Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.27 @ 15:16:47 Player: nibu Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1331) 1331 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2746 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (16) --- Deuterium Engine Deuterium Engine Light Treads Heat Sink Visual Processing Unit Light Armor Plating Pulse Rifle Pulse Rifle Pulse Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Heavy EM Pulse Gun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Light Treads Light Treads Light Treads Aluminum Leg Heat Sink Visual Processing Unit Light Armor Plating Pulse Rifle Pulse Rifle Pulse Rifle Improved Assault Rifle Improved Assault Rifle Improved Light Cannon [Rating: 21] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 52 | 6 17 26 3 Power 6 | 1 1 3 1 Engine 6 | 1 1 3 1 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 5 6 2 Treads 7 | . . 5 2 Leg 8 | 2 5 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 4 . . Device 1 | . 1 . . Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 26 | 2 7 17 . Energy Gun 13 | 2 4 7 . Energy Cannon 3 | . 2 1 . Ballistic Gun 10 | . 1 9 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 23 | . 7 6 10 Power 4 | . 1 1 2 Propulsion 8 | . 3 1 4 Utility 1 | . 1 . . Weapon 10 | . 2 4 4 Highest Loss Streak 10 | . 5 4 10 Average Slot Usage (%) 95 | . 92 97 64 Engine 11 | . 13 11 6 Treads 12 | . . 18 14 Leg 9 | . 27 1 . Device 2 | . 7 . . Storage 20 | . 16 22 22 Energy Gun 16 | . 15 17 3 Energy Cannon 2 | . 6 . . Ballistic Gun 18 | . 4 25 18 Naked Turns . | . . . . Heaviest Build 53 | 13 43 53 53 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 13 | 2 3 4 13 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 13 | 4 8 16 16 Most Carried 16 | 3 9 16 16 Average Carried 12 | 1 6 15 14 Final Capacity 16 | 6 16 16 16 Final Carried 16 | 2 9 16 13 Class Distribution -------------------- 48% | Scavenger-Gunner 32% | Mutant 19% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 989 | 211 223 555 . Remotely . | . . . . Salvage Created 2056 | . 627 1429 . Parts 128 | . 27 101 . Haulers Intercepted 5 | . . 5 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 39 | . 14 25 . Guns 34 | . 11 23 . Cannons 2 | . 2 . . AOE 3 | . 1 2 . Classes Destroyed 7 | . 3 4 . Hauler 5 | . . 5 . Recycler 4 | . 1 3 . Watcher 3 | . . 3 . Swarmer 13 | . 3 10 . Grunt 15 | . 11 4 . Duelist 1 | . . 1 . Sentry 10 | . . 10 . Best Kill Streak 5 | . 3 5 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 3517 | . 875 1186 1456 Core 562 | . 155 156 251 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 38 . . Volleys Fired 91 | . 40 49 2 Largest 4 | . 2 4 4 Hottest 191 | . 100 191 114 Shots Fired 281 | . 79 195 7 Gun 270 | . 72 191 7 Cannon 11 | . 7 4 . Launcher . | . . . . Special . | . . . . Kinetic 128 | . 24 98 6 Thermal 58 | . 28 30 . Explosive . | . . . . Electromagnetic 95 | . 27 67 1 Robot Hit Streak 25 | . 15 25 4 Robot Miss Streak 5 | . 5 3 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 168 | . 51 112 5 Core Hits 78 | . 28 48 2 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2983 | 1 830 2106 46 Guns 2236 | . 581 1609 46 Cannons 141 | . 105 36 . Explosions 568 | . 143 425 . Melee . | . . . . Ramming 38 | 1 1 36 . Kinetic 850 | . 158 658 34 Thermal 737 | . 374 363 . Explosive 389 | . . 389 . Electromagnetic 969 | . 297 660 12 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Effects 3 | . 3 . . Message Errors 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 52 | . 46 6 . Projectiles . | . . . . Explosions 52 | . 46 6 . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 370 | . 162 208 . Shots 5 | . 3 2 . Rammed 6 | 1 1 4 . Targets Rammed 7 | 1 1 5 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 339 | . 272 339 51 Average Temperature 91 | . 63 100 34 Received Heat Transfer 576 | . 318 258 . Effects 2 | . . 2 . Energy Bleed 1 | . . 1 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 1 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 1495 | . 742 753 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 3 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 294 | . 155 294 100 Average Influence 80 | . 41 99 58 Maximum Alert Level 1 | . . 1 . Low Security (%) 85 | 100 100 77 100 Level 1 14 | . . 22 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 6 | . 3 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | . 27 42 2 Peak Tracking Total 7 | . 5 7 2 Tactical Retreats 5 | . 2 3 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 4 | . 1 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . . 3 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 6 | . 2 4 . Max in Single Turn 2 | . 1 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 17 | . 5 12 . Terminals 13 | . 4 9 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 65 | . 23 42 . Successful 49 | . 15 34 . Failed 16 | . 8 8 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 22 | . 10 12 . Terminals 37 | . 17 20 . Fabricators . | . . . . Repair Stations 16 | . 6 10 . Recycling Units . | . . . . Scanalyzers 12 | . . 12 . Garrison Access . | . . . . Terminal Hacks 14 | . 6 8 . Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . . 1 . Unreport Threat 4 | . 2 2 . Locate Traps 3 | . 1 2 . Disarm Traps 2 | . . 2 . Registered Components 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 15 | . 6 9 . Scan Component 8 | . 3 5 . Repair 7 | . 3 4 . Recycling Unit Hacks . | . . . . Scanalyzer 12 | . . 12 . Insert Component 6 | . . 6 . Analyze 6 | . . 6 . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 3 5 . Terminals 8 | . 3 5 . Track 6 | . 2 4 . Botnet 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 5 11 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . 5 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 7 | . 3 4 . Time 210 | . 78 132 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 5 | . . 5 . Part Schematics Acquired 5 | . . 5 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 4189 | 51 1244 2830 64 Spaces Moved 1944 | 36 687 1203 18 Core 17 | 16 . . 1 Treads 1132 | . . 1115 17 Legs 795 | 20 687 88 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 180 180 Average Speed 163 | 105 130 183 208 Slowest Speed 700 | 150 210 240 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 3 89 90 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 54 | . 40 14 . Melee . | . . . . Projectile . | . . . . AOE 54 | . 40 14 . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 2748 | 47 954 1707 40 Wait 582 | . 188 377 17 Move 1941 | 35 686 1202 18 Hop . | . . . . Pick Up 53 | 5 17 31 . Fast Attach 12 | 3 4 5 . Attach 25 | 3 8 11 3 Detach 1 | . . 1 . Swap 15 | . 5 10 . Drop 21 | . 5 16 . Fire 91 | . 40 49 2 Melee . | . . . . Ram 1 | 1 . . . Kick 1 | . 1 . . Crush 5 | . . 5 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sto]) -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 519 | -10/Materials | Repaired Med. Laser 547 | -10/Materials | Repaired Aluminum Leg 574 | -10/Materials | Repaired Med. Laser 849 | -10/Materials | Discovered new exit (range 6) 904 | -10/Materials | Discovered new exit (range 9) 954 | -10/Materials | Core integrity fell below 50% 992 | -10/Materials | Lost 5 parts (1p1n1u2w) 1080 | -10/Materials | Discovered new exit (range 20) 1296 | -10/Materials | Entered another Materials area 1296 | -9/Materials | Evolved 2 slots: Weapon x2 1501 | -9/Materials | Lost 4 parts (1n3w) 1774 | -9/Materials | Build established: Scavenger-Gunner 1844 | -9/Materials | Discovered new exit (range 4) 2058 | -9/Materials | Repaired Hvy. EM Pulse Gun 2098 | -9/Materials | Repaired Pulse Rifle 2144 | -9/Materials | Repaired Broken Beam Cannon 2171 | -9/Materials | Repaired Aluminum Leg 2526 | -9/Materials | Discovered new exit (range 16) 2831 | -9/Materials | Discovered new exit (range 10) 3831 | -9/Materials | Discovered new exit (range 11) 3926 | -9/Materials | Discovered new exit (range 12) 4015 | -9/Materials | Build established: Gunner 4126 | -9/Materials | Entered Mines 4127 | -9/Mines | Assembled infested the area 4148 | -9/Mines | Core integrity fell below 50% 4167 | -9/Mines | Core integrity fell below 20% 4190 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04152_ U-05 Engineer builds a Wall. 04154_ Lgt. Treads destroyed. 04157_ The unstable cave ceiling collapses. 04157_ U-05 Engineer lays Concrete. 04160_ U-05 Engineer builds a Wall. 04161_ The unstable cave ceiling collapses. 04163_ Imp. Assault Rifle destroyed. 04165_ The unstable cave ceiling collapses. 04168_ Imp. Assault Rifle destroyed. 04169_ The unstable cave ceiling collapses. 04177_ Lgt. Treads destroyed. 04179_ The unstable cave ceiling collapses. 04181_ U-05 Engineer builds a Wall. 04181_ Lgt. Treads destroyed. 04183_ The unstable cave ceiling collapses. 04185_ Deuterium Engine destroyed. 04187_ The unstable cave ceiling collapses. 04188_ U-05 Engineer lays Concrete. 04190_ The unstable cave ceiling collapses. 04190_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????###????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? #????????????? | | ?????????????????????????????????? #????????????? | | ?????????????????????????????????? #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????####????# "#????????????? | | ????????????????????????## ##???#"%#????????????? | | ????????????????????????# #?### "#????????????? | | ????????????????????????# ### # ###??????????? | | ????????????????????????# ## ## ##?????????? | | ????????????????????????# # # # # #?????????? | | ????????????????????????# ## #?????????? | | ????????????????????????# #u #?????????? | | ???????????????????????## #?????????? | | ??????????????????????## # #?????????? | | ?????????????????????## d #?????????? | | ????????????????????## d ##?????????? | | ????????????????????# # ##??????????? | | ????????????????????# # #???????????? | | ????????????????????# @ # # #???????????? | | ????????????????????# ## #???????????? | | ????????????????? ??????????? | | ????????????????###### # #?????????? | | ?????????????????????## a #?????????? | | ??????????????????????# ###### #?????????? | | ??????????????????????# ?????? #?????????? | | ?????????????????????? ?????? #?????????? | | ?????????????????????? ?????? #?????????? | | ????????????????????? ?????? " ##?????????? | | ????????????????????? ?????? a#???????????? | | ???????????????????? ??????# ??????????????? | | ???????????????????? ????????#????????????????? | | ???????????????????? ## ?????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Deuterium Engine | -9/Materials | Scanalyzed Pulse Rifle | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseSpectralBay Manual? 0 Play Time 00:45:00 Cumulative 16.6 hours Start 2020.05.27 @ 14:32:40 End 2020.05.27 @ 15:16:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 9 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a616e93-b900-4daa-99f4-f0d613ab6578