Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.14 @ 14:49:29 Player: Mathewnd Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (52) 260 Value Destroyed (2106) 2106 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (529) 529 TOTAL SCORE: 10175 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 173 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 268/300 Energy 100/100 System Corruption 28% Temperature Cool (76) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Linear Gravjet Linear Gravjet Antigrav Array > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Experimental Target Analyzer Core Analyzer Core Analyzer Experimental Core Analyzer Improved Actuator Array Improved Force Booster Experimental Thermal Shield > --- WEAPON ----------- Heavy Mace > --- INVENTORY -------- Antigrav System Linear Gravjet Improved Antigrav System Combat Linear Gravjet Advanced Signal Interpreter High-powered Shock Rifle Heavy Shock Bomb Launcher [Rating: 118] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Utility Hacking Suite Device Advanced Terrain Scanner Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Longsword +1 Energy Cannon Disruptor Cannon Ballistic Gun Light Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 . . 2 2 2 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 14 | . . . . . 2 2 2 . . 2 2 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 100 | 5 3 . . . 16 11 11 . 3 11 4 12 24 Power 16 | . 2 . . . 2 1 2 . 1 1 . 4 3 Engine 5 | . 2 . . . . . 1 . . 1 . 1 . Core 6 | . . . . . 2 1 1 . 1 . . 1 . Reactor 5 | . . . . . . . . . . . . 2 3 Propulsion 35 | 2 . . . . 6 5 5 . 2 4 . 3 8 Treads 2 | . . . . . 2 . . . . . . . . Leg 6 | 2 . . . . 4 . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 27 | . . . . . . 5 5 . 2 4 . 3 8 Flight . | . . . . . . . . . . . . . . Utility 34 | 1 1 . . . 5 2 4 . . 5 4 3 9 Device 13 | . . . . . 1 . 1 . . 4 2 2 3 Storage 2 | 1 . . . . . . 1 . . . . . . Processor 10 | . . . . . 2 1 . . . . 2 1 4 Hackware 6 | . . . . . 1 1 2 . . 1 . . 1 Protection 3 | . 1 . . . 1 . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 15 | 2 . . . . 3 3 . . . 1 . 2 4 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 4 | 2 . . . . 1 . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 5 | . . . . . 2 . . . . . . 2 1 Special Weapon 1 | . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon 3 | . . . . . . 3 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . . . 5 Parts Lost 58 | . . . . . 8 1 6 2 . 1 . 14 26 Power 6 | . . . . . . 1 1 . . . . 2 2 Propulsion 21 | . . . . . 3 . 4 2 . . . 3 9 Utility 22 | . . . . . 3 . 1 . . . . 7 11 Weapon 9 | . . . . . 2 . . . . 1 . 2 4 Highest Loss Streak 12 | . . . . . 4 1 6 2 . 1 . 6 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 83 100 100 100 82 94 96 80 93 86 84 76 67 Engine 3 | . 1 14 14 14 6 . . 1 . 4 5 . . Core 1 | . . . . . 2 7 4 . 6 . . . . Leg 6 | . 28 28 28 28 22 . . . . . . . . Hover 11 | . . . . . . 28 25 16 26 11 10 8 11 Device 7 | . . . . . 5 . . 6 6 14 15 18 9 Storage 6 | . 14 14 14 14 9 7 5 6 6 5 5 4 2 Processor 16 | . . . . . 5 22 20 20 20 17 21 19 30 Hackware 10 | . . . . . . 12 24 20 20 19 21 14 2 Protection 3 | . 11 14 14 14 9 . . . . . . . 2 Ballistic Gun 5 | . 28 28 28 28 14 . . . . . . . . Slashing Weapon 4 | . . . . . . 14 13 8 6 5 5 4 . Peak Build Rating 118 | 5 7 7 8 8 25 43 50 50 55 79 82 93 118 Average Rating 55 | 3 5 7 7 8 16 39 47 43 53 73 80 83 97 On Entrance 33 | . 5 7 7 8 8 25 43 50 40 55 71 82 71 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 46 | 8 16 16 16 16 22 15 16 16 14 25 20 36 46 Greatest Support 47 | 20 20 20 20 20 40 30 30 28 35 40 40 46 47 Greatest Overweight (x) 1 | . . . . . 1 . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 7 8 8 8 8 8 7 Most Carried 8 | 7 8 6 7 8 8 8 8 8 8 8 7 7 8 Average Carried 6 | 4 6 6 6 7 7 7 6 7 5 7 6 4 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 7 6 6 7 8 5 8 7 8 8 8 6 7 2 Class Distribution -------------------- 48% | Mutant 20% | Hacker-Ninja 13% | Hacker-Gladiator 11% | Hacker-Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Gladiator | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Matter Collected 1383 | 250 18 . . 80 283 27 . . 59 336 40 84 206 Remotely . | . . . . . . . . . . . . . . Salvage Created 2039 | . 20 61 . 35 549 91 55 . 57 186 76 547 362 Parts 127 | . 2 3 . 4 28 8 5 . 3 5 8 48 13 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Combat Hostiles Destroyed 35 | . . 2 . 1 15 . 1 . . 1 . 10 5 Melee 13 | . . . . . . . 1 . . 1 . 8 3 Guns 16 | . . 2 . 1 12 . . . . . . . 1 AOE 5 | . . . . . 3 . . . . . . 2 . Classes Destroyed 11 | . 1 1 . . 3 1 . . . 1 2 2 . Worker 5 | . . . . . 1 . . . 3 . . 1 . Builder 1 | . . . . . . . . . . . 1 . . Recycler 1 | . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . 1 . . Operator 4 | . 1 . . . . 2 . . . 1 . . . Watcher 5 | . . . . . . 1 1 . . . . 1 2 Swarmer 7 | . . . . . 3 . 1 . . . . 3 . Cutter 2 | . . . . . . . . . . . . 2 . Grunt 15 | . . 2 . 1 10 . . . . 1 . 1 . Sentry 2 | . . . . . 2 . . . . . . . . Programmer 9 | . . . . . . . . . . . . 4 5 Best Kill Streak 9 | . 1 2 . 1 9 1 1 . 2 2 1 4 2 Combat Bots Only 8 | . . 2 . 1 8 . 1 . . 1 . 3 1 Max Kills in Single Turn 3 | . 1 1 . 1 3 1 1 . 1 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . 2 . Melee 1 | . . . . . . . 1 . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Hostile Shots Fired 623 | . . 16 . 6 101 . 28 1 . 16 . 197 258 Missed 221 | . . 3 . 2 22 . 13 . . 7 . 83 91 Damage Taken 8243 | . . 146 . 47 1215 69 314 59 . 505 . 2131 3757 Core 2603 | . . 12 . . 122 46 57 . . 203 . 695 1468 Absorbed by Shields 5 | . . . . . . . . . . 5 . . . Ignored by Resistances 208 | . . . . . . . . . . . . . 208 Regen/Repaired (Parts) 393 | . . . . . . . 122 . . 271 . . . Core Remaining (%) 85 | 100 . . . 95 77 93 . . 93 79 100 46 . Volleys Fired 86 | . 2 12 . 3 55 . . . . . . 4 10 Largest 2 | . 2 2 . 2 2 . . . . . . 1 1 Hottest 81 | . 40 40 . 40 72 . . . . . . 43 81 Shots Fired 131 | . 4 24 . 6 83 . . . . . . 4 10 Gun 122 | . 4 24 . 6 81 . . . . . . . 7 Cannon 2 | . . . . . . . . . . . . . 2 Launcher 7 | . . . . . 2 . . . . . . 4 1 Special . | . . . . . . . . . . . . . . Kinetic 122 | . 4 24 . 6 81 . . . . . . . 7 Thermal . | . . . . . . . . . . . . . . Explosive 2 | . . . . . 2 . . . . . . . . Electromagnetic 7 | . . . . . . . . . . . . 4 3 Robot Hit Streak 12 | . 1 6 . 7 12 . . . . . . 2 4 Robot Miss Streak 5 | . 1 2 . 1 4 . . . . . . 3 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 170 | . 2 10 . 3 70 5 3 . 4 7 2 26 38 Core Hits 87 | . 1 4 . 1 44 1 2 . 2 3 2 20 7 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed 10 | . . . . . 1 . . . . . . . 9 Critical Strikes 14 | . . . . . 1 1 . . . . . 2 10 Destroy 2 | . . . . . 1 . . . . . . . 1 Smash 9 | . . . . . . . . . . . . . 9 Sever 3 | . . . . . . 1 . . . . . 2 . Melee Attacks 118 | . . . . . . 14 8 . 4 12 4 33 43 Impact 43 | . . . . . . . . . . . . . 43 Slashing 75 | . . . . . . 14 8 . 4 12 4 33 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . 3 1 2 . 2 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6433 | . 28 97 . 32 1190 303 153 . 332 450 206 1631 2011 Guns 1219 | . 28 97 . 32 995 . . . . . . . 67 Cannons 7 | . . . . . . . . . . . . . 7 Explosions 631 | . . . . . 195 . . . . . . 430 6 Melee 4542 | . . . . . . 303 153 . 332 450 206 1201 1897 Ramming 34 | . . . . . . . . . . . . . 34 Kinetic 1219 | . 28 97 . 32 995 . . . . . . . 67 Thermal 185 | . . . . . . . . . . . . 185 . Explosive 195 | . . . . . 195 . . . . . . . . Electromagnetic 258 | . . . . . . . . . . . . 245 13 Impact 1897 | . . . . . . . . . . . . . 1897 Slashing 2645 | . . . . . . 303 153 . 332 450 206 1201 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . . . . . 2 . 2 28 Average Corruption 8 | . . . . . . . . . . 1 . 1 10 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 49 | . . . . . . . . . . 2 . . 47 Message Errors 8 | . . . . . . . . . . 1 . . 7 Matter Fused 8 | . . . . . . . . . . 1 . . 7 Heat Flow Errors 6 | . . . . . . . . . . . . . 6 Energy Discharges 6 | . . . . . . . . . . . . . 6 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . 3 Data Loss (major) 4 | . . . . . . . . . . . . . 4 Alerts 3 | . . . . . . . . . . . . . 3 Misdirections 9 | . . . . . . . . . . . . . 9 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1317 | . . . . . 6 112 . . 118 56 . 40 985 Projectiles . | . . . . . . . . . . . . . . Explosions 29 | . . . . . 6 . . . . . . 23 . Melee 1288 | . . . . . . 112 . . 118 56 . 17 985 Knockbacks 13 | . . . . . . . . . . . . . 13 Impact 11 | . . . . . . . . . . . . . 11 Kinetic . | . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . 2 Self-Inflicted Damage 38 | . . . . . . . . . . . . 23 15 Shots 1 | . . . . . . . . . . . . 1 . Rammed 7 | . . . . . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 366 | . . 25 . 18 42 . . . . 21 . . 366 Average Temperature 46 | . . 10 . 9 12 . . . . 21 . . 112 Received Heat Transfer 1432 | . . 78 . 24 684 . . . . 18 . 93 535 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 3 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . . . . . . 1 3 Impact Corruptions 33 | . . . . . . . . . . . . . 33 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 200 | . . . . . . . . . . . . 200 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Peak Influence 473 | . 20 89 . 30 194 116 105 . 59 201 75 473 363 Initial 260 | . . 7 . . 11 88 38 . . 28 61 39 260 Average 89 | . 19 36 . 3 50 64 46 . 31 79 62 127 201 Maximum Alert Level 2 | . . . . . . . . . . 1 . 2 1 Low Security (%) 87 | 100 100 100 . 100 100 100 100 100 100 98 100 76 48 Level 1 12 | . . . . . . . . . . 1 . 20 51 Level 2 . | . . . . . . . . . . . . 3 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . 1 4 1 . . . 4 . 8 4 Investigation 3 | . . . . 1 . . . . . 1 . 1 . Extermination 4 | . . . . . . . . . . . . 2 2 Reinforcement 10 | . 1 . . . 1 1 . . . 3 . 2 2 Assault . | . . . . . . . . . . . . . . Garrison 6 | . . . . . 3 . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Distress Signals 3 | . . . . . 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 124 | . 1 5 . 3 23 5 10 5 1 9 . 32 30 Peak Tracking Total 10 | . 1 4 . 2 5 2 4 5 1 3 . 10 10 Tactical Retreats 21 | . . 1 . . . . 1 . . 2 . 7 10 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Traps Triggered 7 | . . . . . . 1 1 . . 3 . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . 6 . . . Reused 1 | . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Machines Disabled 3 | . . . . . . 1 . . . 1 . . 1 Max in Single Turn 1 | . . . . . . 1 . . . . . . 1 Garrison Access 2 | . . . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Machines Accessed 31 | . 2 1 1 1 4 4 4 . 3 6 . 2 3 Terminals 16 | . 1 1 . . 3 3 1 . 1 2 . 2 2 Fabricators 3 | . . . . . . 1 1 . 1 . . . . Repair Stations 3 | . . . . . . . 1 . . 2 . . . Recycling Units 4 | . 1 . . . 1 . 1 . . . . . 1 Scanalyzers 1 | . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . Total Hacks 84 | . 3 3 1 1 12 10 15 . 9 23 . 3 4 Successful 49 | . 1 2 1 1 3 6 13 . 4 14 . 2 2 Failed 35 | . 2 1 . . 9 4 2 . 5 9 . 1 2 Catastrophic 7 | . . . . . 1 . . . 1 3 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 13 | . . 2 1 . . . . . . 9 . 1 . Terminals 45 | . 1 3 . . 8 7 4 . 4 13 . 3 2 Fabricators 7 | . . . . . . 3 1 . 3 . . . . Repair Stations 16 | . . . . . . . 8 . . 8 . . . Recycling Units 10 | . 2 . . . 4 . 2 . . . . . 2 Scanalyzers 2 | . . . . . . . . . 2 . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . Terminal Hacks 23 | . 1 2 1 1 1 6 2 . 2 4 . 2 1 Record 3 | . . . . . . . . . . . . 2 1 Prototype ID Bank 2 | . . . . . . 1 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . Level Access Points 3 | . . . . . . 1 . . 1 1 . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . 1 . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . Zone Layout 2 | . . . . . . 1 . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 16 | . . . . . . . 8 . . 8 . . . Scan Component 8 | . . . . . . . 4 . . 4 . . . Repair 8 | . . . . . . . 4 . . 4 . . . Recycling Unit Hacks 5 | . . . . . 2 . 2 . . . . . 1 Report Inventory 3 | . . . . . 1 . 1 . . . . . 1 Retrieve Components 2 | . . . . . 1 . 1 . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . . . . 2 . . . Seal Access 2 | . . . . . . . . . . 2 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used 1 | . . . . . . 1 . . . . . . . Hacking Detections 24 | . 1 1 . . 4 4 3 . 3 3 . 2 3 Full Trace Events 2 | . . 1 . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 152 | . . . . . . . . . 152 . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 8 | . . . . . . . 4 . . 4 . . . Time 376 | . . . . . . . 140 . . 236 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . 3 . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Total Allies 6 | . . . . . . . . . . 6 . . . Largest Group 3 | . . . . . . . . . . 3 . . . Highest-Rated Group 93 | . . . . . . . . . . 93 . . . Highest-Rated Ally 31 | . . . . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 61 | . . . . . . . . . . 61 . . . Total Damage 993 | . . . . . . . . . . 993 . . . Kills 7 | . . . . . . . . . . 7 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Turns Passed 6654 | 74 119 130 283 285 1007 741 433 71 248 1073 218 790 1182 Spaces Moved 6947 | 55 89 69 236 228 501 767 497 133 345 1313 272 947 1495 Core 30 | 12 . . . . . . . . . . . . 18 Treads 1 | . . . . . 1 . . . . . . . . Legs 1165 | 43 89 69 236 228 500 . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 5751 | . . . . . . 767 497 133 345 1313 272 947 1477 Flight . | . . . . . . . . . . . . . . Fastest Speed 38 | 50 120 120 120 120 120 48 48 48 50 50 56 56 38 Average Speed 64 | 104 120 120 120 120 134 49 48 52 50 55 56 59 46 Slowest Speed 190 | 120 120 120 120 120 190 56 52 56 50 56 56 110 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 22 17 61 62 45 19 13 73 9 24 8 21 25 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . Spaces Dug 16 | . . . . . . 5 . . . 2 2 5 2 Terrain Destroyed 34 | . . . . . 11 5 . . . 2 2 12 2 Melee 16 | . . . . . . 5 . . . 2 2 5 2 Projectile . | . . . . . . . . . . . . . . AOE 18 | . . . . . 11 . . . . . . 7 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Total 8875 | 71 98 94 236 235 756 1120 683 133 416 1657 334 1148 1894 Wait 1491 | . . 14 . 2 168 309 157 . 60 302 54 134 291 Move 6935 | 54 88 68 235 227 500 766 497 132 344 1312 271 946 1495 Hop . | . . . . . . . . . . . . . . Pick Up 97 | 12 3 . 1 2 10 11 11 1 4 9 1 13 19 Fast Attach 12 | . . . . . 4 1 1 . . 3 . . 3 Attach 76 | 5 2 . . . 8 9 10 . 3 5 2 11 21 Detach 6 | . . . . . . 6 . . . . . . . Swap 13 | . 1 . . . 4 1 . . . 3 2 1 1 Drop 28 | . 2 . . 1 7 5 . . 1 8 . . 4 Fire 86 | . 2 12 . 3 55 . . . . . . 4 10 Melee 115 | . . . . . . 12 7 . 4 12 4 33 43 Ram 7 | . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . 3 . 6 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 2 exits: *Res / *Tes) -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 7) 194 | -10/Materials | Entered Mines 207 | -10/Mines | Excavation squad dispatched 207 | -10/Mines | A large section of the Mines collapsed 318 | -10/Mines | Build established: Mutant 318 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 319 | -10/Mines | Discovered new exit (range 5) 324 | -10/Mines | Entered Exiles 359 | -10/Exiles | Met 8R-AWN 376 | -10/Exiles | Met EX-HEX 428 | -10/Exiles | Met EX-BIN 441 | -10/Exiles | Aligned with FarCom system 442 | -10/Exiles | Given EX-Vault access code 470 | -10/Exiles | Opened EX-Vault 476 | -10/Exiles | Found Longsword +1 503 | -10/Exiles | Warned to stay clear of 0b10 Research branches 537 | -10/Exiles | Met EX-DEC 595 | -10/Exiles | Discovered new exit (range 11) 607 | -10/Exiles | Left Exiles lab with Longsword +1 607 | -10/Exiles | Entered Mines 832 | -9/Mines | Met a Derelict shopkeep closing up shop 881 | -9/Mines | Discovered new exit (range 10) 892 | -9/Mines | Entered Materials 892 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1500 | -8/Materials | Garrison activated, responded to threat 1586 | -8/Materials | Lost 4 parts (2n1u1w) 1591 | -8/Materials | Destroyed 8 combat bots 1861 | -8/Materials | Discovered new exit (range 12) 1876 | -8/Materials | Discovered new exit (range 15) 1897 | -8/Materials | Identified exit to Factory 1899 | -8/Materials | Entered Factory 1899 | -7/Factory | Evolved 2 slots: Utility x2 2445 | -7/Factory | Build established: Hacker-Gladiator 2506 | -7/Factory | Identified exit to Factory 2640 | -7/Factory | Entered another Factory area 2640 | -6/Factory | Evolved 2 slots: Utility x2 2680 | -6/Factory | Repaired Sml. Storage Unit 2721 | -6/Factory | Repaired Airjet 2761 | -6/Factory | Repaired Lgt. Nuclear Core 2801 | -6/Factory | Repaired Lgt. Deuterium Engine 3034 | -6/Factory | Lost 6 parts (1p4n1u) 3073 | -6/Factory | Sucked down chute 3073 | -6/Factory | Entered Waste 3076 | -6/Waste | Spotted C-40 Crusher 3080 | -6/Waste | Spotted C-40 Crusher 3097 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3100 | -6/Waste | Spotted C-40 Crusher 3110 | -6/Waste | Spotted C-40 Crusher 3118 | -6/Waste | Spotted C-40 Crusher 3129 | -6/Waste | Discovered new exit (range 10) 3130 | -6/Waste | Spotted C-40 Crusher 3144 | -6/Waste | Identified exit to Factory 3144 | -6/Waste | Entered Factory 3275 | -6/Factory | Identified exit to Factory 3314 | -6/Factory | Build established: Hacker-Scout 3392 | -6/Factory | Entered another Factory area 3392 | -5/Factory | Evolved 2 slots: Utility x2 3668 | -5/Factory | Repaired Broken Nanoactuators 3690 | -5/Factory | Build established: Hacker-Ninja 3732 | -5/Factory | Allied Derelicts emerged from ambush trap array 3935 | -5/Factory | Repaired Adv. Terrain Scanner 4105 | -5/Factory | Identified exit to Factory 4367 | -5/Factory | Repaired Gravmag Array 4388 | -5/Factory | Build established: Hacker-Scout 4419 | -5/Factory | Repaired Gravmag Array 4465 | -5/Factory | Entered another Factory area 4465 | -4/Factory | Evolved 2 slots: Utility x2 4630 | -4/Factory | Discovered new exit (range 15) 4641 | -4/Factory | Identified exit to Upper Caves 4651 | -4/Factory | Discovered new exit (range 18) 4682 | -4/Factory | Identified exit to Research 4683 | -4/Factory | Entered Research 4683 | -3/Research | Evolved 2 slots: Utility x2 4768 | -3/Research | Build established: Hacker-Ninja 4768 | -3/Research | Discovered new exit (range 18) 5170 | -3/Research | Identified exit to Testing 5188 | -3/Research | Garrison activated, responded to threat 5244 | -3/Research | Lost 6 parts (1p1n4u) 5431 | -3/Research | Lost 5 parts (1p1n2u1w) 5448 | -3/Research | Core integrity fell below 50% 5464 | -3/Research | Discovered new exit (range 15) 5472 | -3/Research | Identified exit to Research 5473 | -3/Research | Entered another Research area 5473 | -2/Research | Evolved 2 slots: Utility x2 5527 | -2/Research | Found Prototype Device 5531 | -2/Research | Identified Exp. Thermal Shield 5610 | -2/Research | Found Prototype Processor 5611 | -2/Research | Identified Exp. Core Analyzer 5628 | -2/Research | Found Prototype Processor 5629 | -2/Research | Identified Exp. Target Analyzer 5673 | -2/Research | Build established: Mutant 6331 | -2/Research | System corruption reached 10% 6412 | -2/Research | Lost 12 parts (1p5n5u1w) 6547 | -2/Research | Core integrity fell below 50% 6580 | -2/Research | Lost 4 parts (1p1n2w) 6641 | -2/Research | Spotted B-90 Cyclops 6647 | -2/Research | Core integrity fell below 20% 6651 | -2/Research | Discovered new exit (range 9) 6655 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- reinforcements to Terminal R003. O-24 Administrator locks terminal. Adv. ECM Suite destroyed. Penetrated by Slug. U-05 Engineer builds a Wall. Critical hit (Meltdown: +400). System corrupted: Matter fused (-9). Penetrated by Slug. Cmb. Linear Gravjet destroyed. Terminal disabled. EXIT=FOUND Slug penetrates Wall. Slammed into H-88 Terminator. Penetrated by Slug. Slammed into H-88 Terminator. Core Analyzer destroyed. Penetrated by Slug. Hacking Suite destroyed. Slammed into H-88 Terminator. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????? ??????????????????????? | | ?????????????? ??????????????????????? | | ?????????????? ??????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# +?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ????????????? ?????????????????????? | | ????????????? ??????????????????????? | | ?????????????? < ???????????????? ?????? | | ?????????????? ???????????????? ?????? | | ?????????????? ???????????????? ###??? | | ??????????????# #???????????????? # ? | | ??????????????#h#???????????????? # !! | | ??????????????#@########????????? # !! | | ??????????????#hh #?????"""# # ! | | ??????????????# #?????"""# # ? | | ??????????????# +?????"""# # ??? | | ??????????????#;## #?????"""# #????? | | ?????????????? # #????? # #????? | | ?????????????? # #????? # #????? | | ?????????????? # #####/#"## ###### | | ?????????????? # ]] | | ?????????????? # ]! | | ??????????????" + | | ?????????????"" # | | ?????????????"" # | | ??????????????? ### " | | ??????????????? ??# " | | ??????????????? ??" !!! " | | ???????????????##??" "" "" !!! | | ??????????????????BB """"" !! | | ?????????????????#BB ! | | ?????????????????### | | ???????????????????# | | ???????????????????## ####""" """## | | ????????????????????# ???#"""T"""#? | | ????????????????????# ???#########? | | ????????????????????? ? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 2 Armor Coverage 300 Resistance: TH 30 Resistance: EM 20 Melee Speed Boost 50 Evasion (%) 63 Melee Accuracy 8 Target Analysis 12 Core Analysis 11 Recoil Reduction 2 Force Boost 30 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed ThrusterVortexSink Manual? 0 Play Time 01:27:01 Cumulative 36.2 hours Start 2024.12.14 @ 13:17:48 End 2024.12.14 @ 14:49:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 32 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d5fff5ec-7f8f-4ecc-8076-651611d68fce