Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.19 @ 11:15:02 Player: Jammed Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (614) 3070 Value Destroyed (26390) 26390 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (9875) 9875 TOTAL SCORE: 47995 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6368 Follower Combat Kills 813 Entered Garrisons 800 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1820 Friendly Fire -1726 Cogmind --------- Core Integrity 471/1150 Matter 29/300 Energy 30/100 System Corruption 3% Temperature Cool (0) Movement Core (1350) Ox26 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Spectral Analyzer Experimental Core Analyzer Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- High-capacity Matter Pod (0) IFF Parser Encrypted Comm Array Advanced Weapon Cycler Transmission Jammer Improved Utility Shielding Improved Utility Shielding Experimental Shock Absorption System Advanced Hardlight Generator Force Field Hacking Drone Bay (1/1) Cooled Plasma Cannon Coil Gun KE Penetrator KE Penetrator Railgun Heavy Linear Accelerator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Spectral Analyzer Experimental Core Analyzer Experimental Core Analyzer Advanced Weapon Cycler Layered Heavy Armor Plating Improved Force Field > --- WEAPON ----------- Heavy Autocannon Heavy Linear Accelerator > --- INVENTORY -------- Enhanced Fission Core Enhanced Fission Core Improved Heavy Treads High-capacity Matter Pod IFF Parser Encrypted Comm Array Transmission Jammer Hardened Heavy Armor Plating Focal Shield Advanced Thermal Shield Experimental Shock Absorption System Hacking Drone Bay Vortex Driver Coil Gun Coil Gun Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Railgun Railgun Heavy Linear Accelerator [Rating: 156] Favorites ----------- Power Enhanced Fission Core Engine Heavy Deuterium Engine Power Core Enhanced Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Guided Missile Launcher Special Weapon Mining Laser Slashing Weapon Plasma Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 2 . . . . 2 . . . . 2 . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Utility 7 | . . . 1 1 . . . . 1 . . . . 1 . . . . . 1 . . . . 2 Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 242 | 1 11 . 30 19 20 3 7 12 11 3 3 7 1 10 11 6 7 6 6 11 9 2 13 3 30 Power 21 | . 1 . 3 1 1 . 2 2 2 . . . . 1 1 . . . . 5 . . 2 . . Engine 11 | . 1 . 3 1 1 . . 1 1 . . . . 1 . . . . . 1 . . 1 . . Core 7 | . . . . . . . 2 1 1 . . . . . . . . . . 3 . . . . . Reactor 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . Propulsion 54 | . 4 . 11 5 8 2 3 4 3 2 . . . 1 2 . . . 1 1 2 1 . 1 3 Treads 44 | . . . 8 5 8 2 3 2 3 2 . . . 1 2 . . . 1 1 2 . . 1 3 Leg 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . 3 . . . . 2 . . . . . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 98 | 1 3 . 10 4 2 . 1 4 4 1 . 6 1 5 5 5 5 5 1 2 2 1 8 2 20 Device 48 | 1 1 . 3 1 . . . 1 1 . . . . 5 2 5 4 4 1 . 1 1 5 1 11 Storage 5 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . 2 Processor 14 | . . . . 2 . . . 1 1 . . 6 . . . . . . . . . . 1 . 3 Hackware 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 Protection 27 | . . . 6 . 2 . 1 2 1 1 . . 1 . 3 . 1 1 . 2 1 . 2 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | . 3 . 6 9 9 1 1 2 2 . 3 1 . 3 3 1 2 1 4 3 5 . 3 . 7 Energy Gun 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cannon 7 | . . . . . . . . . 1 . . . . . . 1 1 . . . 1 . 2 . 1 Ballistic Gun 49 | . 1 . 6 8 9 1 . 2 . . 3 . . 2 2 . 1 1 2 1 4 . . . 6 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . Launcher 4 | . . . . . . . 1 . 1 . . 1 . . 1 . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 1 2 . . . . 2 . . 6 . . 1 1 . . . 2 . . 7 . 3 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . System Corruption 9 | . . . . . . . . . . . . . . . . . . . 8 . . . 1 . . Parts Lost 61 | . 1 . 4 . 1 . 2 5 2 . 3 . 1 2 4 . . 2 3 2 2 . . 1 26 Power 10 | . 1 . 1 . . . 1 2 1 . . . . . . . . . . 1 . . . . 3 Propulsion 7 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 5 Utility 16 | . . . 1 . . . 1 1 . . . . 1 . 1 . . 1 1 . 1 . . 1 7 Weapon 28 | . . . 2 . 1 . . 2 1 . 3 . . 2 2 . . 1 2 1 . . . . 11 Highest Loss Streak 9 | . 1 . 1 . 1 . 1 2 1 . 3 . 1 1 3 . . 2 2 2 1 . . 1 9 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Average Backups 21 | 6 10 16 24 24 24 24 23 23 21 23 22 22 20 21 21 21 21 20 19 20 19 19 20 21 21 Power . | 1 1 1 . . . . . . . . . . . . . 1 . . . . . . . 2 1 Propulsion 5 | 4 5 8 9 7 8 7 6 7 6 6 5 6 5 6 4 2 2 2 2 1 2 2 2 1 . Utility 9 | . 1 3 8 11 10 10 10 10 10 10 10 10 9 10 11 11 11 10 9 9 8 8 8 10 8 Weapon 5 | 1 3 4 5 5 4 5 5 4 4 5 3 3 2 3 3 5 6 6 6 7 7 8 8 6 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . 2 . 15 5 2 . 1 4 . . . 3 . . 4 1 5 . 2 1 2 . 1 . 4 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 18 | . 1 . 8 3 . . . 2 . . . . . . 4 . . . . . . . . . . Utility 16 | . 1 . 2 . 2 . 1 2 . . . 2 . . . . 3 . . 1 . . . . 2 Weapon 16 | . . . 5 2 . . . . . . . 1 . . . . 1 . 2 . 2 . 1 . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 87 | . 98 100 99 99 99 100 99 93 99 98 99 97 99 92 77 85 85 85 81 70 66 70 64 63 71 Engine 5 | . 12 14 10 9 8 9 . 7 4 7 7 7 7 6 3 . . . . 1 . . . . . Core 2 | . . . . . . . 8 1 2 . . . . . . . . . . 4 11 11 7 . . Reactor 1 | . . . . . . . . . . . . . . . 2 6 6 6 6 3 . . 1 5 4 Treads 13 | . . . 14 10 17 18 18 5 22 20 22 23 22 13 8 13 13 13 13 11 10 17 11 11 9 Leg 2 | . 28 28 . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 6 7 . . . 7 . 1 . . . 5 2 . . . . . . . . . . Device 11 | . 14 14 11 9 9 9 9 8 6 7 7 7 7 12 16 12 12 12 14 17 16 17 15 11 13 Storage 7 | . 14 14 11 9 9 9 9 9 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 Processor 8 | . . . . 8 9 9 9 9 14 15 15 17 15 13 13 13 13 13 9 5 5 5 6 11 15 Protection 5 | . . . 6 8 8 9 9 8 7 7 7 4 6 6 2 6 6 6 6 4 5 5 5 5 4 Energy Gun 1 | . 11 13 . . . . . . . . . . . . . . . . 2 . . . . . . Ballistic Gun 21 | . 15 14 32 35 35 36 35 35 29 30 29 27 29 25 19 25 25 25 19 4 1 . . . 10 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 5 4 5 5 10 4 Peak Build Rating 156 | 7 8 9 21 30 35 37 40 47 53 54 52 66 66 75 92 95 93 98 105 121 113 97 135 135 156 Average Rating 66 | 6 7 8 18 26 30 36 39 43 50 52 51 55 63 72 77 89 91 90 93 111 98 92 110 131 145 On Entrance 62 | 6 7 8 9 21 29 35 37 40 45 52 52 52 66 64 75 89 89 93 92 105 104 91 93 133 135 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 212 | 14 90 90 106 110 114 115 115 117 124 115 115 114 117 120 126 126 130 129 157 181 178 175 211 211 212 Greatest Support 150 | 20 20 20 40 40 40 40 40 40 60 64 64 64 64 28 140 140 140 140 140 140 140 110 140 140 150 Greatest Overweight (x) 44 | . 4 4 9 9 2 2 2 7 2 4 4 2 4 4 4 . 1 . 1 1 2 1 2 2 44 Average Overweight (x) 2 | . . 4 5 8 2 2 2 4 1 1 1 1 1 4 1 . . . . 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 13 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 15 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 6 10 16 24 24 24 24 24 24 23 24 24 24 24 24 24 24 24 24 23 24 23 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 15 18 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 23 25 25 25 25 25 25 18 Class Distribution -------------------- 20% | Gunner 19% | Scavenger-Tank 18% | Skirmisher 15% | Tank 14% | Mutant 6% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Tank | -6/Factory Mutant | -6/Waste Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Tank | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Matter Collected 24382 | 234 256 241 1211 1462 804 211 754 1580 1328 242 319 53 387 1022 340 252 1198 1227 1017 2285 1144 283 1555 723 4254 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26474 | 109 509 . 1567 2019 1012 293 774 1610 1569 114 135 . 284 1146 136 286 1560 1679 930 3615 562 284 681 435 5165 Parts 1301 | 10 26 . 116 128 70 15 41 81 69 3 11 . 22 47 4 9 84 87 47 129 27 15 24 15 221 Haulers Intercepted 25 | . 1 . 6 5 . 2 . 1 2 . . . . 1 . 1 . . . 4 . . . . 2 Recyclers Shooed 18 | . 2 . 3 1 . . . . 2 . . . . 1 . . . 1 . 1 . . . . 7 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . . . . 2 11 . 21 . . . . . . . 13 6 . 23 . Prevented 9 | . . . . . . . . . . . . . . . . . . . . . 1 8 . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 462 | . 11 . 30 35 28 2 18 28 12 1 1 . 9 21 . 3 32 21 24 64 22 5 14 11 70 Guns 288 | . 11 . 30 35 28 2 16 19 8 1 1 . 3 21 . 3 32 19 14 2 4 . . . 39 Cannons 120 | . . . . . . . . . . . . . . . . . . . 2 49 8 5 14 11 31 AOE 53 | . . . . . . . 2 9 4 . . . 6 . . . . 2 8 12 10 . . . . Classes Destroyed 27 | 2 4 . 3 3 3 . 1 2 . 1 2 . . . 1 . . . . . . 1 3 . 1 Worker 16 | . . . . 2 . . . 3 3 . . . . . . . . 3 . 2 . . . . 3 Builder 11 | . . . . 1 . . . 2 1 . . . . . . . . 3 . 1 . . . . 3 Tunneler 9 | 2 . . . 1 . . . 1 1 . . . . . . . . . . 3 . . . . 1 Hauler 25 | . 1 . 6 5 . 2 . 1 2 . . . . 1 . 1 . . . 4 . . . . 2 Recycler 38 | 1 . . 2 1 . . . 5 10 . . . . 1 . . . 3 . 6 . . . . 9 Minesweeper 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Mechanic 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 Operator 4 | . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . . Watcher 37 | . 3 . 5 5 . 3 . 4 4 . . . . . . . . 4 . 3 . . . . 6 Swarmer 105 | . 3 . 12 11 9 . 4 6 4 . . . 6 9 . . 9 5 7 . 10 . . 1 9 Cutter 7 | . . . . . 3 . . 2 . . . . . . . . 2 . . . . . . . . Saboteur 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 Grunt 159 | . 8 . 7 12 4 . 6 10 1 . . . . 7 . . 14 9 10 33 6 . 6 6 20 Brawler 15 | . . . . . 1 . 1 . . . . . . . . . . 2 . 7 . . 2 1 1 Duelist 11 | . . . 1 1 1 . 1 2 . . . . . . . . . 1 . . . . 2 . 2 Protector 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . 1 Sentry 55 | . . . 10 10 6 1 1 5 . . . . . 2 . 2 4 . 1 5 2 . . 2 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Hunter 36 | . . . . 1 3 1 2 2 2 1 . . 2 . . . 1 . 1 6 . 2 . 2 10 Programmer 50 | . . . . . . . 3 . 5 . . . 1 2 . 1 2 4 3 11 . 3 . . 15 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 4 | . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thug 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Savage 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 3 . 7 7 6 2 4 13 5 1 1 . 3 5 . 1 6 4 4 13 5 2 4 4 12 Combat Bots Only 9 | . 3 . 6 7 6 1 4 5 4 1 1 . 3 5 . 1 6 4 4 9 5 2 4 4 8 Max Kills in Single Turn 4 | 1 2 . 2 2 2 1 2 3 2 1 1 . 3 2 1 1 3 2 3 4 3 1 1 2 3 Gunslinging 2 | . 1 . 1 1 . . . . . . . . . 1 . . 1 . . . . . . . 2 Exploded 3 | . . . . . . . 2 3 2 . . . 3 . . . . 1 3 3 3 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Hostile Shots Fired 2424 | . 57 . 121 97 107 14 66 86 67 9 30 . 28 106 4 15 103 68 95 245 52 28 95 87 844 Missed 676 | . 21 . 24 22 25 4 17 25 20 1 8 . 10 28 1 8 28 17 33 67 16 8 39 22 232 Hits 1748 | . 36 . 97 75 82 10 49 61 47 8 22 . 18 78 3 7 75 51 62 178 36 20 56 65 612 Melee 62 | . . . 1 . 8 . 1 8 . . . . . . 3 . 4 5 . 10 4 . 2 1 15 Projectile 1686 | . 36 . 96 75 74 10 48 53 47 8 22 . 18 78 . 7 71 46 62 168 32 20 54 64 597 AOE 12 | . . . . . 3 . . 2 . . . . . . . . . . 4 . . . 1 . 2 Critical Strikes 66 | . . . 5 2 2 . 1 3 1 . 1 . . . 1 . 2 2 2 9 4 1 2 2 26 Damage Taken 22248 | . 402 . 1165 946 1101 143 682 1131 641 129 441 . 263 885 120 157 830 960 888 2252 405 213 784 637 7073 Core 1894 | . 99 . 188 97 99 23 31 46 45 . 87 . . 135 . 45 56 29 79 63 24 . 29 40 679 Absorbed by Shields 6939 | . . . . . . . . . . . . . . 276 12 28 256 84 39 1318 422 169 469 587 3279 Reduced by Siege Mode 394 | . . . . . . . . . . . . . . . . . 4 7 . 53 11 11 3 . 305 Ignored by Resistances 899 | . . . . . . . . . 71 . . . 57 . . . . 83 103 42 . . . . 543 Regen/Repaired (Parts) 3616 | . 72 . 179 112 . . . . . . . . . . 85 2 15 811 . 416 . . 880 . 1044 Core Remaining (%) 69 | 100 . 60 53 . . . . 46 . . . . 81 . . . . . 59 . . . . 84 . Volleys Fired 1324 | 6 58 1 100 77 51 15 49 74 58 7 11 . 13 52 6 10 94 66 64 163 53 14 64 33 185 Largest 4 | 2 2 2 3 4 4 4 4 4 4 4 4 . 4 4 4 4 4 4 4 3 4 1 2 2 4 Hottest 173 | 40 100 70 100 94 99 112 112 112 112 112 112 . 109 111 124 124 124 127 173 135 132 75 146 146 146 Shots Fired 3519 | 12 113 2 291 308 174 60 134 234 214 31 47 . 43 176 23 37 297 241 149 208 78 16 73 50 508 Gun 2981 | 12 112 2 290 308 174 60 133 222 210 31 47 . 40 176 23 37 295 235 127 45 40 . . . 362 Cannon 478 | . . . . . . . . . 1 . . . . . . . 2 4 16 152 30 16 61 50 146 Launcher 56 | . . . . . . . 1 10 3 . . . 3 . . . . 2 6 11 8 . 12 . . Special 4 | . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . Kinetic 3332 | 12 57 1 290 308 174 60 133 222 210 31 47 . 40 176 23 37 295 235 131 176 70 10 60 37 497 Thermal 71 | . 56 1 1 . . . . 2 . . . . . . . . . 4 7 . . . . . . Explosive 56 | . . . . . . . 1 10 3 . . . 3 . . . . 2 6 11 8 . 12 . . Electromagnetic 35 | . . . . . . . . . 1 . . . . . . . 2 . 5 21 . 6 . . . Entropic 25 | . . . . . . . . . . . . . . . . . . . . . . . 1 13 11 Robot Hit Streak 50 | 5 13 1 17 26 50 12 20 19 10 11 25 . 8 15 5 13 12 12 14 20 21 5 5 5 17 Robot Miss Streak 13 | 1 5 1 13 4 4 2 3 4 4 2 2 . 5 10 3 3 5 5 4 3 3 1 3 5 5 Penetration Max 2 | . . . . . . . . 1 1 . . . . . 1 . 1 1 1 . . . . . 2 Secondary Targets 59 | . 1 . 7 4 6 . 2 5 1 . . . 1 6 . . 8 3 1 . 1 . . . 13 Max Gunslinging Chain 2 | . 1 . 1 2 1 . 1 1 1 . . . 1 1 . . 2 1 1 . 1 . . . 2 Shots Hit Robots 2080 | 8 71 1 179 186 102 36 77 127 118 19 37 . 25 114 13 26 161 128 78 154 43 10 36 24 307 Core Hits 1111 | 4 28 . 62 91 52 12 33 67 49 6 8 . 17 89 14 9 70 75 53 115 42 7 23 13 172 Critical Kills 32 | . . . 1 . . . . 2 1 . . . . 1 . . 5 1 2 . 4 . . . 15 Critical Parts Destroyed 36 | . 1 . . 3 2 . 2 3 3 1 . . 1 1 . . 1 2 . . 4 . . . 12 Critical Strikes 120 | . 6 . 1 3 2 . 2 5 4 1 . . 1 2 . . 6 3 2 9 15 1 5 6 46 Burn 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 73 | . 1 . 1 3 2 . 2 5 4 1 . . 1 2 . . 6 3 2 . 11 . . . 29 Blast 31 | . . . . . . . . . . . . . . . . . . . . 9 4 1 5 1 11 Sunder 11 | . . . . . . . . . . . . . . . . . . . . . . . . 5 6 Melee Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 65296 | 84 897 17 2725 2853 1544 642 1665 3676 2735 281 648 . 789 2396 414 636 3705 3214 3078 12568 2713 604 2938 2194 12280 Guns 34495 | 84 897 15 2725 2853 1544 642 1490 2592 2412 281 648 . 399 2230 414 636 3705 2994 1541 809 169 . . . 5415 Cannons 23136 | . . . . . . . . . . . . . . . . . . . 597 8694 1350 604 2885 2194 6812 Explosions 7570 | . . . . . . . 175 1084 306 . . . 390 127 . . . 220 940 3036 1194 . 53 . 45 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 95 | . . 2 . . . . . . 17 . . . . 39 . . . . . 29 . . . . 8 Kinetic 54786 | 84 410 15 2725 2853 1544 642 1490 2592 2412 281 648 . 399 2230 414 636 3705 2994 1843 9021 1519 438 2885 1597 11409 Thermal 1558 | . 487 . . . . . . . . . . . . . . . . 89 198 784 . . . . . Explosive 6333 | . . . . . . . 175 1084 306 . . . 390 . . . . 131 940 2015 1194 . 53 . 45 Electromagnetic 1109 | . . . . . . . . . . . . . . 127 . . . . 97 719 . 166 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1415 | . . . . . . . . . . . . . . . . . . . . . . . . 597 818 Highest Corruption 14 | . . . . . . 1 5 7 3 3 3 3 . 3 3 3 3 6 14 5 9 10 10 1 6 Average Corruption 4 | . . . . . . 1 3 5 2 3 3 3 . 2 3 3 3 4 10 3 5 9 3 1 2 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 614 | . . . . . . 7 19 71 31 29 51 4 . 9 9 12 29 31 52 41 93 61 4 12 49 Message Errors 129 | . . . . . . 2 4 15 3 4 11 1 . 2 . 3 6 6 17 4 18 18 2 . 13 Matter Fused 143 | . . . . . . 1 3 20 6 8 9 . . 2 2 2 5 8 10 10 27 16 1 3 10 Heat Flow Errors 71 | . . . . . . 2 3 8 5 5 7 . . . . 4 2 6 6 6 9 5 . . 3 Energy Discharges 68 | . . . . . . 1 1 6 2 3 5 . . 1 2 . 3 2 5 6 11 11 . 1 8 Parts Rejected 9 | . . . . . . . . 2 1 . . . . . 1 . 2 . . . . . . . 3 Parts Fused 9 | . . . . . . . 1 1 2 2 . . . . . . . . 1 1 . . . . 1 Data Loss (minor) 87 | . . . . . . . 3 9 7 2 11 1 . 4 1 1 4 6 2 10 13 6 . 5 2 Data Loss (major) 32 | . . . . . . 1 . 2 3 1 4 2 . . . . 1 1 4 1 7 1 . 2 2 Misfires 31 | . . . . . . . 1 4 . 3 3 . . . 2 1 3 . 4 1 3 2 . . 4 Alerts 16 | . . . . . . . 2 2 1 1 1 . . . . . 1 . 1 1 2 2 1 1 . Weapon Failures 19 | . . . . . . . 1 2 1 . . . . . 1 1 2 2 2 1 3 . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2293 | . . . . . . . 5 73 . . . . 28 17 . . . . 100 908 87 86 226 40 723 Projectiles 1805 | . . . . . . . . . . . . . . . . . . . . 663 67 86 226 40 723 Explosions 471 | . . . . . . . 5 73 . . . . 28 . . . . . 100 245 20 . . . . Melee 17 | . . . . . . . . . . . . . . 17 . . . . . . . . . . . Knockbacks 62 | . . . . . . . . . . . . . . . . . . . . 16 5 1 15 2 23 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 53 | . . . . . . . . . . . . . . . . . . . . 13 4 1 11 2 22 Secondary 9 | . . . . . . . . . . . . . . . . . . . . 3 1 . 4 . 1 Self-Inflicted Damage 227 | . . . . . . . . 11 . . . . . 19 . . . 64 . 118 15 . . . . Shots 6 | . . . . . . . . 1 . . . . . . . . . 1 . 3 1 . . . . Rammed 5 | . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . 1 Targets Rammed 6 | . . 1 . . . . . . 1 . . . . 1 . . . . . 2 . . . . 1 Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 474 | . 39 9 72 174 108 241 246 239 271 265 254 . 208 129 153 231 331 200 373 280 286 262 323 366 474 Average Temperature 78 | . 12 6 13 25 30 95 70 97 77 78 95 . 76 43 59 72 88 54 85 60 129 93 122 133 112 Received Heat Transfer 3934 | . 204 . 342 351 153 18 117 234 18 . 60 . . 174 . 6 250 236 164 381 52 . 158 46 970 Effects 10 | . . . . . . . 1 . . . . . . . . . 2 . 1 . . . 5 1 . Shutdowns 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Energy Bleed 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . Interference 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 31 | . . . . . . . . . . . . . . . . . 1 2 1 10 2 1 1 1 12 Total Turns 611 | . . . . . . . . . . . . . . . . . 21 13 4 171 55 14 32 27 274 Longest Duration 77 | . . . . . . . . . . . . . . . . . 21 8 4 65 33 14 32 27 77 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fried 13 | . . . . . . . . . . . . . . . . . . . 2 8 . 3 . . . Impact Corruptions 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 4 . . . . . . . . . . . . . . . 1 . 1 . . . . . . Heat Transferred 2813 | . 1813 . . . . . . . . . . . . . . . . 100 450 450 . . . . . Parts Sabotaged 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Maximum Alert Level 5 | . . . . 2 4 3 3 2 1 . . . . 1 . 1 5 3 4 5 . . . . 4 Low Security (%) 50 | 100 100 100 100 55 . . . 49 99 . . . . 98 100 80 3 . . . . . . . 18 Level 1 9 | . . . . 30 8 23 36 20 . . . . . 1 . 19 8 . . . . . . . 22 Level 2 15 | . . . . 13 28 73 48 30 . . . . . . . . 11 11 12 1 . . . . 38 Level 3 14 | . . . . . 39 2 15 . . . . . . . . . 38 88 39 56 . . . . 9 Level 4 7 | . . . . . 23 . . . . . . . . . . . 34 . 47 16 . . . . 10 Level 5 1 | . . . . . . . . . . . . . . . . . 3 . . 18 . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . 6 . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2138 | 10 70 70 141 447 1473 717 726 546 202 . . . . 283 97 298 1661 993 1477 2138 . . . . 1348 Initial 871 | . 3 . . 1 272 717 208 353 72 . . . . . 97 . 169 871 506 774 . . . . 29 Average 407 | 2 13 2 79 195 857 519 471 268 94 . . . . 33 11 68 944 841 1089 1205 . . . . 504 Influence Increases 16293 | 15 322 78 984 1060 1251 125 538 985 512 30 35 . 235 584 31 472 1622 841 1041 2208 390 135 280 245 2274 Destroy 0b10 Robot/C 9500 | . 220 60 640 700 600 40 360 540 240 20 20 . 180 420 . 160 780 420 520 1260 360 100 260 220 1380 Destroy 0b10 Robot/NC 775 | 15 20 . 75 80 . 25 . 90 105 . 5 . 5 15 . 15 10 65 5 105 . 5 5 . 130 Destroy Leader 1786 | . 58 10 202 210 20 30 30 140 92 10 10 . 40 92 . 44 40 118 40 264 30 30 . 20 256 Allied During Kill 542 | . . 8 22 . 6 . . . . . . . 10 . . 219 241 . 31 . . . . 5 . Trap Triggered on 0b10 30 | . . . . . 20 . . . . . . . . 10 . . . . . . . . . . . Successful Hack 218 | . 22 . 38 32 7 13 14 21 . . . . . 14 . . 16 . 7 22 . . . . 12 Disable Machine 855 | . . . . 15 15 15 15 90 45 . . . . 30 . 30 120 90 30 225 . . . . 135 Anti-Garrison Action 1100 | . . . . . 450 . 50 . . . . . . . . . 300 . 300 . . . . . . Destroy Structure 902 | . 2 . 7 8 88 2 39 74 30 . . . . 3 31 4 40 58 48 182 . . . . 286 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . 15 15 . . . . . Lose Combat Pursuer 555 | . . . . 15 45 . 30 30 . . . . . . . . 75 90 45 135 . . 15 . 75 Influence Decreases 14999 | 10 327 78 979 646 197 1278 132 1551 503 199 35 . 235 305 310 230 203 1778 288 1547 1548 761 396 436 1027 Entered New Map 5100 | . 2 . . 4 147 756 112 373 88 63 . . . . 182 . 73 790 218 703 792 187 354 238 18 Time Decay 7678 | 10 315 78 728 642 . 522 . 678 405 136 35 . 195 295 78 230 . 518 . 674 736 574 42 188 599 Lost Part 540 | . 10 . 40 . 10 . 20 50 10 . . . . 10 30 . . 20 30 20 20 . . 10 260 Lost Ally 340 | . . . 70 . 40 . . . . . . . 40 . 20 . 130 . 40 . . . . . . Purge Threat 1341 | . . . 141 . . . . 450 . . . . . . . . . 450 . 150 . . . . 150 Squads Dispatched 80 | . 2 . 3 7 . . . 3 7 . . . . 9 . 2 . 9 . 18 . . . 1 19 Investigation 10 | . 1 . 1 4 . . . . 1 . . . . . . . . 1 . 1 . . . . 1 Extermination 22 | . . . . . . . . . 5 . . . . 3 . 1 . 3 . 4 . . . . 6 Reinforcement 23 | . 1 . 2 1 . . . 2 1 . . . . 3 . 1 . 3 . 2 . . . . 7 Assault 17 | . . . . . . . . 1 . . . . . . . . . 1 . 11 . . . 1 3 Garrison 8 | . . . . 2 . . . . . . . . . 3 . . . 1 . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 4 Haulers Reinforced 7 | . . . . . . . . . 1 . . . . 1 . 1 . . . 2 . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Distress Signals 16 | . 1 . 1 2 . . . 1 . . . . . . . . . 2 . 3 . . . . 6 Communications Jammed 30 | . . . . . . . . . . . . . . . . . . . 6 22 . . . . 2 Distress Signals 28 | . . . . . . . . . . . . . . . . . . . 6 22 . . . . . Times Spotted 644 | . 20 3 47 41 32 5 16 34 20 1 1 . 6 25 6 8 45 35 22 81 18 5 56 14 103 Peak Tracking Total 13 | . 5 2 6 4 7 2 4 5 4 1 1 . 3 5 6 2 4 6 5 8 4 2 13 5 7 Tactical Retreats 29 | . . . . 1 2 . 2 2 . . . . . . . . 5 6 1 6 . . 1 . 3 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Traps Triggered 21 | . 1 . . . 2 1 1 . . . . . . 1 . . 4 3 4 1 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 72 | . . . . 39 33 . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . . 4 5 . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Traps Extracted 11 | . . . . 4 7 . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . Most Traps Carried 4 | . . . . 4 4 1 1 1 1 1 2 1 3 2 2 1 4 4 4 . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Machines Disabled 76 | . . . . 1 7 1 2 6 3 . . . . 2 . 2 12 6 6 15 2 . 2 . 9 Max in Single Turn 3 | . . . . 1 2 1 1 1 1 . . . . 1 . 1 1 3 1 3 1 . 1 . 2 Garrison Relay 9 | . . . . . 1 . 1 . . . . . . . . . 3 . 4 . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Machines Accessed 94 | . 10 . 16 15 3 4 1 9 9 . . . . 4 . 2 2 4 3 5 2 . 2 . 3 Terminals 57 | . 7 . 10 9 3 3 1 8 5 . . . . 1 . . 2 1 3 1 1 . . . 2 Fabricators 3 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . Repair Stations 8 | . 1 . 2 2 . . . . . . . . . . . . . 1 . 1 . . . . 1 Recycling Units 10 | . 2 . 2 1 . . . 1 2 . . . . . . 1 . . . 1 . . . . . Scanalyzers 6 | . . . 2 2 . . . . 1 . . . . . . . . . . 1 . . . . . Garrison Access 7 | . . . . 1 . 1 . . 1 . . . . 2 . 1 . 1 . . . . . . . Total Hacks 268 | . 33 . 45 44 7 14 1 27 25 . . . . 8 . 3 3 10 5 18 5 . 5 . 15 Successful 128 | . 15 . 24 20 3 4 1 14 8 . . . . 3 . 1 1 6 1 9 5 . 5 . 8 Failed 138 | . 17 . 20 24 4 10 . 13 17 . . . . 5 . 2 2 4 4 9 . . . . 7 Catastrophic 17 | . 3 . 1 5 . . . 3 1 . . . . 1 . . . 1 2 . . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 150 | . 27 . 32 24 . 8 . 23 18 . . . . 3 . 1 . 8 . 5 . . . . 1 Terminals 171 | . 27 . 33 25 7 10 1 23 15 . . . . 2 . . 3 5 5 4 4 . . . 7 Fabricators 7 | . . . . . . . . . . . . . . 3 . . . 2 . 2 . . . . . Repair Stations 28 | . 2 . 4 6 . . . . . . . . . . . . . 2 . 6 . . . . 8 Recycling Units 22 | . 4 . 2 1 . . . 4 7 . . . . . . 1 . . . 3 . . . . . Scanalyzers 21 | . . . 6 11 . . . . 1 . . . . . . . . . . 3 . . . . . Garrison Access 13 | . . . . 1 . 4 . . 2 . . . . 3 . 2 . 1 . . . . . . . Terminal Hacks 40 | . 5 . 5 2 3 1 1 6 . . . . . . . . 1 2 1 1 5 . 5 . 2 Record 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Open Door 4 | . . . . . 1 . . . . . . . . . . . . . 1 . 1 . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . 1 . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . Unreport Threat 6 | . . . 1 . . . . 3 . . . . . . . . . 1 . . . . . . 1 Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Security Stations 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 16 | . 2 . 4 3 . . . . . . . . . . . . . . . 2 . . . . 5 Scan Component 9 | . 1 . 2 2 . . . . . . . . . . . . . . . 1 . . . . 3 Repair 7 | . 1 . 2 1 . . . . . . . . . . . . . . . 1 . . . . 2 Recycling Unit Hacks 5 | . 1 . 1 . . . . 1 2 . . . . . . . . . . . . . . . . Report Inventory 5 | . 1 . 1 . . . . 1 2 . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 3 5 . . . . . . . . . . . . . . . 2 . . . . . Insert Component 5 | . . . 2 2 . . . . . . . . . . . . . . . 1 . . . . . Analyze 5 | . . . 1 3 . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 5 | . . . . 1 . 1 . . . . . . . 1 . 1 . 1 . . . . . . . Unlock Access 5 | . . . . 1 . 1 . . . . . . . 1 . 1 . 1 . . . . . . . Unauthorized Hacks 51 | . 7 . 11 9 . 2 . 7 6 . . . . 2 . . . 3 . 3 . . . . 1 Terminals 37 | . 7 . 10 8 . 2 . 5 2 . . . . 1 . . . 1 . . . . . . 1 Assimilate 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Operators 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Skim 26 | . 5 . 5 5 . 2 . 5 2 . . . . 1 . . . 1 . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . Haulers 3 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 10 | . . . 1 1 . . . 2 4 . . . . . . . . . . 2 . . . . . Monitor 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Reject 5 | . . . 1 1 . . . 1 1 . . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 9 . 14 14 2 4 . 9 8 . . . . 3 . 2 1 3 3 5 1 . . . 3 Full Trace Events 13 | . 1 . 2 4 . 1 . . 1 . . . . . . . 1 . . 1 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . 2 1 . . . . . . . . . . . . . . . 1 . . . . 2 Time 289 | . 26 . 58 32 . . . . . . . . . . . . . . . 22 . . . . 151 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 40 | . . . . . 5 . 3 . . . . . . . . . 15 . 17 . . . . . . Machine Destruction 40 | . . . . . 5 . 3 . . . . . . . . . 15 . 17 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Total Allies 34 | . . 5 1 . 2 . . . . . . 4 . . 19 . . . 2 . . . . 1 . Largest Group 18 | . . 5 5 . 2 . . . . . . 4 4 . 18 16 10 . 2 . . . . 1 . Highest-Rated Group 656 | . . 86 86 . 56 . . . . . . 73 73 . 656 556 381 . 67 . . . . 47 . Highest-Rated Ally 50 | . . 31 31 . 31 . . . . . . 25 25 . 50 46 46 . 38 . . . . 47 . Initial Warlord ECA Mod 245 | . . . . . . 7 7 10 9 9 9 9 8 8 8 8 8 14 13 20 20 20 20 19 19 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 10 | . . . . . . . . . . . . . . . . 1 . 7 . 2 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . RETURN 6 | . . . . . . . . . . . . . . . . 1 . 3 . 2 . . . . . Ally Attacks 237 | . . 7 33 . 11 . . . . . . . 14 . 54 34 69 . 8 . . . . 7 . Total Damage 5888 | . . 81 361 . 286 . . . . . . . 192 . 2231 542 1844 . 191 . . . . 160 . Kills 31 | . . 3 2 . 2 . . . . . . . . . 6 7 9 . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Active Infowar (turns) 39895 | 5 229 2313 4346 322 1150 . . . 2668 1649 2488 1960 1817 1264 565 861 1400 1118 1515 1044 3706 1741 2303 1438 3993 Optics 6126 | . . . . . . . . . . . . 21 . . . . . . . . . . 674 1438 3993 Sensors 17095 | . . . . . . . . . 2668 1649 2488 1960 1817 1264 565 861 10 1118 96 567 1833 199 . . . IFF 4769 | . . . . . . . . . . . . . . . . . . . . . . 1541 124 1188 1916 Seismic 8366 | 5 229 2313 4346 322 1150 . . . . . . . . 1 . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Jamming 9855 | . . . . . . . . . . . . . . . . . 1390 2 1419 1044 2483 1741 1640 . 136 ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Analysis Total 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . . . . . . . 2 2 1 . . . . . . . . 2 2 . 2 . Drone Launches 6 | . . . . . . . . . . . . . . . . 1 . 3 . 2 . . . . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . 1 . 3 . 2 . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Turns Passed 53901 | 59 1650 2313 5337 3064 2207 1441 1039 2674 3025 1649 2488 1960 1817 1264 565 862 1494 1429 1515 2820 3706 1741 2351 1438 3993 Spaces Moved 18980 | 13 800 562 1811 1018 588 139 261 932 962 685 893 823 750 556 326 491 688 593 651 838 1358 670 840 533 1199 Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 13969 | . . . 740 122 588 139 261 134 962 565 872 823 740 . 163 491 688 593 651 838 1358 670 840 533 1198 Legs 1411 | 13 800 562 36 . . . . . . . . . . . . . . . . . . . . . . Wheels 3599 | . . . 1035 896 . . . 798 . 120 21 . 10 556 163 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 400 140 210 320 320 320 145 250 160 160 233 160 160 145 160 160 160 160 240 240 240 240 240 160 Average Speed 232 | 120 170 400 252 235 320 320 320 190 253 226 271 234 232 160 155 160 160 160 173 240 252 240 240 240 236 Slowest Speed 2250 | 120 400 400 400 320 320 320 320 560 330 305 305 305 317 160 160 160 240 160 240 240 320 240 320 325 2250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . . 4 . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 3 97 98 97 78 69 21 39 67 28 83 86 80 94 13 96 13 75 19 72 22 94 72 92 74 27 Regions Visited 25 Branch Regions 9 Pre-discovered Areas 12 | . . . 1 3 . . . 3 . 1 1 . . . . . . . . . 1 1 . 1 . Known Exits Taken 11 | . . . . 1 . 1 . 1 1 1 1 1 1 . . 1 . 1 . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . . . . . . . . . . . . . . . . 1 1 1 1 . Scrap Searched 19 | . . 2 . . . . . . . 2 4 2 2 . . . . . . . 2 3 . 2 . Spaces Dug 25 | . 1 . 1 . . . . 2 6 . . . . 3 . . . 3 1 . 3 1 . 1 3 Terrain Destroyed 809 | . 1 . 1 . 143 1 11 77 32 1 1 . 20 9 2 1 . 79 49 92 72 5 23 28 161 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Projectile 262 | . 1 . 1 . 1 1 2 7 6 . 1 . 2 7 2 1 . 10 8 34 7 5 15 28 123 AOE 533 | . . . . . 142 . 9 69 24 . . . 18 . . . . 69 41 58 61 . 8 . 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Gar Fac Upp Upp War Pro Fac Total 26342 | 45 970 624 2371 1551 822 1102 373 1674 1403 767 931 859 802 816 371 543 895 915 928 1461 1563 786 1124 633 2013 Wait 4886 | 25 88 56 339 355 86 942 50 611 342 62 11 3 14 175 3 20 90 207 144 408 96 95 146 37 481 Move 18954 | 12 799 561 1810 1017 585 138 260 931 961 684 892 822 749 556 325 491 686 592 650 837 1357 669 839 532 1199 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 195 | 1 8 3 39 13 7 1 2 15 7 5 7 3 5 4 6 2 7 3 7 6 7 . 11 5 21 Fast Attach 179 | 1 2 . 12 6 4 1 2 9 5 . . 12 6 10 13 7 2 7 7 8 9 3 19 4 30 Attach 106 | . . . 5 3 4 . 1 4 5 4 6 1 4 2 . . 1 4 4 7 10 1 7 5 28 Detach 36 | . . . . . . . . . . . . 1 1 . . . . . 3 4 9 1 7 . 10 Swap 217 | . 9 2 24 18 21 2 5 13 16 . . . 1 4 4 4 7 29 8 14 3 . 4 5 24 Drop 315 | . 6 . 42 23 20 3 4 17 8 5 4 17 9 11 14 9 8 7 11 12 13 3 27 8 34 Fire 1324 | 6 58 1 100 77 51 15 49 74 58 7 11 . 13 52 6 10 94 66 64 163 53 14 64 33 185 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 Escape Stasis 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Rewire 40 | . . . . . . . . . . . . . . . . . . . 30 . 6 . . 4 . Trap 78 | . . . . 39 39 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 5 exits: Fac x3 / Sto / Gar) -8/Garrison -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 5 exits: Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / Gar) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: Fac x4 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 60 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 7) 131 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 10) 660 | -10/Materials | Derelicts attacked the area 841 | -10/Materials | Discovered new exit (range 16) 1203 | -10/Materials | Build established: Scavenger-Mutant 1255 | -10/Materials | Central database locked down 1318 | -10/Materials | Learned Recycling recycling unit intel 1373 | -10/Materials | Loaded intel: 2 trap records 1420 | -10/Materials | Learned Materials trap positions 1455 | -10/Materials | Learned 4 Subcaves zone layouts 1478 | -10/Materials | Learned 4 Subcaves zone layouts 1490 | -10/Materials | Identified exit to Subcaves 1655 | -10/Materials | Repaired Assault Rifle 1710 | -10/Materials | Entered Mines 1936 | -10/Mines | Found DCF Scrap (11 items) 2394 | -10/Mines | Discovered new exit (range 9) 2638 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2966 | -10/Mines | Discovered new exit (range 12) 3790 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3798 | -10/Mines | Found Prototype Device 4023 | -10/Mines | Entered Materials 4023 | -9/Materials | Accompanied by 5 allies 4023 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4024 | -9/Materials | Identified exit to Mines 4025 | -9/Materials | Loaded intel: 11 trap records 4028 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4174 | -9/Materials | Lost 4 allies 4379 | -9/Materials | Build established: Scavenger-Tank 4552 | -9/Materials | Repaired Lgt. Armor Plating 4659 | -9/Materials | Discovered new exit (range 16) 5499 | -9/Materials | Repaired Hvy. Assault Rifle 6235 | -9/Materials | Discovered new exit (range 9) 6243 | -9/Materials | Build established: Tank 6592 | -9/Materials | Discovered new exit (range 13) 6603 | -9/Materials | Build established: Scavenger-Tank 6775 | -9/Materials | Learned Storage stockpile data 6832 | -9/Materials | Loaded intel: 12 terminal locations 6881 | -9/Materials | Learned Recycling recycling unit intel 7140 | -9/Materials | Build established: Scavenger-Gunner 7674 | -9/Materials | Identified Exp. Sensor Array 8696 | -9/Materials | Build established: Gunner 8895 | -9/Materials | Central database locked down 9158 | -9/Materials | Build established: Tank 9360 | -9/Materials | Entered another Materials area 9360 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 9361 | -8/Materials | Identified exit to Storage 9526 | -8/Materials | Destroyed 7 combat bots 9720 | -8/Materials | Build established: Gunner 10452 | -8/Materials | Garrison activated, responded to threat 10581 | -8/Materials | Garrison activated, responded to threat 10639 | -8/Materials | Identified exit to Garrison 10886 | -8/Materials | Discovered new exit (range 16) 11111 | -8/Materials | Repaired Med. Armor Plating 11910 | -8/Materials | Learned location of 1 exit from Extension 11913 | -8/Materials | Discovered new exit (range 16) 11992 | -8/Materials | Learned Factory emergency access door positions 12016 | -8/Materials | Learned location of Zion (-7) 12029 | -8/Materials | Identified exit to Factory 12080 | -8/Materials | Learned Storage emergency access door positions 12119 | -8/Materials | Learned 4 Factory zone layouts 12424 | -8/Materials | Entered Garrison 12425 | -8/Garrison | Identified exit to Materials 12564 | -8/Garrison | Phase Generator disabled 12615 | -8/Garrison | Triggered checkpoint 12669 | -8/Garrison | Discovered exit to Materials (range 53) 12669 | -8/Garrison | Discovered exit to Materials (range 85) 12669 | -8/Garrison | Discovered exit to Materials (range 76) 12776 | -8/Garrison | Garrison Relay disabled 12867 | -8/Garrison | Spotted B-75 Beast 12867 | -8/Garrison | Spotted B-75 Beast 12952 | -8/Garrison | Triggered checkpoint 12952 | -8/Garrison | Triggered checkpoint 13357 | -8/Garrison | Rescued a captive Derelict 13359 | -8/Garrison | Rescued a captive Derelict 13430 | -8/Garrison | Found Powered Armor 13435 | -8/Garrison | Found Powered Armor 13510 | -8/Garrison | Learned Materials security intel 13672 | -8/Garrison | Build established: Scavenger-Gunner 13872 | -8/Garrison | Triggered checkpoint 14363 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14518 | -8/Garrison | Build established: Gunner 14631 | -8/Garrison | Entered Materials 15147 | -8/Materials | Identified exit to Garrison 16072 | -8/Materials | Entered Garrison 16118 | -8/Garrison | Triggered checkpoint 16515 | -8/Garrison | Garrison Relay disabled 16798 | -8/Garrison | Triggered checkpoint 16807 | -8/Garrison | Triggered checkpoint 16850 | -8/Garrison | Triggered checkpoint 17072 | -8/Garrison | Discovered new exit (range 13) 17111 | -8/Garrison | Entered Materials 17407 | -8/Materials | Core integrity fell below 50% 17511 | -8/Materials | First assault squad dispatched 17810 | -8/Materials | Discovered exit to Storage (range 5) 18082 | -8/Materials | Learned location of 2 exits from Lower Caves 18220 | -8/Materials | Learned 2 Lower Caves zone layouts 18273 | -8/Materials | Learned location of Extension (-4) 18374 | -8/Materials | Learned Factory trap positions 19785 | -8/Materials | Entered Factory 19785 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19786 | -7/Factory | Identified exit to Factory 19786 | -7/Factory | Identified exit to Lower Caves 19788 | -7/Factory | Loaded intel: 95 trap records 20078 | -7/Factory | Build established: Skirmisher 21264 | -7/Factory | Found Prototype Launcher 21264 | -7/Factory | Identified Rocket Array 22810 | -7/Factory | Entered Lower Caves 22811 | -7/Lower Caves | Identified exit to Lower Caves 22816 | -7/Lower Caves | Met a Warlord Commander 22817 | -7/Lower Caves | Learned location of Warlord (-5) 22818 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 22823 | -7/Lower Caves | Encountered a Warlord checkpoint 22829 | -7/Lower Caves | Found Encrypted Comm Array 23457 | -7/Lower Caves | Learned 8 Factory zone layouts 24459 | -7/Lower Caves | Entered another Lower Caves area 24492 | -7/Lower Caves | Learned Factory terminal intel 25317 | -7/Lower Caves | Spotted B-75 Beast 25358 | -7/Lower Caves | Destroyed B-75 Beast 25380 | -7/Lower Caves | Lost 3 parts (3w) 26605 | -7/Lower Caves | Discovered new exit (range 6) 26943 | -7/Lower Caves | Identified exit to Zion 26947 | -7/Lower Caves | Entered Zion 27097 | -7/Zion | System corruption cleaned by Quarantine Array 27303 | -7/Zion | Discovered new exit (range 13) 27369 | -7/Zion | Found Unknown Piercing Weapon 27452 | -7/Zion | Learned 4 Factory zone layouts 27533 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 27709 | -7/Zion | Found Prototype Launcher 27711 | -7/Zion | Identified Gui. Missile Launcher 27979 | -7/Zion | Given the Hacking Drone Bay 27979 | -7/Zion | Found Prototype Device 28274 | -7/Zion | Found Prototype Processor 28274 | -7/Zion | Identified Exp. Terrain Scan Processor 28283 | -7/Zion | Found Prototype Processor 28283 | -7/Zion | Identified Exp. Signal Interpreter 28293 | -7/Zion | Found Exp. Signal Interpreter 28299 | -7/Zion | Found Prototype Processor 28299 | -7/Zion | Identified Exp. Targeting Computer 28305 | -7/Zion | Found Prototype Processor 28305 | -7/Zion | Identified Exp. Core Analyzer 28575 | -7/Zion | Build established: Gunner 28680 | -7/Zion | Gained Derelict followers 28902 | -7/Zion | Identified exit to Proximity Caves 28907 | -7/Zion | Entered Proximity Caves 28907 | -6/Proximity Caves | Accompanied by 4 allies 28961 | -6/Proximity Caves | Lost 4 allies 29233 | -6/Proximity Caves | Build established: Skirmisher 30296 | -6/Proximity Caves | Discovered exit to Factory (range 9) 30724 | -6/Proximity Caves | Entered Factory 30724 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 30725 | -6/Factory | Identified exit to Factory 30726 | -6/Factory | Loaded intel: 26 terminal locations 30737 | -6/Factory | Identified exit to Garrison 31028 | -6/Factory | Build established: Tank 31517 | -6/Factory | Identified CR-A16's Pointy Stick 31722 | -6/Factory | Garrison activated, responded to threat 31732 | -6/Factory | Spotted B-75 Beast 31755 | -6/Factory | Destroyed B-75 Beast 31988 | -6/Factory | Sucked down chute 31988 | -6/Factory | Entered Waste 31989 | -6/Waste | Met a frightened Derelict 32004 | -6/Waste | Spotted C-40 Crusher 32009 | -6/Waste | Spotted C-40 Crusher 32017 | -6/Waste | Spotted C-40 Crusher 32030 | -6/Waste | Spotted C-40 Crusher 32053 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 32063 | -6/Waste | Spotted C-40 Crusher 32075 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 32080 | -6/Waste | Spotted C-40 Crusher 32106 | -6/Waste | Lost 3 parts (1n1u1w) 32117 | -6/Waste | Discovered new exit (range 16) 32148 | -6/Waste | Found Prototype Launcher 32148 | -6/Waste | Identified Tesla Bomb Launcher 32174 | -6/Waste | Crushed by Compactor (1 part destroyed) 32215 | -6/Waste | Warlord forces began an assault 32217 | -6/Waste | Allies destroyed C-40 Crusher 32225 | -6/Waste | Allies destroyed C-40 Crusher 32227 | -6/Waste | Allies destroyed C-40 Crusher 32227 | -6/Waste | Allies destroyed C-40 Crusher 32227 | -6/Waste | Allies destroyed C-40 Crusher 32231 | -6/Waste | Allies destroyed C-40 Crusher 32551 | -6/Waste | Identified exit to Factory 32553 | -6/Waste | Entered Factory 32553 | -6/Factory | Accompanied by 16 allies 32553 | -6/Factory | Discovered new exit (range 14) 32573 | -6/Factory | Identified exit to Lower Caves 33072 | -6/Factory | Lost 4 allies 33280 | -6/Factory | Identified Hacking Drone Bay 33287 | -6/Factory | Discovered exit to Factory (range 8) 33413 | -6/Factory | Identified exit to Garrison 33415 | -6/Factory | Entered Garrison 33415 | -6/Garrison | Accompanied by 10 allies 33449 | -6/Garrison | Triggered checkpoint 33496 | -6/Garrison | Garrison Relay disabled 33740 | -6/Garrison | Triggered checkpoint 33741 | -6/Garrison | Triggered checkpoint 33815 | -6/Garrison | Triggered checkpoint 33819 | -6/Garrison | Lost 4 allies 33871 | -6/Garrison | Triggered checkpoint 33938 | -6/Garrison | Garrison Relay disabled 33997 | -6/Garrison | Discovered new exit (range 14) 34032 | -6/Garrison | H-XX Assembler disabled 34263 | -6/Garrison | Learned Factory security intel 34270 | -6/Garrison | Discovered new exit (range 13) 34376 | -6/Garrison | Build established: Scavenger-Tank 34393 | -6/Garrison | Identified exit to Factory 34417 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 34676 | -6/Garrison | Garrison Relay disabled 34807 | -6/Garrison | Triggered checkpoint 34894 | -6/Garrison | Discovered exit to Factory (range 10) 34909 | -6/Garrison | Entered Factory 35959 | -6/Factory | First assault squad dispatched 36175 | -6/Factory | Joined by Warlord Geek squad 36251 | -6/Factory | Garrison activated, responded to threat 36310 | -6/Factory | Identified exit to Garrison 36338 | -6/Factory | Entered Garrison 36408 | -6/Garrison | Garrison Relay disabled 36589 | -6/Garrison | Triggered checkpoint 36612 | -6/Garrison | Triggered checkpoint 36759 | -6/Garrison | Garrison Relay disabled 36801 | -6/Garrison | Discovered exit to Factory (range 11) 36946 | -6/Garrison | Triggered checkpoint 37042 | -6/Garrison | System corruption reached 10% 37074 | -6/Garrison | Triggered checkpoint 37158 | -6/Garrison | Discovered exit to Factory (range 14) 37182 | -6/Garrison | Triggered checkpoint 37211 | -6/Garrison | Garrison Relay disabled 37394 | -6/Garrison | Discovered exit to Factory (range 13) 37456 | -6/Garrison | Triggered checkpoint 37527 | -6/Garrison | Garrison Relay disabled 37720 | -6/Garrison | Spotted B-75 Beast 37741 | -6/Garrison | Destroyed B-75 Beast 37853 | -6/Garrison | Entered Factory 37853 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 37854 | -5/Factory | Identified exit to Upper Caves 37950 | -5/Factory | Build established: Tank 38153 | -5/Factory | First assault squad dispatched 38745 | -5/Factory | Build established: Scavenger-Tank 39534 | -5/Factory | Destroyed 9 combat bots 39643 | -5/Factory | Repaired Hrd. Heavy Armor Plating 39780 | -5/Factory | Build established: Tank 40392 | -5/Factory | Build established: Mutant 40489 | -5/Factory | High security lockdown imminent 40569 | -5/Factory | High security lockdown engaged 40673 | -5/Factory | Entered Upper Caves 40782 | -5/Upper Caves | Entered a destroyed Warlord outpost 40985 | -5/Upper Caves | Build established: Tank 41336 | -5/Upper Caves | Learned Factory security intel 41444 | -5/Upper Caves | Learned location of Armory (-4) 41807 | -5/Upper Caves | Encountered a Warlord checkpoint 41892 | -5/Upper Caves | Build established: Mutant 41982 | -5/Upper Caves | Attracted the attention of an 0b10 base 42049 | -5/Upper Caves | Learned Extension garrison access intel 42049 | -5/Upper Caves | Learned Research security intel 42049 | -5/Upper Caves | Learned Research stockpile data 42052 | -5/Upper Caves | Learned Extension emergency access door positions 42568 | -5/Upper Caves | Ambushed by wild Derelicts 42873 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 44185 | -5/Upper Caves | Discovered new exit (range 5) 44379 | -5/Upper Caves | Entered another Upper Caves area 44430 | -5/Upper Caves | System corruption reached 10% 44471 | -5/Upper Caves | Discovered new exit (range 7) 44558 | -5/Upper Caves | Learned 4 Factory zone layouts 46086 | -5/Upper Caves | Discovered new exit (range 14) 46120 | -5/Upper Caves | Entered Warlord 46203 | -5/Warlord | System corruption cleaned by Quarantine Array 47400 | -5/Warlord | Met Warlord 47420 | -5/Warlord | Warlord's base attacked by MAIN.C 47611 | -5/Warlord | Found Prototype Energy Cannon 47611 | -5/Warlord | Identified Vortex Driver 47615 | -5/Warlord | Found Vortex Driver 47738 | -5/Warlord | Found Prototype Device 47738 | -5/Warlord | Identified Exp. Cloaking Device 47749 | -5/Warlord | Found Prototype Processor 47749 | -5/Warlord | Identified Spectral Analyzer 47768 | -5/Warlord | Found Prototype Reactor 47770 | -5/Warlord | Warlord forces counterattacked 47770 | -5/Warlord | Identified Vortex Chain Reactor 48001 | -5/Warlord | Lost 3 allies 48095 | -5/Warlord | Warlord base infiltrated, sounded retreat 48112 | -5/Warlord | Spotted Executioner 48134 | -5/Warlord | Spotted Striker 48180 | -5/Warlord | Spotted Striker 48183 | -5/Warlord | Found Prototype Ballistic Cannon 48183 | -5/Warlord | Identified Hvy. Autocannon 48188 | -5/Warlord | Destroyed Striker 48191 | -5/Warlord | Spotted Executioner 48202 | -5/Warlord | Spotted Executioner 48213 | -5/Warlord | Lost 10 allies 48253 | -5/Warlord | Spotted Striker 48256 | -5/Warlord | Found Prototype Device 48256 | -5/Warlord | Identified Exp. Shock Absorption System 48289 | -5/Warlord | Spotted Executioner 48310 | -5/Warlord | Spotted Executioner 48329 | -5/Warlord | Spotted Striker 48331 | -5/Warlord | Spotted Executioner 48347 | -5/Warlord | Spotted Striker 48354 | -5/Warlord | Spotted Executioner 48378 | -5/Warlord | Discovered new exit (range 23) 48400 | -5/Warlord | Lost 14 allies 48420 | -5/Warlord | Spotted Striker 48420 | -5/Warlord | Spotted Executioner 48434 | -5/Warlord | Destroyed Executioner 48461 | -5/Warlord | Found Exp. Core Analyzer 48471 | -5/Warlord | Entered Proximity Caves 48474 | -4/Proximity Caves | Learned Research security intel 48476 | -4/Proximity Caves | Lost 4 allies 48557 | -4/Proximity Caves | Build established: Scavenger-Tank 49348 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 49463 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 49776 | -4/Proximity Caves | Discovered new exit (range 14) 49853 | -4/Proximity Caves | Found DCF Scrap (14 items) 49909 | -4/Proximity Caves | Entered Factory 49909 | -4/Factory | Evolved 2 slots: Utility x2 50608 | -4/Factory | Spotted B-86 Titan 50622 | -4/Factory | Destroyed B-86 Titan 50637 | -4/Factory | Cargo convoy interrupted 50666 | -4/Factory | Discovered new exit (range 8) 51859 | -4/Factory | Lost 3 parts (1u2w) 52082 | -4/Factory | Repaired Lyr. Heavy Armor Plating? 52372 | -4/Factory | Repaired Broken Hvy. Linear Accelerator 52435 | -4/Factory | Build established: Gunner 52913 | -4/Factory | Build established: Tank 52913 | -4/Factory | Allied Derelicts emerged from ambush trap array 53124 | -4/Factory | Spotted Executioner 53158 | -4/Factory | Destroyed Executioner 53159 | -4/Factory | First assault squad dispatched 53169 | -4/Factory | Found Exp. Core Analyzer 53175 | -4/Factory | Found Exp. Core Analyzer 53252 | -4/Factory | Destroyed 8 combat bots 53497 | -4/Factory | Build established: Scavenger-Tank 53794 | -4/Factory | Garrison activated, responded to threat 53855 | -4/Factory | Lost 9 parts (1p2n3u3w) 53868 | -4/Factory | Spotted B-86 Titan 53896 | -4/Factory | Core integrity fell below 50% 53902 | -4/Factory | Self-destructed Last Messages --------------- 53889_ K-01 Serf collects debris. 53891_ HV Slug penetrates G-67 Veteran. 53892_ Penetrated by Slug. 53892_ Hyp. Coil Gun destroyed. 53892_ K-01 Serf collects debris. 53893_ U-05 Engineer builds a Wall. 53895_ M4LI1KOUMUXDHOAM4EMAYDAHSPCMP/0P%HYZSUN, 53895_ Hyp. Gauss Rifle destroyed. 53895_ Imp. Treads destroyed. 53895_ Penetrated by Slug. 53896_ K-01 Serf collects debris. 53897_ U-05 Engineer builds a Wall. 53897_ Vortex penetrates B-86 Titan. 53897_ U-05 Engineer builds a Wall. 53898_ K-01 Serf destroyed. 53899_ K-01 Serf collects debris. 53899_ B-86 Titan suffers critical hit (Sunder). 53899_ B-86 Titan Adv. Cooling System ripped off. 53902_ K-01 Serf collects debris. 53902_ Vortex Driver destroyed. Map ----- +----------------------------------------------------+ | % #???# """ ############+#??????????????? | | #???# #???????????????????????????? | | ##### """ #???????????????????????????? | | # """ #???????????????????????????? | | # """ #???????????????????????????? | | + #???????????????????????????? | | # """ #???????????????????????????? | | # """ #????????????????? ????????? | | # """ #????????????????? ?????????? | | # #???????????????? ?????????? | | + """ #??????????????? ""?????????? | | ########+### """ #?????????????# """????????? | | ## # """ #???????????? # """????????? | | ## # #???????????### """"???????? | | ## ###+#####?????????? g """" ??????? | | ## #?# #??????????????! % """" ??????? | | ##############+#####????????? g!% ????????? | | ###?????# #????????*[!=*! """????????? | | ######### "" #????????=g" """????????? | | + """ """ #???????[![! """"???????? | | ########### """ S" ########%k= """"???????? | | #?????????# """ """ # ![%!=!="" """"???????? | | ??????????# """ # !%=!%=%= """"BB #? | | ??????????# """ # [!m%[=k%= BB #? | | ??????????# """ "+%[% !!!! u #? | | ??????????# """ ! #*%[@ u #? | | ??????????# =# =##################????? | | ??????????# """ """ # % %#?????????????????????? | | ??????????# """ """ # %#?????????????????????? | | ??????????# """ """ #= #?????????????????????? | | ??????????# #% #?????????????????????? | | ??????????# # #?????????????????????? | | ??????????############ u#?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# =!=#?????????????????????? | | ?????????????????????#%!g%u#?????????????????????? | | ?????????????????????# =[%#?????????????????????? | | ?????????????????????# [[!!+?????????????????????? | | ?????????????????????#/[%[*#?????????????????????? | | ?????????????????????# [[[=#?????????????????????? | | ?????????????????????# * #?????????????????????? | | ?????????????????????# u#?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????? u??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 500 Sight Range 24 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 30 Resistance: EM 20 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 12 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 12 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 28% | -10/Materials Lgt. Armor Plating | 18% | -9/Materials Hvy. Assault Rifle | 7% | -9/Materials Med. Armor Plating | 6% | -8/Materials Hrd. Heavy Armor Plating | 30% | -5/Factory Lyr. Heavy Armor Plating | 1% | -4/Factory Hvy. Linear Accelerator | 13% | -4/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- Sniper Challenges ------------ None Game ------ Seed AlertNuclearFilter Manual? 0 Play Time 04:35:29 Cumulative 289.5 hours Start 2025.06.12 @ 12:15:44 End 2025.06.19 @ 11:15:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 181 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 81 Gallery% 65 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b6dee83-52a1-4e6a-a1d8-f87f39d000b8