Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 23:03:05 Player: Cereal Killer Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (30) 150 Value Destroyed (1559) 1559 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (882) 882 TOTAL SCORE: 5411 Bonus ------- Pacifist 270 High Alert Combat Kills 112 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 226/300 Energy 70/265 System Corruption 17% Temperature Cool (6) Movement Flying (29) Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (5) ------ Lightpack 2.0 Improved Weapon Shielding > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (40) --- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Compact Wheel Improved VTOL Module Improved VTOL Module Improved VTOL Module Compact Battery (200) Compact Battery (0) Medium Matter Pod (100) Large Matter Pod (150) Large Matter Pod (150) Experimental Sensor Array Signal Interpreter Improved Utility Shielding Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Medium Armor Plating Latent Energy Streamer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Heat Sink Lightpack 2.0 Improved Utility Shielding > --- WEAPON ----------- Advanced Beam Rifle Latent Energy Streamer > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Compact Wheel Improved VTOL Module Improved VTOL Module Improved VTOL Module Compact Battery Experimental Sensor Array Signal Interpreter Medium Armor Plating EM Pulse Gun Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 65] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Lightpack 2.0 Device Heat Sink Storage Lightpack 2.0 Processor Improved Targeting Computer Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 33 | 6 . . . . 15 12 Power 4 | 1 . . . . 1 2 Engine 4 | 1 . . . . 1 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 . . . . 5 5 Treads 2 | . . . . . . 2 Leg 4 | 2 . . . . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . . . . . 3 3 Utility 11 | 1 . . . . 7 3 Device 2 | . . . . . 2 . Storage 3 | 1 . . . . 1 1 Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 5 | . . . . . 3 2 Artifact . | . . . . . . . Weapon 6 | 2 . . . . 2 2 Energy Gun 2 | . . . . . 2 . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 14 | . . . . . 5 9 Power 3 | . . . . . 1 2 Propulsion 3 | . . . . . 1 2 Utility 4 | . . . . . 2 2 Weapon 4 | . . . . . 1 3 Highest Loss Streak 7 | . . . . . 3 7 To Critical Strikes . | . . . . . . . Average Backups 12 | 1 2 2 3 5 13 25 Power 1 | . 1 1 1 1 1 2 Propulsion 3 | . . . . . 3 10 Utility 4 | . . . . 2 4 9 Weapon 2 | 1 1 1 1 2 3 2 Tool/Special . | . . . . . . . Unused Backups 20 | . . . . . 5 15 Power 1 | . . . . . . 1 Propulsion 5 | . . . . . 2 3 Utility 12 | . . . . . 3 9 Weapon 2 | . . . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 80 | . 85 85 85 85 78 77 Engine 10 | . 14 14 14 14 8 8 Leg 19 | . 28 28 28 28 24 . Flight 6 | . . . . . 1 23 Device 2 | . . . . . 1 7 Storage 11 | . 14 14 14 14 9 10 Processor 1 | . . . . . 4 . Protection 5 | . . . . . 10 8 Energy Gun 3 | . . . . . 6 5 Ballistic Gun 17 | . 28 28 28 28 11 7 Peak Build Rating 65 | 6 6 6 10 11 58 65 Average Rating 33 | 4 6 6 7 10 47 56 On Entrance 13 | . 6 6 6 10 11 58 Naked Turns . | . . . . . . . Heaviest Build 20 | 10 10 10 10 10 20 16 Greatest Support 40 | 20 20 20 20 20 40 40 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 8 40 40 Average Capacity 26 | 6 8 8 8 8 39 40 Most Carried 30 | 5 2 2 7 8 23 30 Average Carried 12 | 2 2 2 4 7 13 25 Final Capacity 40 | 8 8 8 8 8 40 40 Final Carried 24 | 2 2 2 7 8 23 24 Class Distribution -------------------- 45% | Mutant 28% | Hauler-Mutant 21% | Hauler-Sprinter 4% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Sprinter | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 1165 | 215 . . . . 227 723 Remotely . | . . . . . . . Salvage Created 916 | . . . . . 491 425 Parts 64 | . . . . . 27 37 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 27 | . . . . . 7 20 Guns 15 | . . . . . 7 8 AOE 12 | . . . . . . 12 Classes Destroyed 8 | . . . . . 5 3 Worker 1 | . . . . . 1 . Hauler 1 | . . . . . 1 . Recycler 1 | . . . . . 1 . Swarmer 15 | . . . . . . 15 Grunt 6 | . . . . . 5 1 Sentry 4 | . . . . . 2 2 Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 6 | . . . . . 3 6 Combat Bots Only 6 | . . . . . 2 6 Max Kills in Single Turn 3 | . . . . . 1 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 226 | . . . . . 47 179 Missed 73 | . . . . . 11 62 Hits 153 | . . . . . 36 117 Projectile 153 | . . . . . 36 117 Critical Strikes 5 | . . . . . . 5 Actively Blocked 1 | . . . . . . 1 Damage Taken 2303 | . . . . . 761 1542 Core 556 | . . . . . 89 467 Absorbed by Shields 250 | . . . . . . 250 Redirected to Shielding 214 | . . . . . 14 200 Core Remaining (%) 100 | 100 . . . 100 . . Volleys Fired 87 | . . . . . 33 54 Largest 2 | . . . . . 2 2 Hottest 81 | . . . . . 81 81 Shots Fired 148 | . . . . . 65 83 Gun 139 | . . . . . 65 74 Cannon 2 | . . . . . . 2 Launcher 7 | . . . . . . 7 Special . | . . . . . . . Kinetic 78 | . . . . . 38 40 Thermal 50 | . . . . . 16 34 Explosive 7 | . . . . . . 7 Electromagnetic 13 | . . . . . 11 2 Robot Hit Streak 22 | . . . . . 22 13 Robot Miss Streak 4 | . . . . . 3 4 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . . . . 5 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 104 | . . . . . 55 49 Core Hits 63 | . . . . . 24 39 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Burn 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2097 | . . . . . 815 1282 Guns 1212 | . . . . . 702 510 Cannons 2 | . . . . . . 2 Explosions 883 | . . . . . 113 770 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 443 | . . . . . 233 210 Thermal 856 | . . . . . 393 463 Explosive 465 | . . . . . . 465 Electromagnetic 333 | . . . . . 189 144 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 17 | . . . . . 4 17 Average Corruption 3 | . . . . . 2 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . . 5 8 Message Errors 4 | . . . . . 2 2 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 2 | . . . . . 1 1 Data Loss (minor) 3 | . . . . . 2 1 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 3 | . . . . . . 3 Projectiles . | . . . . . . . Explosions 3 | . . . . . . 3 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 222 | . . . . . 55 167 Shots 5 | . . . . . 1 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 133 | . . . . . 130 133 Average Temperature 45 | . . . . . 50 36 Received Heat Transfer 508 | . . . . . 243 265 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . 1 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 1447 | . . . . . 668 779 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 Latent Energy Used 135 | . . . . . . 135 LE Corruption 3 | . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Maximum Alert Level 3 | . . . . . . 3 Low Security (%) 76 | 100 100 100 . 100 100 17 Level 1 4 | . . . . . . 14 Level 2 18 | . . . . . . 63 Level 3 1 | . . . . . . 4 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 779 | . 5 . . . 93 779 Initial 2 | . . . . . . 2 Average 140 | . . . . . 23 453 Influence Increases 1090 | . 5 . . . 248 837 Destroy 0b10 Robot/C 540 | . . . . . 140 400 Destroy 0b10 Robot/NC 15 | . . . . . 15 . Destroy Leader 42 | . . . . . 32 10 Successful Hack 18 | . 5 . . . 13 . Disable Machine 30 | . . . . . 15 15 Anti-Garrison Action 200 | . . . . . . 200 Destroy Structure 80 | . . . . . 3 77 Lose Combat Pursuer 165 | . . . . . 30 135 Influence Decreases 341 | . 5 . . . 244 92 Entered New Map 2 | . . . . . . 2 Time Decay 199 | . 5 . . . 194 . Lost Part 140 | . . . . . 50 90 Squads Dispatched 1 | . . . . . 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 44 | . 1 . . . 11 32 Peak Tracking Total 14 | . 1 . . . 4 14 Tactical Retreats 3 | . . . . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 7 | . . . . . 2 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 7 | . . . . . 1 6 Max in Single Turn 2 | . . . . . 1 2 Garrison Relay 3 | . . . . . . 3 Phase Generator 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 7 | . 1 . 2 . 3 1 Terminals 3 | . 1 . . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 21 | . 6 . 2 . 12 1 Successful 11 | . 2 . 2 . 7 . Failed 10 | . 4 . . . 5 1 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 5 | . 3 . 1 . 1 . Terminals 14 | . 6 . . . 7 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . 3 . Garrison Access 2 | . . . . . 2 . Terminal Hacks 6 | . 2 . 2 . 2 . Record 1 | . . . 1 . . . Prototype ID Bank 2 | . 1 . . . 1 . Zone Layout 2 | . 1 . . . 1 . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . . 3 . Insert Component 2 | . . . . . 2 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Botnet 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . . . 2 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 9 | . . . . . . 9 Machine Destruction 9 | . . . . . . 9 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Active Infowar (turns) 84 | . . . . . 84 . Sensors 84 | . . . . . 84 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 1658 | 65 38 109 254 241 546 405 Spaces Moved 1391 | 54 32 87 210 166 387 455 Core 18 | 18 . . . . . . Treads 2 | . . . . . . 2 Legs 840 | 36 32 87 210 166 309 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 531 | . . . . . 78 453 Fastest Speed 29 | 50 120 120 120 120 29 29 Average Speed 84 | 96 120 120 120 120 101 29 Slowest Speed 160 | 120 120 120 120 120 120 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . . . 2 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 11 21 61 44 27 69 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 120 | . . . . . 6 114 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 120 | . . . . . 6 114 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 1726 | 67 31 91 212 208 479 638 Wait 103 | . . 5 . 42 10 46 Move 1379 | 53 31 86 209 165 386 449 Hop 2 | . . . . . . 2 Pick Up 53 | 8 . . 3 1 31 10 Fast Attach 1 | . . . . . 1 . Attach 27 | 6 . . . . 10 11 Detach 6 | . . . . . 2 4 Swap 25 | . . . . . 5 20 Drop 1 | . . . . . 1 . Fire 87 | . . . . . 33 54 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 42 | . . . . . . 42 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 13) 104 | -10/Materials | Entered Mines 177 | -10/Mines | Discovered new exit (range 5) 179 | -10/Mines | Learned location of Storage (-8) 208 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 208 | -10/Mines | Discovered new exit (range 5) 213 | -10/Mines | Entered Exiles 243 | -10/Exiles | Met 8R-AWN 263 | -10/Exiles | Met EX-HEX 296 | -10/Exiles | Met EX-BIN 313 | -10/Exiles | Aligned with FarCom system 314 | -10/Exiles | Build established: Mutant 314 | -10/Exiles | Given EX-Vault access code 342 | -10/Exiles | Opened EX-Vault 349 | -10/Exiles | Found Lightpack 2.0 351 | -10/Exiles | Found Latent Energy Streamer 358 | -10/Exiles | Found 0b10 Alert Chip 383 | -10/Exiles | Warned to stay clear of 0b10 Research branches 394 | -10/Exiles | Exiles lab attacked by MAIN.C 422 | -10/Exiles | Learned location of Zion (-6) 458 | -10/Exiles | Discovered new exit (range 10) 467 | -10/Exiles | Stole three prototypes: Lightpack 2.0, 0b10 Alert Chip, Latent Energy Streamer 467 | -10/Exiles | Entered Mines 497 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 500 | -9/Mines | Found Prototype Device 690 | -9/Mines | Discovered new exit (range 12) 708 | -9/Mines | Entered Materials 708 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 725 | -8/Materials | Identified Exp. Sensor Array 1011 | -8/Materials | Lost 3 parts (2u1w) 1069 | -8/Materials | Discovered new exit (range 16) 1109 | -8/Materials | Build established: Hauler-Mutant 1162 | -8/Materials | Garrison activated, responded to threat 1253 | -8/Materials | Identified exit to Garrison 1254 | -8/Materials | Entered Garrison 1306 | -8/Garrison | Phase Generator disabled 1325 | -8/Garrison | Garrison Relay disabled 1332 | -8/Garrison | Triggered checkpoint 1360 | -8/Garrison | Garrison Relay disabled 1382 | -8/Garrison | Triggered checkpoint 1382 | -8/Garrison | Triggered checkpoint 1440 | -8/Garrison | Garrison Relay disabled 1502 | -8/Garrison | Core integrity fell below 50% 1567 | -8/Garrison | Discovered new exit (range 10) 1568 | -8/Garrison | Triggered checkpoint 1570 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1611 | -8/Garrison | Discovered new exit (range 13) 1615 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1622 | -8/Garrison | Triggered checkpoint 1636 | -8/Garrison | Core integrity fell below 20% 1639 | -8/Garrison | System corruption reached 10% 1659 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Imp. Ion Engine. 01641_ P-60 Hacker destroyed. 01642_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 01647_ Stasis field depleted. 01647_ Lgt. Treads destroyed. 01649_ Lgt. Ion Engine destroyed. 01649_ Acquired 60 matter. 01649_ Triggered Stasis Trap. 01649_ A bubble of rippling energy engulfs the area. 01649_ Field strength at 95. 01650_ Field strength at 90. 01654_ Field strength at 60. 01655_ Critical hit (Burn: +26). 01655_ Field strength at 42. 01656_ Field strength at 29. 01657_ Lgt. Assault Rifle destroyed. 01657_ Field strength at 20. 01658_ Field strength at 11. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????# ##############;###"##########? | | ?????????????????# !^ p[%! | | ?????????????????# @ pY=[! | | ?????????????????##### g #########"!"%=##### ###?? | | ???#?????????????????# ???????????# #???? #???? | | ??? ?????????????????###???########## ##### ###?? | | ??? ???????????????????????# #?? | | ??? ???????????????????????# #?? | | ??? ???????????????????????# #?? | | ??? ???????????????????????# #?? | | ??? ???????????????????????# #?? | | ??# #??????????????????????# #?? | | #?# #??????????????????????# #?? | | ### #####?????????????????## #?? | | ##!!#?????????????????# #?? | | ### ## #?????????????????# < #?? | | #?# ## #?????????????????# #?? | | ??# ## #?????????????????## #?? | | ??# #??????????????????# #?? | | ??# ## !#??????????????????# #?? | | ??# #####??????????????????# #?? | | ??# #??????????????????????# #?? | | ??# #??????????????????????# #?? | | ### ######?????????????????# #?? | | #?????????????????# #?? | | #?????????????????########## #########?? | | ####### #??????????????????????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Adv. Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedSensorSuperbattery Manual? 0 Play Time 00:23:24 Cumulative 288.6 hours Start 2025.05.20 @ 22:38:42 End 2025.05.20 @ 23:03:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 216 Adventurer 9 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 85 Gallery% 73 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b023dc77-3abb-4b3e-80be-182e3a0b2b56