Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 07:23:21 Player: Mutetourette Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1090) 1090 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-152) -152 TOTAL SCORE: 3178 Bonus ------- High Alert Combat Kills 55 Friendly Fire -207 Cogmind --------- Core Integrity 472/550 Matter 35/300 Energy 280/280 System Corruption 0% Temperature Hot (269) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Improved Treads > --- UTILITY (4) ------ Medium Storage Unit Utility Shielding > --- WEAPON (3) ------- Ion Cannon Ion Cannon Assault Rifle > --- INVENTORY (10) --- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Light Armor Plating Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Utility Shielding > --- WEAPON ----------- Assault Rifle Bore Cannon Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg EM Pulse Gun Plasma Cutter [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 42 | 8 8 5 6 6 9 Power 6 | 1 . 1 1 1 2 Engine 6 | 1 . 1 1 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 2 2 2 1 1 Treads 6 | . . 2 2 1 1 Leg 4 | 2 2 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 2 . 1 . 1 . Device 1 | 1 . . . . . Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 22 | 3 6 1 3 3 6 Energy Gun 6 | 2 2 1 . . 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 7 | 1 3 . 1 2 . Ballistic Cannon 3 | . . . 1 . 2 Launcher 2 | . 1 . . 1 . Special Weapon 2 | . . . 1 . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 11 | . 2 1 1 1 6 Power . | . . . . . . Propulsion 4 | . . . 1 . 3 Utility 1 | . 1 . . . . Weapon 6 | . 1 1 . 1 3 Highest Loss Streak 5 | . 2 1 1 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 92 85 74 77 73 Engine 11 | . 14 14 11 11 8 Treads 21 | . . 26 30 33 23 Leg 6 | . 27 1 . . . Device 2 | . 8 . . . . Storage 11 | . 14 14 11 11 9 Protection 1 | . . . . . 9 Energy Gun 5 | . 9 9 2 . 4 Ballistic Gun 11 | . 11 14 10 11 9 Ballistic Cannon 3 | . . . 8 9 1 Launcher 3 | . 5 4 . 1 7 Peak Build Rating 17 | 7 7 7 14 14 17 Average Rating 9 | 4 6 6 12 13 13 On Entrance 7 | . 7 6 7 13 12 Naked Turns . | . . . . . . Heaviest Build 32 | 13 16 17 28 28 32 Greatest Support 63 | 20 20 40 63 63 63 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 Most Carried 10 | 6 7 7 10 10 10 Average Carried 6 | 3 5 4 7 9 7 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 4 7 6 10 10 7 Class Distribution -------------------- 91% | Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 889 | 282 67 248 106 95 91 Remotely . | . . . . . . Salvage Created 1171 | 16 185 250 58 37 625 Parts 65 | 3 13 10 11 3 25 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 36 | . 9 7 5 1 14 Guns 11 | . 2 5 2 . 2 Cannons 5 | . . . 3 . 2 AOE 19 | . 6 2 . 1 10 Classes Destroyed 14 | 1 3 5 . 1 4 Worker 4 | . . 1 . . 3 Builder 3 | . . . . . 3 Tunneler 1 | 1 . . . . . Hauler 2 | . 1 . . . 1 Recycler 2 | . . 2 . . . Operator 1 | . . . . . 1 Swarmer 10 | . 6 . 4 . . Grunt 14 | . 3 . 1 . 10 Brawler 1 | . . . . . 1 Duelist 2 | . . . . . 2 Sentry 1 | . . . . 1 . Demolisher 1 | . . 1 . . . Hunter 1 | . . . . . 1 Assembled 6 | . . 6 . . . Guerrilla 1 | . . 1 . . . Best Kill Streak 17 | 1 7 9 4 1 17 Combat Bots Only 12 | . 6 6 4 1 12 Max Kills in Single Turn 3 | 1 2 1 1 1 3 Gunslinging . | . . . . . . Exploded 3 | . 2 1 . 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 184 | . 41 29 38 10 66 Missed 52 | . 10 6 8 2 26 Damage Taken 1957 | . 381 499 256 153 668 Core 330 | . 50 144 23 35 78 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 . 22 . 85 . Volleys Fired 94 | 5 24 18 14 2 31 Largest 3 | 2 2 2 2 2 3 Hottest 140 | 60 80 60 77 53 140 Shots Fired 190 | 10 40 35 24 4 77 Gun 140 | 10 35 30 12 2 51 Cannon 26 | . . . 10 . 16 Launcher 22 | . 5 5 . 2 10 Special 2 | . . . 2 . . Kinetic 105 | 5 19 18 22 2 39 Thermal 15 | 5 . . 2 . 8 Explosive 22 | . 5 5 . 2 10 Electromagnetic 48 | . 16 12 . . 20 Robot Hit Streak 10 | 5 10 10 7 2 5 Robot Miss Streak 4 | 3 3 2 3 1 4 Penetration Max 1 | . . . 1 . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 97 | 6 24 23 12 3 29 Core Hits 86 | 2 13 24 5 4 38 Critical Kills 4 | . . . 3 . 1 Critical Parts Destroyed 2 | . . . 1 . 1 Critical Strikes 6 | . . . 4 . 2 Destroy 6 | . . . 4 . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4036 | 62 730 616 225 79 2324 Guns 1057 | 62 290 229 86 16 374 Cannons 338 | . . . 134 . 204 Explosions 2630 | . 434 387 . 63 1746 Melee . | . . . . . . Ramming 11 | . 6 . 5 . . Kinetic 896 | 17 160 134 220 16 349 Thermal 786 | 45 . . . . 741 Explosive 1980 | . 434 387 . 63 1096 Electromagnetic 363 | . 130 95 . . 138 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 221 | . 31 9 . . 181 Projectiles 8 | . . . . . 8 Explosions 213 | . 31 9 . . 173 Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact . | . . . . . . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 121 | . 41 . . 31 49 Shots 4 | . 2 . . 1 1 Rammed 1 | . . . 1 . . Targets Rammed 4 | . 3 . 1 . . Kicked 3 | . 3 . . . . Crushed . | . . . . . . Highest Temperature 269 | 40 238 80 93 21 269 Average Temperature 85 | 26 150 41 47 13 87 Received Heat Transfer 753 | . 180 120 30 54 369 Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 698 | 100 . . . . 598 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 504 | 5 284 198 205 69 504 Initial 110 | . 3 110 76 28 26 Average 112 | 1 103 157 105 33 223 Maximum Alert Level 2 | . 1 . 1 . 2 Low Security (%) 85 | 100 79 100 84 100 62 Level 1 9 | . 20 . 15 . 9 Level 2 4 | . . . . . 27 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . 2 . 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . . . 2 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 14 12 9 2 18 Peak Tracking Total 6 | . 5 6 5 2 6 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 8 | . 3 . . 2 3 Max in Single Turn 2 | . 1 . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 6 | . 3 . 2 . 1 Terminals 5 | . 3 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 6 . 3 . 1 Successful 7 | . 4 . 2 . 1 Failed 3 | . 2 . 1 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 5 | . 4 . . . 1 Terminals 9 | . 6 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . 2 . . Record 1 | . 1 . . . . Unreport Threat 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 Terminals 2 | . 2 . . . . Assimilate 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Tunnel 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 4 | . 2 . 2 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 . . . . Highest-Rated Group 10 | . 10 . . . . Highest-Rated Ally 10 | . 10 . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1558 | 120 356 243 290 277 272 Spaces Moved 751 | 55 198 110 134 163 91 Core 17 | 17 . . . . . Treads 496 | . . 108 134 163 91 Legs 238 | 38 198 2 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 Average Speed 144 | 98 120 159 160 160 160 Slowest Speed 160 | 120 120 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 31 39 13 29 16 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 119 | . 28 21 9 17 44 Melee . | . . . . . . Projectile 11 | . . . 9 . 2 AOE 108 | . 28 21 . 17 42 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1044 | 112 275 144 182 175 156 Wait 102 | 30 33 2 21 . 16 Move 746 | 54 197 109 133 162 91 Hop . | . . . . . . Pick Up 39 | 12 8 5 6 3 5 Fast Attach 3 | 2 . . . 1 . Attach 24 | 5 5 3 2 2 7 Detach 1 | . . . . . 1 Swap 15 | 1 3 2 4 3 2 Drop 16 | 3 2 5 1 2 3 Fire 94 | 5 24 18 14 2 31 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . 3 . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 477 | -10/Materials | Entered Mines 520 | -10/Mines | Assembled infested the area 525 | -10/Mines | Assisted by a Guerilla fighting off Assembled 557 | -10/Mines | Core integrity fell below 50% 712 | -10/Mines | Discovered new exit (range 5) 720 | -10/Mines | Entered Materials 720 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 989 | -9/Materials | Discovered new exit (range 13) 1010 | -9/Materials | Entered Mines 1031 | -9/Mines | Discovered new exit (range 6) 1062 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1088 | -9/Mines | Learned Materials stockpile data 1232 | -9/Mines | Discovered new exit (range 5) 1287 | -9/Mines | Entered Materials 1287 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1541 | -8/Materials | Destroyed 12 combat bots 1559 | -8/Materials | Self-destructed Last Messages --------------- 01527_ U-05 Engineer builds a Wall. 01528_ U-05 Engineer lays Concrete. 01530_ G-47 Trooper IFF system glitched. 01530_ U-05 Engineer builds a Wall. 01532_ U-05 Engineer destroyed. 01534_ U-05 Engineer builds a Wall. 01538_ The unstable cave ceiling collapses. 01538_ U-05 Engineer lays Concrete. 01540_ Acquired Ion Cannon. 01540_ G-47 Trooper IFF system glitched. 01541_ U-05 Engineer lays Concrete. 01544_ Acquired Ion Cannon. 01545_ U-05 Engineer builds a Wall. 01547_ Lgt. Treads destroyed. 01549_ U-05 Engineer lays Concrete. 01550_ G-47 Trooper IFF system glitched. 01551_ U-05 Engineer lays Concrete. 01553_ G-47 Trooper destroyed. 01554_ U-05 Engineer lays Concrete. 01556_ Destroyed Welding Torch. 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[= # ###### #??????????????????? | | ???????????? ?????# #??????????????????? | | ???????????? # ??????# #??????????????????? | | ??????????????## ??????? +??????????????????? | | ???????????????# ???????? # ?????????????????? | | ???????????????# ????????? #!?????????????????? | | ???????????????##?????????? #?|????????????????? | | ???????????????????????????#+##?##???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed SlugSiegeDesublimator Manual? 0 Play Time 00:35:03 Cumulative 14.7 hours Start 2024.09.27 @ 19:55:45 End 2024.09.28 @ 07:23:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 40% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ed923d5-1bbe-4006-9461-e7ca18807fbb