Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.08 @ 10:46:22 Player: Ape Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (164) 820 Value Destroyed (4907) 4907 Prototype IDs (81) 1620 Alien Tech Used (12) 2400 Bonus (19009) 19009 TOTAL SCORE: 37656 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1345 Follower Combat Kills 1430 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met Sigix 2000 Activated Exoskeleton 3000 Win 3000 Friendly Fire -66 Cogmind --------- Core Integrity 2115/2350 Matter 685/800 Energy 214/700 System Corruption 0% Temperature Cool (5) Movement Flying (23) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (8) --- Cooled Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY (13) ----- Experimental Power Amplifier Medium Storage Unit Medium Storage Unit Experimental Matter Compressor Experimental Sensor Array Advanced Signal Interpreter Experimental Core Analyzer AEGIS Remote Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Experimental Q-thruster Experimental Q-thruster Long-range Terrain Scanner Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Sigix Quantum Sheargun Mini Smartbomb Launcher Vortex Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Medium Storage Unit Medium Storage Unit Experimental Matter Compressor Experimental Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Core Analyzer Improved Stasis Canceller Advanced Reaction Control System Centrium Light Armor Plating AEGIS Remote Shield System Mapper > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Cooled Field Propulsion Drive Experimental Q-thruster Experimental Q-thruster Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Vortex Rail Vortex Rail Sigix Quantum Sheargun Mini Smartbomb Launcher Vortex Lance [Rating: 217] Favorites ----------- Power Vortex Chain Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Spectral Analyzer Hackware System Mapper Protection Centrium Light Armor Plating Artifact Phase Armor Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Tes Res Qua Sec Acc Slots Evolved 18 | . . 2 2 2 2 . . . . 2 . . . . 2 . 2 . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . 2 2 . . . . . . . . . . 2 . . . . . . . Utility 11 | . . 2 . . 2 . . . . 1 . . . . . . 2 . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 310 | 6 14 40 27 15 29 . 1 . 1 5 . 1 20 . 14 8 18 5 36 12 29 29 Power 35 | 1 2 4 6 1 4 . . . . 1 . 1 5 . 7 1 2 . . . . . Engine 15 | 1 2 . 5 1 3 . . . . . . 1 2 . . . . . . . . . Core 15 | . . 4 1 . 1 . . . . 1 . . 2 . 5 1 . . . . . . Reactor 5 | . . . . . . . . . . . . . 1 . 2 . 2 . . . . . Propulsion 73 | 2 2 5 12 6 9 . . . . . . . 5 . 4 2 6 3 7 3 . 7 Treads 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Leg 7 | . . . 3 . 3 . . . . . . . 1 . . . . . . . . . Wheel 22 | 2 2 5 7 6 . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . 1 . 1 2 1 1 1 . . . Flight 35 | . . . . . 6 . . . . . . . 3 . 3 . 5 2 6 3 . 7 Utility 125 | 1 4 11 . 1 9 . 1 . 1 2 . . 4 . 3 2 8 1 28 8 23 18 Device 62 | . . 1 . . 3 . . . 1 1 . . 3 . 2 2 4 1 11 7 14 12 Storage 30 | 1 4 4 . 1 3 . . . . . . . . . . . 1 . 12 . 3 1 Processor 18 | . . 4 . . 2 . 1 . . 1 . . 1 . . . 1 . . . 4 4 Hackware 3 | . . . . . 1 . . . . . . . . . 1 . 1 . . . . . Protection 10 | . . 2 . . . . . . . . . . . . . . 1 . 5 . 1 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Weapon 77 | 2 6 20 9 7 7 . . . . 2 . . 6 . . 3 2 1 1 1 6 4 Energy Gun 22 | 1 3 4 2 2 4 . . . . . . . 1 . . 1 . 1 . . 1 2 Energy Cannon 5 | . . 5 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 17 | 1 2 7 5 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Launcher 10 | . 1 4 1 . 1 . . . . 1 . . . . . . . . . . 2 . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . . . . . . . . 2 1 . 1 1 3 1 Piercing Weapon 8 | . . . . . 1 . . . . 1 . . 4 . . . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . . 1 . . . . . . . 9 . 1 . 1 1 5 5 4 1 Parts Lost 50 | . 3 14 11 4 4 . . . . 1 . . . 1 . 6 . . 1 . . 5 Power 8 | . 1 3 2 . . . . . . . . . . 1 . 1 . . . . . . Propulsion 21 | . 1 4 5 4 2 . . . . . . . . . . 5 . . . . . . Utility 7 | . . 3 . . . . . . . 1 . . . . . . . . 1 . . 2 Weapon 14 | . 1 4 4 . 2 . . . . . . . . . . . . . . . . 3 Highest Loss Streak 7 | . 3 4 7 2 4 . . . . 1 . . . 1 . 3 . . 1 . . 5 Average Slot Usage (%) 93 | . 99 99 94 97 95 93 93 93 93 93 94 94 97 96 94 92 88 85 85 82 81 78 Engine 3 | . 13 2 2 7 5 6 6 6 6 5 5 10 6 1 . . . . . . . . Core 3 | . . 8 5 . . . . . . 5 5 . 3 5 5 9 . . . . . . Wheel 14 | . 27 21 28 43 15 . . . . . . . . . . . . . . . . . Flight 15 | . . . . . 22 40 40 40 40 35 35 35 34 35 35 29 25 28 26 26 26 20 Device 8 | . . 3 . . 6 13 13 13 13 17 17 17 15 11 8 6 10 11 17 23 22 21 Storage 21 | . 27 33 36 30 22 13 13 13 13 11 11 11 11 11 10 10 9 9 9 8 9 11 Processor 4 | . . 3 . . 9 6 6 6 6 4 5 5 6 11 10 10 9 9 8 5 5 8 Hackware 2 | . . . . . . 6 6 6 6 5 5 5 5 5 6 8 8 9 6 4 4 3 Protection 1 | . . 3 . . . . . . . . . . . . . . 3 1 3 4 4 4 Energy Gun 4 | . 17 6 2 8 5 . . . . . . . . . . . . 2 4 . . . Energy Cannon 1 | . . 6 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 9 8 15 2 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 2 4 4 4 4 3 3 Piercing Weapon 1 | . . . . . . 6 6 6 6 4 5 5 8 11 10 4 3 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 164 | 12 75 139 146 149 164 29 29 29 29 44 39 39 39 39 33 36 65 80 92 90 90 100 Greatest Support 106 | 26 32 26 58 72 60 30 36 30 36 45 45 39 48 39 45 45 102 105 106 94 96 101 Greatest Overweight (x) 11 | 1 2 11 8 2 4 . . . . . . . . . . . . . 1 . . 1 Average Overweight (x) . | . 1 4 2 2 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 42 | 6 20 36 36 36 42 12 12 12 12 12 12 12 12 12 12 12 12 12 16 12 12 12 Average Capacity 21 | 5 19 27 36 36 26 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Most Carried 36 | 6 20 33 36 36 36 12 12 12 12 12 11 12 12 12 12 12 12 12 16 12 12 12 Average Carried 20 | 3 18 24 35 35 22 12 12 12 12 11 11 11 11 12 11 11 11 11 12 11 11 11 Final Capacity 36 | 6 20 36 36 36 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Final Carried 36 | 6 20 33 36 35 12 12 12 12 12 11 11 12 12 12 12 12 12 12 12 12 12 9 Class Distribution -------------------- 47% | Hauler-Mutant 18% | Hacker-Scout 8% | Sprinter 6% | Alien-Sprinter 5% | Mutant 3% | Commander-Scout 3% | Scout Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Commander-Scout | -5/Warlord Scout | -4/Proximity Caves Scout | -4/Factory Hacker-Scout | -4/Extension Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Sprinter | -2/Quarantine Alien-Sprinter | -2/Section 7 Alien-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Tes Res Qua Sec Acc Matter Collected 5939 | 260 158 892 961 385 288 10 10 . 10 20 33 94 213 . 120 80 131 . 994 110 804 366 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7501 | . 519 1220 1100 442 379 . . . . 260 . . . . 214 873 131 . 458 481 406 1018 Parts 371 | . 38 111 65 22 11 . . . . 8 . . . . 7 31 4 . 15 8 21 30 Haulers Intercepted 16 | . 1 3 1 2 1 . . . . 1 . . . . 1 . . . 4 2 . . Recyclers Shooed 3 | . . . 1 . . . . . . . . . . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . . 15 1 . . . . . . . . Prevented 23 | . . . . . . . . . 2 . . . 11 10 . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 102 | . 14 36 17 5 10 . . . . 1 . . . . 1 4 . . . . 3 11 Melee 14 | . . . . . . . . . . . . . . . 1 4 . . . . 2 7 Guns 54 | . 12 20 16 2 . . . . . . . . . . . . . . . . . 4 Cannons 8 | . . 6 . 2 . . . . . . . . . . . . . . . . . . AOE 21 | . 2 9 1 . 7 . . . . 1 . . . . . . . . . . 1 . Classes Destroyed 15 | . 6 3 . 1 . . . . . . . . . . . . . . . . 3 2 Worker 21 | . . 1 5 9 . . . . . 2 . . . . 2 . . . 2 . . . Builder 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 1 3 1 2 1 . . . . 1 . . . . 1 . . . 4 2 . . Recycler 12 | . 1 . 1 . . . . . . 1 . . . . . 4 1 . . 2 1 1 Watcher 10 | . 1 3 2 . . . . . . . . . . . . 1 . . . . 3 . Swarmer 38 | . 9 18 4 . 7 . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 39 | . 5 12 8 3 3 . . . . 1 . . . . 1 1 . . . . . 5 Duelist 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Sentry 14 | . . 5 4 . . . . . . . . . . . . 3 . . . . . 2 Hunter 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Programmer 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 8 | . 4 7 8 6 7 . . . . 4 . . . . 2 5 1 . 2 2 2 5 Combat Bots Only 7 | . 3 6 4 2 7 . . . . 1 . . . . 1 2 . . . . 2 5 Max Kills in Single Turn 4 | . 3 3 2 2 4 . . . . 2 . . . . 2 1 1 . 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 1 . 4 . . . . 1 . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . . . 1 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Tes Res Qua Sec Acc Damage Taken 8046 | . 364 1524 1936 490 446 42 . . . 193 . . . 143 . 687 . 44 163 95 912 1007 Core 1157 | . 46 213 433 51 64 20 . . . 42 . . . . . 188 . . . . 28 72 Absorbed by Shields 2055 | . . . . . . . . . . . . . . . . 63 . 43 45 48 879 977 Core Remaining (%) 79 | 100 81 46 21 92 . . . . 90 . . . . 95 . 83 . 100 . . 80 90 Volleys Fired 393 | . 34 99 103 47 16 . . . . 7 . . 1 . . 3 . 1 47 . 25 10 Largest 2 | . 2 2 2 2 2 . . . . 1 . . 1 . . 1 . 1 1 . 1 2 Hottest 112 | . 90 112 110 110 110 . . . . 39 . . 40 . . 45 . 80 80 . 80 90 Shots Fired 657 | . 64 177 202 81 29 . . . . 7 . . 1 . . 3 . 1 47 . 25 20 Gun 549 | . 63 134 198 55 27 . . . . . . . . . . 3 . 1 47 . 1 20 Cannon 59 | . . 33 . 26 . . . . . . . . . . . . . . . . . . Launcher 48 | . 1 10 4 . 2 . . . . 7 . . . . . . . . . . 24 . Special 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 337 | . 25 94 172 46 . . . . . . . . . . . . . . . . . . Thermal 7 | . 7 . . . . . . . . . . . . . . . . . . . . . Explosive 48 | . 1 10 4 . 2 . . . . 7 . . . . . . . . . . 24 . Electromagnetic 240 | . 31 73 26 35 27 . . . . . . . . . . . . 1 47 . . . Entropic 24 | . . . . . . . . . . . . . . . . 3 . . . . 1 20 Robot Hit Streak 14 | . 8 9 14 7 10 . . . . 6 . . 5 . . 8 . 9 11 . 10 4 Robot Miss Streak 7 | . 4 6 7 7 1 . . . . 1 . . . . . . . . 3 . . 3 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . 3 1 Secondary Targets 16 | . 1 8 5 1 . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 477 | . 33 105 133 50 25 . . . . 6 . . 1 . 8 20 1 1 43 9 20 22 Core Hits 255 | . 21 62 47 23 15 . . . . 12 . . . . 5 10 1 1 15 4 18 21 Critical Hits 19 | . . . 1 . . . . . . . . . . . . . . . . 3 3 12 Critical Kills 7 | . . . . . . . . . . . . . . . . . . . . 2 1 4 Critical Parts Destroyed 8 | . . . 1 . . . . . . . . . . . . . . . . 1 2 4 Melee Attacks 305 | . . . 1 2 25 6 . . . 5 . 1 . 12 25 22 41 15 33 24 61 32 Impact 28 | . . . 1 2 25 . . . . . . . . . . . . . . . . . Slashing 200 | . . . . . . . . . . . . . . . . 4 33 15 33 24 61 30 Piercing 49 | . . . . . . 6 . . . 5 . 1 . 10 18 9 . . . . . . Entropic 28 | . . . . . . . . . . . . . . 2 7 9 8 . . . . 2 Sneak Attacks 27 | . . . . . 1 . . . . 1 . . . . 5 6 1 . 5 4 3 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . 3 3 . . . . . . Damage Inflicted 19675 | . 622 2185 2267 1311 1140 . . . . 816 . . . . 995 1407 187 24 1543 1685 3612 1881 Guns 6466 | . 471 1196 2191 682 444 . . . . . . . . . . 120 . 24 543 . 160 635 Cannons 874 | . . 384 . 490 . . . . . . . . . . . . . . . . . . Explosions 4207 | . 151 605 76 139 604 . . . . 705 . . . . . . . . 28 . 1899 . Melee 8128 | . . . . . 92 . . . . 111 . . . . 995 1287 187 . 972 1685 1553 1246 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3581 | . 131 895 1833 722 . . . . . . . . . . . . . . . . . . Thermal 497 | . 201 81 76 139 . . . . . . . . . . . . . . . . . . Explosive 3732 | . . 524 . . 604 . . . . 705 . . . . . . . . . . 1899 . Electromagnetic 2822 | . 290 685 358 450 444 . . . . . . . . . . . . 24 571 . . . Impact 92 | . . . . . 92 . . . . . . . . . . . . . . . . . Slashing 5807 | . . . . . . . . . . . . . . . . 164 187 . 972 1685 1553 1246 Piercing 1112 | . . . . . . . . . . 111 . . . . 399 602 . . . . . . Entropic 2032 | . . . . . . . . . . . . . . . 596 641 . . . . 160 635 Highest Corruption 6 | . . . . 3 . . . . . . . . 1 . . . 6 6 2 2 . . Average Corruption 3 | . . . . 2 . . . . . . . . 1 . . . 5 6 1 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 39 | . . . . 7 . . . . . . . . . . . . 12 4 13 3 . . Message Errors 8 | . . . . . . . . . . . . . . . . . 1 . 6 1 . . Matter Fused 5 | . . . . 1 . . . . . . . . . . . . 3 1 . . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Energy Discharges 5 | . . . . 1 . . . . . . . . . . . . . . 2 2 . . Data Loss (minor) 9 | . . . . 2 . . . . . . . . . . . . 3 2 2 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Targeting Errors 8 | . . . . 3 . . . . . . . . . . . . 1 1 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1104 | . . 4 . 19 10 . . . . 38 . . . . 210 22 . . 119 432 250 . Projectiles 19 | . . . . 19 . . . . . . . . . . . . . . . . . . Explosions 49 | . . 4 . . 7 . . . . 38 . . . . . . . . . . . . Melee 1036 | . . . . . 3 . . . . . . . . . 210 22 . . 119 432 250 . Knockbacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 147 | . 35 30 . . 32 . . . . . . . . . . . . . 50 . . . Shots 7 | . 2 2 . . 2 . . . . . . . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 320 | . 110 312 225 216 159 9 . . 6 30 156 45 110 209 122 218 282 75 320 . 232 2 Average Temperature 59 | . 45 69 61 66 54 6 . . 6 12 93 19 37 82 46 72 50 26 81 . 47 2 Received Heat Transfer 1900 | . 93 384 873 174 141 9 . . . 63 . . . . . 43 . . . 4 36 80 Effects 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . 1 . 1 3 . . . . . . . . . . . . . 1 . . . Combat Hostiles 5 | . . 1 . 1 3 . . . . . . . . . . . . . . . . . Parts Fried 20 | . . 4 3 2 7 . . . . . . . . . . 1 . . 3 . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 698 | . 348 100 100 150 . . . . . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 3 2 1 1 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Tes Res Qua Sec Acc Peak Influence 2163 | . 292 630 506 656 364 . . . . 176 . . . . 105 483 204 711 506 502 2157 2163 Average Influence 394 | . 128 336 364 275 201 . . . . 84 . . . . 50 273 141 412 398 363 1132 1832 Maximum Alert Level 5 | . 1 2 2 2 1 . . . . . . . . . . 2 1 3 2 2 5 5 Low Security (%) 35 | 100 92 27 . 57 68 . . . . 100 . . . . 100 25 96 23 . . . . Level 1 32 | . 7 33 74 14 31 . . . . . . . . . . 55 3 32 54 52 7 . Level 2 24 | . . 39 25 27 . . . . . . . . . . . 19 . 41 45 46 46 . Level 3 . | . . . . . . . . . . . . . . . . . . 1 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . 5 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 6 | . . . . . . . . . . . . . . . . . . . . . 45 94 Squads Dispatched 78 | . 3 6 4 3 3 . . . . 2 . . . . 2 3 . . 4 4 24 20 Investigation 16 | . 2 5 2 1 2 . . . . . . . . . . 1 . . 1 1 1 . Extermination 6 | . . . . 2 1 . . . . . . . . . 1 . . . . 1 1 . Reinforcement 12 | . 1 1 2 . . . . . . 1 . . . . 1 2 . . 3 . 1 . Assault 41 | . . . . . . . . . . . . . . . . . . . . . 21 20 Garrison 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . . . . . 2 . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Tes Res Qua Sec Acc Distress Signals 18 | . 2 1 3 1 1 . . . . . . . . . . 1 . . 5 . 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 422 | . 30 49 38 12 18 6 . . 2 4 . . . 7 4 24 1 7 25 5 78 112 Peak Tracking Total 38 | . 5 7 4 3 8 4 . . 1 3 . . . 4 2 5 1 5 9 5 27 38 Tactical Retreats 45 | . 3 4 3 . 4 2 . . . 1 . . . 3 1 5 . . 2 . 9 8 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Tes Res Qua Sec Acc Traps Triggered 14 | . . . 1 1 1 . . . . 1 . . . . 3 4 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Triggered 17 | . . 2 . . . . . . 1 . . . 13 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Tes Res Qua Sec Acc Machines Disabled 31 | . . 2 2 . 1 . . . . . . . . . . . . 2 1 5 14 4 Max in Single Turn 1 | . . 1 1 . 1 . . . . . . . . . . . . 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . Machines Sabotaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Tes Res Qua Sec Acc Machines Accessed 99 | . 8 10 4 1 7 . . 4 . 5 . . 8 1 1 8 4 9 4 16 9 . Terminals 65 | . 6 8 3 . 6 . . . . 3 . . . 1 1 8 2 5 . 13 9 . Fabricators 3 | . . . . 1 . . . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 2 1 . . . . . . 1 . . . . . . 1 . 1 . . . Scanalyzers 8 | . . . . . 1 . . . . 1 . . . . . . . 2 1 3 . . Garrison Access 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . Total Hacks 336 | . 24 39 15 1 28 . . 27 . 14 . . 22 1 2 26 8 40 8 49 32 . Successful 244 | . 15 27 9 1 19 . . 27 . 7 . . 22 1 2 15 3 29 6 38 23 . Failed 89 | . 9 11 6 . 9 . . . . 7 . . . . . 11 5 11 2 10 8 . Catastrophic 11 | . 2 1 1 . 1 . . . . . . . . . . 4 1 1 . . . . Database Lockouts 4 | . . 2 . . . . . . . . . . . . . . . . . 1 1 . Manual 184 | . 17 30 10 . 20 . . . . 7 . . 1 . 2 24 3 18 1 24 27 . Terminals 236 | . 22 36 14 . 26 . . . . 10 . . . 1 2 26 4 21 . 42 32 . Fabricators 9 | . . . . 1 . . . . . . . . . . . . . 8 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 3 1 . . . . . . 2 . . . . . . 1 . 1 . . . Scanalyzers 26 | . . . . . 2 . . . . 2 . . . . . . . 11 4 7 . . Garrison Access 6 | . . . . . . . . . . . . . . . . . 3 . 3 . . . Terminal Hacks 138 | . 8 13 3 . 11 . . 27 . 2 . . 22 1 1 6 1 7 . 22 14 . Record 33 | . . . . . . . . 11 . . . . 15 1 . . . . . 6 . . Part Schematic 11 | . . . . . . . . 7 . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 3 | . . . . . . . . . . . . . . . . 1 . . . 2 . . Prototype ID Bank 34 | . 3 5 1 . 9 . . 3 . . . . 5 . . . . 1 . 3 4 . Open Door 4 | . . . . . . . . . . . . . 2 . . . . . . 1 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 17 | . 4 3 . . . . . . . . . . . . 1 1 1 2 . 2 3 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 7 | . 1 1 1 . 1 . . . . 1 . . . . . . . 1 . 1 . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 10 | . . 2 1 . . . . . . . . . . . . . . . . 4 3 . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 5 | . . . . 1 . . . . . . . . . . . . . 4 . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Build 3 | . . . . 1 . . . . . . . . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 23 | . . . . . 2 . . . . 2 . . . . . . . 9 3 7 . . Insert Component 16 | . . . . . 1 . . . . 1 . . . . . . . 6 2 6 . . Analyze 7 | . . . . . 1 . . . . 1 . . . . . . . 3 1 1 . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . Seal Access 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . Unauthorized Hacks 173 | . 15 30 12 . 16 . . . . 10 . . . . 2 19 2 21 2 22 22 . Terminals 65 | . 5 12 5 . 6 . . . . 3 . . . . 1 9 . 6 . 9 9 . Track 28 | . 4 7 3 . 2 . . . . 1 . . . . 1 4 . 1 . 3 2 . Assimilate 5 | . . . . . 1 . . . . 2 . . . . . . . 1 . . 1 . Botnet 28 | . . 4 1 . 2 . . . . . . . . . . 5 . 4 . 6 6 . Operators 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Report 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 2 1 . . . . . . . . . . . . . 1 . 1 . . . Reject 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Tunnel 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 6 8 3 . 7 . . . . 5 . . . . 1 8 4 8 2 14 9 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Matter 252 | . . . . 252 . . . . . . . . . . . . . . . . . . Time 134 | . . . . 134 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . 16 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 1 . . 7 . 1 . . . . . 4 . 3 . 1 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Matter 238 | . . . . . . . . . . . . . . . . . . 238 . . . . Time 84 | . . . . . . . . . . . . . . . . . . 84 . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 1 . . . . 1 . . . . . . . 3 1 1 . . Part Schematics Acquired 6 | . . . . . 1 . . . . 1 . . . . . . . 3 . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . 2 1 . . . . . . . 4 . 2 11 . 1 3 . . . Allies Hacked 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Tes Res Qua Sec Acc Total Allies 40 | . . . . 6 1 . . . 1 1 . . 4 . 2 19 . 2 3 . 1 . Largest Group 8 | . . . . 5 1 . . . 1 1 1 . 4 4 2 8 . 2 3 1 1 1 Highest-Rated Group 1075 | . . . . 78 30 . . . 94 26 26 . 193 193 79 444 . 63 84 27 1075 1075 Highest-Rated Ally 1075 | . . . . 30 30 . . . 94 26 26 . 60 60 49 156 . 37 29 27 1075 1075 Total Orders 15 | . . . . . 2 . . . . 2 . . . . . . . . 5 6 . . GOTO 5 | . . . . . . . . . . 2 . . . . . . . . 1 2 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . 1 . . DROP 4 | . . . . . 1 . . . . . . . . . . . . . 2 1 . . COLLECT 5 | . . . . . 1 . . . . . . . . . . . . . 2 2 . . Ally Attacks 337 | . . . . 44 . . . . . . . . . 27 15 161 . . . . 70 20 Total Damage 10965 | . . . . 691 . . . . . . . . . 541 444 4332 . . . . 3903 1054 Kills 39 | . . . . 6 . . . . . . . . . 3 5 16 . . . . 8 1 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Tes Res Qua Sec Acc Robot Analysis Total 3 | . . . . . . . . . . . . . . . . 1 . . . 2 . . Derelict Logs Recovered 10 | . . . . . . 2 2 . 2 . 1 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Tes Res Qua Sec Acc Turns Passed 10564 | 46 968 1903 1261 831 583 278 96 24 80 107 105 86 393 260 292 689 360 176 779 282 636 329 Spaces Moved 14841 | 34 688 1063 580 602 825 742 273 76 173 239 445 347 797 640 422 1373 594 501 1472 965 1272 718 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 3144 | 31 688 1063 580 602 180 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Flight 11693 | . . . . . 645 742 273 76 173 239 445 347 797 640 422 1372 594 501 1472 965 1272 718 Fastest Speed 10 | 50 90 110 110 100 20 23 20 23 20 20 20 23 19 19 16 16 14 14 10 14 12 14 Average Speed 40 | 89 113 127 120 104 40 23 22 23 22 22 22 23 22 20 23 22 21 19 16 14 13 19 Slowest Speed 190 | 100 120 190 180 110 120 23 23 23 23 23 23 23 23 22 27 61 27 24 100 16 14 100 Overloaded Moves 590 | . . . . . . . . . . . . . . . . . 1 8 1 . 580 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 62 | . . . . . 5 . . . . 1 . . 2 . 7 35 1 . 2 1 1 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 Exploration Rate (%) 51 | 4 97 68 54 15 24 72 51 68 41 8 51 50 95 84 12 88 16 49 48 81 77 26 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 7 | . 2 2 1 . . 1 . 1 . . . . . . . . . . . . . . Known Exits Taken 17 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . . . 2 1 . 1 . . 3 . 2 . . . . . . . . Spaces Dug 220 | . 9 4 26 1 9 6 . . . 22 . 1 . 10 12 3 32 13 21 9 26 16 Terrain Destroyed 338 | . 16 39 32 7 25 6 . . . 52 . 1 . 10 12 5 32 13 21 9 26 32 Melee 164 | . . . 1 1 9 6 . . . 4 . 1 . 10 12 3 32 13 21 9 26 16 Projectile 21 | . . . . 3 . . . . . . . . . . . 2 . . . . . 16 AOE 153 | . 16 39 31 3 16 . . . . 48 . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Tes Res Qua Sec Acc Total 18223 | 46 822 1429 947 722 1007 839 304 81 213 273 447 351 1012 752 582 1689 776 554 1911 1059 1585 822 Wait 1722 | . 41 176 183 6 68 92 31 6 39 17 3 . 84 101 69 248 103 19 254 28 147 7 Move 14709 | 33 687 1062 579 601 815 741 272 75 172 236 444 346 792 639 407 1316 591 500 1468 962 1269 702 Hop 46 | . . . . . 4 . . . . 1 . . 2 . 7 21 1 . 1 1 1 7 Pick Up 185 | 7 26 36 27 9 8 . . . . 2 . 1 7 . 4 3 12 4 17 9 8 5 Fast Attach 153 | 5 4 5 12 4 6 . . . . . . 1 17 . 6 3 6 4 14 12 34 20 Attach 83 | 1 3 20 8 3 9 . . . . 3 . . 1 . 4 1 6 . 8 . 9 7 Detach 52 | . 3 7 2 1 6 . . . . . . 1 1 . 3 1 5 . 6 1 8 7 Swap 93 | . 7 15 7 8 14 . 1 . 1 2 . . 2 . 4 4 6 1 14 3 1 3 Drop 241 | . 17 9 25 9 31 . . . 1 . . 1 25 . 6 6 13 8 28 19 22 21 Fire 393 | . 34 99 103 47 16 . . . . 7 . . 1 . . 3 . 1 47 . 25 10 Melee 284 | . . . 1 2 25 6 . . . 5 . 1 . 10 18 18 33 15 33 24 61 32 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . . . . . . . . . . 36 12 . . . . . 1 Rewire 211 | . . . . 32 5 . . . . . . . 80 . 18 53 . 2 21 . . . Trap 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -3/Research -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 13) 208 | -10/Materials | Discovered new exit (range 15) 289 | -10/Materials | Discovered new exit (range 15) 592 | -10/Materials | Build established: Hauler-Mutant 595 | -10/Materials | Discovered new exit (range 14) 930 | -10/Materials | Lost 3 parts (1p1n1w) 1015 | -10/Materials | Entered another Materials area 1015 | -9/Materials | Evolved 2 slots: Utility x2 1446 | -9/Materials | Central database locked down 1580 | -9/Materials | Discovered new exit (range 13) 1647 | -9/Materials | Lost 4 parts (1p1n2w) 2245 | -9/Materials | Discovered new exit (range 8) 2263 | -9/Materials | Identified exit to Mines 2346 | -9/Materials | Lost 3 parts (1p2n) 2405 | -9/Materials | Core integrity fell below 50% 2918 | -9/Materials | Entered another Materials area 2918 | -8/Materials | Evolved 2 slots: Propulsion x2 3845 | -8/Materials | Lost 7 parts (1p3n3w) 3848 | -8/Materials | Core integrity fell below 50% 4130 | -8/Materials | Discovered new exit (range 16) 4179 | -8/Materials | Entered Factory 4179 | -7/Factory | Evolved 2 slots: Propulsion x2 4520 | -7/Factory | P-60 Hacker assimilated allied Commando 4a 4563 | -7/Factory | P-60 Hacker assimilated allied 5I-TNA(g) 4779 | -7/Factory | Local fabrication network quarantined 4883 | -7/Factory | Fabricated S-27 Virus? 4969 | -7/Factory | Discovered new exit (range 12) 5010 | -7/Factory | Entered another Factory area 5010 | -6/Factory | Accompanied by 1 ally 5010 | -6/Factory | Evolved 2 slots: Utility x2 5208 | -6/Factory | Lost 4 parts (2n2w) 5377 | -6/Factory | Destroyed 7 combat bots 5584 | -6/Factory | Discovered new exit (range 14) 5587 | -6/Factory | Identified exit to Lower Caves 5593 | -6/Factory | Entered Lower Caves 5869 | -6/Lower Caves | Discovered new exit (range 7) 5871 | -6/Lower Caves | Identified exit to Lower Caves 5871 | -6/Lower Caves | Entered another Lower Caves area 5888 | -6/Lower Caves | Discovered new exit (range 3) 5889 | -6/Lower Caves | Identified exit to Factory 5935 | -6/Lower Caves | Encountered a Warlord checkpoint 5936 | -6/Lower Caves | Identified exit to Data Miner 5937 | -6/Lower Caves | Learned 12 Factory zone layouts 5967 | -6/Lower Caves | Entered Data Miner 5967 | -6/Data Miner | Discovered new exit (range 6) 5972 | -6/Data Miner | Met Data Miner 5978 | -6/Data Miner | Learned location of Section 7 (-2) 5978 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5979 | -6/Data Miner | Received God Mode back door access code from Data Miner 5991 | -6/Data Miner | Identified exit to Proximity Caves 5991 | -6/Data Miner | Entered Proximity Caves 5991 | -5/Proximity Caves | Learned Factory stockpile data 6017 | -5/Proximity Caves | Learned location of 2 exits from Factory 6044 | -5/Proximity Caves | Discovered exit to Factory (range 14) 6071 | -5/Proximity Caves | Entered Factory 6071 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6072 | -5/Factory | Identified exit to Upper Caves 6073 | -5/Factory | Identified exit to Factory 6110 | -5/Factory | Discovered exit to Upper Caves (range 14) 6145 | -5/Factory | Garrison activated, responded to threat 6178 | -5/Factory | Entered Upper Caves 6178 | -5/Upper Caves | Accompanied by 1 ally 6236 | -5/Upper Caves | Discovered new exit (range 13) 6245 | -5/Upper Caves | Learned Factory stockpile data 6283 | -5/Upper Caves | Identified exit to Upper Caves 6283 | -5/Upper Caves | Entered another Upper Caves area 6283 | -5/Upper Caves | Discovered exit to Factory (range 12) 6295 | -5/Upper Caves | Learned location of 1 exit from Factory 6322 | -5/Upper Caves | Encountered a Warlord checkpoint 6348 | -5/Upper Caves | Learned Factory interactive machine intel 6355 | -5/Upper Caves | Discovered new exit (range 15) 6356 | -5/Upper Caves | Build established: Sprinter 6369 | -5/Upper Caves | Identified exit to Warlord 6369 | -5/Upper Caves | Entered Warlord 6379 | -5/Warlord | Discovered new exit (range 8) 6390 | -5/Warlord | System corruption cleaned by Quarantine Array 6543 | -5/Warlord | Visited the Vortex Lab 6546 | -5/Warlord | Found Prototype Piercing Weapon 6546 | -5/Warlord | Identified Vortex Lance 6548 | -5/Warlord | Found Vortex Lance 6550 | -5/Warlord | Found Prototype Energy Gun 6550 | -5/Warlord | Identified Vortex Rail 6556 | -5/Warlord | Found Vortex Rail 6565 | -5/Warlord | Warlord's base attacked by MAIN.C 6614 | -5/Warlord | Met Warlord 6618 | -5/Warlord | Opened Warlord's prototype stash 6620 | -5/Warlord | Found Prototype Reactor 6620 | -5/Warlord | Identified Vortex Chain Reactor 6639 | -5/Warlord | Found Prototype Device 6639 | -5/Warlord | Identified Exp. Focal Shield 6645 | -5/Warlord | Found Prototype Processor 6645 | -5/Warlord | Identified Spectral Analyzer 6648 | -5/Warlord | Found Prototype Hackware 6714 | -5/Warlord | Opened side exit 6721 | -5/Warlord | Identified exit to Proximity Caves 6762 | -5/Warlord | Entered Proximity Caves 6762 | -4/Proximity Caves | Accompanied by 4 allies 6927 | -4/Proximity Caves | Spotted B-86 Titan 7015 | -4/Proximity Caves | Discovered exit to Factory (range 14) 7022 | -4/Proximity Caves | Entered Factory 7022 | -4/Factory | Evolved 2 slots: Propulsion x2 7023 | -4/Factory | Identified exit to Extension 7025 | -4/Factory | Loaded intel: 48 interactive machine locations 7251 | -4/Factory | Identified System Mapper 7314 | -4/Factory | Entered Extension 7331 | -4/Extension | Spotted B-86 Titan 7370 | -4/Extension | Rescued a captive Derelict 7387 | -4/Extension | Rescued A7 7798 | -4/Extension | Spotted B-86 Titan 7803 | -4/Extension | Allies destroyed B-86 Titan 7832 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 7856 | -4/Extension | Rescued a captive Derelict 7876 | -4/Extension | Rescued a captive Derelict 7876 | -4/Extension | Rescued a captive Derelict 7878 | -4/Extension | Rescued a captive Derelict 7925 | -4/Extension | Rescued a captive Derelict 7927 | -4/Extension | Rescued a captive Derelict 7997 | -4/Extension | Discovered new exit (range 10) 7997 | -4/Extension | Discovered new exit (range 6) 7999 | -4/Extension | Identified exit to Research 8002 | -4/Extension | Identified exit to Cetus 8003 | -4/Extension | Entered Research 8003 | -3/Research | Evolved 2 slots: Utility x2 8019 | -3/Research | Lost 3 parts (1p2n) 8094 | -3/Research | Found Prototype Device 8283 | -3/Research | Build established: Hacker-Scout 8349 | -3/Research | Discovered new exit (range 8) 8363 | -3/Research | Identified exit to Testing 8363 | -3/Research | Entered Testing 8370 | -3/Testing | Identified Exp. Thermal Shield 8418 | -3/Testing | Found Prototype Energy Gun 8430 | -3/Testing | Identified Tachyon Dispersion Ray 8449 | -3/Testing | Found Prototype Device 8449 | -3/Testing | Identified AEGIS Remote Shield 8463 | -3/Testing | Local fabrication network quarantined 8488 | -3/Testing | Fabricated Mni. Smartbomb Launcher? 8513 | -3/Testing | Discovered new exit (range 4) 8516 | -3/Testing | Identified exit to Research 8539 | -3/Testing | Entered Research 8539 | -2/Research | Warlord forces began assault on 0b10 8539 | -2/Research | Evolved 2 slots: Utility x2 8540 | -2/Research | Identified exit to Quarantine 8593 | -2/Research | Spotted B-90 Cyclops 8612 | -2/Research | Borebot progress halted 8649 | -2/Research | Research machine network offline 8650 | -2/Research | Borebot progress halted 8711 | -2/Research | Spotted B-90 Cyclops 8713 | -2/Research | Borebot progress halted 8738 | -2/Research | Borebot progress halted 8763 | -2/Research | Met up with Warlord 8833 | -2/Research | Spotted Striker 8912 | -2/Research | Borebot progress halted 8933 | -2/Research | Found Prototype Slashing Weapon 8933 | -2/Research | Identified Nanosword 9013 | -2/Research | Spotted Striker 9040 | -2/Research | Spotted Executioner 9044 | -2/Research | Spotted Striker 9081 | -2/Research | Found Prototype Device 9081 | -2/Research | Identified Adv. Kinecellerator 9095 | -2/Research | Spotted B-90 Cyclops 9118 | -2/Research | Spotted Executioner 9118 | -2/Research | Spotted Striker 9128 | -2/Research | Warlord destroyed during the assault 9318 | -2/Research | Entered Quarantine 9318 | -2/Quarantine | Accompanied by 1 ally 9322 | -2/Quarantine | Found Alien Artifact 9322 | -2/Quarantine | Identified Transdimensional Reconstructor 9322 | -2/Quarantine | Warped through subspace 9336 | -2/Quarantine | Found Alien Artifact 9337 | -2/Quarantine | Found Alien Artifact 9352 | -2/Quarantine | Found Alien Slashing Weapon 9352 | -2/Quarantine | Identified Sigix Broadsword 9395 | -2/Quarantine | Found Alien Artifact 9395 | -2/Quarantine | Identified Phase Armor 9417 | -2/Quarantine | Met incapacitated Sigix Warrior 9417 | -2/Quarantine | Lockdown squad dispatched 9418 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 9419 | -2/Quarantine | Unlocked Sigix quarantine chamber 9419 | -2/Quarantine | Identified exit to Access 9427 | -2/Quarantine | Central database locked down 9430 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 9452 | -2/Quarantine | Spotted Lightning 9454 | -2/Quarantine | Garrison activated, responded to threat 9457 | -2/Quarantine | Found Exp. ECM Suite 9474 | -2/Quarantine | Found Alien Artifact 9494 | -2/Quarantine | Found Alien Artifact 9494 | -2/Quarantine | Identified Subatomic Replicator 9510 | -2/Quarantine | Identified Terrabomb 9570 | -2/Quarantine | Found Alien Artifact 9570 | -2/Quarantine | Identified Core Reset Matrix 9570 | -2/Quarantine | Used Core Reset Matrix 9573 | -2/Quarantine | Discovered exit to Access (range 3) 9574 | -2/Quarantine | Sensed 7 artifacts in vicinity 9589 | -2/Quarantine | Spotted Fortress 9599 | -2/Quarantine | Discovered new exit (range 6) 9600 | -2/Quarantine | Identified exit to Section 7 9600 | -2/Quarantine | Entered Section 7 9601 | -2/Section 7 | Sensed 26 artifacts in vicinity 9605 | -2/Section 7 | Found Integrity Redistributor 9605 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-28) 9669 | -2/Section 7 | Spotted S7 Guard 9673 | -2/Section 7 | Found Integrated Singularity Reactor 9673 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 9685 | -2/Section 7 | Found Integrity Redistributor 9685 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-0) 9701 | -2/Section 7 | Found Integrity Redistributor 9701 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-0) 9818 | -2/Section 7 | Spotted B-90 Cyclops 9819 | -2/Section 7 | Spotted S7 Guard 9859 | -2/Section 7 | Found Integrity Redistributor 9859 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-5) 9867 | -2/Section 7 | Spotted Alpha 7 9868 | -2/Section 7 | Spotted Alpha 7 9870 | -2/Section 7 | Spotted B-99 Colossus 9882 | -2/Section 7 | Found Integrity Redistributor 9882 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-1) 9883 | -2/Section 7 | Found Integrity Redistributor 9883 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-0) 9885 | -2/Section 7 | Found Integrity Redistributor 9885 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-0) 9891 | -2/Section 7 | Central database locked down 9893 | -2/Section 7 | Found LRC Armor 9893 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 9895 | -2/Section 7 | First assault squad dispatched 9895 | -2/Section 7 | Found LRC Armor 9895 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 9897 | -2/Section 7 | Found LRC Armor 9897 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 9912 | -2/Section 7 | Incoming investigation squad redirected 9920 | -2/Section 7 | Found Integrated Dissipator 9920 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 9936 | -2/Section 7 | Activated Sigix Exoskeleton 9936 | -2/Section 7 | Received instructions from Sigix Warrior 9942 | -2/Section 7 | Spotted Executioner 9943 | -2/Section 7 | Spotted Executioner 9949 | -2/Section 7 | Allies destroyed Executioner 9962 | -2/Section 7 | Build established: Alien-Sprinter 9962 | -2/Section 7 | Destroyed Executioner 9968 | -2/Section 7 | Found Prototype Processor 9968 | -2/Section 7 | Identified Exp. Targeting Computer 9970 | -2/Section 7 | Found Prototype Processor 9970 | -2/Section 7 | Identified Exp. Core Analyzer 10026 | -2/Section 7 | Destroyed Alpha 7 10088 | -2/Section 7 | Spotted Striker 10088 | -2/Section 7 | Spotted Striker 10123 | -2/Section 7 | Found Sigix Quantum Sheargun 10125 | -2/Section 7 | Warped through subspace 10150 | -2/Section 7 | Found Matter Drive 10162 | -2/Section 7 | Found Transdimensional Reconstructor 10163 | -2/Section 7 | Found Transdimensional Reconstructor 10169 | -2/Section 7 | Spotted Executioner 10169 | -2/Section 7 | Spotted Executioner 10182 | -2/Section 7 | Found Integrity Redistributor 10182 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-50) 10192 | -2/Section 7 | Spotted S7 Guard 10196 | -2/Section 7 | Found Core Membrane 10196 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 10231 | -2/Section 7 | Spotted Executioner 10234 | -2/Section 7 | Spotted Investigator 10236 | -2/Section 7 | Spotted Executioner 10236 | -2/Section 7 | Spotted Striker 10236 | -2/Section 7 | Entered Access 10236 | -1/Access | Accompanied by 1 ally 10236 | -1/Access | Evolved 2 slots: Utility x2 10345 | -1/Access | Found Prototype Device 10345 | -1/Access | Identified Exp. Sensor Array 10385 | -1/Access | Spotted B-99 Colossus 10473 | -1/Access | Spotted Striker 10484 | -1/Access | Spotted Investigator 10484 | -1/Access | Warped through subspace 10484 | -1/Access | Spotted B-99 Colossus 10507 | -1/Access | Discovered new exit (range 4) 10529 | -1/Access | Spotted Striker 10542 | -1/Access | Identified exit to Surface 10556 | -1/Access | Destroyed Striker 10558 | -1/Access | Spotted Executioner 10558 | -1/Access | Spotted Executioner 10565 | *** | Heading to fleet! Last Messages --------------- 10556_ H-88 Terminator unfolds itself. 10556_ Executioner unfolds itself. 10558_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 10558_ Penetrated by Slug. 10558_ Slug penetrates Main Access Shell. 10559_ G-73 Enforcer suffers critical hit. 10559_ G-73 Enforcer destroyed. 10560_ Adv. Reaction Control System destroyed. 10560_ Core Membrane filtered system corruption (1). 10560_ Adv. Phase Shifter destroyed. 10563_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 10563_ Slug penetrates G-73 Enforcer. 10563_ Slug penetrates Main Access Shell. 10564_ Centrium Light Armor Plating blown off. 10564_ Penetrated by Slug. 10564_ Slug penetrates E-15 Imp. 10564_ E-15 Imp destroyed. 10564_ Penetrated by Slug. 10564_ Sigix Broadsword destroyed. 10564_ Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | ?# [ + #?Y?YY?????????????## | | ?# " # k#???????????????#???# | | ?# """ /# #???????????????????# ## | | ?# """ # #????? ???? ???????######### ## | | ?# " =# #??????????????????????????# # ## | | ?#/ # #############??????????????#### #? | | ?# # # ??????????????# #? | | ?#! ] # + ??????????????# #? | | ??######### # "" ??????????????????# #? | | ??????????# # "" ???????????????????# ## | | ??????????# #? """"""??????????????????# # | | ??????????# #? """"????? ??????????????# # | | ??????????# #?? "?????????????????????# BB# | | ??????????# #?? ""????????????????????# BB# | | ???????#??# #??? ????????????????????# # | | ??????????# #??? ???????????????????#g # | | #?????????# #?#??#######???????????#??????# # | | ??????????# #?????????????????????????????# m # | | ??????????# b#??##?????????????????????????# # | | ??????????#%m####;##"##########????????????# + | | ??????????#"%"g"T" "" i E g "?"??????????#gl # | | ????#?????# ""[k= % " g "????????????# # | | ?????# =%!g%! u h"""""l???????? ### ## | | ???????#??# !! * " !Y g "l????? ?? | | ?????#????# "ggEglp "???????? | | ?????#???# u " !!!@= "???????? | | ?????????## " "/%= "???????? | | ????#???### % " """!""g??????? ###+##### | | ?????????# ! " ?? ??????? # | | ???????? " ?? ?????? ?# | | ???????? ## #######"####?#####?????###??# "" | | ??????????# #?#????????#?????#????????### "" | | #?????????# i#???#???????????????????????#"""""" | | ??#???????# #?????#???#?????????????????#"""""" | | ??????????# #?????????#?????????#???????# "" | | ###??#???## #??##########??????????????## "" | | ######### #??# #???????????#???# | | # # #### ##??????#???????# | | # * # i + #???????????????# | | # " # #### #???#???????##?## | | # """ # #??# #???????????# ## ######## | | # """ # #??# " ############## ] #? | | # " / #??# """ + # #? | | # # #??# """ # #| " #? | | # # #### " = # """ #? | | ########## ##?#######+## " # """ #? | | ####### ####### # """ # " #? | | # """ # #? | | = + " # #? | | ####### ##### # ###+#######? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 95 Energy Capacity 1200 Matter Stores 800 Matter Capacity 800 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 5 Power Amplification 40 Additional Mass Support 18 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 95 Targeting Accuracy 14 Core Analysis 15 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Mni. Smartbomb Launcher | x1 | -3/Testing Alien Tech Used ----------------- Transdimensional Reconstructor Sigix Broadsword Phase Armor Subatomic Replicator Core Reset Matrix Integrity Redistributor Integrated Singularity Reactor LRC Armor Integrated Dissipator High-powered Transdimensional Reconstructor Matter Drive Core Membrane Achievements -------------- Speed Demon Watch This! Challenges ------------ None Game ------ Seed SuspensionRelayManipulator Manual? 0 Play Time 06:29:49 Cumulative 197.5 hours Start 2020.03.07 @ 19:20:06 End 2020.03.08 @ 10:46:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type 2 Total 10 Types 6/0/4/0/0/0/0 Lore% 73 Gallery% 81 Achievement% 60 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8681c30f-78dd-4eb4-a390-9e84a15d3dd3