Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 18:33:12 Player: Matt Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (1922) 1922 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5292 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 79/300 Energy 10/100 System Corruption 5% Temperature Cool (9) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- Compact Wheel Compact Wheel > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Carbon-fiber Leg Armored Leg Compact Wheel Compact Wheel Improved Heat Sink Coolant Injector High-capacity Storage Unit Weight Redist. System Dynamic Insulation System System Restoration Module System Restoration Module Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Compact Battery Improved Sensor Array Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Beam Rifle Heavy Missile Launcher Heavy Hammer > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Cooling System Coolant Injector High-capacity Storage Unit Medium Armor Plating Layered Light Armor Plating Shield Generator System Shield Dynamic Insulation System System Restoration Module System Restoration Module Improved Spread Laser Heavy Rocket Launcher [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Heavy Hammer Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 3 | . . 1 . 2 . Propulsion 1 | . . . . . 1 Utility 3 | . . 1 2 . . Weapon 1 | . . . . . 1 Parts Attached 98 | 6 16 13 26 18 19 Power 16 | 2 2 3 5 4 . Engine 13 | 2 2 3 2 4 . Core 3 | . . . 3 . . Reactor . | . . . . . . Propulsion 24 | 2 3 4 4 3 8 Treads 5 | . 3 . . 2 . Leg 12 | . . 4 4 1 3 Wheel 7 | 2 . . . . 5 Hover . | . . . . . . Flight . | . . . . . . Utility 34 | 1 5 4 9 7 8 Device 13 | . 3 2 2 2 4 Storage 6 | 1 1 . 3 1 . Processor 1 | . 1 . . . . Hackware 1 | . . . . . 1 Protection 13 | . . 2 4 4 3 Artifact . | . . . . . . Weapon 24 | 1 6 2 8 4 3 Energy Gun 13 | . 3 2 4 3 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 5 | . 2 . 1 1 1 Special Weapon . | . . . . . . Impact Weapon 3 | . . . 2 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 51 | . 5 5 11 9 21 Power 14 | . 1 2 5 5 1 Propulsion 10 | . 2 . 1 1 6 Utility 16 | . 1 2 2 2 9 Weapon 11 | . 1 1 3 1 5 Highest Loss Streak 12 | . 5 2 3 6 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 96 93 86 80 55 Engine 10 | . 13 16 6 12 2 Core 1 | . . . 3 . . Treads 7 | . 11 7 . 11 6 Leg 8 | . . 14 16 3 3 Wheel 3 | . 15 . . . 6 Device 15 | . 15 21 16 17 7 Storage 8 | . 9 . 9 10 9 Protection 9 | . . 11 16 7 6 Energy Gun 8 | . 11 15 10 6 3 Launcher 2 | . 6 6 1 . 2 Impact Weapon 3 | . . . 4 6 2 Naked Turns . | . . . . . . Heaviest Build 52 | 12 30 22 49 49 52 Greatest Support 48 | 26 40 40 32 44 48 Greatest Overweight (x) 7 | 2 7 1 3 1 3 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 20 | 8 15 5 20 15 15 Average Capacity 12 | 7 10 5 15 15 15 Most Carried 15 | 5 8 5 15 15 15 Average Carried 10 | 3 5 4 11 13 12 Final Capacity 15 | 8 5 5 15 15 15 Final Carried 15 | 5 5 5 12 15 12 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1190 | 287 73 252 358 149 71 Remotely . | . . . . . . Salvage Created 2076 | 91 105 379 761 571 169 Parts 109 | 3 10 35 40 17 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 50 | . 5 13 20 6 6 Melee 1 | . . . 1 . . Guns 22 | . 1 6 9 4 2 Cannons 2 | . . . 2 . . AOE 23 | . 4 7 7 1 4 Classes Destroyed 9 | 1 2 3 1 2 . Worker 3 | . . . 2 . 1 Builder 4 | . . 1 1 1 1 Tunneler 2 | . . . . 1 1 Recycler 5 | 1 . . . 4 . Watcher 2 | . . 1 1 . . Swarmer 14 | . 3 3 7 1 . Grunt 27 | . 2 8 9 3 5 Sentry 6 | . . 2 4 . . Programmer 3 | . . . . 2 1 Best Kill Streak 6 | 1 5 6 5 3 4 Combat Bots Only 5 | . 5 5 5 2 3 Max Kills in Single Turn 4 | 1 4 2 2 1 2 Gunslinging . | . . . . . . Exploded 4 | . 4 2 2 1 2 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 469 | . 50 49 114 87 169 Missed 119 | . 9 14 27 23 46 Damage Taken 5889 | . 430 525 1456 1044 2434 Core 1435 | . 152 53 236 126 868 Absorbed by Shields 114 | . . . 12 . 102 Redirected to Shielding 162 | . . 50 97 15 . Core Remaining (%) 72 | 100 39 86 57 82 . Volleys Fired 227 | 9 10 35 82 63 28 Largest 2 | 1 2 2 2 2 2 Hottest 103 | 20 70 80 103 95 95 Shots Fired 282 | 9 13 50 108 69 33 Gun 242 | 9 12 37 96 63 25 Cannon 4 | . . . 4 . . Launcher 36 | . 1 13 8 6 8 Special . | . . . . . . Kinetic 9 | 9 . . . . . Thermal 224 | . 3 37 96 63 25 Explosive 36 | . 1 13 8 6 8 Electromagnetic 13 | . 9 . 4 . . Robot Hit Streak 16 | 8 4 9 16 6 5 Robot Miss Streak 5 | . 2 2 3 2 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 212 | 8 8 32 86 51 27 Core Hits 129 | 2 6 25 42 20 34 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 12 | . . . 6 5 1 Burn 9 | . . . 5 3 1 Smash 3 | . . . 1 2 . Melee Attacks 14 | . 2 . 4 5 3 Impact 12 | . . . 4 5 3 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5366 | 96 237 779 1674 1056 1524 Guns 2341 | 96 67 269 942 636 331 Cannons 75 | . . . 75 . . Explosions 2524 | . 170 510 518 212 1114 Melee 426 | . . . 139 208 79 Ramming . | . . . . . . Kinetic 96 | 96 . . . . . Thermal 2188 | . 10 269 942 636 331 Explosive 2524 | . 170 510 518 212 1114 Electromagnetic 132 | . 57 . 75 . . Impact 426 | . . . 139 208 79 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 1 . . 2 5 Average Corruption 1 | . 1 . . 1 2 Corruption Purged 3 | . . . . 1 2 Corruption Blocked . | . . . . . . Effects 10 | . 4 . . . 6 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . 1 . . . 1 Parts Fused 1 | . 1 . . . . Data Loss (minor) 1 | . . . . . 1 Misfires 2 | . 2 . . . . Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 222 | . . 6 37 108 71 Projectiles . | . . . . . . Explosions 102 | . . 6 22 3 71 Melee 120 | . . . 15 105 . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 503 | . 22 68 183 19 211 Shots 18 | . 1 2 4 4 7 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 182 | . 182 5 37 150 124 Average Temperature 37 | . 82 5 16 54 28 Received Heat Transfer 2191 | . 102 162 540 324 1063 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 1 1 . Impact Corruptions 7 | . . . 1 6 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . . 1 5 4 1 Heat Transferred 5501 | . 25 600 2631 1776 469 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 373 | 5 153 337 373 194 108 Initial 169 | . 3 5 105 169 46 Average 83 | 1 33 166 123 59 36 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 91 | 100 100 68 85 100 100 Level 1 8 | . . 31 14 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 3 3 2 3 Investigation 3 | . 1 1 1 . . Extermination 3 | . . . . 2 1 Reinforcement 4 | . . 2 1 . 1 Assault . | . . . . . . Garrison 2 | . . . 1 . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . . 1 3 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 10 15 25 12 14 Peak Tracking Total 7 | . 7 4 6 5 6 Tactical Retreats 5 | . 2 1 . 1 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 5 | . . 2 2 . 1 Max in Single Turn 1 | . . 1 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 8 | . 2 3 2 1 . Terminals 7 | . 2 3 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 22 | . 5 7 9 1 . Successful 15 | . 5 4 5 1 . Failed 7 | . . 3 4 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 19 | . 5 7 6 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 5 4 4 1 . Record 6 | . 3 . 3 . . Robot Analysis 1 | . . 1 . . . Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . . 1 . . . Alert Level 4 | . 2 2 . . . Hauler Manifests 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . 1 . . Insert Component 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 3 2 . . Full Trace Events 3 | . 1 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat . | . . . . . . Combat 1 | . 1 . . . . Robot Hacks Applied 1 | . 1 . . . . parse_system 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4737 | 75 629 727 1153 1377 776 Spaces Moved 1781 | 45 280 334 397 477 248 Core 9 | 8 1 . . . . Treads 673 | . 117 138 . 339 79 Legs 776 | . . 196 397 138 45 Wheels 323 | 37 162 . . . 124 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 190 145 100 Average Speed 155 | 91 123 137 196 165 144 Slowest Speed 400 | 150 400 190 330 225 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 39 27 38 13 7 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 255 | . 9 99 81 33 33 Melee . | . . . . . . Projectile . | . . . . . . AOE 255 | . 9 99 81 33 33 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3426 | 67 550 551 651 981 626 Wait 1217 | . 227 156 115 403 316 Move 1776 | 44 279 333 396 476 248 Hop . | . . . . . . Pick Up 70 | 7 12 9 21 11 10 Fast Attach 22 | 4 4 4 5 4 1 Attach 48 | 1 8 5 11 8 15 Detach 4 | . . . . 2 2 Swap 28 | 1 4 4 10 6 3 Drop 20 | 1 4 5 7 3 . Fire 227 | 9 10 35 82 63 28 Melee 14 | . 2 . 4 5 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 416 | -10/Materials | Core integrity fell below 50% 451 | -10/Materials | Lost 5 parts (1p2n1u1w) 684 | -10/Materials | Discovered new exit (range 9) 705 | -10/Materials | Entered another Materials area 705 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1422 | -9/Materials | Discovered new exit (range 8) 1432 | -9/Materials | Entered another Materials area 1432 | -8/Materials | Evolved 2 slots: Utility x2 2160 | -8/Materials | Lost 3 parts (1p1n1u) 2189 | -8/Materials | Garrison activated, responded to threat 2442 | -8/Materials | Discovered new exit (range 5) 2585 | -8/Materials | Entered Factory 2585 | -7/Factory | Evolved 2 slots: Power x2 2786 | -7/Factory | Lost 6 parts (3p1n2u) 3933 | -7/Factory | Discovered new exit (range 10) 3962 | -7/Factory | Entered another Factory area 3962 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4296 | -6/Factory | Garrison activated, responded to threat 4351 | -6/Factory | Core integrity fell below 50% 4381 | -6/Factory | Lost 12 parts (1p3n4u4w) 4440 | -6/Factory | Lost 3 parts (2u1w) 4445 | -6/Factory | Core integrity fell below 20% 4738 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired 18 matter. Acquired 17 matter. U-05 Engineer lays Concrete. Acquired 5 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. W-25 Informer sends out distress signal. Acquired 3 matter. Critical hit (Burn: +26). Acquired Arm. Leg. Lyr. Light Armor Plating destroyed. System Shield destroyed. System corrupted by crushing effect (+5). Com. Wheel destroyed. Shield Generator destroyed. Critical hit (Burn: +37). :BPMSFTK U4 WIISB=ONQPSEKZU Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###########?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?? ?????????????????????# #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# #?????????????? | | ##??#############+#### #?????????????? | | ? +g #?????????????? | | ? ? # #?????????????? | | @ g #?????????????? | | """" """"" """"" # #?????????????? | | """" """"" """"" # b #?????????????? | | "" """ """ ###+#### #?????????????? | | # ## #?????????????? | | """" "" " " " # ## #?????????????? | | """" "T" # """ ## #?????????????? | | "" """ / """ ## #?????????????? | | # """ ############?????????????? | | # #????????????????????????? | | +############ # " #????????????????????????? | | ##?# # "" #????????????????????????? | | ##??# # G #????????????????????????? | | #???# # "" #????????????????????????? | | #???# + " #????????????????????????? | | #???# # #????????????????????????? | | ##???# #######????????????????????????? | | #????##### #??????????????????????????????? | | #????????# #??????????????????????????????? | | ## #####????????# ??????????????????????????????? | | ####????????????## T?????????????????????????????? | | ??????????????????##?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 24 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 450 Power Shielding 33 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Shopping List Challenges ------------ None Game ------ Seed AssaultCorePlatform Manual? 0 Play Time 01:26:28 Cumulative 5.8 hours Start 2024.04.01 @ 17:04:39 End 2024.04.01 @ 18:33:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eac58fc6-afa0-44ac-9a45-036e8d49dc7c