Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.13 @ 19:15:43 Player: JerichoAlar Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (89) 445 Value Destroyed (2503) 2503 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (154) 154 TOTAL SCORE: 4802 Bonus ------- High Alert Combat Kills 154 Cogmind --------- Core Integrity 0/550 Matter 292/300 Energy 37/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- EM Pulse Cannon > --- INVENTORY (5) ---- Improved Flight Unit Recoil Stabilizer Transmission Jammer Utility Shielding Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Core Analyzer > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Improved Deuterium Engine Improved Carbon-fiber Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Heat Sink Heat Sink Improved Heat Sink Propulsion Shielding Utility Shielding Hardlight Generator Heavy Particle Gun Remote Datajack [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 87 | 6 18 32 31 Power 14 | 1 3 6 4 Engine 11 | 1 1 6 3 Core 3 | . 2 . 1 Reactor . | . . . . Propulsion 31 | 2 7 10 12 Treads 3 | . . 3 . Leg 10 | 2 . . 8 Wheel 16 | . 7 6 3 Hover 1 | . . . 1 Flight 1 | . . 1 . Utility 18 | 1 3 6 8 Device 7 | . 2 1 4 Storage 2 | 1 1 . . Processor 6 | . . 2 4 Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 24 | 2 5 10 7 Energy Gun 13 | 1 5 2 5 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon 4 | . . 4 . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 3 2 Parts Lost 43 | . 2 16 25 Power 9 | . 1 3 5 Propulsion 13 | . . 5 8 Utility 10 | . 1 4 5 Weapon 11 | . . 4 7 Highest Loss Streak 12 | . 1 6 12 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 98 93 90 Engine 7 | . 4 9 8 Core 2 | . 9 . . Treads 4 | . . 10 1 Leg 8 | . 14 . 17 Wheel 14 | . 13 22 4 Device 8 | . 12 5 8 Storage 11 | . 14 11 9 Processor 9 | . . 7 24 Protection 3 | . . 7 . Energy Gun 10 | . 22 1 13 Ballistic Gun 2 | . 5 1 . Ballistic Cannon 6 | . . 14 . Launcher 1 | . . 1 . Naked Turns . | . . . . Heaviest Build 42 | 11 31 42 39 Greatest Support 54 | 20 24 36 54 Greatest Overweight (x) 12 | . 2 2 12 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 13 15 14 Most Carried 15 | 4 15 15 15 Average Carried 12 | 1 9 14 14 Final Capacity 15 | 8 15 15 5 Final Carried 15 | 4 15 14 5 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1573 | 244 219 802 308 Remotely . | . . . . Salvage Created 3068 | . 758 1275 1035 Parts 195 | . 40 94 61 Haulers Intercepted 7 | . 1 4 2 Recyclers Shooed 6 | . 4 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 66 | . 18 35 13 Guns 33 | . 18 2 13 Cannons 26 | . . 26 . AOE 7 | . . 7 . Classes Destroyed 13 | . 5 4 4 Worker 7 | . . 1 6 Builder 1 | . . 1 . Hauler 7 | . 1 4 2 Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Operator 3 | . 1 1 1 Watcher 3 | . 1 1 1 Swarmer 12 | . 2 7 3 Grunt 39 | . 16 17 6 Duelist 1 | . . 1 . Sentry 11 | . . 10 1 Specialist 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 8 | . 5 8 6 Combat Bots Only 6 | . 5 6 3 Max Kills in Single Turn 3 | . 2 3 2 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 4965 | . 630 1874 2461 Core 894 | . 116 225 553 Absorbed by Shields . | . . . . Core Remaining (%) 65 | 100 53 43 . Volleys Fired 246 | . 57 117 72 Largest 2 | . 2 2 2 Hottest 110 | . 105 105 110 Shots Fired 412 | . 114 171 127 Gun 270 | . 114 34 122 Cannon 133 | . . 130 3 Launcher 9 | . . 7 2 Special . | . . . . Kinetic 155 | . 14 137 4 Thermal 220 | . 100 19 101 Explosive 2 | . . 2 . Electromagnetic 35 | . . 13 22 Robot Hit Streak 22 | . 11 22 10 Robot Miss Streak 5 | . 2 5 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 279 | . 86 99 94 Core Hits 134 | . 39 55 40 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 1 1 3 Burn 5 | . 1 1 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5285 | . 1208 2262 1815 Guns 3202 | . 1162 320 1720 Cannons 1550 | . . 1526 24 Explosions 414 | . . 378 36 Melee . | . . . . Ramming 119 | . 46 38 35 Kinetic 1734 | . 145 1565 24 Thermal 2761 | . 1017 259 1485 Explosive 175 | . . 175 . Electromagnetic 496 | . . 225 271 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 3 . Average Corruption 1 | . 3 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . 2 10 . Message Errors 2 | . . 2 . Matter Fused 2 | . . 2 . Heat Flow Errors 1 | . . 1 . Energy Discharges 3 | . 1 2 . Data Loss (minor) 1 | . . 1 . Data Loss (major) 2 | . 1 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 82 | . . 41 41 Projectiles 20 | . . 20 . Explosions 62 | . . 21 41 Melee . | . . . . Knockbacks 6 | . . 6 . Impact . | . . . . Kinetic 6 | . . 6 . Secondary . | . . . . Self-Inflicted Damage 212 | . 10 102 100 Shots 8 | . . 5 3 Rammed 6 | . 2 3 1 Targets Rammed 16 | . 7 3 6 Kicked 10 | . 5 . 5 Crushed . | . . . . Highest Temperature 120 | . 120 107 99 Average Temperature 29 | . 32 29 18 Received Heat Transfer 1977 | . 264 732 981 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | . 2 1 6 Heat Transferred 6207 | . 2479 620 3108 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 726 | . 367 726 311 Initial 306 | . . 102 306 Average 266 | . 160 403 186 Maximum Alert Level 3 | . 1 3 1 Low Security (%) 45 | 100 53 22 67 Level 1 32 | . 46 26 32 Level 2 21 | . . 49 . Level 3 . | . . 1 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 4 6 4 Investigation 5 | . 2 2 1 Extermination . | . . . . Reinforcement 9 | . 2 4 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 8 | . 3 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 105 | . 33 47 25 Peak Tracking Total 7 | . 5 7 7 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 8 | . 7 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 5 | . . 4 1 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 15 | . 4 7 4 Terminals 14 | . 4 6 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 41 | . 12 17 12 Successful 19 | . 8 6 5 Failed 22 | . 4 11 7 Catastrophic 3 | . . 2 1 Database Lockouts . | . . . . Manual 29 | . 8 13 8 Terminals 38 | . 12 14 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 10 | . 5 2 3 Level Access Points 2 | . 1 1 . Emergency Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Unreport Threat 1 | . . . 1 Locate Traps 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 3 2 2 Terminals 7 | . 3 2 2 Botnet 7 | . 3 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 3 7 4 Full Trace Events 2 | . . 2 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 3362 | 81 962 1428 891 Spaces Moved 2059 | 63 562 989 445 Core 11 | 10 . . 1 Treads 2 | . . 2 . Legs 572 | 53 248 . 271 Wheels 1474 | . 314 987 173 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 105 90 95 Average Speed 119 | 108 128 105 137 Slowest Speed 650 | 120 190 240 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 4 69 71 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 42 | . . 30 12 Melee . | . . . . Projectile 11 | . . 10 1 AOE 31 | . . 20 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 2545 | 72 679 1198 596 Wait 48 | . 14 22 12 Move 2056 | 62 561 988 445 Hop . | . . . . Pick Up 46 | 4 13 16 13 Fast Attach 51 | 6 11 16 18 Attach 20 | . 2 7 11 Detach 1 | . . 1 . Swap 17 | . 5 9 3 Drop 44 | . 9 19 16 Fire 246 | . 57 117 72 Melee . | . . . . Ram 6 | . 2 3 1 Kick 10 | . 5 . 5 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 14) 82 | -11/Junkyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 20) 273 | -10/Materials | Identified exit to Materials 308 | -10/Materials | Build established: Mutant 652 | -10/Materials | Discovered new exit (range 16) 1044 | -10/Materials | Entered another Materials area 1044 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1066 | -9/Materials | Build established: Scavenger-Mutant 1188 | -9/Materials | Lost 6 parts (1p1n1u3w) 1220 | -9/Materials | Discovered new exit (range 15) 1324 | -9/Materials | Discovered new exit (range 3) 1572 | -9/Materials | Discovered new exit (range 7) 1772 | -9/Materials | Build established: Mutant 1985 | -9/Materials | Discovered new exit (range 5) 2219 | -9/Materials | Lost 3 parts (1n1u1w) 2361 | -9/Materials | Identified exit to Materials 2412 | -9/Materials | Core integrity fell below 50% 2472 | -9/Materials | Entered another Materials area 2472 | -8/Materials | Evolved 2 slots: Utility x2 2475 | -8/Materials | Discovered new exit (range 9) 2956 | -8/Materials | Lost 3 parts (1p2n) 3020 | -8/Materials | Lost 6 parts (1p1n2u2w) 3294 | -8/Materials | Build established: Scavenger-Mutant 3304 | -8/Materials | Core integrity fell below 50% 3359 | -8/Materials | Core integrity fell below 20% 3363 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Hvy. EM Shotgun destroyed. Acquired Carbon-fiber Leg. Critical hit (Burn: +37). Slug penetrates Atomic Centrifuge. Hvy. EM Shotgun destroyed. Slug penetrates Atomic Centrifuge. Atomic Centrifuge disabled. Slug penetrates G-47 Trooper. Imp. Carbon-fiber Leg destroyed. Critical hit (Burn: +37). Slug penetrates Atomic Centrifuge. Lgt. Nuclear Core destroyed. Imp. Heat Sink destroyed. Core Analyzer destroyed. Penetrated by Slug. Gauss Rifle destroyed. K-01 Serf collects debris. Carbon-fiber Leg destroyed. Acquired EM Pulse Cannon. Lrg. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##########?????????????????????? | | ??????????????????# g #?????????????????????? | | ??????????????????# "" #?????????????????????? | | ################### " #?????????????????????? | | ^ + g #?????????????????????? | | # h #?????????????????????? | | # " !#?????????????????????? | | +############## # " k !! #?????????????????????? | | ?????# # # "" g!@=#?????????????????????? | | ?????# """ # # g*!!#?????????????????????? | | ?????# """ # #####/####?????????????????????? | | ?????#[ """ # ########????????????????? | | ?????# / #?????????????? | | ?????# ! # *% ######??????????????????? | | ?????# " " # =%########???????????????????????? | | ?????# "T" #[=%#########??????????????????????? | | ?????# """ #*%=# #??????????????????????? | | ?????########## %= #??????????????????????? | | ??????????????# # #??????????????????????? | | ??????????????# =!#########??????????????????????? | | ?????????????## ##?????????????????????????????? | | ?????????????# % #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????+ #?????????????????????????????? | | ?????????????# #########?????????????????????? | | ?????????????# ????????????? | | ?????????????## ##########?????????????????????? | | ############### #??????????????????????????????? | | # ## #??????????????????????????????? | | ? """" """ ##% #??????????????????????????????? | | # """" "T" ## #??????????????????????????????? | | # """" " " ## #??????????????????????????????? | | # ## ##?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 11 Core Analysis 6 Recoil Reduction 1 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Quantum Hacking Challenges ------------ None Game ------ Seed ArcGravmagClaymores Manual? 0 Play Time 00:36:39 Cumulative 3.7 hours Start 2023.03.13 @ 18:39:26 End 2023.03.13 @ 19:15:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 87f9fce4-ab3e-4979-8d80-1a8a61ba0627