Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.20 @ 00:52:39 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (2261) 2261 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 4901 Bonus ------- High Alert Combat Kills 75 Cogmind --------- Core Integrity 516/550 Matter 234/300 Energy 272/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit Transmission Jammer Improved Light Armor Plating > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Gauss Rifle > --- INVENTORY (15) --- Cooled Ion Engine Light Treads Light Treads Huge Storage Unit Experimental Sensor Array Improved Light Armor Plating Hacking Suite Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle EMP Blaster Grenade Launcher Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Huge Storage Unit Experimental Sensor Array Improved Light Armor Plating Hacking Suite Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle EMP Blaster Grenade Launcher Rocket Launcher Hammer [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . 1 . . Parts Attached 68 | 7 18 8 32 . 3 Power 12 | 1 3 3 5 . . Engine 12 | 1 3 3 5 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | 2 4 2 9 . 1 Treads 18 | 2 4 2 9 . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 3 2 6 . 1 Device 2 | . 1 . . . 1 Storage 3 | 2 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 9 | . 1 2 6 . . Artifact . | . . . . . . Weapon 24 | 2 8 1 12 . 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 23 | 2 7 1 12 . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 4 | . . 3 1 . . Power 1 | . . 1 . . . Propulsion 3 | . . 2 1 . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 2 | . . 2 1 . . Average Slot Usage (%) 99 | . 99 100 99 100 99 Engine 12 | . 14 14 11 11 9 Treads 31 | . 27 28 33 33 36 Device 1 | . 4 . . . 8 Storage 12 | . 17 14 11 11 9 Protection 10 | . 5 14 10 11 9 Ballistic Gun 30 | . 27 28 32 33 27 Naked Turns . | . . . . . . Heaviest Build 42 | 16 31 34 42 40 41 Greatest Support 92 | 40 40 46 69 69 92 Greatest Overweight (x) 1 | . 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 Average Carried 13 | 2 11 14 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 15 Class Distribution -------------------- 48% | Tank 40% | Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 2289 | 267 269 368 1268 117 . Remotely . | . . . . . . Salvage Created 3465 | 52 329 467 2319 247 51 Parts 245 | 1 20 37 164 18 5 Haulers Intercepted 7 | . 1 . 6 . . Recyclers Shooed 3 | . 1 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 70 | . 7 12 42 8 1 Guns 70 | . 7 12 42 8 1 Classes Destroyed 12 | 1 4 3 2 1 1 Worker 2 | . . 1 1 . . Builder 2 | . . 1 1 . . Hauler 7 | . 1 . 6 . . Recycler 3 | 1 . 1 1 . . Operator 1 | . . . 1 . . Watcher 5 | . 1 . 4 . . Swarmer 15 | . 2 6 3 4 . Grunt 39 | . 5 4 27 3 . Brawler 2 | . . . 2 . . Duelist 1 | . . . . 1 . Sentry 12 | . . 2 10 . . Hunter 1 | . . . . . 1 Best Kill Streak 5 | 1 2 5 4 4 1 Combat Bots Only 4 | . 2 3 4 4 1 Max Kills in Single Turn 2 | 1 1 1 2 2 1 Gunslinging 1 | . . . 1 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 2750 | . 468 698 1079 187 318 Core 398 | . 139 81 132 12 34 Absorbed by Shields . | . . . . . . Core Remaining (%) 58 | 100 . 12 . 64 . Volleys Fired 205 | 6 33 38 111 13 4 Largest 3 | 2 2 2 3 3 3 Hottest 69 | 40 40 40 69 69 69 Shots Fired 537 | 12 65 76 333 39 12 Gun 536 | 12 64 76 333 39 12 Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special . | . . . . . . Kinetic 536 | 12 64 76 333 39 12 Thermal . | . . . . . . Explosive 1 | . 1 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 21 | 4 12 12 21 8 6 Robot Miss Streak 5 | 2 2 3 5 4 1 Penetration Max . | . . . . . . Secondary Targets 8 | . 1 3 2 2 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 347 | 8 46 54 207 24 8 Core Hits 141 | 2 18 20 84 13 4 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 2 | 1 . . 1 . . Critical Strikes 4 | 1 . . 3 . . Destroy 4 | 1 . . 3 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4944 | 82 465 703 3185 413 96 Guns 4845 | 82 465 673 3116 413 96 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 99 | . . 30 69 . . Kinetic 4845 | 82 465 673 3116 413 96 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 1 | . 1 2 . . . Corruption Purged . | . . . . . . Effects 9 | . 1 8 . . . Message Errors 4 | . . 4 . . . Energy Discharges 3 | . 1 2 . . . Data Loss (minor) 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 13 | 1 . 3 9 . . Targets Rammed 19 | 1 . 6 12 . . Kicked . | . . . . . . Crushed 6 | . . 3 3 . . Highest Temperature 221 | . 36 40 221 43 . Average Temperature 23 | . 11 8 25 19 . Received Heat Transfer 1032 | . 219 300 438 39 36 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 590 | 5 166 222 590 266 132 Initial 216 | . 3 2 . 216 102 Average 224 | 2 56 89 350 195 104 Maximum Alert Level 2 | . . 1 2 1 . Low Security (%) 54 | 100 100 90 22 37 100 Level 1 19 | . . 9 29 62 . Level 2 25 | . . . 48 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 . 7 . 1 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 7 | . 1 . 5 . 1 Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 8 | . . . 8 . . Communications Jammed 1 | . . . . . 1 Distress Signals 1 | . . . . . 1 Times Spotted 109 | . 18 12 67 8 4 Peak Tracking Total 6 | . 3 3 6 4 3 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 8 | . 5 . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 18 | . 8 . 9 1 . Terminals 14 | . 7 . 6 1 . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 59 | . 25 . 26 8 . Successful 33 | . 16 . 15 2 . Failed 25 | . 8 . 11 6 . Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . 1 . . . . Manual 33 | . 11 . 13 9 . Terminals 46 | . 21 . 17 8 . Fabricators . | . . . . . . Repair Stations 8 | . 4 . 4 . . Recycling Units . | . . . . . . Scanalyzers 5 | . . . 5 . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 8 . 6 2 . Part Schematic 1 | . . . . 1 . Robot Analysis 4 | . 1 . 3 . . Prototype ID Bank 2 | . 2 . . . . Alert Level 1 | . . . 1 . . Unreport Threat 3 | . 1 . 1 1 . Locate Traps 2 | . 2 . . . . Recall Reinforcements 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 4 . 3 . . Scan Component 4 | . 2 . 2 . . Repair 3 | . 2 . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 4 . 2 . . Terminals 6 | . 4 . 2 . . Assimilate 1 | . 1 . . . . Botnet 5 | . 3 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 8 . 9 1 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 2 . 1 . . Time 188 | . 52 . 136 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 4 | . 1 . 3 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 5322 | 109 1197 862 2836 214 104 Spaces Moved 2658 | 51 620 453 1372 108 54 Core 4 | 4 . . . . . Treads 2654 | 47 620 453 1372 108 54 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 159 | 151 160 160 160 160 160 Slowest Speed 240 | 160 240 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 4 92 78 97 32 6 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 6 | . 6 . . . . Terrain Destroyed 6 | . 6 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 6 | . 6 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 3311 | 68 769 512 1781 120 61 Wait 268 | . 66 1 201 . . Move 2654 | 51 619 452 1371 107 54 Hop . | . . . . . . Pick Up 39 | 4 16 2 17 . . Fast Attach 24 | 7 8 1 7 . 1 Attach 7 | . . 3 3 . 1 Detach 3 | . 2 1 . . . Swap 37 | . 10 4 22 . 1 Drop 56 | . 15 4 37 . . Fire 205 | 6 33 38 111 13 4 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 18 | . . 6 12 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 470 | -10/Materials | Central database locked down 545 | -10/Materials | Discovered new exit (range 12) 612 | -10/Materials | Discovered new exit (range 15) 672 | -10/Materials | Repaired Assault Rifle 699 | -10/Materials | Repaired Lgt. Assault Rifle 1134 | -10/Materials | Discovered new exit (range 3) 1258 | -10/Materials | Core integrity fell below 50% 1307 | -10/Materials | Entered Mines 1619 | -10/Mines | Discovered new exit (range 11) 1635 | -10/Mines | Core integrity fell below 20% 2095 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2095 | -10/Mines | Discovered new exit (range 5) 2142 | -10/Mines | Discovered new exit (range 16) 2146 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2150 | -10/Mines | Found Prototype Device 2162 | -10/Mines | Learned location of Storage (-8) 2169 | -10/Mines | Entered Materials 2169 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2531 | -9/Materials | Discovered new exit (range 8) 2589 | -9/Materials | Build established: Scavenger-Tank 3187 | -9/Materials | Build established: Tank 3269 | -9/Materials | Discovered new exit (range 9) 3440 | -9/Materials | Discovered new exit (range 11) 4136 | -9/Materials | Discovered new exit (range 10) 4190 | -9/Materials | Identified Exp. Sensor Array 4413 | -9/Materials | Discovered new exit (range 15) 4569 | -9/Materials | First assault squad dispatched 4906 | -9/Materials | Repaired Broken Exp. Sensor Array 5005 | -9/Materials | Entered Mines 5182 | -9/Mines | Discovered new exit (range 7) 5219 | -9/Mines | Entered Materials 5219 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5220 | -8/Materials | Identified exit to Storage 5318 | -8/Materials | Discovered exit to Storage (range 10) 5323 | -8/Materials | Self-destructed Last Messages --------------- 05184_ L-31 Rogue unfolds itself. 05184_ G-34 Mercenary unfolds itself. 05185_ L-31 Rogue destroyed. 05198_ G-34 Mercenary destroyed. 05206_ Acquired 59 matter. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Storage entrance... 05227_ Acquired Transmission Jammer. 05292_ K-01 Serf collects debris. 05300_ Slug penetrates Wall. 05303_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05303_ Penetrated by Slug. 05308_ R-06 Scavenger distress signal jammed. 05309_ Slug penetrates Wall. 05313_ H-55 Commando destroyed. 05318_ EXIT=FOUND: STORAGE 05318_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????###########???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# """ ########? | | ???????????????????????????????# """"" # """ #? | | ???????????????????????????????# """"" # """ #? | | ???????????????????????????????# """"" # """ #? | | ???????????????????????????????# """ # #? | | ???????????????????????????????# # #? | | ??????????????????????###+###??# = # #? | | ??????????? ########### ##########+######+#### | | ??????????? uuk ^ [ # | | ???????????? ^ % # | | ????????????? # | | ??????????????????##### @ ###+########## ##### | | ??????????????????????##=%[##????????????# #???? | | ???????????????????????# =!#?????????????# #???? | | ???????????????????????# #?????????????# #???? | | ???????????????????????# #?????????????# #???? | | ???????????????????????# #?????????????# #???? | | ???????????????????????# x#?????????????# #???? | | ???????????????????????# #????????????# ! ???? | | ??????????????????????? Hx ????????????# ???? | | ??????????????????????? ????????????# +??? | | ??????????????????????# > ????????????# #??? | | ??????????????????????# ????????????# #??? | | ??????????????????????# r ????????????#######??? | | ??????????????????????## ##????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????#r ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????>??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Cargo Storage Unit | -9/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicDecoderDetonator Manual? 0 Play Time 00:30:17 Cumulative 292.3 hours Start 2022.01.20 @ 00:06:27 End 2022.01.20 @ 00:52:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 6 Types 1/2/1/0/0/2/0/0/0 Lore% 58 Gallery% 61 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7d7e2e1-d278-4e3d-bbdd-dd5ebbe0f346