Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 20:28:43 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (86) 430 Value Destroyed (2462) 2462 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (207) 207 TOTAL SCORE: 7339 Bonus ------- Follower Combat Kills 72 Aligned with FarCom 300 Friendly Fire -165 Cogmind --------- Core Integrity 815/850 Matter 114/300 Energy 550/550 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine F-cell Engine > --- PROPULSION (4) --- Light Treads Light Treads Medium Treads Medium Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Advanced Terrain Scan Processor Energy Filter Light Armor Plating > --- WEAPON (4) ------- Precision Beam Rifle Advanced Beam Rifle Enhanced Autogun Gauss Rifle > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Medium Treads Medium Matter Pod (100) Advanced Signal Interpreter Advanced Terrain Scan Processor Light Armor Plating Hacking Suite Hacking Suite Gauss Rifle Gauss Rifle Mini Grenade Launcher Plasma Cutter Scythe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine F-cell Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Terrain Scan Processor Energy Filter Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Advanced Beam Rifle Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Medium Treads Medium Matter Pod Advanced Signal Interpreter Advanced Terrain Scan Processor Light Armor Plating Hacking Suite Hacking Suite Gauss Rifle Gauss Rifle Mini Grenade Launcher Plasma Cutter Scythe [Rating: 53] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . . . 4 . . 4 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . 1 Utility 3 | . . . . . 1 . . 2 Weapon 2 | . . . . . 2 . . . Parts Attached 69 | 8 5 1 1 1 28 13 6 6 Power 7 | 1 . . . . 3 2 . 1 Engine 4 | 1 . . . . 1 1 . 1 Core 3 | . . . . . 2 1 . . Reactor . | . . . . . . . . . Propulsion 18 | 3 . . . . 9 2 2 2 Treads 13 | 2 . . . . 5 2 2 2 Leg 4 | . . . . . 4 . . . Wheel 1 | 1 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 3 . . . 8 . 4 2 Device 7 | . 2 . . . 2 . 2 1 Storage 3 | 1 1 . . . 1 . . . Processor 1 | . . . . . . . . 1 Hackware 1 | . . . . . . . 1 . Protection 6 | . . . . . 5 . 1 . Artifact . | . . . . . . . . . Weapon 26 | 3 2 1 1 1 8 9 . 1 Energy Gun 7 | 1 1 . . . 3 2 . . Energy Cannon 4 | . 1 . 1 . 2 . . . Ballistic Gun 8 | 1 . . . . 2 5 . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . 1 1 1 . . Special Weapon 3 | 1 . 1 . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 6 . . Corrupted Parts 1 | . . . . . 1 . . . System Corruption 1 | . . . . . 1 . . . Parts Lost 17 | . . . . . 14 3 . . Power 2 | . . . . . 2 . . . Propulsion 4 | . . . . . 4 . . . Utility 5 | . . . . . 4 1 . . Weapon 6 | . . . . . 4 2 . . Highest Loss Streak 9 | . . . . . 9 2 . . To Critical Strikes . | . . . . . . . . . Average Backups 10 | . 4 7 9 8 7 13 14 14 Power . | . 1 1 1 1 1 . . . Propulsion 2 | . 1 1 . . . 4 4 4 Utility 2 | . . 1 1 2 2 2 3 5 Weapon 4 | . 2 4 5 5 3 5 5 4 Tool/Special . | . . . . . . . . . Unused Backups 18 | . . . . 1 1 2 3 11 Power 1 | . . . . . . . 1 . Propulsion 4 | . . . . . . . 1 3 Utility 8 | . . . . . 1 1 . 6 Weapon 5 | . . . . 1 . 1 1 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 94 100 61 71 75 96 98 94 Engine 8 | . 14 14 14 14 2 6 9 11 Core 1 | . . . . . 6 2 . . Treads 23 | . 28 28 28 28 7 27 27 24 Leg 3 | . . . . . 17 . . . Device 5 | . 8 14 . . 4 5 5 12 Storage 10 | . 14 14 14 14 9 9 9 6 Protection 5 | . . . . . 7 9 9 6 Energy Gun 11 | . 7 14 . . 13 13 18 13 Energy Cannon 2 | . 8 5 4 11 3 . . . Ballistic Gun 10 | . 10 . . . 2 21 18 10 Peak Build Rating 53 | 6 8 8 25 25 40 42 38 53 Average Rating 25 | 4 6 8 11 22 19 38 35 47 On Entrance 18 | . 6 8 8 25 7 38 36 36 Avg Prop Armor Cover (%) 15 | 15 11 . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 59 | 12 22 22 37 37 43 51 47 59 Greatest Support 96 | 40 40 40 40 40 84 84 68 96 Greatest Overweight (x) 5 | 1 . . . . 5 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 Average Capacity 12 | 7 9 10 9 10 10 15 15 15 Most Carried 15 | 4 7 7 10 10 10 15 15 15 Average Carried 10 | . 4 7 9 8 8 14 14 14 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 Final Carried 15 | 4 7 7 9 9 9 15 15 15 Class Distribution -------------------- 37% | Mutant 29% | Skirmisher 17% | Scavenger-Skirmisher 6% | Scavenger-Mutant 5% | Commander-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Recycling Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Matter Collected 2298 | 238 151 . 128 6 713 728 204 130 Remotely . | . . . . . . . . . Salvage Created 3164 | 73 245 . . 21 1064 933 536 292 Parts 172 | 7 12 . . 2 60 54 20 17 Haulers Intercepted 7 | . . . . . 1 5 . 1 Recyclers Shooed 3 | . 1 . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 47 | . 4 . . 2 22 14 3 2 Guns 20 | . . . . . 8 8 2 2 Cannons 9 | . 4 . . . 5 . . . AOE 17 | . . . . 2 9 6 . . Classes Destroyed 16 | 2 2 . . 1 5 5 . 1 Worker 10 | 2 . . . . 5 1 . 2 Builder 7 | . . . . . 3 2 . 2 Tunneler 1 | 1 . . . . . . . . Hauler 7 | . . . . . 1 5 . 1 Recycler 8 | . 1 . . . 1 1 5 . Mechanic 1 | . . . . . . 1 . . Operator 2 | . . . . . . 1 . 1 Watcher 2 | . . . . . 2 . . . Swarmer 2 | . . . . 2 . . . . Grunt 25 | . 4 . . . 15 6 . . Brawler 2 | . . . . . 1 1 . . Protector 2 | . . . . . . 1 1 . Sentry 11 | . . . . . 6 3 2 . Demolisher 1 | . . . . . . 1 . . Hunter 2 | . . . . . . 2 . . Programmer 2 | . . . . . . . . 2 Thug 1 | . . . . . . 1 . . Best Kill Streak 11 | 3 2 . . 2 11 7 3 4 Combat Bots Only 7 | . 2 . . 2 7 6 1 1 Max Kills in Single Turn 3 | 1 1 . . 1 2 3 1 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 1 2 3 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Hostile Shots Fired 228 | . 34 . . 5 125 52 . 12 Missed 54 | . 6 . . 2 30 14 . 2 Hits 174 | . 28 . . 3 95 38 . 10 Projectile 174 | . 28 . . 3 95 38 . 10 AOE 5 | . . . . . . 5 . . Critical Strikes 6 | . . . . . 3 3 . . Part Disruptions 1 | . 1 . . . . . . . Damage Taken 3201 | . 407 . . 131 1544 838 . 281 Core 566 | . 87 . . 40 298 106 . 35 Absorbed by Shields 15 | . . . . . . . . 15 Regen/Repaired (Parts) 120 | . . . . . . . . 120 Core Remaining (%) 58 | 100 . . . 49 . . 26 . Volleys Fired 206 | 18 35 13 . 4 62 46 10 18 Largest 4 | 2 2 2 . 1 4 4 4 4 Hottest 250 | 100 80 125 . 250 248 175 175 175 Shots Fired 496 | 32 55 17 . 4 129 145 42 72 Gun 411 | 28 37 4 . . 89 139 42 72 Cannon 47 | . 18 4 . 2 23 . . . Launcher 25 | . . . . 2 17 6 . . Special 13 | 4 . 9 . . . . . . Kinetic 207 | 14 35 . . . 12 89 21 36 Thermal 254 | 18 20 17 . 2 90 50 21 36 Explosive 25 | . . . . 2 17 6 . . Electromagnetic 10 | . . . . . 10 . . . Robot Hit Streak 15 | 5 6 . . 1 14 15 11 8 Robot Miss Streak 9 | 3 3 . . 9 4 4 3 2 Penetration Max 1 | . . . . . . 1 . 1 Secondary Targets 1 | . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 249 | 15 17 . . 1 86 61 26 43 Core Hits 158 | 4 9 . . 3 64 54 11 13 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . 3 . . Critical Strikes 12 | . . . . . 2 5 2 3 Burn 8 | . . . . . 2 2 2 2 Destroy 4 | . . . . . . 3 . 1 Melee Attacks 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Slashing 2 | . . . . . . . . 2 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7729 | 146 243 . . 73 3117 2646 540 964 Guns 3863 | 146 70 . . . 913 1274 516 944 Cannons 528 | . 140 . . . 388 . . . Explosions 3216 | . 33 . . 73 1812 1298 . . Melee . | . . . . . . . . . Ramming 122 | . . . . . 4 74 24 20 Kinetic 1887 | 76 60 . . . 118 911 303 419 Thermal 2397 | 70 150 . . 20 1056 363 213 525 Explosive 3121 | . . . . 53 1770 1298 . . Electromagnetic 202 | . 33 . . . 169 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 4 4 4 4 1 2 2 2 Average Corruption 2 | . 3 4 4 4 1 1 2 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 55 | . . 1 15 4 3 13 14 5 Message Errors 14 | . . 1 6 . . 4 2 1 Matter Fused 10 | . . . 3 1 . 3 1 2 Heat Flow Errors 7 | . . . 1 1 . . 4 1 Energy Discharges 9 | . . . 3 . 1 2 3 . Data Loss (minor) 11 | . . . 2 2 1 3 2 1 Data Loss (major) 1 | . . . . . . 1 . . Misfires 2 | . . . . . . . 2 . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 37 | . . . . . 37 . . . Projectiles . | . . . . . . . . . Explosions 37 | . . . . . 37 . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . Impact 1 | . . . . . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 205 | . 40 . . 110 55 . . . Shots 10 | . 2 . . 7 1 . . . Rammed 18 | . . . . . . 10 6 2 Targets Rammed 21 | . 1 . . . 1 11 6 2 Kicked 1 | . . . . . 1 . . . Crushed 2 | . 1 . . . . 1 . . Highest Temperature 602 | 80 109 132 84 540 602 184 381 360 Average Temperature 132 | 28 41 58 46 243 224 66 122 145 Received Heat Transfer 1095 | . 186 . . . 738 171 . . Effects 35 | . . . . 4 25 . 2 4 Shutdowns 7 | . . . . 1 5 . . 1 Energy Bleed 7 | . . . . 2 4 . . 1 Interference 1 | . . . . . . . 1 . Matter Decay 11 | . . . . 1 7 . 1 2 Damage (minor) 3 | . . . . . 3 . . . Damage (major) 6 | . . . . . 6 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 7 | . . . . 1 2 . 1 3 Heat Transferred 5648 | 150 321 . . 240 2384 851 592 1110 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 1 . . . 2 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Maximum Alert Level 1 | . . . . . 1 1 . . Low Security (%) 90 | 100 100 100 . 100 54 98 100 100 Level 1 9 | . . . . . 45 1 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 276 | 10 79 1 . 78 276 207 46 42 Initial 107 | . . . . . 22 107 46 . Average 56 | . 15 . . 10 139 104 4 9 Influence Increases 1918 | 15 157 1 . 84 782 641 111 127 Destroy 0b10 Robot/C 940 | . 80 . . 40 440 280 60 40 Destroy 0b10 Robot/NC 205 | 15 5 . . . 60 65 30 30 Destroy Leader 250 | . 20 . . 10 116 82 . 22 Allied During Kill 116 | . . . . . . 95 21 . Successful Hack 26 | . 2 . . . . 7 . 17 Disable Machine 225 | . 30 . . . 105 75 . 15 Destroy Structure 126 | . 5 1 . 19 61 37 . 3 Lose Combat Pursuer 30 | . 15 . . 15 . . . . Influence Decreases 1905 | 15 157 1 . 26 586 774 232 114 Entered New Map 258 | . . . . . 36 147 75 . Time Decay 1303 | 15 157 1 . 26 376 457 157 114 Lost Part 160 | . . . . . 130 30 . . Lost Ally 140 | . . . . . . 140 . . Purge Threat 44 | . . . . . 44 . . . Squads Dispatched 11 | . 2 . . . 2 3 . 4 Investigation 2 | . 2 . . . . . . . Extermination 2 | . . . . . . . . 2 Reinforcement 5 | . . . . . 2 1 . 2 Assault 2 | . . . . . . 2 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Distress Signals 7 | . . . . . 5 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 83 | . 7 . . 3 34 29 1 9 Peak Tracking Total 12 | . 3 . . 3 8 12 1 4 Tactical Retreats 2 | . 1 . . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 7 | . 5 . . . . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 15 | . 2 . . . 7 5 . 1 Max in Single Turn 4 | . 1 . . . 4 1 . 1 Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 14 | . 1 . 3 . 4 4 . 2 Terminals 9 | . 1 . . . 4 3 . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 37 | . 2 . 12 . 10 6 . 7 Successful 20 | . 2 . 12 . 1 2 . 3 Failed 17 | . . . . . 9 4 . 4 Catastrophic 3 | . . . . . 1 1 . 1 Database Lockouts . | . . . . . . . . . Manual 14 | . 1 . 1 . 8 3 . 1 Terminals 21 | . 2 . . . 10 5 . 4 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 17 | . 2 . 12 . 1 1 . 1 Record 13 | . 2 . 11 . . . . . Prototype ID Bank 1 | . . . . . . . . 1 Open Door 1 | . . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 10 | . 1 . . . 4 3 . 2 Full Trace Events 1 | . . . . . . 1 . . Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 Time 22 | . . . . . . . . 22 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 5 | . . . . . . . 5 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Total Allies 17 | . . . . . . 12 5 . Largest Group 12 | . . . . . . 12 8 8 Highest-Rated Group 235 | . . . . . . 235 168 168 Highest-Rated Ally 31 | . . . . . . 31 31 31 Total Orders . | . . . . . . . . . Ally Attacks 33 | . . . . . . 25 8 . Total Damage 409 | . . . . . . 292 117 . Kills 4 | . . . . . . 3 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Turns Passed 6780 | 485 776 93 783 242 1276 1281 1245 599 Spaces Moved 3833 | 360 423 28 483 146 713 662 708 310 Core 99 | 95 . . . . 4 . . . Treads 3008 | 64 423 28 483 146 184 662 708 310 Legs 525 | . . . . . 525 . . . Wheels 201 | 201 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 160 160 160 Average Speed 150 | 92 160 160 160 160 143 160 160 160 Slowest Speed 300 | 160 160 160 160 160 300 160 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 11 41 10 66 22 49 87 92 14 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 3 | 1 . . . . . . . 2 Terrain Destroyed 176 | 3 3 1 . 38 80 49 . 2 Melee 2 | . . . . . . . . 2 Projectile 11 | 3 . 1 . 1 2 4 . . AOE 163 | . 3 . . 37 78 45 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Total 4441 | 472 475 41 495 152 856 780 802 368 Wait 144 | 82 . . 2 . 16 16 4 24 Move 3825 | 359 422 27 482 145 712 661 707 310 Hop . | . . . . . . . . . Pick Up 42 | 3 3 . 4 . 11 14 5 2 Fast Attach 52 | 7 5 . 2 . 25 7 1 5 Attach 13 | 1 . . . 1 8 1 1 1 Detach 15 | 2 4 . 3 1 3 1 1 . Swap 20 | . 1 1 . . 3 9 4 2 Drop 44 | . 4 . 2 1 15 12 8 2 Fire 206 | 18 35 13 . 4 62 46 10 18 Melee 2 | . . . . . . . . 2 Ram . | . . . . . . . . . Kick 1 | . . . . . 1 . . . Crush 20 | . 1 . . . . 11 6 2 Escape Stasis . | . . . . . . . . . Rewire 57 | . . . . . . 2 55 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 486 | -11/Scrapyard | Entered Materials 487 | -10/Materials | Build established: Mutant 487 | -10/Materials | Met a group of wandering Federalists 862 | -10/Materials | Discovered new exit (range 10) 1220 | -10/Materials | Discovered new exit (range 15) 1236 | -10/Materials | Discovered new exit (range 9) 1262 | -10/Materials | Entered Mines 1280 | -10/Mines | Excavation squad dispatched 1280 | -10/Mines | A large section of the Mines collapsed 1344 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1346 | -10/Mines | Discovered new exit (range 5) 1355 | -10/Mines | Entered Exiles 1413 | -10/Exiles | Met 8R-AWN 1459 | -10/Exiles | Met EX-HEX 1551 | -10/Exiles | Met EX-DEC 1624 | -10/Exiles | Learned location of Zion (-7) 1776 | -10/Exiles | Met EX-BIN 1815 | -10/Exiles | Aligned with FarCom system 1816 | -10/Exiles | Given EX-Vault access code 1864 | -10/Exiles | Opened EX-Vault 1889 | -10/Exiles | Found Firepult 1937 | -10/Exiles | Exiles lab attacked by MAIN.C 2090 | -10/Exiles | Discovered new exit (range 12) 2138 | -10/Exiles | Left Exiles lab with Firepult 2138 | -10/Exiles | Entered Mines 2340 | -9/Mines | Core integrity fell below 50% 2343 | -9/Mines | Discovered new exit (range 12) 2380 | -9/Mines | Entered Materials 2380 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2695 | -8/Materials | Lost 9 parts (1p3n2u3w) 2975 | -8/Materials | Build established: Scavenger-Mutant 3128 | -8/Materials | Destroyed 7 combat bots 3138 | -8/Materials | Lost 3 parts (2u1w) 3171 | -8/Materials | Core integrity fell below 50% 3620 | -8/Materials | Discovered new exit (range 7) 3656 | -8/Materials | Entered Storage 3901 | -8/Storage | Build established: Skirmisher 4328 | -8/Storage | Discovered new exit (range 5) 4341 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4371 | -8/Storage | Met a pair of Derelict thieves 4479 | -8/Storage | Lost 9 allies 4929 | -8/Storage | Used back door to open Recycling access 4929 | -8/Storage | Discovered new exit (range 4) 4937 | -8/Storage | Entered Recycling 4937 | -8/Recycling | Accompanied by 3 allies 5489 | -8/Recycling | Discovered new exit (range 7) 5714 | -8/Recycling | Build established: Scavenger-Skirmisher 6182 | -8/Recycling | Entered Factory 6182 | -6/Factory | Accompanied by 8 allies 6182 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6285 | -6/Factory | Lost 8 allies 6424 | -6/Factory | Repaired Med. Treads 6781 | -6/Factory | Self-destructed Last Messages --------------- Unit. 06703_ R-10 Processor collects Med. Matter Pod. 06706_ R-10 Processor collects Prototype Hover Unit. 06707_ R-10 Processor collects Lgt. Ion Engine. 06710_ R-10 Processor collects Prototype Hover Unit. 06711_ R-10 Processor collects Wheel. 06713_ R-10 Processor collects Prototype Hover Unit. 06726_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5F. 06732_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 06743_ Slug penetrates Matter Pump. 06743_ Matter Pump disabled. 06747_ Acquired 4 matter. 06749_ System corrupted: Matter fused (-8). 06760_ K-01 Serf cleans the Matter Pump. 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""" ""?????????????? | | ??????????????????????????? ? ???????????????? | | ??????????????????????????? ??????????????????? | | ???????????????????????????##+#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 32 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Treads | 35% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Sixth Sense Challenges ------------ None Game ------ Seed PotentialStealthMultitool Manual? 0 Play Time 01:19:17 Cumulative 253.9 hours Start 2025.12.18 @ 23:49:52 End 2025.12.19 @ 20:28:43 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 25 Types 9/3/6/2/1/0/0/1/1/2 Lore% 79 Gallery% 76 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fde9d69-5ee0-480d-964e-caa207a3dc18