Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.10 @ 00:19:30 Player: mako Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (136) 680 Value Destroyed (5406) 5406 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 12396 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/1450 Matter 292/300 Energy 100/100 System Corruption 19% Temperature Cool (9) Location -2/Research Parts ------- Power (3) Propulsion (5) Utility (10) Weapon (5) Inventory (4) Biometal Heavy Treads Compact Ion Cannon Peak State ------------ Power Particle Reactor Quantum Reactor Quantum Reactor Propulsion Medium Treads Armored Heavy Treads Armored Heavy Treads Utility Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Advanced Matter Compressor Target Analyzer Improved Utility Shielding Improved Force Field Weapon Tesla Rifle Gamma Rifle Compact Ion Cannon Railgun Heavy Gauss Cannon Inventory Light Antimatter Reactor Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads Precision Matter Filter Disruptor Cannon Disruptor Cannon Disruptor Cannon Great Axe [Rating: 143] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Armored Heavy Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 . . 2 2 2 Power 2 | . . . . . . . . . 1 . 1 Propulsion 3 | . . 1 . . 1 . . . . 1 . Utility 8 | . . 1 1 1 1 2 . . . 1 1 Weapon 3 | . . . 1 1 . . . . 1 . . Parts Attached 182 | 6 6 6 25 11 9 13 . 4 27 50 25 Power 20 | 1 1 . 2 . 1 . . . 2 5 8 Engine 5 | 1 . . 2 . 1 . . . 1 . . Core 3 | . 1 . . . . . . . . 2 . Reactor 12 | . . . . . . . . . 1 3 8 Propulsion 38 | 2 2 2 12 2 1 2 . 1 . 13 1 Treads 3 | . . . . . . . . . . 2 1 Leg 3 | . . . 3 . . . . . . . . Wheel 32 | 2 2 2 9 2 1 2 . 1 . 11 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 50 | 1 1 2 3 3 2 8 . 1 11 11 7 Device 30 | . . 1 . 2 2 7 . . 6 6 6 Storage 7 | 1 1 . 2 . . . . . 1 2 . Processor 4 | . . . 1 1 . . . . 1 1 . Hackware . | . . . . . . . . . . . . Protection 9 | . . 1 . . . 1 . 1 3 2 1 Artifact . | . . . . . . . . . . . . Weapon 74 | 2 2 2 8 6 5 3 . 2 14 21 9 Energy Gun 25 | 1 . . 1 1 2 . . 2 7 8 3 Energy Cannon 16 | . . 1 2 . . 2 . . 4 3 4 Ballistic Gun 10 | 1 1 1 2 . 2 . . . 1 1 1 Ballistic Cannon 13 | . . . 2 2 1 1 . . 1 6 . Launcher 3 | . . . 1 . . . . . . 2 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 6 | . . . . 3 . . . . 1 1 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . . 1 2 . Parts Lost 81 | . . 1 10 . . 6 . 3 12 32 17 Power 6 | . . . . . . . . . . 3 3 Propulsion 18 | . . . 5 . . 2 . . . 11 . Utility 21 | . . 1 . . . 2 . 1 5 6 6 Weapon 36 | . . . 5 . . 2 . 2 7 12 8 Highest Loss Streak 18 | . . 1 5 . . 5 . 3 5 18 11 Average Slot Usage (%) 93 | . 98 99 95 100 99 98 100 92 92 83 78 Engine 4 | . 5 . 8 7 6 5 5 5 8 2 . Core 2 | . 8 11 . . . . . . . . . Reactor 2 | . . . . . . . . . 1 3 11 Treads 1 | . . . . . . . . . . 1 8 Wheel 19 | . 28 33 24 23 26 22 23 17 15 12 . Device 14 | . . . 9 9 19 23 29 25 17 19 15 Storage 16 | . 26 22 18 15 13 11 11 11 11 16 18 Processor 4 | . . . 9 12 6 5 5 5 4 . 4 Protection 2 | . . 10 . . . 4 . 2 5 1 . Energy Gun 6 | . 14 2 1 2 8 7 . 1 10 6 7 Energy Cannon 5 | . . 8 6 2 . 1 5 5 6 8 7 Ballistic Gun 4 | . 13 10 6 . 2 5 5 5 3 1 . Ballistic Cannon 5 | . . . 9 16 6 6 11 9 4 3 3 Slashing Weapon 1 | . . . . 8 8 . . . . . . Naked Turns 3 | . . . . . . . . . . . 3 Heaviest Build 200 | 12 44 51 91 93 104 120 116 122 134 157 200 Greatest Support 148 | 26 26 36 54 36 48 48 48 52 52 120 148 Greatest Overweight (x) 35 | . 1 1 7 2 2 3 2 2 2 35 1 Average Overweight (x) 1 | . . 1 2 2 1 2 2 2 2 2 . Largest Inventory Capacity 26 | 6 14 14 20 20 20 20 20 20 20 26 26 Average Capacity 19 | 5 13 14 19 20 20 20 20 20 20 21 23 Most Carried 20 | 6 13 14 20 20 20 20 15 20 20 20 13 Average Carried 15 | 4 9 13 17 18 19 18 15 17 18 16 9 Final Capacity 26 | 6 14 14 20 20 20 20 20 20 20 26 4 Final Carried 20 | 6 13 14 16 20 20 15 15 18 20 13 3 Class Distribution -------------------- 20% | Mutant 19% | Hauler-Gunner 15% | Scavenger-Tank 15% | Scavenger-Gunner 14% | Hauler-Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Gunner | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Scavenger-Tank | -5/Factory Hauler-Gunner | -5/Waste Hauler-Gunner | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Matter Collected 4516 | 278 183 130 656 216 164 438 . 172 456 1023 800 Remotely . | . . . . . . . . . . . . Salvage Created 5804 | 203 329 397 761 429 369 404 . 183 478 1304 947 Parts 300 | 18 23 29 46 27 20 11 . 7 19 51 49 Haulers Intercepted 5 | . . . 3 . . 1 . . . 1 . Recyclers Shooed 4 | 1 . . . 1 . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Combat Hostiles Destroyed 98 | . 9 10 17 8 5 6 . 3 7 21 12 Melee 6 | . . . . 3 2 . . . . 1 . Guns 42 | . 9 6 6 2 1 3 . 1 3 5 6 Cannons 41 | . . 4 5 3 2 3 . 2 3 13 6 AOE 9 | . . . 6 . . . . . 1 2 . Classes Destroyed 14 | 3 3 1 3 2 . 1 . . . 1 . Worker 8 | 2 . . 3 . . . . . 1 2 . Builder 7 | . . . 1 3 . . . . . 2 1 Tunneler 5 | 4 . . . . 1 . . . . . . Hauler 5 | . . . 3 . . 1 . . . 1 . Recycler 4 | 1 . . 1 . 1 . . . . . 1 Mechanic 1 | . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . . 1 . Watcher 7 | . 1 1 3 1 . 1 . . . . . Swarmer 23 | . 3 4 6 3 . . . . . 5 2 Grunt 41 | . 6 2 9 3 . 4 . 2 . 11 4 Brawler 1 | . . . . . . 1 . . . . . Sentry 16 | . . 4 1 1 3 1 . 1 2 2 1 Hunter 2 | . . . 1 . . . . . 1 . . Programmer 15 | . . . . 1 2 . . . 4 3 5 Best Kill Streak 11 | 5 4 5 11 5 1 4 . 2 3 5 5 Combat Bots Only 9 | . 3 4 9 3 1 4 . 2 2 5 5 Max Kills in Single Turn 3 | 1 1 1 3 1 1 1 . 1 2 2 2 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 3 | . . . 3 . . . . . 1 2 . Melee 1 | . . . . 1 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Damage Taken 14871 | . 360 421 1219 434 232 926 . 350 1551 4572 4806 Core 2499 | . 81 39 177 44 13 101 . . 189 401 1454 Absorbed by Shields 1397 | . . . . . 173 105 . 48 . . 1071 Core Remaining (%) 84 | 100 67 90 67 93 98 . . 89 83 69 . Volleys Fired 291 | 8 39 25 52 13 8 22 . 10 28 51 35 Largest 5 | 2 2 2 3 3 4 4 . 4 5 5 5 Hottest 410 | 60 60 79 164 147 222 240 . 228 380 410 394 Shots Fired 860 | 16 78 50 128 32 26 73 . 26 115 204 112 Gun 418 | 16 78 28 39 11 18 37 . 11 69 58 53 Cannon 427 | . . 22 80 21 8 36 . 15 46 140 59 Launcher 15 | . . . 9 . . . . . . 6 . Special . | . . . . . . . . . . . . Kinetic 432 | 8 39 25 81 21 15 56 . 21 32 99 35 Thermal 292 | 8 39 3 32 11 8 17 . 3 42 86 43 Explosive 9 | . . . 9 . . . . . . . . Electromagnetic 127 | . . 22 6 . 3 . . 2 41 19 34 Robot Hit Streak 27 | 8 12 8 6 17 10 27 . 14 14 13 21 Robot Miss Streak 6 | 2 4 4 5 2 2 4 . 3 4 6 4 Penetration Max 2 | . . . . . . . . . 1 1 2 Secondary Targets 3 | . 1 . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 Shots Hit Robots 591 | 9 53 36 64 32 31 56 . 22 81 121 86 Core Hits 318 | 8 19 17 52 14 16 47 . 23 29 59 34 Critical Hits 17 | . . . 1 . 1 . . . . 7 8 Critical Kills 6 | . . . . . . . . . . 2 4 Critical Parts Destroyed 11 | . . . 1 . 1 . . . . 5 4 Melee Attacks 37 | . 3 . . 11 14 . . . 4 5 . Impact . | . . . . . . . . . . . . Slashing 34 | . . . . 11 14 . . . 4 5 . Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . 2 . . 1 1 . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 3 | . . . . 2 1 . . . . . . Damage Inflicted 15558 | 105 543 622 2179 943 979 1410 . 416 1952 4073 2336 Guns 5303 | 105 543 214 465 170 246 696 . 212 977 753 922 Cannons 7148 | . . 378 868 279 254 676 . 204 637 2438 1414 Explosions 1526 | . . 27 846 . . 38 . . 269 346 . Melee 1576 | . . . . 494 479 . . . 67 536 . Ramming 5 | . . 3 . . . . . . 2 . . Kinetic 6881 | 27 234 181 878 279 320 1116 . 335 577 1709 1225 Thermal 4566 | 78 309 60 346 170 135 294 . 61 999 1282 832 Explosive 846 | . . . 846 . . . . . . . . Electromagnetic 1684 | . . 378 109 . 45 . . 20 307 546 279 Impact . | . . . . . . . . . . . . Slashing 1576 | . . . . 494 479 . . . 67 536 . Piercing . | . . . . . . . . . . . . Highest Corruption 19 | . 1 3 . 3 2 . 14 14 4 12 19 Average Corruption 5 | . 1 2 . 2 1 . 8 14 2 11 7 Corruption Purged . | . . . . . . . . . . . . Effects 82 | . 1 4 . 4 1 . 5 16 8 22 21 Message Errors 12 | . . . . . . . 2 3 2 2 3 Matter Fused 12 | . . 1 . 2 . . 1 2 1 2 3 Heat Flow Errors 7 | . . . . 1 . . . 2 1 2 1 Energy Discharges 9 | . . 1 . . . . 2 1 . 3 2 Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 7 | . . 1 . . . . . 1 . 3 2 Alerts 2 | . . . . . . . . . . 2 . Misdirections 7 | . . . . . . . . 1 . 1 5 Targeting Errors 19 | . 1 1 . 1 1 . . 5 2 4 4 Weapon Failures 6 | . . . . . . . . 1 2 2 1 Overload Shots 5 | . . . . . . . . . 5 . . Overflow Damage 262 | . . 16 12 11 75 65 . . 34 20 29 Projectiles 72 | . . 6 1 11 . . . . 11 14 29 Explosions 115 | . . 10 11 . . 65 . . 23 6 . Melee 75 | . . . . . 75 . . . . . . Knockbacks 51 | . . . 4 2 . 8 . . 5 25 7 Impact . | . . . . . . . . . . . . Kinetic 48 | . . . 4 2 . 8 . . 4 23 7 Secondary 3 | . . . . . . . . . 1 2 . Self-Inflicted Damage 456 | . . 39 180 . . 100 . . 65 72 . Shots 12 | . . 1 5 . . 1 . . 1 4 . Rammed 3 | . . 1 . . . . . . 1 . 1 Targets Rammed 3 | . . 1 . . . . . . 1 . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 554 | 20 126 168 186 255 134 229 . 119 197 554 479 Average Temperature 84 | 20 34 62 39 73 67 61 . 38 55 132 196 Received Heat Transfer 2317 | . 153 123 450 105 55 302 . 164 36 690 239 Effects 14 | . . . . . . . . . . 5 9 Shutdowns 6 | . . . . . . . . . . 1 5 Energy Bleed 1 | . . . . . . . . . . 1 . Interference 4 | . . . . . . . . . . 1 3 Short Circuit 2 | . . . . . . . . . . 1 1 Damage (minor) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . 1 3 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . . 1 . . . . . 4 . Heat Transferred 6628 | 175 700 125 629 333 285 559 . 74 1091 1521 1136 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Peak Influence 503 | 35 244 257 503 327 256 242 38 138 116 270 176 Average Influence 126 | 11 107 109 284 207 133 91 24 53 72 117 100 Maximum Alert Level 2 | . 1 1 2 1 1 1 . . . 1 . Low Security (%) 82 | . . . . . . . . . . . . Level 1 14 | . . . . . . . . . . . . Level 2 3 | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . 3 . 3 1 1 2 . 1 3 4 4 Investigation 5 | . 2 . . . . . . . . 1 2 Extermination 5 | . . . . 1 . . . . 1 1 2 Reinforcement 12 | . 1 . 3 . 1 2 . 1 2 2 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 5 | . . . 2 . . 1 . . 1 1 . Haulers Reinforced 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Distress Signals 6 | . . 2 1 . . 1 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 158 | . 13 20 27 9 6 8 6 6 8 27 28 Peak Tracking Total 10 | . 4 4 7 3 1 4 4 3 2 7 10 Tactical Retreats 9 | . . 2 1 . . 1 1 . . 1 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Traps Triggered 14 | . 1 2 . 3 1 1 . . 2 3 1 Indirectly 1 | . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Machines Disabled 12 | . . . 4 . . 2 . 2 1 3 . Max in Single Turn 2 | . . . 1 . . 2 . 1 1 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Machines Accessed 11 | . 2 3 1 . 1 . . . 1 1 2 Terminals 9 | . 1 2 1 . 1 . . . 1 1 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 25 | . 4 12 2 . 1 . . . 1 1 4 Successful 17 | . 2 12 1 . . . . . 1 1 . Failed 8 | . 2 . 1 . 1 . . . . . 4 Catastrophic 3 | . . . . . 1 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 7 | . . . 2 . 1 . . . 1 1 2 Terminals 15 | . 2 4 2 . 1 . . . 1 1 4 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers 8 | . . 8 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 8 | . 1 4 1 . . . . . 1 1 . Record 3 | . . 3 . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 8 | . . 8 . . . . . . . . . Insert Component 4 | . . 4 . . . . . . . . . Analyze 4 | . . 4 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 2 3 1 . 1 . . . . 1 2 Full Trace Events 4 | . 1 1 . . . . . . . . 2 Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . 4 . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . . no_distress 1 | . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Total Allies 1 | . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . 1 . . . . Highest-Rated Group 31 | . . . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . 12 . . . . Total Damage 188 | . . . . . . . 188 . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Turns Passed 6998 | 111 438 838 677 652 601 632 129 215 890 1084 731 Spaces Moved 4347 | 71 272 588 393 459 440 399 112 130 519 587 377 Core 133 | 1 . . . . . . . . . 1 131 Treads 321 | . . . . . . . . . . 75 246 Legs 4 | . . . 4 . . . . . . . . Wheels 3889 | 70 272 588 389 459 440 399 112 130 519 511 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 106 100 110 110 110 113 90 50 Average Speed 112 | 89 98 100 109 107 107 110 110 112 113 128 140 Slowest Speed 1800 | 90 100 100 240 110 110 120 110 113 113 1800 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 2 . Exploration Rate (%) 22 | 4 39 45 29 12 10 9 73 5 14 18 17 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 251 | . . 2 104 . . 45 . 7 34 51 8 Melee . | . . . . . . . . . . . . Projectile 113 | . . . 13 . . 11 . 7 23 51 8 AOE 138 | . . 2 91 . . 34 . . 11 . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Total 5760 | 101 361 789 537 574 540 540 117 177 743 780 501 Wait 705 | 3 29 155 39 65 47 98 6 25 145 54 39 Move 4337 | 70 271 587 392 458 439 399 111 129 518 586 377 Hop . | . . . . . . . . . . . . Pick Up 96 | 10 8 8 15 11 10 3 . 5 10 12 4 Fast Attach 82 | 6 4 3 10 1 3 2 . 2 16 28 7 Attach 66 | . . 2 10 2 2 7 . 2 11 19 11 Detach 19 | . 1 . . . 1 1 . 1 6 5 4 Swap 34 | . 2 1 5 8 4 4 . . . 3 7 Drop 94 | 4 4 7 14 8 13 4 . 3 4 17 16 Fire 291 | 8 39 25 52 13 8 22 . 10 28 51 35 Melee 33 | . 3 . . 8 13 . . . 4 5 . Ram 3 | . . 1 . . . . . . 1 . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 7) 550 | -10/Materials | Entered another Materials area 550 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1214 | -9/Materials | Discovered new exit (range 14) 1373 | -9/Materials | Discovered new exit (range 14) 1388 | -9/Materials | Entered another Materials area 1388 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1695 | -8/Materials | Destroyed 9 combat bots 1903 | -8/Materials | Lost 5 parts (2n3w) 2028 | -8/Materials | Discovered new exit (range 5) 2065 | -8/Materials | Entered Factory 2065 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2619 | -7/Factory | Discovered new exit (range 8) 2717 | -7/Factory | Entered another Factory area 2717 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2825 | -6/Factory | Build established: Hauler-Mutant 3315 | -6/Factory | Discovered new exit (range 4) 3318 | -6/Factory | Entered another Factory area 3318 | -5/Factory | Evolved 2 slots: Utility x2 3628 | -5/Factory | Build established: Scavenger-Tank 3900 | -5/Factory | Lost 5 parts (2n2u1w) 3950 | -5/Factory | Sucked down chute 3950 | -5/Factory | Entered Waste 3951 | -5/Waste | Met a frightened Derelict 3963 | -5/Waste | Spotted C-40 Crusher 3965 | -5/Waste | EMP discharged 3991 | -5/Waste | Spotted C-40 Crusher 3992 | -5/Waste | Spotted C-40 Crusher 4031 | -5/Waste | Spotted C-40 Crusher 4042 | -5/Waste | Spotted C-40 Crusher 4046 | -5/Waste | Spotted C-40 Crusher 4065 | -5/Waste | EMP discharged 4065 | -5/Waste | System corruption reached 10% 4068 | -5/Waste | Discovered new exit (range 11) 4079 | -5/Waste | Entered Factory 4175 | -5/Factory | Build established: Hauler-Gunner 4260 | -5/Factory | Discovered new exit (range 9) 4274 | -5/Factory | Lost 3 parts (1u2w) 4294 | -5/Factory | Entered another Factory area 4294 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 4883 | -4/Factory | Lost 4 parts (3u1w) 5096 | -4/Factory | Lost 5 parts (1u4w) 5159 | -4/Factory | Discovered new exit (range 10) 5167 | -4/Factory | Build established: Scavenger-Skirmisher 5184 | -4/Factory | Entered Research 5184 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5710 | -3/Research | Lost 3 parts (1n2w) 5770 | -3/Research | Lost 3 parts (2u1w) 5890 | -3/Research | Crushed by falling debris 5896 | -3/Research | Crushed by falling debris 5896 | -3/Research | System corruption reached 10% 5934 | -3/Research | Lost 18 parts (3p5n4u6w) 6085 | -3/Research | Lost 6 parts (3n3w) 6163 | -3/Research | Build established: Scavenger-Gunner 6249 | -3/Research | Discovered new exit (range 11) 6268 | -3/Research | Entered another Research area 6268 | -2/Research | Evolved 2 slots: Power x1, Utility x1 6456 | -2/Research | Lost 3 parts (1p2w) 6889 | -2/Research | System corruption reached 10% 6942 | -2/Research | Core integrity fell below 50% 6963 | -2/Research | Lost 11 parts (2p5u4w) 6975 | -2/Research | Core integrity fell below 20% 6999 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 06937_ K-01 Serf collects debris. 06937_ P-80 Master resets K-01 Serf, system corruption cleaned. 06938_ Penetrated by Slug. 06938_ K-01 Serf collects debris. 06939_ Penetrated by Slug. 06941_ K-01 Serf collects debris. 06941_ Penetrated by Slug. 06949_ System corrupted: Matter fused (-9). 06958_ Terminal disabled. 06968_ System corrupted: Matter fused (-6). 06985_ System corrupted: Component data lost. 06986_ Connecting with Terminal... 06986_ ALERT: Suspicious activity at Terminal R016. Dispatching Investigation squad. 06987_ T-07 Excavator destroyed. 06996_ Slammed into A-15 Conveyor. 06996_ Destabilizing: System interference. 06996_ Target Analyzer temporarily disabled. 06996_ Target Analyzer destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????######?????????????????????????????????? | | ??????????# #####?????????????????????????????? | | ??????????# ##""#?????????????????????????????? | | ??????????# ##T"####??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????######## #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# ########???????????????????? | | ?????????????????# |%* #???????????????????? | | ?????????????????# = #???????????????????? | | ?????????????????# #???????????????????? | | ?????????????????# p #???????????????????? | | ?????????????????######## #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# A #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# g g#???????????????????? | | ????????????????????????#@ g #???????????????????? | | ??????????????#########?# g #???????????????????? | | ??????????????# ?# #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # ###+#############+### | | ?????????????????""""" + | | ?????????????????""""" # | | ?????????????????""""" # | | ????????????????? ?# | | ???????????????? ?########+######+###### | | ???????????????#######???????? ??# ## | | ????????????????????????????# # ## | | ????????????????????????????# # ## | | ????????????????????????????# ! #= ! + | | ????????????????????????????# # ## | | ????????????????????????????#= " F" # ## | | ????????????????????????????# """" # ## | | ????????????????????????????# # ## | | ???????????????????????????? # ## | | ????????????????????????????########## ## | | ?????????????????????????????????????#! !| ## | | ?????????????????????????????????????# !| ## | | ?????????????????????????????????????# ! ## | | ?????????????????????????????????????######### | | ?????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Energy Generation 63 Energy Capacity 840 Matter Stores 700 Matter Capacity 700 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 450 Resistance: EX 25 Utility Shielding 66 Point Defense Rating 80 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 13 Target Analysis 5 Recoil Reduction 5 Salvage Targeting 1 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Salvage Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Tank Challenges ------------ None Game ------ Seed SupersonicInertialInsulator Manual? 0 Play Time 01:51:12 Cumulative 20.1 hours Start 2019.11.09 @ 20:54:48 End 2019.11.10 @ 00:19:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 379ff242-687c-41ed-a68b-25fc570c2dc6