Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 16:57:13

Player: Nisakard

Result: Destroyed self with Rocket Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (46)      230
Value Destroyed (900)      900
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (30)                 30
              TOTAL SCORE: 1800

 Bonus
-------
Follower Combat Kills      30

 Cogmind 
---------
Core Integrity             0/250
Matter                     139/300
Energy                     142/250
System Corruption          0%
Temperature                Cool (6)
Movement                   Rolling (95) Ox1
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
                Ion Engine
>               --- PROPULSION (2) ---
                Wheel
                Wheel
>               --- UTILITY (2) ------
          Large Storage Unit
                Signal Interpreter
>               --- WEAPON (2) -------
                Rocket Launcher
                Rocket Launcher
>               --- INVENTORY (15) ---
        Compact Wheel
        Compact Wheel
  High-capacity Matter Pod (200)
       Improved Terrain Scanner
                Core Shielding
      Makeshift Light Armor Plating
                Particle Cannon
                Particle Cannon
                Rocket Launcher
                Rocket Launcher
                Datajack
                Mace
                Mace
                Mace

 Peak State 
------------
>          --- POWER ------------
     Light Nuclear Core
>          --- PROPULSION -------
     Light Treads
     Light Treads
>          --- UTILITY ----------
     Large Storage Unit
           Seismic Detector
>          --- WEAPON -----------
           Particle Cannon
           Particle Cannon
>          --- INVENTORY --------
           Ion Engine
           Ion Engine
           Wheel
           Wheel
           Wheel
  Improved Terrain Scanner
           Particle Cannon
           Rocket Launcher
           Rocket Launcher
           Rocket Launcher
           Rocket Launcher
           Datajack
           Hammer
[Rating: 13]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Wheel
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Large Storage Unit
  Device                   Seismic Detector
  Storage                  Large Storage Unit
  Processor                Signal Interpreter
Weapon                     Mace
  Energy Gun               EM Pulse Gun
  Energy Cannon            Particle Cannon
  Ballistic Gun            Light Assault Rifle
  Launcher                 Rocket Launcher
  Impact Weapon            Mace
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             27   | 9   16  1   1   
  Power                    5    | 1   3   .   1   
    Engine                 4    | 1   2   .   1   
    Core                   1    | .   1   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               5    | 2   2   1   .   
    Treads                 2    | 2   .   .   .   
    Leg                    .    | .   .   .   .   
    Wheel                  3    | .   2   1   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  5    | 3   2   .   .   
    Device                 2    | 2   .   .   .   
    Storage                2    | 1   1   .   .   
    Processor              1    | .   1   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   12   | 3   9   .   .   
    Energy Gun             1    | 1   .   .   .   
    Energy Cannon          2    | .   2   .   .   
    Ballistic Gun          3    | 2   1   .   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               3    | .   3   .   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          2    | .   2   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   1    | .   1   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 4    | .   2   1   1   
  Power                    1    | .   .   .   1   
  Propulsion               3    | .   2   1   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
  Highest Loss Streak      1    | .   1   1   1   
  To Critical Strikes      .    | .   .   .   .   
Average Backups            12   | 3   11  14  14  
  Power                    1    | 1   1   2   1   
  Propulsion               2    | 1   2   2   2   
  Utility                  2    | .   1   2   3   
  Weapon                   5    | .   4   7   7   
  Tool/Special             .    | .   .   .   .   
Unused Backups             13   | .   6   .   7   
  Power                    1    | .   1   .   .   
  Propulsion               3    | .   1   .   2   
  Utility                  4    | .   1   .   3   
  Weapon                   5    | .   3   .   2   
  Tool/Special             .    | .   .   .   .   
Average Slot Usage (%)     98   | .   98  99  99  
  Engine                   10   | .   7   14  13  
  Core                     3    | .   6   .   .   
  Treads                   10   | .   21  .   .   
  Wheel                    16   | .   6   27  28  
  Device                   4    | .   9   .   .   
  Storage                  14   | .   14  14  14  
  Processor                9    | .   4   14  14  
  Energy Cannon            4    | .   8   .   .   
  Ballistic Gun            5    | .   11  .   .   
  Launcher                 7    | .   .   14  24  
  Impact Weapon            9    | .   6   13  3   
Peak Build Rating          13   | 9   13  11  11  
  Average Rating           10   | 6   10  10  10  
  On Entrance              7    | .   7   11  11  
Naked Turns                .    | .   .   .   .   
Heaviest Build             34   | 14  34  33  33  
  Greatest Support         40   | 40  40  20  20  
  Greatest Overweight (x)  7    | .   7   3   1   
  Average Overweight (x)   .    | .   .   1   1   
Largest Inventory Capacity 15   | 8   15  15  15  
  Average Capacity         13   | 7   12  15  15  
  Most Carried             15   | 6   15  15  15  
  Average Carried          12   | 3   11  14  14  
  Final Capacity           15   | 8   15  15  15  
  Final Carried            15   | 6   15  15  14  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           1251 | 348 719 132 52  
  Remotely                 .    | .   .   .   .   
Salvage Created            1324 | 158 798 237 131 
  Parts                    71   | 11  36  6   18  
Haulers Intercepted        2    | .   2   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  26   | .   12  5   9   
  Melee                    3    | .   3   .   .   
  Guns                     7    | .   7   .   .   
  AOE                      14   | .   .   5   9   
Classes Destroyed          9    | 2   6   .   1   
  Worker                   2    | .   1   1   .   
  Builder                  2    | .   1   1   .   
  Tunneler                 7    | 3   1   3   .   
  Hauler                   2    | .   2   .   .   
  Recycler                 4    | 1   2   1   .   
  Watcher                  3    | .   3   .   .   
  Swarmer                  10   | .   3   3   4   
  Grunt                    11   | .   9   2   .   
  Subdweller               5    | .   .   .   5   
Best Kill Streak           6    | 3   3   6   6   
  Combat Bots Only         6    | .   2   3   6   
Max Kills in Single Turn   3    | 1   1   3   3   
  Gunslinging              .    | .   .   .   .   
  Exploded                 3    | .   .   3   3   
  Melee                    1    | .   1   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Yrd  Mat  Min  Sub  
Hostile Shots Fired        103  | .    79   4    20   
  Missed                   24   | .    16   1    7    
  Hits                     79   | .    63   3    13   
    Projectile             79   | .    63   3    13   
Damage Taken               1031 | .    679  38   314  
  Core                     254  | .    131  10   113  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              81   | 16   51   5    9    
  Largest                  2    | 2    2    2    2    
  Hottest                  136  | 60   136  66   66   
Shots Fired                159  | 32   102  8    17   
  Gun                      108  | 32   76   .    .    
  Cannon                   26   | .    26   .    .    
  Launcher                 25   | .    .    8    17   
  Special                  .    | .    .    .    .    
  Kinetic                  106  | 30   76   .    .    
  Thermal                  26   | .    26   .    .    
  Explosive                25   | .    .    8    17   
  Electromagnetic          2    | 2    .    .    .    
  Robot Hit Streak         12   | 4    12   3    5    
  Robot Miss Streak        5    | 5    4    1    1    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        .    | .    .    .    .    
Shots Hit Robots           128  | 17   89   13   9    
  Core Hits                50   | 7    25   8    10   
  Critical Kills           3    | 1    2    .    .    
  Critical Parts Destroyed 6    | 1    3    2    .    
  Critical Strikes         9    | 2    5    2    .    
    Destroy                2    | 2    .    .    .    
    Smash                  7    | .    5    2    .    
Melee Attacks              41   | .    32   9    .    
  Impact                   41   | .    32   9    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            13   | .    6    7    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        3    | .    3    .    .    
Damage Inflicted           3796 | 183  1733 906  974  
  Guns                     745  | 183  562  .    .    
  Cannons                  267  | .    267  .    .    
  Explosions               1342 | .    .    368  974  
  Melee                    1442 | .    904  538  .    
  Ramming                  .    | .    .    .    .    
  Kinetic                  718  | 156  562  .    .    
  Thermal                  267  | .    267  .    .    
  Explosive                1342 | .    .    368  974  
  Electromagnetic          27   | 27   .    .    .    
  Impact                   1442 | .    904  538  .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            601  | .    306  269  26   
  Projectiles              17   | .    17   .    .    
  Explosions               26   | .    .    .    26   
  Melee                    558  | .    289  269  .    
Knockbacks                 7    | .    3    4    .    
  Impact                   7    | .    3    4    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      164  | .    .    2    162  
  Shots                    5    | .    .    1    4    
  Rammed                   1    | .    1    .    .    
Targets Rammed             1    | .    1    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        371  | 10   371  30   6    
  Average Temperature      79   | 7    85   18   5    
  Received Heat Transfer   354  | .    291  21   42   
  Effects                  4    | .    4    .    .    
    Energy Bleed           1    | .    1    .    .    
    Interference           3    | .    3    .    .    
Siege Activations          .    | .    .    .    .    
Martial Activations        .    | .    .    .    .    
Shielding Activations      .    | .    .    .    .    
Robots Disrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
Robots Corrupted           8    | .    3    5    .    
  Combat Hostiles          2    | .    2    .    .    
  Parts Fried              9    | .    3    6    .    
  Impact Corruptions       24   | .    12   12   .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             .    | .    .    .    .    
  Heat Transferred         481  | .    481  .    .    
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Maximum Alert Level        1    | .   .   1   .   
  Low Security (%)         99   | 100 100 99  .   
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Peak Influence             202  | 15  91  202 .   
  Initial                  33   | .   .   33  .   
  Average                  27   | 1   24  34  .   
Influence Increases        775  | 20  415 248 92  
  Destroy 0b10 Robot/C     420  | .   240 100 80  
  Destroy 0b10 Robot/NC    100  | 20  50  30  .   
  Destroy Leader           70   | .   50  20  .   
  Allied During Kill       12   | .   .   .   12  
  Successful Hack          43   | .   43  .   .   
  Disable Machine          75   | .   .   75  .   
  Destroy Structure        25   | .   2   23  .   
  Lose Combat Pursuer      30   | .   30  .   .   
Influence Decreases        683  | 20  330 332 1   
  Entered New Map          53   | .   .   52  1   
  Time Decay               600  | 20  310 270 .   
  Lost Part                20   | .   10  10  .   
  Purge Threat             10   | .   10  .   .   
Squads Dispatched          1    | .   1   .   .   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            1    | .   1   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              34   | .   22  2   10  
  Peak Tracking Total      6    | .   5   2   6   
  Tactical Retreats        2    | .   2   .   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            6    | .   6   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         62   | .   62  .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 6    | .   6   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          7    | .   .   5   2   
  Max in Single Turn       5    | .   .   5   2   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          8    | .   8   .   .   
  Terminals                8    | .   8   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                24   | .   24  .   .   
  Successful               13   | .   13  .   .   
  Failed                   11   | .   11  .   .   
    Catastrophic           2    | .   2   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   10   | .   10  .   .   
  Terminals                24   | .   24  .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             13   | .   13  .   .   
  Robot Analysis           2    | .   2   .   .   
  Prototype ID Bank        1    | .   1   .   .   
  Branch Access Points     1    | .   1   .   .   
  Emergency Access Points  1    | .   1   .   .   
  Terminal Index           1    | .   1   .   .   
  Unreport Threat          2    | .   2   .   .   
  Locate Traps             2    | .   2   .   .   
  Surveillance Status      1    | .   1   .   .   
  Hauler Manifests         1    | .   1   .   .   
  Zone Layout              1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         6    | .   6   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               3    | .   .   3   .   
  Largest Group            3    | .   .   3   3   
  Highest-Rated Group      40   | .   .   40  40  
  Highest-Rated Ally       16   | .   .   16  16  
Total Orders               .    | .   .   .   .   
Ally Attacks               8    | .   .   .   8   
  Total Damage             102  | .   .   .   102 
  Kills                    1    | .   .   .   1   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11  -10  -10  -10  
-------                    Run  | Yrd  Mat  Min  Sub  
Active Infowar (turns)     1545 | 126  1419 .    .    
  Terrain                  35   | 35   .    .    .    
  Seismic                  1510 | 91   1419 .    .    
Robot Analysis Total       2    | .    2    .    .    
Derelict Logs Recovered    1    | .    .    1    .    
Drone Launches             .    | .    .    .    .    
  Drone Recoveries         .    | .    .    .    .    

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Yrd  Mat  Min  Sub  
Turns Passed               4287 | 234  2086 1668 299  
Spaces Moved               2825 | 105  1108 1329 283  
  Core                     5    | 1    4    .    .    
  Treads                   803  | 104  699  .    .    
  Legs                     .    | .    .    .    .    
  Wheels                   2017 | .    405  1329 283  
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   95   95   95   
  Average Speed            114  | 158  138  96   95   
  Slowest Speed            400  | 160  400  125  95   
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Potential Cave-ins       .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       57   | 6    99   103  21   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     .    | .    .    .    .    
  Known Exits Taken        2    | .    1    1    .    
  Unknown Exits Taken      1    | 1    .    .    .    
Scrap Searched             9    | .    .    1    8    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          106  | .    .    27   79   
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      106  | .    .    27   79   
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -10  -10  
---------                  Run  | Yrd  Mat  Min  Sub  
Total                      3644 | 139  1511 1695 299  
  Wait                     554  | 4    199  348  3    
  Move                     2822 | 104  1107 1328 283  
  Hop                      .    | .    .    .    .    
  Pick Up                  26   | 6    18   1    1    
  Fast Attach              21   | 7    14   .    .    
  Attach                   4    | .    2    1    1    
  Detach                   .    | .    .    .    .    
  Swap                     23   | 2    17   3    1    
  Drop                     13   | .    12   .    1    
  Fire                     81   | 16   51   5    9    
  Melee                    37   | .    28   9    .    
  Ram                      .    | .    .    .    .    
  Kick                     .    | .    .    .    .    
  Crush                    1    | .    1    .    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     62   | .    62   .    .    
  Miscellaneous            .    | .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub)
-10/Mines (discovered 3 exits: *Mat x2 / *Sub)
-10/Subcaves (discovered 2 exits: *Mat / [*Rec])

 History 
---------
 Turn | Location      | Event
    8 | -11/Scrapyard | Discovered new exit (range 16)
  235 | -11/Scrapyard | Entered Materials
  312 | -10/Materials | Build established: Mutant
  533 | -10/Materials | Discovered new exit (range 8)
 1419 | -10/Materials | Discovered new exit (range 15)
 1579 | -10/Materials | Discovered new exit (range 13)
 1833 | -10/Materials | Discovered new exit (range 5)
 1839 | -10/Materials | Identified exit to Subcaves
 1895 | -10/Materials | Core integrity fell below 50%
 1922 | -10/Materials | Identified exit to Mines
 1928 | -10/Materials | Discovered new exit (range 12)
 1995 | -10/Materials | Identified exit to Materials
 2321 | -10/Materials | Entered Mines
 2549 | -10/Mines     | Discovered exit to Materials (range 13)
 2562 | -10/Mines     | Learned Materials emergency access door positions
 2584 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
 2690 | -10/Mines     | Discovered exit to Materials (range 12)
 3978 | -10/Mines     | Discovered exit to Subcaves (range 12)
 3989 | -10/Mines     | Entered Subcaves
 3989 | -10/Subcaves  | Accompanied by 3 allies
 4009 | -10/Subcaves  | Discovered new exit (range 15)
 4020 | -10/Subcaves  | Identified exit to Materials
 4051 | -10/Subcaves  | Disturbed a concealed Subdweller
 4090 | -10/Subcaves  | A Subdweller sparked back to life
 4090 | -10/Subcaves  | A Subdweller sparked back to life
 4090 | -10/Subcaves  | A Subdweller sparked back to life
 4272 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 4272 | -10/Subcaves  | Core integrity fell below 20%
 4278 | -10/Subcaves  | Discovered new exit (range 13)
 4288 | -10/Subcaves  | Destroyed self with Rocket Launcher

 Last Messages 
---------------
04090_ PO-IYQ(R) destroyed.
04092_ Subatomizers dissect the Disposable Heat
  Sink.
04092_ 7A-1BX(R) destroyed.
04099_ Acquired 11 matter.
04100_ Acquired 9 matter.
04269_ Destroyed Sub. Monowheel.
A swath of the cavern ceiling suddenly
  collapses.
04272_ 5H-VCZ(R) destroyed.
04275_ Destroyed Scrap Shield.
04276_ Ion Engine destroyed.
04278_ EXIT=FOUND
04278_ 65-D4T(R) destroyed.
04282_ The unstable cave ceiling collapses.
04285_ Machine disabled. <x2>
04285_ Destroyed Flight Unit.
04285_ S-10 Pest destroyed. <x3>
04288_ Destroyed Lgt. Ion Engine.
04288_ S-10 Pest destroyed.

 Map 
-----
+----------------------------------------------------+
|  ??????????????#   #   #####           ##   #????? |
|  ??????????????#####    #??#####      #######????? |
|  ??????????????????#    #??????########??????????? |
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|  ??????????????##   " ##???????????#?????????????? |
|  ???????????????#      ##?????##?#""" ???????????? |
|  ??????????????##      "#????? ##    %???????????? |
|  ??????????????#      ###????          ??????????? |
|  ??????????????#     ##?#####       t  ??????????? |
|  ??????????????#     #?## #      <     ??????????? |
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|  ??????????????##                 " *=???????????? |
|  ???????????????##    g#         #???????????????? |
|  ????????????????#       @g   ! #????????????????? |
|  ????????????????##             #????????????????? |
|  ?????????????????# ##           #???????????????? |
|  ?????????????????##;;;       ##     ????????????? |
|  ?????????????????#;;;# #;#####     ##???????????? |
|  ?????????????????#;;;#;;##????#   ??????????????? |
|  ?????????????????##;##### ??????? ??????????????? |
|  ?????????????????##" #?    ?????????????????????? |
|  ??????????????????"# #?     ????????????????????? |
|  ?????????????????##  #??   ##???????????????????? |
|  ??????????????????   #??    ????????????????????? |
|  ??????????????????"   ???   #???????????????????? |
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|  ??????????????????#   ??????????????????????????? |
|  ???????????????????  ???????????????????????????? |
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|  ????????????????????????????????????????????????? |
|  ????????????????????????????????????????????????? |
|  ????????????????????????????????????????????????? |
|  ????????????????????????????????????????????????? |
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|  ????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                41
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              BladeGuidanceLattice
  Manual?         0
Play Time         00:23:50
  Cumulative      10.3 hours
  Start           2025.06.02 @ 16:35:08
  End             2025.06.02 @ 16:57:13
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          19
  Rogue           19
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0/0
Lore%             25
Gallery%          14
Achievement%      24
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 2bbe926f-b5cc-4e9f-ab06-807cbb4fcf24