Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.04 @ 19:53:07 Player: Bunch Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (267) 267 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1122 Bonus ------- None Cogmind --------- Core Integrity 51/250 Matter 280/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit ECM Suite > --- WEAPON ----------- Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Assault Rifle [Rating: 9] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 13 | 6 4 . . 3 Power 3 | 1 1 . . 1 Engine 3 | 1 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 2 . . . Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 1 . . 2 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 1 . . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 1 . . 5 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 1 | . 1 . . . Weapon 2 | . . . . 2 Highest Loss Streak 5 | . 1 . . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 93 85 85 72 Engine 14 | . 14 14 14 14 Treads 26 | . 28 28 28 16 Device 4 | . 7 . . . Storage 14 | . 14 14 14 14 Energy Gun 13 | . 14 14 14 8 Ballistic Gun 14 | . 14 14 14 18 Naked Turns . | . . . . . Heaviest Build 34 | 14 34 32 32 32 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 9 | . . . . 9 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 Most Carried 3 | 2 3 3 3 3 Average Carried 2 | . 1 3 3 1 Final Capacity 15 | 8 15 15 15 15 Final Carried 3 | . 3 3 3 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 464 | 217 218 19 . 10 Remotely . | . . . . . Salvage Created 347 | . 347 . . . Parts 23 | . 23 . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 8 | . 8 . . . Guns 8 | . 8 . . . Classes Destroyed 5 | . 5 . . . Builder 1 | . 1 . . . Recycler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 5 | . 5 . . . Best Kill Streak 3 | . 3 . . . Combat Bots Only 3 | . 3 . . . Max Kills in Single Turn 1 | . 1 . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 933 | . 261 . . 672 Core 199 | . 29 . . 170 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 56 | . 53 . . 3 Largest 2 | . 2 . . 2 Hottest 73 | . 73 . . 73 Shots Fired 108 | . 103 . . 5 Gun 108 | . 103 . . 5 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 56 | . 53 . . 3 Thermal 52 | . 50 . . 2 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 4 | . 4 . . 4 Robot Miss Streak 5 | . 5 . . 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 35 | . 31 . . 4 Core Hits 20 | . 19 . . 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 506 | . 448 . . 58 Guns 485 | . 427 . . 58 Cannons . | . . . . . Explosions 13 | . 13 . . . Melee . | . . . . . Ramming 8 | . 8 . . . Kinetic 271 | . 226 . . 45 Thermal 214 | . 201 . . 13 Explosive . | . . . . . Electromagnetic 13 | . 13 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 29 | . 29 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 210 | . 210 . . 30 Average Temperature 45 | . 47 . . 17 Received Heat Transfer 88 | . 48 . . 40 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 703 | . 592 . . 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 225 | . 225 17 . . Initial 17 | . . 17 . . Average 57 | . 77 17 . . Maximum Alert Level 1 | . 1 . . . Low Security (%) 97 | 100 96 100 . 100 Level 1 2 | . 3 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 4 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 19 | . 16 . . 3 Peak Tracking Total 3 | . 3 . . 2 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 5 | . 5 . . . Max in Single Turn 2 | . 2 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 3 | . 2 . 1 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 5 . 3 . Successful 7 | . 4 . 3 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 4 . 3 . Record 4 | . 1 . 3 . Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1771 | 97 912 79 513 170 Spaces Moved 921 | 62 420 50 319 70 Core 24 | 12 . . . 12 Treads 897 | 50 420 50 319 58 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 162 | 138 160 160 160 218 Slowest Speed 500 | 160 160 160 160 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 58 12 77 16 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1082 | 73 556 49 322 82 Wait 83 | . 73 . 4 6 Move 917 | 61 419 49 318 70 Hop . | . . . . . Pick Up 11 | 6 5 . . . Fast Attach . | . . . . . Attach 10 | 6 1 . . 3 Detach . | . . . . . Swap 3 | . 3 . . . Drop 1 | . 1 . . . Fire 56 | . 53 . . 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 6) 990 | -10/Materials | Discovered new exit (range 9) 1010 | -10/Materials | Entered Mines 1078 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1079 | -10/Mines | Discovered new exit (range 5) 1089 | -10/Mines | Entered Exiles 1128 | -10/Exiles | Met 8R-AWN 1157 | -10/Exiles | Met EX-HEX 1233 | -10/Exiles | Met EX-DEC 1300 | -10/Exiles | Visited The Gauntlet 1537 | -10/Exiles | Learned location of Zion (-7) 1585 | -10/Exiles | Discovered new exit (range 11) 1602 | -10/Exiles | Entered Mines 1682 | -9/Mines | Assembled infested the area 1687 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1714 | -9/Mines | Core integrity fell below 50% 1742 | -9/Mines | Lost 5 parts (1p2n2w) 1772 | -9/Mines | Self-destructed Last Messages --------------- 01719_ D-53 Grenadier destroyed. 01722_ The unstable cave ceiling collapses. 01726_ U-05 Engineer lays Concrete. 01727_ The unstable cave ceiling collapses. 01727_ U-05 Engineer lays Concrete. 01730_ The unstable cave ceiling collapses. 01730_ U-05 Engineer lays Concrete. 01731_ The unstable cave ceiling collapses. 01732_ U-05 Engineer builds a Wall. 01734_ The unstable cave ceiling collapses. 01739_ U-05 Engineer builds a Wall. 01745_ The unstable cave ceiling collapses. 01746_ U-05 Engineer lays Concrete. 01748_ U-05 Engineer builds a Wall. 01753_ The unstable cave ceiling collapses. 01757_ Acquired 10 matter. 01761_ The unstable cave ceiling collapses. 01763_ U-05 Engineer builds a Wall. 01770_ The unstable cave ceiling collapses. 01770_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????????????? ?????????????????? | | ???????????????????? ?????????????????? | | ???????????????????? ?????????????????? | | ???????????????????? ?????????????????? | | ???????????????????? ?????????????????? | | ???????????????????# #????????????????? | | ??????????????????? #????????????????? | | ??????????????????? #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #######??????????? | | ???????????????????# # # ##?????????? | | ???????????????????# ##??? ????? | | ??????????????????## # # #??"" ???? | | ??????????????????# # # # #?""" #?? | | ??????????????????# ##### """ #??? | | ??????????????????## ## u #??? | | ???????????????????# # ##??? | | ???????????????????# ### ##???? | | ???????????????????# ####a# # #????? | | ???????????????????# # ## #????? | | ???????????????????## # # # #????? | | ????????????????????## # #????? | | ????????????????????## # #????? | | ????????????????????# @ ##????? | | ????????????????????## ##?????? | | ?????????????????????## #??????? | | ??????????????????????### ##??????? | | ????????????????????????# #???????? | | ????????????????????????# #???????? | | ???????????????????????## ###???????? | | ??????????????????????## #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ?????????????????????## ##?????????? | | ?????????????????????# ##??????????? | | ?????????????????????## #???????????? | | ??????????????????????## #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????##### #???????????? | | ???????????????????# #???????????? | | ???????????????????# #???????????? | | ??????????????# # ###???????????? | | ??????????????## ###### #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadDynamicDeconstructor Manual? 0 Play Time 00:15:59 Cumulative 9.1 hours Start 2023.02.04 @ 19:38:47 End 2023.02.04 @ 19:53:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 10 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59adaceb-dd78-4490-ab56-be5abfe3eae4