Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 17:53:57 Player: THN-L0C Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (950) 950 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-2) -2 TOTAL SCORE: 2228 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 60 Friendly Fire -124 Cogmind --------- Core Integrity 0/400 Matter 240/300 Energy 145/160 System Corruption 0% Temperature Cool (71) Movement Core (950) Ox18 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Cryofiber Web High-capacity Storage Unit Actuator Array > --- WEAPON (2) ------- Particle Gun Autogun > --- INVENTORY (20) --- Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Hover Unit Cryofiber Web Compact Matter Pod (91) Actuator Array Thief Drone Bay (3/3) Spread Laser Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Seismic Detector Actuator Array > --- WEAPON ----------- Spread Laser Makeshift Shrapnel Gun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Hover Unit Cryofiber Web Small Storage Unit Medium Matter Pod Compact Matter Pod Actuator Array Thief Drone Bay Particle Gun Spread Laser Autogun Autogun Rocket Launcher Mining Laser [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 37 | 7 . 8 22 Power 6 | 1 . 1 4 Engine 5 | 1 . 1 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 . 3 6 Treads 1 | . . . 1 Leg 10 | 2 . 3 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 . . 4 Device 4 | 1 . . 3 Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 . 4 8 Energy Gun 3 | . . . 3 Energy Cannon . | . . . . Ballistic Gun 8 | 2 . 2 4 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 2 | . . 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 10 | . . . 10 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 7 | . . . 7 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 100 100 79 Engine 11 | . 14 14 10 Leg 24 | . 28 28 21 Device 14 | . 14 14 15 Storage 12 | . 14 14 11 Energy Gun 5 | . . . 10 Ballistic Gun 14 | . 28 19 10 Special Weapon 3 | . . 8 . Peak Build Rating 22 | 7 7 11 22 Average Rating 11 | 5 7 8 14 On Entrance 5 | . 7 7 9 Naked Turns . | . . . . Heaviest Build 57 | 13 13 15 57 Greatest Support 23 | 20 20 20 23 Greatest Overweight (x) 2 | 1 . . 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 8 8 20 Average Capacity 12 | 7 8 8 16 Most Carried 20 | 2 3 8 20 Average Carried 10 | . 2 7 13 Final Capacity 20 | 8 8 8 20 Final Carried 14 | 2 3 8 14 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1015 | 224 . 314 477 Remotely . | . . . . Salvage Created 936 | 53 . 114 769 Parts 52 | 11 . 6 35 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 26 | . . 2 24 Guns 24 | . . 2 22 AOE 2 | . . . 2 Classes Destroyed 6 | 1 . 1 4 Worker 1 | . . . 1 Builder 1 | . . . 1 Tunneler 3 | 3 . . . Swarmer 4 | . . . 4 Grunt 17 | . . 3 14 Sentry 6 | . . . 6 Best Kill Streak 8 | 2 . 2 8 Combat Bots Only 7 | . . 2 7 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 202 | . . 17 185 Missed 60 | . . 3 57 Damage Taken 1838 | . . 173 1665 Core 425 | . . 12 413 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 . 95 . Volleys Fired 101 | 4 1 24 72 Largest 2 | 2 2 2 2 Hottest 100 | 40 40 100 89 Shots Fired 160 | 8 2 31 119 Gun 149 | 8 2 24 115 Cannon . | . . . . Launcher 4 | . . . 4 Special 7 | . . 7 . Kinetic 93 | 8 2 24 59 Thermal 63 | . . 7 56 Explosive 4 | . . . 4 Electromagnetic . | . . . . Robot Hit Streak 17 | 6 1 12 17 Robot Miss Streak 10 | . 1 4 10 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 119 | 6 1 16 96 Core Hits 77 | 3 . 6 68 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2062 | 74 14 252 1722 Guns 1744 | 74 14 204 1452 Cannons . | . . . . Explosions 256 | . . . 256 Melee . | . . . . Ramming 38 | . . 24 14 Kinetic 1053 | 74 14 204 761 Thermal 715 | . . 24 691 Explosive 256 | . . . 256 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 66 | . . . 66 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 7 | . . 5 2 Kicked 7 | . . 5 2 Crushed . | . . . . Highest Temperature 168 | . . 80 168 Average Temperature 51 | . . 26 56 Received Heat Transfer 858 | . . 99 759 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1336 | . . 50 1286 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 475 | 15 28 114 475 Initial 10 | . 9 10 . Average 153 | 5 14 36 255 Maximum Alert Level 2 | . . . 2 Low Security (%) 66 | 100 100 100 37 Level 1 29 | . . . 53 Level 2 4 | . . . 8 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 2 4 36 Peak Tracking Total 7 | . 3 2 7 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 1 3 4 Terminals 7 | . 1 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 5 7 12 Successful 12 | . 2 2 8 Failed 12 | . 3 5 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 20 | . 5 5 10 Terminals 23 | . 5 6 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 2 1 Open Door 1 | . . 1 . Branch Access Points 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 2 . 7 Terminals 9 | . 2 . 7 Botnet 4 | . 1 . 3 Skim 5 | . 1 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 2 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 1 Highest-Rated Group 40 | . . 40 16 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 16 | . . 11 5 Total Damage 197 | . . 134 63 Kills 3 | . . 2 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2239 | 81 123 820 1215 Spaces Moved 1199 | 51 99 602 447 Core 11 | 11 . . . Treads . | . . . . Legs 1188 | 40 99 602 447 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 147 | 107 120 120 196 Slowest Speed 260 | 120 120 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 4 26 95 57 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 5 | . . 5 . Terrain Destroyed 51 | . . 6 45 Melee . | . . . . Projectile 6 | . . 6 . AOE 45 | . . . 45 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1487 | 65 101 655 666 Wait 115 | 2 1 3 109 Move 1196 | 50 98 601 447 Hop . | . . . . Pick Up 17 | 2 1 7 7 Fast Attach 12 | 7 . . 5 Attach 7 | . . . 7 Detach 3 | . . . 3 Swap 18 | . . 8 10 Drop 11 | . . 7 4 Fire 101 | 4 1 24 72 Melee . | . . . . Ram . | . . . . Kick 7 | . . 5 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / Min) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 8) 205 | -10/Materials | Entered Mines 292 | -10/Mines | Assembled infested the area 297 | -10/Mines | Assisted by a Guerilla fighting off Assembled 300 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 308 | -10/Mines | Build established: Mutant 421 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 550 | -10/Mines | Discovered new exit (range 13) 622 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 770 | -10/Mines | Found the Drone Emporium 781 | -10/Mines | Found Prototype Device 828 | -10/Mines | Learned Materials emergency access door positions 859 | -10/Mines | Build established: Scavenger-Mutant 968 | -10/Mines | Discovered new exit (range 11) 1025 | -10/Mines | Entered Materials 1025 | -9/Materials | Accompanied by 1 ally 1025 | -9/Materials | Evolved 2 slots: Utility x2 1173 | -9/Materials | Discovered new exit (range 7) 1226 | -9/Materials | Identified Thief Drone Bay 1367 | -9/Materials | Destroyed 7 combat bots 1367 | -9/Materials | Lost 3 parts (1p1n1w) 1475 | -9/Materials | Identified exit to Mines 1753 | -9/Materials | Core integrity fell below 50% 1763 | -9/Materials | Build established: Mutant 2151 | -9/Materials | Discovered new exit (range 3) 2211 | -9/Materials | Core integrity fell below 20% 2240 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02223_ U-05 Engineer lays Concrete. 02224_ R-06 Scavenger collects Aluminum Leg. 02224_ U-05 Engineer lays Concrete. 02224_ Spread Laser destroyed. 02224_ U-05 Engineer lays Concrete. 02232_ Critical hit (Burn: +37). 02232_ K-01 Serf collects debris. 02233_ The unstable cave ceiling collapses. 02233_ U-05 Engineer lays Concrete. 02233_ R-06 Scavenger collects Hvy. Assault Rifle. 02233_ U-05 Engineer lays Concrete. 02234_ Autogun destroyed. 02235_ U-05 Engineer lays Concrete. 02236_ U-05 Engineer builds a Wall. 02237_ U-05 Engineer lays Concrete. 02238_ The unstable cave ceiling collapses. 02238_ U-05 Engineer lays Concrete. 02240_ U-05 Engineer builds a Wall. 02240_ U-05 Engineer lays Concrete. 02240_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | #### % + % ???????????????# ? | | ![%+ %###### ^ ????????????????? ? | | ==#=! [#????#########+##### ???????????????????? | | ! !#% #???????????????????????????????????????? | | ! !# #???????????????????????????????????????? | | ! # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | ##### #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????######???????????????????????????????????????? | | ?????????????????????????""??????????????????????? | | ????????????????????????? ??? #????????????????? | | ??????????????###########/#?? #????????????????? | | ??????????????# ? ?????????????????? | | ##########"?"## ? ?????????????????? | | ? ???? ????????????? | | """ """ ????????????? | | " " " " """ """ ???????????? | | """ """ """ """ """ """ ????????????? | | "" "" "" "" ??????????? | | """ """ """ """ r ??????????? | | "" "" "" "" ?????????? | | """ """ """ """ k ?????????? | | """ """ """ """ Y %! ??????????? | | """ """ """ """ ###g########????????????????? | | " " " " # %@ g #????????????????? | | # ! # #??????????????? | | # u # #??????????????? | | # # ##?????????????? | | ################# # " u% ##?????????????? | | #############???# < # T ##?????????????? | | #??# # " u ##?????????????? | | """ """ """ #??###### ##??????????????? | | """ """ """ #???????#### #??????????????? | | """ """ """ #???????????## # ###??????????????? | | """ "" """ #?????????????######????????????????? | | ! #???????????????????????????????????? | | #+##############?????????????????????????????????? | | # ## """ #?????????????????????????????????? | | # """ ##????????????????????????????????? | | + """ #????????????????????????????????? | | ## #?????????????????????????????????? | | ## [!!#?????????????????????????????????? | | ## [! #?????????????????????????????????? | | !!## [! #?????????????????????????????????? | | ################?????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaNetworkReconstructor Manual? 0 Play Time 00:14:57 Cumulative 172.6 hours Start 2024.08.31 @ 17:42:21 End 2024.08.31 @ 17:53:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 71 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49b852e1-5491-4686-81cb-15e899f70121