Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 13:16:53 Player: BVrutally Odd Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (260) 1300 Value Destroyed (10671) 10671 Prototype IDs (367) 7340 Alien Tech Used (9) 1800 Bonus (39454) 39454 TOTAL SCORE: 71465 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 5615 Follower Combat Kills 110 Entered DSFs 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Friendly Fire -71 Cogmind --------- Core Integrity 0/2100 Matter 282/425 Energy 334/440 System Corruption 2% Temperature Cool (0) Movement Walking (30) Location -1/Access_0 Parts ------- > --- POWER (1) -------- Graviton Reactor > --- PROPULSION (4) --- Sigix Exoskeleton > --- UTILITY (4) ------ Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler AEGIS Remote Shield > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Experimental Energy Well (600) Experimental Reaction Control System Compact HERF Cannon Peak State ------------ > --- POWER ------------ Graviton Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Targeting Computer Experimental Weapon Cycler Experimental Reaction Control System Experimental System Purifier > --- WEAPON ----------- Sigix Sheargun Improved Potential Cannon > --- INVENTORY -------- Experimental Energy Well Transdimensional Reconstructor Sigix Sheargun Sigix Sheargun Compact HERF Cannon [Rating: 249] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Graviton Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Sigix Exoskeleton Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Gamma Bomb Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Flail Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . 1 1 1 . . . . 1 . . . 2 . . . . . . 2 . . . . 1 . 2 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 222 | 7 13 20 14 13 3 3 5 2 8 1 2 3 15 . 1 . 1 2 . 14 1 1 6 1 8 11 5 7 9 23 21 2 Power 22 | 1 3 2 1 2 . . . . 1 . . . 2 . . . . 1 . 1 . . . . 4 3 . . . . 1 . Engine 9 | 1 3 1 1 . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . Core 8 | . . 1 . 2 . . . . . . . . 2 . . . . . . 1 . . . . . 2 . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 . . . . 1 . Propulsion 43 | 2 1 9 3 3 . . 1 . 4 . . 2 4 . 1 . 1 . . 6 . . . . . 1 1 4 . . . . Treads 17 | 2 1 8 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Flight 25 | . . 1 . . . . 1 . 4 . . 2 4 . . . 1 . . 6 . . . . . 1 1 4 . . . . Utility 114 | 2 2 5 6 6 2 1 2 1 3 . 1 1 8 . . . . 1 . 3 1 1 5 . 4 6 4 3 8 19 18 1 Device 52 | 1 . . . 1 1 . 2 1 . . . . 2 . . . . 1 . 2 1 . 2 . 1 3 2 2 4 16 10 . Storage 4 | 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Processor 22 | . . 1 1 . 1 . . . . . 1 . 1 . . . . . . . . . 1 . . 1 1 1 2 2 8 1 Hackware 15 | . . . . . . . . . 2 . . . 5 . . . . . . 1 . 1 1 . 1 1 . . 2 1 . . Protection 21 | . 1 4 5 5 . 1 . . . . . 1 . . . . . . . . . . 1 . 2 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 7 4 4 2 1 2 2 1 . 1 1 . 1 . . . . . . 4 . . 1 1 . 1 . . 1 4 2 1 Energy Gun 13 | 1 3 3 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . Energy Cannon 6 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Ballistic Gun 7 | 1 3 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Launcher 6 | . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . 1 . . Special Weapon 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . 1 . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . 4 1 . . . 3 . . . . . 3 . . . 1 3 . 2 . . 5 . 2 7 . 3 4 1 2 . Corrupted Parts 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . System Corruption 39 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 20 15 . Parts Lost 34 | . 3 2 4 5 3 1 . . . . . . 5 . . . . . . 5 . . . . 2 . . 1 2 . . 1 Power 6 | . 1 . . 1 . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Propulsion 9 | . . . . 2 1 1 . . . . . . 4 . . . . . . 1 . . . . . . . . . . . . Utility 14 | . 1 1 3 2 1 . . . . . . . 1 . . . . . . 1 . . . . . . . 1 2 . . 1 Weapon 5 | . 1 1 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Highest Loss Streak 4 | . 2 1 2 2 2 1 . . . . . . 4 . . . . . . 3 . . . . 1 . . 1 1 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 2 11 23 24 24 24 24 23 25 9 8 8 9 9 8 8 8 7 7 9 9 9 9 9 9 9 9 9 8 7 6 5 3 Power 1 | . . 1 1 1 1 1 1 1 . 1 1 . 1 2 2 2 2 2 2 1 . . . . . 1 1 1 . . . . Propulsion 3 | 1 3 7 7 6 6 6 4 4 . . . . . . . . . . . 1 2 2 2 1 1 1 . . . . . . Utility 6 | . 1 6 9 10 11 12 12 12 6 6 6 6 4 2 2 2 1 1 2 2 3 3 2 2 2 2 1 2 1 1 1 1 Weapon 4 | . 6 7 5 6 5 5 6 8 1 1 1 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 3 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 33 | . 1 10 3 2 . . . . 4 . 1 1 . . . . 1 . . 1 . . 3 . 1 . 1 . 1 1 1 1 Power 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . 5 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 11 | . . . 1 1 . . . . 3 . 1 1 . . . . . . . . . . 2 . . . . . . 1 . 1 Weapon 13 | . 1 5 2 . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 . 1 . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 92 | . 96 99 99 98 97 91 97 100 92 93 93 92 82 82 87 88 90 93 94 88 95 95 94 90 92 88 89 92 79 68 78 73 Engine 2 | . 13 5 6 4 . . . . 4 6 6 5 . . . . . . . . . . . . 2 . . . . . . . Core 3 | . . 5 2 1 7 7 7 7 1 . . . 4 5 5 5 5 4 5 5 5 5 5 5 4 5 8 8 2 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 9 9 8 Treads 17 | . 28 33 36 37 35 29 23 23 . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 9 9 8 Flight 9 | . . . . . . . 14 15 38 40 40 40 25 23 23 23 24 27 27 24 25 25 25 25 22 22 20 22 8 . . . Device 9 | . 8 . . 1 8 6 6 7 12 13 13 8 6 5 5 5 10 11 11 9 14 15 15 15 12 12 12 15 15 13 24 21 Storage 6 | . 14 11 9 7 7 7 7 7 5 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 8 9 1 . Processor 8 | . . 1 3 7 14 15 15 15 7 6 6 6 5 11 11 11 11 11 11 10 10 10 10 10 9 9 10 12 4 . 9 11 Hackware 6 | . . . . . . . . . 12 13 13 13 22 23 23 23 22 22 22 22 25 25 25 25 22 22 20 20 6 2 . . Protection 7 | . 3 19 23 20 6 7 7 7 . . . 4 1 . . . . . . 4 1 . . . 4 4 8 4 1 . . . Energy Gun 7 | . 15 20 13 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 11 17 20 22 Ballistic Gun 3 | . 12 1 4 12 11 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 3 7 6 6 6 6 4 5 5 5 5 5 5 5 5 5 5 5 3 3 4 4 1 . . . Peak Build Rating 249 | 7 11 28 37 45 43 40 47 49 53 52 52 50 70 68 78 71 74 81 76 112 115 116 120 119 133 145 155 161 220 233 249 246 Average Rating 82 | 6 8 22 34 42 40 37 41 47 45 45 46 47 58 67 71 71 72 73 75 98 114 114 117 112 124 132 151 158 195 222 238 241 On Entrance 84 | . 7 11 28 37 41 38 36 47 49 45 45 49 50 67 68 71 71 74 75 76 109 115 116 119 112 122 140 154 161 209 217 244 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 15 94 107 116 119 109 106 101 101 29 28 28 29 29 20 20 20 21 23 23 32 32 31 33 31 44 43 42 43 51 61 60 55 Greatest Support 112 | 40 40 67 88 112 110 88 65 65 29 29 29 31 32 22 22 22 26 26 26 41 41 41 44 41 41 44 44 46 60 60 60 60 Greatest Overweight (x) 2 | 1 2 1 1 1 1 1 1 1 1 . . . 2 . . . . 1 . . . . 1 . 1 1 . . . 1 . . Average Overweight (x) . | . 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 17 | 7 19 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 5 5 Most Carried 25 | 3 22 25 25 25 25 25 25 25 25 8 10 10 10 9 9 8 8 8 10 10 9 10 10 10 10 10 10 10 10 10 10 5 Average Carried 15 | 2 11 23 24 24 24 24 23 25 7 8 8 9 9 8 8 8 7 7 9 9 9 9 9 9 9 9 9 9 8 7 5 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 25 | 3 22 24 25 25 24 25 25 25 8 8 10 10 8 9 8 8 7 8 10 9 9 10 9 10 10 10 10 10 8 9 5 3 Class Distribution -------------------- 55% | Mutant 16% | Alien-Sigix 12% | Hacker-Scout 7% | Wizard-Ninja 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Wizard-Ninja | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Ninja | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 6049 | 297 237 316 247 548 194 277 165 50 83 . 30 20 132 . 87 96 110 . 94 147 17 65 168 66 . 300 187 101 477 715 766 57 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12977 | 123 654 1374 1572 780 141 269 . . 164 . 214 . 251 . 15 56 69 . . 308 12 . . 1 81 300 145 191 765 938 4245 309 Parts 728 | 6 46 119 93 44 6 5 . . 8 . 10 . 19 . 1 4 1 . . 13 . . . 1 9 9 9 9 46 43 209 18 Haulers Intercepted 15 | . 2 4 5 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . Recyclers Shooed 6 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . 2 1 3 . . . . . . . . . 10 . . . 2 . . . . . . . . . . . Prevented 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 167 | . 12 28 27 14 5 2 . . . . . . 8 . . . . . . 1 . . . 2 3 . . . 11 18 31 5 Melee 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . Guns 96 | . 12 24 18 11 . . . . . . . . . . . . . . . . . . . . . . . . 3 . 25 3 Cannons 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . AOE 53 | . . 4 8 3 5 1 . . . . . . 7 . . . . . . . . . . 1 3 . . . 5 12 3 1 Classes Destroyed 23 | 2 6 2 . 1 2 1 . . . . . . 1 . . . . . . 1 . . . 1 . . . . 4 2 . . Worker 15 | . 3 3 3 2 . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . . Builder 18 | . 1 3 3 2 . . . . 1 . . . . . . . . . . 2 . . . . 1 . 1 2 1 1 . . Tunneler 4 | 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 15 | . 2 4 5 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . Recycler 12 | 1 1 . . . . . . . 1 . 2 . . . . . . . . 1 . . . . . 2 . . . . 4 . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Operator 10 | . 2 6 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 16 | . . 5 3 . . . . . . . . . 2 . 1 . . . . . . . . . 1 . . 1 1 . 2 . Swarmer 59 | . 7 17 10 2 . 1 . . . . . . 4 . . . . . . . . . . . 3 . . . 4 11 . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Grunt 44 | . 5 7 14 7 3 . . . . . . . 3 . . . . . . 1 . . . . . . . . 1 3 . . Brawler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 15 | . . 4 3 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Hunter 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Programmer 7 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . M Shell/Def 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 5 | . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 4 5 9 8 4 1 . . 1 . 2 . 9 . 1 . . . . 5 . . . 2 4 1 3 2 5 8 9 3 Combat Bots Only 9 | . 3 4 5 7 4 1 . . . . . . 8 . . . . . . 1 . . . 2 3 . . . 5 6 9 3 Max Kills in Single Turn 5 | 1 2 2 3 3 1 1 . . 1 . 1 . 4 . 1 1 . . . 1 1 . . 1 2 1 1 1 5 5 3 1 Gunslinging 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 5 | . . 2 2 3 1 1 . . . . . . 4 . . . . . . . . . . 1 2 . . . 5 5 1 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 1804 | . 70 97 107 197 23 64 . . . . . 12 40 . 1 4 9 . 25 38 . . . . 61 16 4 2 308 140 341 245 Missed 813 | . 19 23 19 70 8 27 . . . . . 7 18 . . 3 5 . 18 22 . . . . 43 11 2 2 189 91 127 109 Hits 991 | . 51 74 88 127 15 37 . . . . . 5 22 . 1 1 4 . 7 16 . . . . 18 5 2 . 119 49 214 136 Melee 23 | . . . . . 1 . . . . . . 4 . . . . . . . . . . . . 1 . . . 16 . 1 . Projectile 968 | . 51 74 88 127 14 37 . . . . . 1 22 . 1 1 4 . 7 16 . . . . 17 5 2 . 103 49 213 136 AOE 13 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . . . 2 . 6 . Critical Strikes 44 | . . 2 6 4 . . . . . . . 2 1 . . 1 . . . 1 . . . . 1 . . . 5 1 11 9 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage Taken 14110 | . 634 890 1323 1493 344 289 . . . . . 139 485 . 22 18 70 . 102 649 . . . . 527 98 52 43 2036 747 2906 1243 Core 3250 | . 99 64 22 56 31 17 . . . . . 40 120 . 22 . 15 . 63 215 . . . . 107 38 30 . 697 233 913 468 Absorbed by Shields 3676 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2493 1183 Redirected to Shielding 228 | . . . . . . . . . . . . . 8 . . . . . . 79 . . . . 85 28 . 28 . . . . Ignored by Resistances 9895 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1448 773 5506 2168 Regen/Repaired (Parts) 145 | . . . . . . . . . . . . . 41 . . . . . . . . . . . 104 . . . . . . . Core Remaining (%) 82 | 100 60 84 96 . . . . 85 . . . 95 . . . . . . 78 . . . . 81 . 88 . . 62 . . . Volleys Fired 571 | 9 47 67 83 63 10 25 . . . 1 . . 4 . 1 . . . . 1 . . 5 2 7 3 . . 35 34 113 61 Largest 3 | 2 2 2 2 2 2 2 . . . 1 . . 1 . 1 . . . . 1 . . 1 1 1 1 . . 2 3 3 3 Hottest 300 | 70 100 90 90 68 101 81 . . . . . . . . . . . . . 80 . . 55 49 55 55 . . 200 300 300 300 Shots Fired 1130 | 18 89 130 155 118 14 37 . . . 1 . . 4 . 1 . . . . 1 . . 5 2 7 3 . . 63 48 285 149 Gun 988 | 18 88 127 152 115 3 12 . . . . . . . . . . . . . . . . 1 . . . . . 56 13 270 133 Cannon 58 | . . . . . 3 22 . . . . . . . . . . . . . . . . 4 . 5 3 . . . 4 1 16 Launcher 79 | . 1 3 3 3 8 3 . . . 1 . . . . . . . . . 1 . . . 2 2 . . . 7 31 14 . Special 5 | . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . Kinetic 191 | 9 29 3 15 109 2 12 . . . . . . . . . . . . . . . . 4 . 5 3 . . . . . . Thermal 60 | 9 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 11 Explosive 40 | . 1 3 3 3 8 3 . . . 1 . . 4 . 1 . . . . . . . . 2 2 . . . 1 8 . . Electromagnetic 366 | . 24 124 137 6 4 22 . . . . . . . . . . . . . 1 . . . . . . . . 6 23 14 5 Slashing 472 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 13 270 133 Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Hit Streak 33 | 9 11 10 12 13 6 21 . . . 6 . . 1 . . . . . . . . . 5 . . . . . 6 6 33 12 Robot Miss Streak 9 | 1 5 6 9 4 1 1 . . . . . . 1 . . . . . . . . . . . . . . . 2 4 5 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Secondary Targets 18 | . 2 5 2 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 1 Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Shots Hit Robots 758 | 12 57 99 115 74 10 29 . . 2 1 3 . 7 . 1 1 1 . . 6 1 . 4 1 2 4 7 7 28 13 183 90 Core Hits 545 | 5 29 69 78 42 13 12 . . 2 . 2 . 14 . . . . . . 7 1 . . 2 7 3 3 3 28 74 117 34 Critical Kills 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | 2 4 . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Burn 5 | 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Melee Attacks 169 | . . . . 2 . . 1 1 2 . 15 . 28 . 15 1 3 . 1 17 1 . . 1 17 11 14 23 16 . . . Impact 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 167 | . . . . . . . 1 1 2 . 15 . 28 . 15 1 3 . 1 17 1 . . 1 17 11 14 23 16 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . . . . . . . . 2 . 3 . 2 . . 1 . . . 5 1 . . . 2 3 4 3 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44229 | 151 776 2108 2828 1995 653 714 . . 176 67 232 . 1850 . 161 120 61 . . 633 81 . 165 194 618 301 549 502 2892 3592 14947 7863 Guns 25632 | 151 733 1634 1966 1623 11 153 . . . . . . . . . . . . . . . . . . . . . . 1499 . 13849 4013 Cannons 2409 | . . . . . 64 424 . . . 17 . . . . . . . . . . . . 165 . . . . . . . . 1739 Explosions 12551 | . 34 474 857 372 578 137 . . . 50 . . 1392 . 112 . . . . 130 . . . 161 462 . . . 1090 3542 1049 2111 Melee 3401 | . . . . . . . . . 176 . 232 . 397 . 49 120 61 . . 503 81 . . 33 156 301 549 502 241 . . . Ramming 175 | . 9 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 62 50 49 . Kinetic 2333 | 64 218 46 162 1525 . 153 . . . . . . . . . . . . . . . . 165 . . . . . . . . . Thermal 6127 | 87 310 206 467 . 119 . . . . . . . 886 . 112 . . . . . . . . . . . . . . . 197 3743 Explosive 5447 | . . 268 390 372 459 137 . . . 50 . . 506 . . . . . . . . . . 161 462 . . . 705 1937 . . Electromagnetic 7307 | . 239 1588 1804 98 75 424 . . . . . . . . . . . . . 130 . . . . . . . . 385 1605 852 107 Impact 17 | . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . Slashing 22823 | . . . . . . . . . 176 . 232 . 458 . 49 120 61 . . 503 81 . . 33 156 301 549 502 1740 . 13849 4013 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . 10 . . 1 1 1 1 . . 10 10 10 . 7 7 7 7 7 7 3 3 3 3 . 1 1 . 1 5 25 30 2 Average Corruption 7 | . 7 . . 1 1 1 1 . . 10 10 10 . 7 7 7 7 7 7 2 3 3 3 . 1 1 . 1 4 14 18 2 Corruption Purged 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 44 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 222 | . 21 . . 1 14 4 . . . 2 6 2 . . 17 2 16 3 9 3 2 2 . . . 2 . . 2 10 99 5 Message Errors 49 | . 5 . . 1 3 1 . . . . . . . . 6 . 3 1 3 . . . . . . . . . 1 1 21 3 Matter Fused 57 | . 6 . . . 3 1 . . . . 4 1 . . 3 1 5 2 2 2 . . . . . 1 . . . 3 23 . Heat Flow Errors 27 | . 2 . . . 2 . . . . . . . . . 3 . 3 . 1 1 1 1 . . . . . . 1 1 11 . Energy Discharges 26 | . 2 . . . 1 1 . . . 1 2 . . . 2 . 3 . 1 . . 1 . . . . . . . 2 10 . Parts Rejected 4 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 23 | . . . . . 2 1 . . . 1 . . . . . 1 2 . 2 . 1 . . . . 1 . . . . 12 . Data Loss (major) 9 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 5 . Misfires 8 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . Alerts 5 | . 1 . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 2 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 1587 | . 35 73 15 . 14 93 . . . . 32 . 249 . 76 109 41 . . 142 . . . 43 96 51 79 71 74 174 . 120 Projectiles 156 | . . . . . . 93 . . . . . . . . . . . . . . . . . . . . . . . . . 63 Explosions 677 | . 35 73 15 . 14 . . . . . . . 204 . 62 . . . . . . . . 43 . . . . . 174 . 57 Melee 754 | . . . . . . . . . . . 32 . 45 . 14 109 41 . . 142 . . . . 96 51 79 71 74 . . . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 894 | . 177 176 185 . 103 . . . . . . . 122 . . . . . . . . . . . . . . . . 82 6 43 Shots 23 | . 2 5 4 . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . 5 2 1 Rammed 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | 27 272 234 378 271 241 266 . . 57 94 80 . 33 . 233 8 272 . 225 165 254 226 . . 4 . . . 66 134 314 200 Average Temperature 70 | 11 50 66 98 66 69 91 . . 21 45 27 . 10 . 98 8 101 . 125 86 144 116 . . 4 . . . 66 104 137 107 Received Heat Transfer 2564 | . 114 198 558 438 108 84 . . . . . . 63 . . 27 9 . . 87 . . . . 18 30 . . 99 18 713 . Effects 6 | . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . 1 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 6 3 1 Combat Hostiles 13 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 3 1 Parts Fried 70 | . 1 8 8 . . 4 . . . . . . . . . . . . . . . . . . . . . . 6 26 12 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . Heat Transferred 4547 | 407 1036 250 500 . 100 . . . . . . . 700 . 50 . . . . . . . . . . . . . . . 250 1254 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 23 | . 1 8 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . 1 2 . . . . . . . . . 2 . . . . . . 1 . . . . 1 1 . . 5 5 5 . Low Security (%) 57 | 100 100 73 34 100 . . . . 100 100 100 100 54 100 100 . . . . 98 . . . . 63 90 100 100 18 . . . Level 1 13 | . . 26 33 . . . . . . . . . 41 . . . . . . 1 . . . . 36 9 . . 6 . . . Level 2 6 | . . . 32 . . . . . . . . . 4 . . . . . . . . . . . . . . . 42 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 5 . Level 5 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 60 . . Peak Influence 2494 | 5 150 373 512 173 . . . . 5 16 30 16 420 96 189 . . . . 248 . . . . 344 212 41 35 2192 2494 2096 . Initial 1596 | . . . 79 172 . . . . . . 4 1 8 96 46 . . . . 25 . . . . 183 193 32 17 1 1315 1596 . Average 304 | 1 38 160 269 103 . . . . . 9 7 6 166 90 32 . . . . 80 . . . . 204 62 15 15 874 1944 1717 . Influence Increases 10589 | 20 407 890 826 426 120 40 . . 10 31 48 15 656 . 234 60 215 . 120 532 . . . 70 585 151 82 149 1484 1303 1340 775 Destroy 0b10 Robot/C 3140 | . 240 560 540 280 100 40 . . . . . . 160 . . . . . . 20 . . . . 60 . . . 240 360 540 . Destroy 0b10 Robot/NC 505 | 20 45 105 75 25 . . . . 10 . 10 . 20 . 5 . 5 . . 25 . . . 10 10 15 20 20 10 15 60 . Destroy Leader 640 | . 44 128 136 82 20 . . . . . . . 26 . 2 . . . . . . . . . 12 . 2 4 10 70 104 . Allied During Kill 96 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 93 . Successful Hack 144 | . . 6 . 4 . . . . . . 26 . 18 . 27 . . . . 4 . . . . 18 . . 20 21 . . . Disable Machine 750 | . 45 15 30 . . . . . . . . . 75 . 105 . . . . . . . . . 30 30 . 60 135 60 75 90 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 2089 | . 33 46 30 20 . . . . . 16 12 . 132 . 80 . . . . 18 . . . . 80 16 15 30 48 420 408 685 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . Partial Spotted 255 | . . . . . . . . . . 15 . 15 . . 15 . . . . 60 . . . . . 15 . 15 105 . 15 . Lose Combat Pursuer 2670 | . . 30 15 15 . . . . . . . . 225 . . 60 210 . 120 405 . . . 60 225 75 45 . 915 225 45 . Influence Decreases 11085 | 20 407 701 635 671 255 34 6 . 10 25 52 1 397 209 131 83 267 94 80 324 133 63 52 20 291 437 109 177 370 1187 1460 2384 Entered New Map 5313 | . . . 110 208 51 . 6 . . . 2 1 8 179 20 63 29 94 . 15 93 23 52 . 17 151 26 14 2 877 898 2374 Time Decay 4299 | 20 387 541 485 413 184 24 . . 10 10 50 . 349 10 101 20 238 . 80 206 40 40 . 20 254 84 83 100 198 90 262 . Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Lost Part 284 | . 20 10 40 50 20 10 . . . . . . 40 . . . . . . 41 . . . . 20 . . 3 20 . . 10 Lost Ally 565 | . . . . . . . . . . 15 . . . 20 10 . . . . . . . . . . . . . . 220 300 . Purge Threat 474 | . . 150 . . . . . . . . . . . . . . . . . 62 . . . . . 202 . 60 . . . . Squads Dispatched 91 | . 2 5 5 5 . . . . . . 1 1 4 . . . . . . 5 . . . . 5 3 . 2 19 26 8 . Investigation 7 | . . 2 1 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . Extermination 15 | . . . . 3 . . . . . . . . 2 . . . . . . 2 . . . . 2 1 . 1 2 . 2 . Reinforcement 30 | . 2 3 4 1 . . . . . . . 1 2 . . . . . . 3 . . . . 3 1 . . 4 3 3 . Assault 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 22 3 . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 46 | . 2 2 3 . . . . . . . . . 3 . . . . . . 5 . . 2 . 1 . 1 . 3 . 24 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 518 | . 25 44 42 17 5 3 . . . 3 . 4 33 6 5 4 14 . 8 37 . . 9 5 30 11 6 3 103 40 43 18 Peak Tracking Total 28 | . 4 5 6 5 4 3 . . . 3 . 4 10 6 2 4 5 . 4 13 . . 6 6 13 6 4 1 28 19 9 8 Tactical Retreats 62 | . . 2 1 1 . . . . . . . . 8 . . 1 5 . 2 8 . . . 2 6 2 2 . 13 5 2 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 23 | . 7 . 1 4 . . . . 1 . . 1 2 . . . . . . 3 . . . . 1 . . 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 54 | . 3 1 2 . . . . . . . . . 5 . 7 . . . . . . . 1 . 2 2 . 4 11 5 5 6 Max in Single Turn 6 | . 3 1 1 . . . . . . . . . 5 . 6 . . . . . . . 1 . 1 1 . 1 3 2 2 1 Garrison Access 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 1 . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 75 | . 2 5 3 2 . . 1 . 2 . 7 . 6 . 3 . . 4 1 6 . . 7 . 5 5 1 6 5 2 2 . Terminals 44 | . 2 4 3 2 . . . . . . 3 . 3 . 3 . . . 1 4 . . . . 2 3 1 5 5 1 2 . Fabricators 7 | . . . . . . . . . 1 . 2 . 1 . . . . . . 2 . . . . . 1 . . . . . . Repair Stations 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . Recycling Units 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 1 . 1 . 1 . . Total Hacks 177 | . 2 15 7 4 . . 4 . 2 . 12 . 14 . 5 . . 17 1 16 . . 18 . 9 19 3 15 10 2 2 . Successful 129 | . 2 5 1 2 . . 4 . 1 . 8 . 11 . 5 . . 17 1 13 . . 18 . 6 13 1 14 6 . 1 . Failed 48 | . . 10 6 2 . . . . 1 . 4 . 3 . . . . . . 3 . . . . 3 6 2 1 4 2 1 . Catastrophic 14 | . . 5 1 2 . . . . 1 . . . 1 . . . . . . . . . . . . . . . 3 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 2 4 2 2 . . . . . . 5 . 3 . 4 . . . . 5 . . . . . 4 1 5 5 . . . Terminals 107 | . 2 14 7 4 . . . . . . 7 . 5 . 5 . . . 1 14 . . . . 3 15 3 14 10 1 2 . Fabricators 12 | . . . . . . . . . 1 . 3 . 5 . . . . . . 2 . . . . . 1 . . . . . . Repair Stations 8 | . . . . . . . . . . . . . 4 . . . . . . . . . . . 4 . . . . . . . Recycling Units 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 2 3 . 1 . 1 . . Terminal Hacks 96 | . 1 4 1 2 . . 4 . . . 3 . 3 . 3 . . 17 1 11 . . 18 . 2 10 1 10 4 . 1 . Record 12 | . . . . . . . . . . . . . . . . . . 5 1 . . . 6 . . . . . . . . . Part Schematic 11 | . . . . . . . 4 . . . . . 1 . . . . 4 . 1 . . . . . 1 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 14 | . . . . . . . . . . . . . . . . . . 4 . . . . 10 . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . 1 . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Unreport Threat 7 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 3 . . . . Locate Traps 7 | . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . 3 1 . . . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Hauler Manifests 6 | . 1 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Registered Components 5 | . . . 1 . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Zone Layout 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . Fabricator Hacks 10 | . . . . . . . . . 1 . 1 . 5 . . . . . . 2 . . . . . 1 . . . . . . Network Status 5 | . . . . . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . 1 . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 3 . . . . . . . Scan Component 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Repair 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 1 . . . . Seal Access 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 1 . . . . Unauthorized Hacks 12 | . 1 1 . . . . . . . . 2 . . . 2 . . . . . . . . . . 1 . 3 2 . . . Terminals 12 | . 1 1 . . . . . . . . 2 . . . 2 . . . . . . . . . . 1 . 3 2 . . . Assimilate 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . Botnet 7 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 2 . . . Operators 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . . 5 3 1 . . . . 2 . 4 . 5 . 3 . . . . 4 . . . . 4 2 1 3 4 2 2 . Full Trace Events 4 | . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . 19 . . . . . 1 . . . . 4 . 1 . . . . . 1 . . 4 . . . Parts Built 4 | . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Time 443 | . . . . . . . . . . . . . 304 . . . . . . 139 . . . . . . . . . . . . Total Part Build Rating 28 | . . . . . . . . . . . . . 10 . . . . . . 18 . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Time 84 | . . . . . . . . . . . . . 50 . . . . . . . . . . . 34 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 95 | . . . . . . . . . . 1 . . . 1 2 . . . . . . . . . . 1 . . . 41 49 . Largest Group 7 | . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . 1 . . . 7 7 . Highest-Rated Group 102 | . . . . . . . . . . 31 . . . 31 26 . . . . . . . . . . 10 . . . 100 102 . Highest-Rated Ally 31 | . . . . . . . . . . 31 . . . 31 26 . . . . . . . . . . 10 . . . 15 15 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 78 | . . . . . . . . . . 2 . . . 3 . . . . . . . . . . . . . . . 24 49 . Total Damage 1650 | . . . . . . . . . . 42 . . . 20 . . . . . . . . . . . . . . . 553 1035 . Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 12470 | 111 1041 . . 280 1247 624 2151 965 201 43 170 58 715 36 511 58 513 94 290 425 87 98 859 189 558 271 180 257 431 3 4 . Optics 4740 | . . . . . . . . . . . . . 78 36 511 58 513 94 290 425 87 98 859 189 558 271 180 257 236 . . . Sensors 10562 | . . . . . 1229 624 2151 965 201 43 170 14 663 36 484 58 511 94 290 391 87 90 827 189 544 268 180 255 198 . . . IFF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Structural 4545 | . . . . 280 252 . . . 177 43 170 58 451 . 27 . 277 76 290 321 87 90 452 189 483 214 180 255 173 . . . Seismic 1153 | 111 1041 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Analysis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Triangulation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cloaking 567 | . . . . . . . . . . . . . . . . . . . . 9 2 5 10 . 40 4 179 101 217 . . . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . 1 1 1 . . . . . . . . 1 1 . 1 . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 22574 | 183 1690 2365 2148 1040 1312 681 2326 965 201 43 170 58 1054 36 511 58 513 94 290 425 87 98 859 189 558 271 180 257 601 467 2499 345 Spaces Moved 21043 | 92 503 817 494 428 672 259 979 351 196 116 539 135 1302 129 551 205 730 162 680 843 278 304 1016 400 1090 681 584 815 1448 654 2965 625 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4590 | 87 503 817 494 428 672 259 979 351 . . . . . . . . . . . . . . . . . . . . . . . . Legs 5099 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 855 654 2965 625 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11349 | . . . . . . . . . 196 116 539 135 1302 129 551 205 730 162 680 843 278 304 1016 400 1090 681 584 815 593 . . . Fastest Speed 20 | 50 160 225 225 148 154 235 235 235 22 22 22 22 23 27 27 27 24 24 24 22 22 22 20 22 22 22 23 20 20 30 30 30 Average Speed 69 | 154 270 231 225 188 175 235 235 235 25 22 22 22 25 27 27 27 25 26 24 23 22 22 32 22 22 25 23 21 25 31 30 30 Slowest Speed 320 | 160 320 240 225 234 236 236 235 235 103 22 22 23 168 27 27 27 27 109 24 28 22 22 99 22 99 99 23 25 30 90 30 30 Overloaded Moves 69 | . . . . . . . . . . . . . 46 . . . . . . . . . 23 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . . . . . . 1 3 . . . . . . 1 7 . . . . 8 9 2 . 14 . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 52 | 5 89 68 50 18 66 47 83 52 5 80 18 88 36 96 13 46 59 61 75 26 62 53 84 57 30 71 19 77 75 17 77 40 Regions Visited 32 Branch Regions 17 Pre-discovered Areas 7 | . . . . . 1 . 2 . . . . . . . . . . 3 . . . . 1 . . . . . . . . . Known Exits Taken 20 | . . . . . 1 1 1 1 . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 21 | . . . . . 1 2 4 2 . . . . . . . 1 1 . 5 . 1 2 . 2 . . . . . . . . Spaces Dug 220 | . 5 . . 16 . 4 . 1 . . 12 . 22 . 13 . 2 . 1 9 . . . 33 17 7 5 10 10 28 13 12 Terrain Destroyed 1045 | . 49 44 41 21 43 10 . 1 . 16 12 . 64 . 40 . 2 . 1 9 . . . 33 51 7 5 10 26 191 164 205 Melee 102 | . . . . 2 . . . 1 . . 12 . 22 . 13 . 2 . 1 9 . . . . 12 6 5 10 7 . . . Projectile 319 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 5 1 . . 11 20 127 154 AOE 624 | . 49 44 41 19 43 10 . . . 16 . . 41 . 27 . . . . . . . . 33 34 . . . 8 171 37 51 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 27925 | 111 744 1173 1386 580 782 296 1002 491 345 132 566 159 1970 129 886 205 1049 210 803 1033 301 334 1535 496 1357 748 607 859 1571 869 4463 733 Wait 5481 | 1 157 216 764 47 84 2 3 137 126 15 7 17 602 . 314 . 311 39 122 150 22 25 489 88 228 30 . . 46 124 1300 15 Move 20930 | 91 502 816 493 427 671 258 978 350 196 115 536 128 1302 128 550 204 729 161 677 828 277 303 1015 399 1073 666 579 814 1423 653 2964 624 Hop 37 | . . . . . . . . . . . 1 3 . . . . . . 1 7 . . . . 8 5 2 . 10 . . . Pick Up 122 | 3 18 21 11 8 1 2 2 . 4 . 3 2 4 1 . . 1 1 2 3 . 2 3 1 4 . 2 3 4 2 9 5 Fast Attach 133 | 7 5 1 3 2 1 . 3 . 2 1 1 2 6 . 1 . 2 3 . 8 . . 5 . 2 9 2 3 18 21 18 7 Attach 66 | . 1 3 5 7 2 . 4 . 4 . . . 8 . 1 . 1 . . 5 . 1 . . 2 3 1 2 2 3 5 6 Detach 27 | . 1 . 2 . . . 2 . 1 . . . 3 . . . . . . 4 . 1 . 1 . 4 . . 1 5 1 1 Swap 198 | . 10 21 10 13 13 7 6 2 3 . 1 3 8 . 4 . 1 4 . 4 1 1 9 3 12 7 2 7 9 6 26 5 Drop 175 | . 2 28 13 5 . 2 3 1 7 . 2 4 5 . . . 1 2 . 6 . 1 9 1 4 10 5 7 5 20 24 8 Fire 571 | 9 47 67 83 63 10 25 . . . 1 . . 4 . 1 . . . . 1 . . 5 2 7 3 . . 35 34 113 61 Melee 169 | . . . . 2 . . 1 1 2 . 15 . 28 . 15 1 3 . 1 17 1 . . 1 17 11 14 23 16 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Crush 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -6/Waste -6/Factory (discovered 3 exits: Low x2 / DSF) -6/DSF -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: Acc / *Qua) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 184 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 823 | -10/Materials | Discovered new exit (range 8) 1022 | -10/Materials | Discovered new exit (range 15) 1321 | -10/Materials | Discovered new exit (range 8) 1601 | -10/Materials | System corruption reached 10% 1783 | -10/Materials | Discovered new exit (range 16) 1874 | -10/Materials | Entered another Materials area 1874 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2807 | -9/Materials | Discovered new exit (range 15) 3141 | -9/Materials | Discovered new exit (range 7) 4201 | -9/Materials | Discovered new exit (range 4) 4239 | -9/Materials | Entered another Materials area 4239 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5420 | -8/Materials | Discovered new exit (range 5) 6387 | -8/Materials | Entered Factory 6387 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7144 | -7/Factory | Destroyed 7 combat bots 7410 | -7/Factory | Discovered new exit (range 12) 7427 | -7/Factory | Entered Lower Caves 7665 | -7/Lower Caves | Learned location of Extension (-5) 8441 | -7/Lower Caves | Encountered a Warlord checkpoint 8724 | -7/Lower Caves | Discovered new exit (range 7) 8736 | -7/Lower Caves | Identified exit to Lower Caves 8739 | -7/Lower Caves | Entered another Lower Caves area 8896 | -7/Lower Caves | Encountered a Warlord checkpoint 9370 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9392 | -7/Lower Caves | Discovered new exit (range 12) 9418 | -7/Lower Caves | Identified exit to Zion 9420 | -7/Lower Caves | Entered Zion 9456 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9541 | -7/Zion | System corruption cleaned by Quarantine Array 9681 | -7/Zion | Given the Hacking Drone Bay 9695 | -7/Zion | Found Prototype Device 9695 | -7/Zion | Identified Hacking Drone Bay 9877 | -7/Zion | Visited the Megawrench Repair Shop 10157 | -7/Zion | Learned location of Quarantine (-2) 10192 | -7/Zion | Received a visual enhancement algorithm 10964 | -7/Zion | Found Prototype Device 10964 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 11412 | -7/Zion | Given A8's code to call for help 11426 | -7/Zion | Discovered new exit (range 13) 11622 | -7/Zion | Found Prototype Special Weapon 11622 | -7/Zion | Identified RU-N14's Throwing Claymores 11628 | -7/Zion | Found RU-N14's Throwing Claymores 11743 | -7/Zion | Identified exit to Proximity Caves 11746 | -7/Zion | Entered Proximity Caves 12702 | -6/Proximity Caves | Discovered new exit (range 5) 12709 | -6/Proximity Caves | Identified exit to Factory 12711 | -6/Proximity Caves | Entered Factory 12711 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12712 | -6/Factory | Identified exit to Lower Caves 12775 | -6/Factory | Discovered new exit (range 7) 12779 | -6/Factory | Identified exit to Factory 12912 | -6/Factory | Manually triggered Chute Trap 12912 | -6/Factory | Sucked down chute 12912 | -6/Factory | Entered Waste 12913 | -6/Waste | Met a frightened Derelict 12914 | -6/Waste | Spotted C-40 Crusher 12917 | -6/Waste | Spotted C-40 Crusher 12919 | -6/Waste | Spotted C-40 Crusher 12925 | -6/Waste | Spotted C-40 Crusher 12927 | -6/Waste | EMP discharged 12927 | -6/Waste | System corruption reached 10% 12927 | -6/Waste | Discovered new exit (range 16) 12930 | -6/Waste | Spotted C-40 Crusher 12953 | -6/Waste | Identified exit to Factory 12955 | -6/Waste | Entered Factory 13013 | -6/Factory | Build established: Hacker-Scout 13125 | -6/Factory | Identified exit to DSF 13125 | -6/Factory | Entered DSF 13144 | -6/DSF | Additional patrols routed to DSF 13171 | -6/DSF | Discovered exit to Factory (range 15) 13183 | -6/DSF | Entered Factory 13183 | -5/Factory | Evolved 2 slots: Utility x2 13358 | -5/Factory | Discovered new exit (range 12) 13371 | -5/Factory | Identified exit to Factory 13664 | -5/Factory | Repaired Lgt. Fission Core? 13780 | -5/Factory | Destroyed 8 combat bots 13788 | -5/Factory | Lost 4 parts (4n) 13946 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 14045 | -5/Factory | Build established: Hacker-Mutant 14101 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 14237 | -5/Factory | Sucked down chute 14237 | -5/Factory | Entered Waste 14238 | -5/Waste | Met a frightened Derelict 14238 | -5/Waste | Found Gamma Bomb Array 14247 | -5/Waste | Spotted C-40 Crusher 14252 | -5/Waste | EMP discharged 14255 | -5/Waste | Spotted C-40 Crusher 14255 | -5/Waste | Spotted C-40 Crusher 14255 | -5/Waste | Spotted C-40 Crusher 14258 | -5/Waste | Spotted C-40 Crusher 14263 | -5/Waste | Spotted C-40 Crusher 14268 | -5/Waste | Discovered new exit (range 14) 14273 | -5/Waste | Identified exit to Factory 14273 | -5/Waste | Entered Factory 14447 | -5/Factory | Discovered exit to Factory (range 21) 14484 | -5/Factory | Build established: Hacker-Scout 14663 | -5/Factory | Identified exit to Upper Caves 14663 | -5/Factory | Identified exit to Extension 14784 | -5/Factory | Entered Upper Caves 14840 | -5/Upper Caves | Discovered new exit (range 8) 14842 | -5/Upper Caves | Identified exit to Upper Caves 14842 | -5/Upper Caves | Entered another Upper Caves area 14847 | -5/Upper Caves | Discovered exit to Factory (range 9) 14853 | -5/Upper Caves | Encountered a Warlord checkpoint 14861 | -5/Upper Caves | Found Alien Artifact 14861 | -5/Upper Caves | Identified Core Expander 14861 | -5/Upper Caves | Installed Core Expander, added new Utility slot 15103 | -5/Upper Caves | Learned Factory interactive machine intel 15353 | -5/Upper Caves | Discovered new exit (range 9) 15355 | -5/Upper Caves | Identified exit to Zhirov 15355 | -5/Upper Caves | Entered Zhirov 15355 | -5/Zhirov | Discovered new exit (range 3) 15360 | -5/Zhirov | Met Zhirov 15365 | -5/Zhirov | Found Alien Artifact 15365 | -5/Zhirov | Identified Integrated Dissipator 15365 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15422 | -5/Zhirov | Found Alien Artifact 15433 | -5/Zhirov | Learned location of Testing (-3) 15433 | -5/Zhirov | Learned location of Command (-1) 15437 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15443 | -5/Zhirov | Identified exit to Proximity Caves 15449 | -5/Zhirov | Entered Proximity Caves 15453 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 15736 | -4/Proximity Caves | Discovered exit to Factory (range 13) 15739 | -4/Proximity Caves | Entered Factory 15739 | -4/Factory | Evolved 2 slots: Utility x2 15740 | -4/Factory | Loaded intel: 54 interactive machine locations 15814 | -4/Factory | Lost 3 parts (1p1n1u) 15818 | -4/Factory | Identified exit to Upper Caves 16125 | -4/Factory | Fabricated Adv. Cloaking Device (x2) 16164 | -4/Factory | Entered Upper Caves 16165 | -4/Upper Caves | Identified exit to Upper Caves 16199 | -4/Upper Caves | Learned Research stockpile data 16251 | -4/Upper Caves | Entered another Upper Caves area 16253 | -4/Upper Caves | Learned Research emergency access door positions 16345 | -4/Upper Caves | Discovered new exit (range 8) 16348 | -4/Upper Caves | Identified exit to Warlord 16349 | -4/Upper Caves | Entered Warlord 16357 | -4/Warlord | System corruption cleaned by Quarantine Array 16380 | -4/Warlord | Met Warlord 16405 | -4/Warlord | Warlord's base attacked by MAIN.C 16418 | -4/Warlord | Learned Factory repair station intel 16418 | -4/Warlord | Learned 4 Armory zone layouts 16418 | -4/Warlord | Learned 4 Access zone layouts 16418 | -4/Warlord | Learned 4 Command zone layouts 16449 | -4/Warlord | Found Prototype Energy Gun 16449 | -4/Warlord | Identified Vortex Rail 16623 | -4/Warlord | Found Prototype Processor 16623 | -4/Warlord | Identified Exp. Core Analyzer 16755 | -4/Warlord | Warlord forces counterattacked 16798 | -4/Warlord | Opened side exit 16820 | -4/Warlord | Lost 3 allies 16918 | -4/Warlord | Build established: Hacker-Ninja 17080 | -4/Warlord | Warlord base infiltrated, sounded retreat 17081 | -4/Warlord | Enhanced Grunt warped into view 17081 | -4/Warlord | Enhanced Grunt warped into view 17081 | -4/Warlord | Enhanced Grunt warped into view 17081 | -4/Warlord | Enhanced Demolisher warped into view 17081 | -4/Warlord | Enhanced Demolisher warped into view 17081 | -4/Warlord | Enhanced Demolisher warped into view 17156 | -4/Warlord | Lost 4 allies 17156 | -4/Warlord | Spotted Striker 17172 | -4/Warlord | Spotted Executioner 17178 | -4/Warlord | Spotted Executioner 17191 | -4/Warlord | Found Prototype Device 17191 | -4/Warlord | Identified Adv. Kinecellerator 17203 | -4/Warlord | Discovered new exit (range 19) 17207 | -4/Warlord | Identified exit to Proximity Caves 17208 | -4/Warlord | Entered Proximity Caves 17217 | -3/Proximity Caves | Spotter reported a threat 17394 | -3/Proximity Caves | Discovered new exit (range 9) 17397 | -3/Proximity Caves | Identified exit to Research 17397 | -3/Proximity Caves | Entered Research 17397 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17398 | -3/Research | Identified exit to Armory 17418 | -3/Research | Build established: Wizard-Ninja 17586 | -3/Research | Identified exit to Testing 17723 | -3/Research | Repaired Gamma Bomb Array 17955 | -3/Research | Entered Testing 17987 | -3/Testing | Found Prototype Hackware 17987 | -3/Testing | Identified Ghost Barrier 18011 | -3/Testing | Found Prototype Ballistic Cannon 18011 | -3/Testing | Identified Omega Cannon 18060 | -3/Testing | Found Prototype Device 18060 | -3/Testing | Identified Exp. EM Disruption Field 18123 | -3/Testing | Discovered new exit (range 4) 18124 | -3/Testing | Identified exit to Research 18151 | -3/Testing | Found Prototype Processor 18151 | -3/Testing | Identified Spectral Analyzer 18226 | -3/Testing | Entered Research 18226 | -2/Research | Warlord forces began assault on 0b10 18226 | -2/Research | Evolved 2 slots: Utility x2 18227 | -2/Research | Identified exit to Access 18285 | -2/Research | Discovered new exit (range 16) 18336 | -2/Research | Research machine network offline 18340 | -2/Research | Found Quantum Capacitor 18406 | -2/Research | Identified exit to Quarantine 18406 | -2/Research | Entered Quarantine 18451 | -2/Quarantine | Garrison activated, responded to threat 18468 | -2/Quarantine | Found Prototype Processor 18468 | -2/Quarantine | Identified Exp. Terrain Scan Processor 18600 | -2/Quarantine | Found Alien Reactor 18605 | -2/Quarantine | Found Alien Artifact 18605 | -2/Quarantine | Identified Core Reset Matrix 18605 | -2/Quarantine | Identified Matter Drive 18605 | -2/Quarantine | Identified Transdimensional Reconstructor 18605 | -2/Quarantine | Used Core Reset Matrix 18609 | -2/Quarantine | Detected hypermatrix surge 18609 | -2/Quarantine | Sensed 15 artifacts in vicinity 18648 | -2/Quarantine | Spotted Fortress 18663 | -2/Quarantine | Discovered new exit (range 5) 18663 | -2/Quarantine | Discovered new exit (range 6) 18663 | -2/Quarantine | Identified exit to Section 7 18663 | -2/Quarantine | Entered Section 7 18664 | -2/Section 7 | Detected hypermatrix surge 18664 | -2/Section 7 | Sensed 19 artifacts in vicinity 18670 | -2/Section 7 | Found Prototype Hackware 18670 | -2/Section 7 | Identified Exp. System Shield 18737 | -2/Section 7 | Found Integrated Dissipator 18737 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18791 | -2/Section 7 | Discovered exit to Access (range 19) 18806 | -2/Section 7 | Spotted Executioner 18806 | -2/Section 7 | Spotted Executioner 18813 | -2/Section 7 | Spotted B-99 Colossus 18822 | -2/Section 7 | Spotted Executioner 18822 | -2/Section 7 | Spotted Executioner 18862 | -2/Section 7 | Integrated with Sigix Exoskeleton 18906 | -2/Section 7 | Found Integrated Reactor 18906 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18907 | -2/Section 7 | Found Integrated Reactor 18907 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18909 | -2/Section 7 | Found Integrated Reactor 18909 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18913 | -2/Section 7 | Search patrols dispatched 18924 | -2/Section 7 | Found LRC Armor 18924 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 18927 | -2/Section 7 | Found LRC Armor 18927 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 18929 | -2/Section 7 | Found LRC Matter Compressor 18929 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 19030 | -2/Section 7 | Found Sigix Sheargun 19064 | -2/Section 7 | Spotted Striker 19064 | -2/Section 7 | Spotted Striker 19074 | -2/Section 7 | Destroyed Striker 19086 | -2/Section 7 | Spotted Striker 19086 | -2/Section 7 | Spotted Striker 19088 | -2/Section 7 | Destroyed Striker 19115 | -2/Section 7 | Destroyed Striker 19180 | -2/Section 7 | Build established: Alien-Sigix 19187 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 19190 | -2/Section 7 | Destroyed Executioner 19194 | -2/Section 7 | Destroyed Executioner 19210 | -2/Section 7 | Spotted Alpha 7 19211 | -2/Section 7 | Spotted Alpha 7 19213 | -2/Section 7 | Spotted B-90 Cyclops 19235 | -2/Section 7 | Found Prototype Processor 19235 | -2/Section 7 | Identified Exp. Melee Analysis Suite 19264 | -2/Section 7 | Entered Access 19264 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 19269 | -1/Access | Emitted hypermatrix ping 19274 | -1/Access | Assembled emerged from beneath the floor 19345 | -1/Access | Assembled emerged from beneath the floor 19401 | -1/Access | Assembled emerged from beneath the floor 19455 | -1/Access | Assembled emerged from beneath the floor 19456 | -1/Access | Discovered new exit (range 17) 19488 | -1/Access | Found Prototype Processor 19488 | -1/Access | Identified Exp. Core Analyzer 19515 | -1/Access | Assembled emerged from beneath the floor 19528 | -1/Access | Found Gamma Bomb Array 19542 | -1/Access | System corruption reached 10% 19550 | -1/Access | Found Unknown Device 19550 | -1/Access | Identified Launcher Loader 19632 | -1/Access | Spotted B-99 Colossus 19634 | -1/Access | Assembled emerged from beneath the floor 19634 | -1/Access | Garrison activated, responded to threat 19672 | -1/Access | Lost 6 allies 19727 | -1/Access | Spotted B-99 Colossus 19727 | -1/Access | Spotted B-99 Colossus 19731 | -1/Access | Entered Command 19736 | -1/Command | Emitted hypermatrix ping 19741 | -1/Command | Assembled emerged from beneath the floor 19796 | -1/Command | Found Prototype Device 19796 | -1/Command | Identified Thermal Barrier 19810 | -1/Command | Assembled emerged from beneath the floor 20017 | -1/Command | Assembled emerged from beneath the floor 20035 | -1/Command | Discovered new exit (range 18) 20075 | -1/Command | Assembled emerged from beneath the floor 20115 | -1/Command | Assembled emerged from beneath the floor 20121 | -1/Command | Lost 3 allies 20147 | -1/Command | Assembled emerged from beneath the floor 20162 | -1/Command | Lost 3 allies 20191 | -1/Command | Spotted Combat Programmer 20192 | -1/Command | Spotted M Guard 20206 | -1/Command | Spotted Combat Programmer 20207 | -1/Command | Destroyed Combat Programmer 20211 | -1/Command | Destroyed Combat Programmer 20231 | -1/Command | First assault squad dispatched 20238 | -1/Command | Spotted M Guard 20248 | -1/Command | Destroyed M Guard 20249 | -1/Command | Destroyed M Guard 20249 | -1/Command | All MAIN.C guards destroyed 20253 | -1/Command | Found Corrupted Prototype Device 20253 | -1/Command | Identified AEGIS Remote Shield 20274 | -1/Command | Met MAIN.C 20297 | -1/Command | 0b10 Conduit disabled 20297 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 20297 | -1/Command | Destroyed MAIN.C Shell 20297 | -1/Command | Spotted M Shell/Def 20297 | -1/Command | Spotted M Shell/Atk 20297 | -1/Command | Spotted M Shell/Def 20297 | -1/Command | Spotted M Shell/Atk 20297 | -1/Command | Spotted M Shell/Atk 20297 | -1/Command | Spotted M Shell/Def 20297 | -1/Command | Spotted M Shell/Atk 20297 | -1/Command | Spotted M Shell/Def 20299 | -1/Command | MAIN.C activated Command garrisons 20310 | -1/Command | Destroyed M Shell/Def 20312 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 20319 | -1/Command | Destroyed M Shell/Def 20323 | -1/Command | Destroyed M Shell/Def 20331 | -1/Command | Destroyed M Shell/Atk 20339 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 20343 | -1/Command | Destroyed M Shell/Def 20361 | -1/Command | Destroyed M Shell/Atk 20365 | -1/Command | Destroyed M Shell/Atk 20365 | -1/Command | Destroyed M Shell/Atk 20372 | -1/Command | Core integrity fell below 50% 20386 | -1/Command | Destroyed 9 combat bots 20387 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 20390 | -1/Command | Destroyed MAIN.C 20394 | -1/Command | Discovered new exit (range 33) 20394 | -1/Command | Discovered new exit (range 104) 20394 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 20394 | -1/Command | Found Exp. Weapon Cycler 20401 | -1/Command | Phase Generator disabled 21401 | -1/Command | Found Corrupted Cld. Nova Cannon 21444 | -1/Command | System corruption reached 30% 21449 | -1/Command | Found Imp. Potential Cannon 21451 | -1/Command | Found Exp. System Purifier 21851 | -1/Command | Assembled emerged from beneath the floor 22121 | -1/Command | Found Exp. Targeting Computer 22124 | -1/Command | Found Exp. Targeting Computer 22224 | -1/Command | Warped through subspace to slip node 22224 | -1/Command | Discovered new exit (range 5) 22230 | -1/Command | Entered Access_0 22231 | -1/Access_0 | Sensed 4 artifacts in vicinity 22232 | -1/Access_0 | Met Architect 22234 | -1/Access_0 | Architect warped through subspace 22257 | -1/Access_0 | Destroyed A8 22268 | -1/Access_0 | Architect warped through subspace 22272 | -1/Access_0 | Found Integrated Reactor 22272 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 22277 | -1/Access_0 | Subspace Access Node disabled 22295 | -1/Access_0 | Found Core Expander 22295 | -1/Access_0 | Installed Core Expander, added new Propulsion slot 22305 | -1/Access_0 | Architect warped through subspace 22330 | -1/Access_0 | A6 warped into view 22338 | -1/Access_0 | Architect warped through subspace 22339 | -1/Access_0 | Destroyed A6 22343 | -1/Access_0 | Crushed by falling debris 22357 | -1/Access_0 | Found Exp. Core Analyzer 22389 | -1/Access_0 | Subspace Access Node disabled 22415 | -1/Access_0 | Architect warped through subspace 22473 | -1/Access_0 | A5 warped into view 22489 | -1/Access_0 | Subspace Access Node disabled 22493 | -1/Access_0 | Subspace Access Node disabled 22514 | -1/Access_0 | Destroyed A5 22575 | -1/Access_0 | Exoskeleton Destroyed Last Messages --------------- 22560_ Quantum Shear penetrates Architect. 22561_ Penetrated by Quantum Shear. 22562_ Quantum Shear penetrates Earth. 22562_ Quantum Shear penetrates Architect. 22563_ Penetrated by Quantum Shear. 22563_ Quantum Shear penetrates Wall. 22563_ Quantum Shear penetrates Earth. 22563_ Quantum Shear penetrates Architect. 22565_ Destroyed Exp. Phase Shifter. 22565_ Quantum Shear penetrates Architect. 22566_ Penetrated by Quantum Shear. 22567_ Quantum Shear penetrates Architect. 22568_ Penetrated by Quantum Shear. 22569_ Quantum Shear penetrates Architect. 22570_ Penetrated by Quantum Shear. 22571_ Quantum Shear penetrates Architect. 22573_ Penetrated by Quantum Shear. 22573_ Quantum Shear penetrates Architect. 22575_ Penetrated by Quantum Shear. 22575_ Sigix Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????###### ##??????????????????? | | ?????????????????########## ## ###???????????????? | | ????????????????############## ####??????????????? | | ??????????????################ ##### ????????????? | | ?????????????################ ###### ???????????? | | ????????????######## ###### ###### ??????????? | | ???????????######### ### ##;##### ##?????????? | | ???????????######### #; ##?????????? | | ??????????########### h ####????????? | | ?????????############# #;#### h######???????? | | ?????????############# ;#### ######???????? | | ?????????############# ### ####???????? | | ????????############## ### ##"""??????? | | ????????############## ;;######## #""!!??????? | | ????????############## ;;######## ##"!!!!?????? | | ???????############### ######## ##""=!""????? | | ???????############### ###### ##""""##???? | | ???????############### X####### """" #??? | | ???????############### ;;##### ###h #### | | ???????############### ; ###### #### #### | | ??????################ 0;;########## #### | | ???????############## ########## h ######### | | ???????#############; ############ ######## | | ???????############;# ######## ### ######## | | ???????############# ####### ### ######## | | ???????#############; #" #### ######## | | ????????########### ;#;; #### ######## | | ????????########### ## ;#; g ### ######## | | ????????############# #;# ## ######## | | ?????????############ ### ## ## ######## | | ?????????############ ### ## ###h ######## | | ?????????########### #### ### ### #######" | | ??????????########## #### ### ######### #" | | ???????????######### #### #### ###### """ | | ???????????############## ##### ######## | | ????????????############# ###### #""" " " | | ?????????????################### ####" | | ??????????????################## ### ## "" | | ???????????????################## #### #### | | ????????????????################# ### #### | | ?????????????????################ ### ## #### | | ????????????????###############" ### ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Energy Generation 114 Energy Capacity 440 Matter Stores 425 Matter Capacity 425 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 1010 Cloak Strength 4 Additional Mass Support 12 Armor Coverage 675 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 90 Utility Shielding 66 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 93 Targeting Accuracy 24 Melee Accuracy 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 5 Offensive Hacking 61 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Tesla Bomb Launcher | -2/Section 7 | Archive Exp. Power Amplifier | -2/Section 7 | Archive Exp. Thermal Shield | -2/Section 7 | Archive Exp. Q-thruster | -2/Section 7 | Archive Robot Schematics ------------------ C-65 Expert | -2/Section 7 | Archive H-88 Terminator | -2/Section 7 | Archive Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Adv. Cloaking Device | x2 | -4/Factory | Preloaded Repaired ---------- Lgt. Fission Core | 31% | -5/Factory Gamma Bomb Array | 5% | -3/Research Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Reset Matrix Sigix Exoskeleton Sigix Sheargun Integrated Reactor LRC Armor LRC Matter Compressor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CombatSurveybotAxe Manual? 0 Play Time 03:59:41 Cumulative 338.4 hours Start 2025.05.29 @ 07:58:59 End 2025.05.29 @ 13:16:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 100 Adventurer 16 Explorer 47 Win Type - Total 43 Types 24/5/6/1/0/2/2/1/1/1 Lore% 92 Gallery% 88 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 898efc62-d3c0-40d8-8b5a-36e55202ce66