanced Sensor Array Heavy Particle Cannon [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 4 | . . 1 2 1 . Weapon . | . . . . . . Parts Attached 28 | 7 1 3 15 2 . Power 5 | 2 . . 2 1 . Engine 4 | 2 . . 2 . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 8 | 2 . 1 5 . . Treads 5 | . . . 5 . . Leg 3 | 2 . 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 1 4 1 . Device 6 | . 1 1 4 . . Storage 2 | 1 . . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 . 1 4 . . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 . 1 4 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . . 3 . 5 Power . | . . . . . . Propulsion 3 | . . . 2 . 1 Utility 2 | . . . . . 2 Weapon 3 | . . . 1 . 2 Highest Loss Streak 5 | . . . 3 . 5 Average Slot Usage (%) 90 | . 85 88 95 100 75 Engine 9 | . 14 11 8 7 5 Treads 17 | . . . 26 23 17 Leg 9 | . 28 33 . . . Device 22 | . . 11 32 30 21 Storage 10 | . 14 11 9 15 12 Energy Gun 3 | . 14 5 . . . Ballistic Gun 16 | . 14 16 18 15 11 Naked Turns 18 | . . . . . 18 Heaviest Build 27 | 13 14 14 19 27 27 Greatest Support 60 | 20 20 30 60 60 60 Greatest Overweight (x) 4 | 1 . . 4 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 4 6 6 6 6 5 Most Carried 6 | 2 6 6 6 5 4 Average Carried 4 | 1 3 5 5 4 4 Final Capacity 6 | 6 6 6 6 6 4 Final Carried 6 | 2 6 6 6 4 4 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Matter Collected 650 | 185 132 19 314 . . Remotely . | . . . . . . Salvage Created 702 | . 201 100 401 . . Parts 45 | . 12 10 23 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Combat Hostiles Destroyed 20 | . 6 4 10 . . Guns 20 | . 6 4 10 . . Classes Destroyed 4 | . 3 1 . . . Worker 1 | . 1 . . . . Swarmer 9 | . 3 3 3 . . Grunt 5 | . 3 . 2 . . Sentry 6 | . . 1 5 . . Best Kill Streak 3 | . 3 3 2 . . Combat Bots Only 3 | . 3 3 2 . . Max Kills in Single Turn 2 | . 2 1 1 . . Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Damage Taken 1724 | . 138 77 732 . 777 Core 796 | . . . 73 . 723 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 100 100 86 . . Volleys Fired 73 | . 14 12 47 . . Largest 2 | . 2 2 2 . . Hottest 70 | . 70 70 40 . . Shots Fired 143 | . 28 24 91 . . Gun 143 | . 28 24 91 . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 123 | . 14 18 91 . . Thermal 20 | . 14 6 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 6 4 18 . . Robot Miss Streak 3 | . 2 3 2 . . Penetration Max . | . . . . . . Secondary Targets 6 | . 2 2 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 101 | . 18 11 72 . . Core Hits 43 | . 11 6 25 . 1 Critical Hits 1 | . . . 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1011 | . 250 129 623 . 9 Guns 1002 | . 250 129 623 . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 9 | . . . . . 9 Kinetic 815 | . 112 80 623 . . Thermal 187 | . 138 49 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . . . . 14 Average Corruption 9 | . . . . . 9 Corruption Purged . | . . . . . . Effects 5 | . . . . . 5 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . . . . . 4 Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 111 | . 111 . . . 86 Average Temperature 40 | . 39 . . . 52 Received Heat Transfer 315 | . 54 . 261 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 555 | . 407 148 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Peak Influence 369 | . 170 201 369 97 33 Initial 97 | . . 71 84 97 33 Average 137 | . 81 133 187 97 26 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 80 | 100 100 82 67 100 100 Level 1 19 | . . 17 32 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . 1 . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Distress Signals 3 | . . 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 7 7 14 . 5 Peak Tracking Total 5 | . 4 4 3 . 5 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Traps Triggered 4 | . 2 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . 2 . . . . Successful 1 | . 1 . . . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Record 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Turns Passed 1339 | 60 251 135 736 36 121 Spaces Moved 676 | 44 165 73 305 22 67 Core 17 | 7 . . 4 . 6 Treads 377 | . . . 294 22 61 Legs 282 | 37 165 73 7 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 160 50 Average Speed 142 | 112 120 120 160 160 151 Slowest Speed 250 | 120 120 120 250 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 32 9 25 1 50 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Total 934 | 51 190 98 484 24 87 Wait 122 | . 5 6 92 . 19 Move 672 | 43 164 72 304 22 67 Hop . | . . . . . . Pick Up 17 | 1 5 2 9 . . Fast Attach 17 | 6 1 2 8 . . Attach 7 | . . 1 4 2 . Detach 3 | . . 1 2 . . Swap 4 | 1 . . 3 . . Drop 18 | . 1 2 15 . . Fire 73 | . 14 12 47 . . Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Entered another Materials area 312 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 333 | -9/Materials | Build established: Mutant 444 | -9/Materials | Discovered new exit (range 4) 447 | -9/Materials | Entered another Materials area 447 | -8/Materials | Evolved 2 slots: Utility x2 1001 | -8/Materials | Build established: Scavenger-Mutant 1121 | -8/Materials | Lost 3 parts (2n1w) 1161 | -8/Materials | Discovered new exit (range 7) 1183 | -8/Materials | Entered Factory 1183 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1219 | -7/Factory | Sucked down chute 1219 | -7/Factory | Entered Waste 1231 | -7/Waste | Spotted C-40 Crusher 1234 | -7/Waste | EMP discharged 1264 | -7/Waste | Spotted C-40 Crusher 1272 | -7/Waste | Spotted C-40 Crusher 1274 | -7/Waste | Spotted C-40 Crusher 1304 | -7/Waste | Spotted C-40 Crusher 1313 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1316 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1317 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1319 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1322 | -7/Waste | Crushed by Compactor (1 part destroyed) 1329 | -7/Waste | Core integrity fell below 50% 1334 | -7/Waste | EMP discharged 1334 | -7/Waste | System corruption reached 10% 1335 | -7/Waste | Core integrity fell below 20% 1340 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 01295_ Transmission Jammer crushed. 01304_ OVRDMIP=QZF6Z37F9KXDH4JZ|IZBHXV5W V 01313_ Lgt. Assault Rifle crushed. 01313_ Lgt. Treads crushed. 01316_ Nuclear Core crushed. 01317_ Hvy. Assault Rifle crushed. 01317_ Imp. Ion Engine crushed. 01317_ Sml. Storage Unit crushed. 01319_ Imp. Heat Sink crushed. 01319_ Adv. Sensor Array crushed. 01319_ Imp. Ion Engine crushed. 01320_ Sml. Storage Unit crushed. 01321_ System corrupted: Heat flow error (+120). 01321_ Nuclear Core crushed. 01321_ Lgt. Treads crushed. 01322_ Slammed into C-40 Crusher. 01322_ Adv. Sensor Array crushed. 01322_ Com. Battery crushed. 01324_ ALERT: Foreign system detected. Charging EMP. 01334_ System corrupted (+5). 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