Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 00:02:45 Player: alice_fexa Result: Destroyed by I9-J4T(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (492) 492 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1202 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 114/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (250) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Light Cannon > --- INVENTORY (20) --- Ion Engine Ion Engine Light Ion Engine Light Treads Wheel Cooling System Large Storage Unit High-capacity Matter Pod (200) Structural Scanner Seismic Detector Light Armor Plating Medium Laser Medium Laser Small Laser Beam Cannon Assault Rifle Assault Rifle Light Assault Rifle Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit > --- WEAPON ----------- Light Cannon Maul > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Wheel Cooling System Large Storage Unit High-capacity Matter Pod Structural Scanner Seismic Detector Light Armor Plating Light Armor Plating Medium Laser Medium Laser Small Laser Beam Cannon Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Light Cannon [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Maul Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 6 8 . 4 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads 3 | 2 . . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 5 . 1 Device 3 | . 3 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 5 | 2 1 . 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 2 | . 1 . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . . 3 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 16 | 2 14 20 19 Power 2 | . 1 3 3 Propulsion 1 | 1 1 1 1 Utility 5 | . 4 7 6 Weapon 7 | 1 6 9 8 Tool/Special . | . . . . Unused Backups 20 | . 4 1 15 Power 3 | . . . 3 Propulsion 2 | . 1 . 1 Utility 5 | . . . 5 Weapon 10 | . 3 1 6 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 97 100 99 Engine 13 | . 13 14 13 Treads 27 | . 27 28 28 Device 11 | . 12 14 7 Storage 14 | . 14 14 14 Protection 1 | . . . 6 Ballistic Gun 14 | . 16 14 10 Ballistic Cannon 12 | . 11 14 14 Peak Build Rating 11 | 6 10 10 11 Average Rating 9 | 4 8 10 10 On Entrance 6 | . 6 10 10 Naked Turns . | . . . . Heaviest Build 53 | 14 52 52 53 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | 1 2 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 6 15 20 20 Most Carried 20 | 4 20 20 20 Average Carried 17 | 2 14 20 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 4 20 20 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1139 | 223 605 218 93 Remotely . | . . . . Salvage Created 660 | . 569 . 91 Parts 34 | . 32 . 2 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . . 3 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 16 | . 13 . 3 Guns 8 | . 7 . 1 Cannons 8 | . 6 . 2 Classes Destroyed 7 | . 6 . 1 Builder 1 | . 1 . . Hauler 1 | . 1 . . Recycler 3 | . 3 . . Watcher 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 7 | . 7 . . Subdweller 3 | . . . 3 Best Kill Streak 3 | . 3 . 2 Combat Bots Only 3 | . 3 . 2 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 97 | . 52 . 45 Missed 31 | . 15 . 16 Hits 66 | . 37 . 29 Projectile 66 | . 37 . 29 Critical Strikes 1 | . . . 1 Damage Taken 1082 | . 391 . 691 Core 267 | . 59 . 208 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 224 | . 224 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 99 | . 61 . 38 Largest 2 | . 2 . 2 Hottest 50 | . 50 . 50 Shots Fired 184 | . 122 . 62 Gun 106 | . 82 . 24 Cannon 78 | . 40 . 38 Launcher . | . . . . Special . | . . . . Kinetic 184 | . 122 . 62 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 9 . 14 Robot Miss Streak 2 | . 2 . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 127 | . 86 . 41 Core Hits 33 | . 26 . 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Blast 2 | . 1 . 1 Melee Attacks 14 | . . . 14 Impact 14 | . . . 14 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1857 | . 1258 . 599 Guns 1082 | . 830 . 252 Cannons 775 | . 428 . 347 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1857 | . 1258 . 599 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 12 | . 12 . . Projectiles 12 | . 12 . . Explosions . | . . . . Melee . | . . . . Knockbacks 16 | . 8 . 8 Impact . | . . . . Kinetic 15 | . 7 . 8 Secondary 1 | . 1 . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 342 | . 180 . 162 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 90 | . 90 9 . Initial 9 | . . 9 . Average 12 | . 19 . . Influence Increases 646 | . 421 . 225 Destroy 0b10 Robot/C 260 | . 260 . . Destroy 0b10 Robot/NC 30 | . 30 . . Destroy Leader 64 | . 64 . . Successful Hack 36 | . 36 . . Disable Machine 30 | . 30 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 225 | . . . 225 Influence Decreases 646 | . 397 24 225 Entered New Map 15 | . . 15 . Time Decay 608 | . 397 9 202 Lost Part 3 | . . . 3 Lost Ally 20 | . . . 20 Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 27 . 9 Peak Tracking Total 6 | . 3 . 6 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 9 1 . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 37 | . 36 1 . Successful 24 | . 23 1 . Failed 13 | . 13 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 23 | . 23 . . Terminals 24 | . 24 . . Fabricators . | . . . . Repair Stations 8 | . 8 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 6 1 . Part Schematic 1 | . 1 . . Robot Analysis 2 | . 2 . . Open Door 1 | . . 1 . Locate Traps 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 8 . . Scan Component 4 | . 4 . . Repair 4 | . 4 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 8 . . Terminals 8 | . 8 . . Botnet 3 | . 3 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 9 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 4 . . Time 104 | . 104 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 4 | . . 4 . Largest Group 4 | . . 4 4 Highest-Rated Group 76 | . . 72 76 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4187 | 68 2039 1173 907 Spaces Moved 1634 | 38 835 460 301 Core 5 | 5 . . . Treads 1629 | 33 835 460 301 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 240 Average Speed 212 | 146 188 240 244 Slowest Speed 320 | 160 320 240 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 55 | 3 97 96 25 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . 1 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 7 | . . . 7 Terrain Destroyed 7 | . . . 7 Melee 7 | . . . 7 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2144 | 48 1185 531 380 Wait 330 | . 240 70 20 Move 1631 | 37 834 459 301 Hop . | . . . . Pick Up 27 | 5 21 1 . Fast Attach 16 | 5 11 . . Attach 3 | 1 . . 2 Detach . | . . . . Swap 12 | . 7 . 5 Drop 12 | . 11 1 . Fire 99 | . 61 . 38 Melee 14 | . . . 14 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves (discovered 1 exit: Mat) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 13) 69 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 16) 484 | -10/Materials | Discovered new exit (range 7) 968 | -10/Materials | Discovered new exit (range 10) 1190 | -10/Materials | Repaired Assault Rifle 1217 | -10/Materials | Repaired Lgt. Treads 1245 | -10/Materials | Repaired Lgt. Treads 1272 | -10/Materials | Repaired Ion Engine 1319 | -10/Materials | Discovered new exit (range 10) 1478 | -10/Materials | Learned location of Mines (-9) 1527 | -10/Materials | Identified exit to Materials 1553 | -10/Materials | Learned 4 Recycling zone layouts 1579 | -10/Materials | Learned 2 Storage zone layouts 2108 | -10/Materials | Entered Mines 2213 | -10/Mines | Found a hidden stash of uninstalled traps 2270 | -10/Mines | Learned 4 Materials zone layouts 2271 | -10/Mines | Assembled infested the area 2308 | -10/Mines | Discovered new exit (range 10) 2381 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2420 | -10/Mines | Learned location of Storage (-7) 2906 | -10/Mines | Found the Drone Emporium 3281 | -10/Mines | Entered Subcaves 3281 | -10/Subcaves | Accompanied by 4 allies 3282 | -10/Subcaves | Approached by a straggling Scientist 3282 | -10/Subcaves | Identified exit to Materials 3286 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 3753 | -10/Subcaves | Core integrity fell below 50% 3773 | -10/Subcaves | Core integrity fell below 20% 3950 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4120 | -10/Subcaves | Learned location of Zion (-6) 4120 | -10/Subcaves | Met a Zionite searching for "candidates" 4188 | -10/Subcaves | Destroyed by I9-J4T(R) with Subdweller Machine Gun Last Messages --------------- 03759_ Destroyed Scrap Shield. 03765_ 3E-YQF(R) destroyed. 03766_ Lgt. Cannon destroyed. 03769_ AT-K5B(R) knocked back. 03772_ Sub. Optics melted. 03772_ AT-K5B(R) destroyed. 03775_ Acquired 1 matter. 03782_ Acquired 47 matter. 03791_ Acquired 7 matter. 03794_ Acquired 3 matter. 03799_ Acquired 1 matter. A swath of the cavern ceiling suddenly collapses. 03952_ SC-THA(z): "She is not going to be happy we haven't found any suitable candidates yet." 04120_ SC-THA(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map updated: -6/Zion. 04165_ I9-J4T(R) knocked back. 04178_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????####????# | | ???????????????????????????????????????### #"#??## | | ??????????????????????????????????????## ###"#### | | ??????????????????????####???????????## # "##"#"# | | ?????????????????????## ###????????# ##"#"#"#" | | ?????????????????????? #####???## ## ##""## | | ??????????????????????? ####?# ###""###" | | ????????????????????????? ### #?######" | | ???????????????????????????# ####????#### | | ????????????????????????????# ##??####""# | | ???????????????????????????## #### " | | ???????????????????????????# | | ?????????????????????####### | | ??????????????? # # #@# ### | | ???????????????# " "" % #?? | | ???????????????# " "R % #?? | | ?????????????"" ## # # ## #?? | | ????????????? "" ??###### ### #?? | | ???????????????"" ????????##### #?## #### ? | | ?????????????? ?????????????###??# ##??? | | ?????????????? ???????????????????# ??? | | ????????????? ????????????????????? # ??? | | ?????????????????????????????????? # ?? | | ?????????????????????????????????### ?? | | ???????????????????????????????????## ??### | | ????????????????????????????????????## ? ?????? | | ??????????????????????????????????????### ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 12% | -10/Materials Lgt. Treads | 54% | -10/Materials Lgt. Treads | 65% | -10/Materials Ion Engine | 61% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkCloakSink Manual? 0 Play Time 00:15:04 Cumulative 1501.4 hours Start 2025.05.20 @ 23:50:40 End 2025.05.21 @ 00:02:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1072 Rogue 1032 Adventurer 40 Explorer 0 Win Type - Total 192 Types 82/8/74/2/1/4/16/2/1/2 Lore% 96 Gallery% 96 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30c91ff1-0622-4d54-bfc9-800b792ff499