Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.06 @ 15:51:31 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (23) 4600 Robots Destroyed (221) 1105 Value Destroyed (8616) 8616 Prototype IDs (24) 480 Alien Tech Used (1) 200 Bonus (2361) 2361 TOTAL SCORE: 19862 Bonus ------- High Alert Combat Kills 185 Follower Combat Kills 320 Entered Garrisons 1200 Used RIF Installer 3000 Met Data Miner 300 Friendly Fire -2644 Cogmind --------- Core Integrity 743/1000 Matter 64/300 Energy 340/340 System Corruption 6% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Garrison Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Micro Fission Core > --- PROPULSION (5) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (9) ------ Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Experimental Thermal Shield Relay Coupler [Grunt] (22) Relay Coupler [Sentry] (16) > --- WEAPON (2) ------- Heavy Plasma Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Reinforced Deuterium Engine Advanced Energy Well (346) Seismic Detector Transmission Jammer Advanced Shield Generator Authchip [R/Combat] Relay Coupler [NC] (32) Relay Coupler [Swarmer] (45) Relay Coupler [Grunt] (33) Relay Coupler [Heavy] (21) Cooled Particle Cannon Heavy Plasma Cannon Neutron Cannon Improved Grenade Launcher Improved Remote Datajack Plasma Cutter Powered Hammer Great Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Transmission Jammer Improved Light Armor Plating Medium Reflective Plating Experimental Thermal Shield Advanced Shield Generator Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Phase Cannon Great Axe > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Improved Medium Treads Carbon-fiber Leg Advanced Heat Sink Improved Cooling System Advanced Energy Well Seismic Detector Advanced Particle Charger Authchip [R/Combat] Relay Coupler [Grunt] Cooled Particle Cannon Heavy Plasma Cannon Heavy Plasma Cannon Neutron Cannon Improved Grenade Launcher Heavy Missile Launcher Improved Remote Datajack Plasma Cutter Powered Hammer [Rating: 92] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Powered Hammer Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Slots Evolved 10 | . . . 2 . 2 . . . 2 . . . . . . . . 2 . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . Utility 6 | . . . 1 . 2 . . . 1 . . . . . . . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 309 | 8 5 11 39 2 25 21 10 13 19 2 2 21 3 15 16 . 18 19 8 17 6 18 11 Power 24 | 1 . 1 5 . 1 4 1 . 2 . . 1 . 1 1 . 1 1 . 2 . 2 . Engine 21 | 1 . 1 5 . 1 4 1 . 2 . . 1 . . 1 . 1 . . 2 . 1 . Core 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 56 | 2 . 2 7 . 4 6 2 3 5 . . 2 1 3 2 . 3 5 3 . 2 1 3 Treads 18 | 2 . 2 7 . 4 . . . . . . . . 3 . . . . . . . . . Leg 33 | . . . . . . 5 2 3 3 . . . 1 . 2 . 3 5 3 . 2 1 3 Wheel 5 | . . . . . . 1 . . 2 . . 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 120 | 2 4 7 19 1 15 5 2 3 8 . . 11 1 5 7 . 4 6 3 7 2 6 2 Device 57 | 1 2 3 8 . 9 2 . 1 3 . . 6 1 3 5 . 2 4 . 1 1 3 2 Storage 3 | 1 1 . . . . . . . . . . . . . . . . . 1 . . . . Processor 7 | . . . . . 1 . 1 . . . . . . 1 2 . . 2 . . . . . Hackware 13 | . . . 1 . . 2 . . 2 . . 1 . . . . . . 1 4 . 2 . Protection 40 | . 1 4 10 1 5 1 1 2 3 . . 4 . 1 . . 2 . 1 2 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 109 | 3 1 1 8 1 5 6 5 7 4 2 2 7 1 6 6 . 10 7 2 8 2 9 6 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 41 | . 1 1 2 . 3 3 2 4 2 . 1 2 1 3 2 . 3 3 . 2 1 2 3 Ballistic Gun 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . . . . 1 2 . 2 . 1 . . 1 . 1 . . . . . 2 Special Weapon 26 | . . . 2 . . 1 . . . . . 2 . 3 2 . 4 3 1 4 . 3 1 Impact Weapon 16 | . . . . . 1 2 1 . 1 . 1 2 . . . . 2 1 1 1 . 3 . Slashing Weapon 4 | . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . 2 . 1 . 1 1 1 . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Corrupted Parts 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . System Corruption 8 | . . . . . . . . . 6 . . . . . . . 2 . . . . . . Parts Lost 55 | . . 4 4 1 6 7 2 4 1 . . 8 1 . 5 . . . 1 . 1 2 8 Power 9 | . . . 2 . 1 3 . . . . . 1 . . 1 . . . 1 . . . . Propulsion 17 | . . 2 1 . 2 2 1 1 1 . . 1 1 . 2 . . . . . . . 3 Utility 22 | . . 1 1 1 2 2 1 2 . . . 4 . . 2 . . . . . 1 2 3 Weapon 7 | . . 1 . . 1 . . 1 . . . 2 . . . . . . . . . . 2 Highest Loss Streak 8 | . . 4 1 1 5 4 1 2 1 . . 8 1 . 3 . . . 1 . 1 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 99 100 99 94 96 99 87 76 76 78 83 95 98 100 99 99 97 97 100 99 95 Engine 8 | . 14 14 10 11 9 7 9 9 6 7 7 7 7 3 5 7 7 6 4 7 12 7 5 Treads 11 | . 28 28 33 33 27 6 . . . . . . . 15 12 7 6 . . . . . . Leg 13 | . . . . . . 20 27 27 13 . . . 4 7 15 21 21 31 31 31 31 27 24 Wheel 1 | . . . . . . . . . 8 15 15 14 10 3 . . . . . . . . . Device 11 | . 13 9 6 . 10 17 9 8 7 7 7 8 15 14 14 14 14 11 12 11 14 13 15 Storage 8 | . 14 14 11 11 9 9 9 9 7 7 7 7 7 7 7 7 7 6 6 6 6 5 5 Processor 6 | . . . . . 8 . 6 9 7 7 7 7 7 7 11 21 21 18 18 8 6 5 5 Hackware 5 | . . . 10 11 9 . 9 . 6 7 7 7 7 7 2 . . . . 8 6 12 11 Protection 8 | . . 4 5 11 7 13 9 17 11 7 7 8 7 7 7 7 6 6 6 7 9 11 9 Energy Cannon 6 | . 11 14 10 9 2 8 8 8 7 . 7 4 6 6 4 . 2 4 6 3 3 2 3 Ballistic Gun 1 | . 14 14 3 . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 1 . 8 9 5 . 7 5 7 7 7 7 7 5 5 5 6 4 . Special Melee Weapon 2 | . . . 7 11 9 9 . . 1 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 93 | 13 56 56 58 55 58 73 73 74 82 83 81 81 70 74 74 62 68 88 88 90 93 92 92 Greatest Support 114 | 40 40 40 60 60 60 60 37 37 56 56 56 56 56 76 76 38 66 99 109 109 109 106 114 Greatest Overweight (x) 5 | . 1 1 . . . 5 1 1 2 1 1 2 2 2 2 1 1 1 . . . . . Average Overweight (x) . | . . 1 . . . 1 1 1 1 1 1 1 1 1 . 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 Average Carried 18 | 1 14 18 18 18 18 19 19 18 19 20 20 15 17 19 19 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 20 18 19 18 19 20 20 20 20 20 20 13 20 20 19 19 20 20 20 20 20 20 19 Class Distribution -------------------- 44% | Scavenger-Mutant 40% | Mutant 14% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Matter Collected 4733 | 288 261 79 369 20 358 242 148 227 244 261 . 339 56 280 324 . 383 196 143 239 82 187 7 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8499 | 102 626 137 1115 147 576 697 608 409 690 420 . 316 71 219 209 . 306 280 170 482 316 472 131 Parts 366 | 9 40 10 62 8 20 26 24 18 27 2 . 9 1 18 12 . 18 3 5 27 8 15 4 Haulers Intercepted 6 | . 2 . 3 . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 1 . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . . . . 3 11 . 4 . . . . . . Prevented 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 183 | . 11 7 26 4 14 15 15 16 16 2 . 13 2 1 6 . 4 1 4 2 5 11 8 Melee 27 | . . . 1 . . 1 5 . 6 . . 1 1 . . . . . . 1 1 9 1 Guns 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Cannons 102 | . 9 6 21 2 13 13 4 8 5 . . 4 . 1 2 . . 1 4 1 4 2 2 AOE 31 | . . . . 2 . . 2 8 . 2 . 6 . . 3 . 3 . . . . . 5 Classes Destroyed 19 | 2 6 . 1 1 1 . . . 2 1 . 1 . 1 1 . . . 1 1 . . . Worker 6 | . 1 . . 1 . . . . 3 . . . . . . . . . . 1 . . . Tunneler 3 | 2 . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 6 | . 2 . 3 . 1 . . . . . . . . . . . . . . . . . . Recycler 6 | 1 2 . . . . . . . . . . . . . . . . 1 . 2 . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 6 | . 1 . 1 . . . 2 . . . . . 1 . . . . . . . . 1 . Watcher 4 | . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . Swarmer 67 | . 3 6 7 2 . 4 4 7 6 . . 9 2 . 3 . 3 . . . . 8 3 Grunt 73 | . 8 1 15 2 9 7 5 7 5 . . 1 . 1 2 . . 1 2 1 4 . 2 Brawler 5 | . . . . 1 . 1 . . 1 . . 1 . . . . . . . . . . 1 Duelist 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 24 | . . . 4 . 3 2 6 2 2 . . 1 . . 1 . 1 . . . 1 1 . Hunter 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . Programmer 7 | . . . . . . . . . 2 . . . . . . . . 1 1 1 . 2 . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Compactor 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 7 | 1 3 3 3 2 3 4 3 7 4 1 . 7 2 1 3 . 3 1 1 2 2 4 4 Combat Bots Only 7 | . 2 3 3 2 3 4 3 7 4 1 . 7 2 1 3 . 3 1 1 1 2 4 4 Max Kills in Single Turn 3 | 1 1 1 1 2 1 1 1 3 1 1 . 2 1 1 2 . 2 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . 1 3 . 1 . 2 . . 1 . 2 . . . . . 1 Melee 1 | . . . 1 . . 1 1 . 1 . . 1 1 . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Damage Taken 13243 | . 422 605 1266 157 1129 927 762 754 1244 . . 2061 127 48 684 . 147 90 307 93 361 976 1083 Core 1238 | . 90 41 97 15 65 81 76 102 114 . . 171 19 . 71 . 5 . 18 . 16 115 142 Absorbed by Shields 426 | . . . . . . . . 45 . . . 7 53 17 122 . . . . . . 27 155 Regen/Repaired (Parts) 171 | . . . . . . . . . . . . . . . . . . 29 . . . 142 . Core Remaining (%) 66 | 100 . 47 . 72 . . . 41 . . . . . . . . 45 . . . 96 . . Volleys Fired 799 | 8 61 31 138 12 81 110 25 35 31 9 . 22 2 19 32 1 52 17 24 20 20 10 39 Largest 2 | 2 2 1 1 1 1 1 1 1 1 2 . 1 1 1 1 1 1 1 1 1 1 2 1 Hottest 110 | 60 80 60 100 60 60 80 80 80 75 75 . 65 65 65 65 5 65 65 65 90 80 110 90 Shots Fired 848 | 16 81 31 138 12 81 112 26 35 33 16 . 23 1 22 34 1 53 17 24 20 20 11 41 Gun 55 | 16 39 . . . . . . . . . . . . . . . . . . . . . . Cannon 607 | . 42 31 136 12 81 93 23 30 33 . . 14 1 5 21 . 2 2 23 1 20 8 29 Launcher 49 | . . . . . . . 3 5 . 16 . 6 . . 6 . 2 . . . . . 11 Special 137 | . . . 2 . . 19 . . . . . 3 . 17 7 1 49 15 1 19 . 3 1 Kinetic 75 | 8 20 . . . 47 . . . . . . . . . . . . . . . . . . Thermal 692 | 8 61 31 138 12 34 112 23 30 33 . . 14 1 20 21 . 49 13 23 11 20 9 29 Explosive 49 | . . . . . . . 3 5 . 16 . 6 . . 6 . 2 . . . . . 11 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 37 | 10 7 6 9 4 12 23 7 29 37 16 . 7 . 7 6 2 9 11 16 11 13 23 31 Robot Miss Streak 5 | 2 4 2 4 2 3 2 1 . 5 1 . 2 . 1 2 . 1 3 1 1 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 747 | 12 52 23 94 6 64 81 42 34 61 13 . 41 4 17 17 1 42 16 22 23 21 32 29 Core Hits 282 | 5 25 9 31 5 26 28 10 20 13 5 . 16 . 8 10 . 21 6 5 5 7 12 15 Critical Kills 7 | . . 1 1 . . . 1 . 2 . . . . . . . 1 . . . . 1 . Critical Parts Destroyed 20 | . . . . . 2 1 4 . 5 . . 3 1 . . . . . . 1 1 2 . Critical Strikes 33 | . . 1 1 . 4 1 5 . 7 . . 4 1 . . . 3 1 . 1 1 3 . Meltdown 3 | . . 1 1 . . . . . . . . . . . . . 1 . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Smash 26 | . . . . . 3 1 5 . 7 . . 4 1 . . . . . . 1 1 3 . Sever 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . Melee Attacks 262 | . . . 4 1 9 5 31 14 55 . 1 41 10 2 2 . . 14 3 8 7 50 5 Impact 213 | . . . . . 9 5 30 14 50 . 1 41 10 2 . . . 14 3 4 5 24 1 Slashing 38 | . . . . . . . . . . . . . . . 2 . . . . 4 2 26 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 29 | . . . 4 1 . . 5 . 7 . . . 1 2 1 . . 1 . 4 1 2 . Combat Hostiles 3 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Damage Inflicted 23638 | 126 727 438 1652 284 1366 1812 1706 1783 2392 2105 . 1902 224 384 636 . 546 279 583 670 659 1138 2226 Guns 375 | 126 249 . . . . . . . . . . . . . . . . . . . . . . Cannons 9952 | . 477 405 1642 125 1171 1432 409 747 526 . . 251 . 60 328 . 28 65 583 47 429 300 927 Explosions 5500 | . . . . 127 . . 212 708 . 2105 . 671 . . 218 . 204 . . . . . 1255 Melee 6872 | . . . . . 195 170 1085 328 1866 . . 980 224 187 90 . . 126 . 509 230 838 44 Ramming 76 | . 1 33 10 32 . . . . . . . . . . . . . . . . . . . Kinetic 898 | 49 115 . . . 734 . . . . . . . . . . . . . . . . . . Thermal 10419 | 77 611 405 1642 252 437 1642 409 747 526 . . 251 . 197 328 . 342 153 583 161 429 300 927 Explosive 5373 | . . . . . . . 212 708 . 2105 . 671 . . 218 . 204 . . . . . 1255 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact 6055 | . . . . . 195 170 1085 328 1866 . . 980 224 187 . . . 126 . 350 142 402 . Slashing 817 | . . . . . . . . . . . . . . . 90 . . . . 159 88 436 44 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . 2 2 2 2 10 24 24 24 24 24 24 24 26 1 1 1 1 6 6 Average Corruption 12 | . . . . . 1 2 2 2 8 18 24 24 24 24 24 24 24 1 1 1 1 5 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 343 | . . . . . 2 15 11 16 30 13 5 27 24 63 47 8 60 . . 5 3 8 6 Message Errors 78 | . . . . . 2 5 1 2 4 1 1 8 5 17 13 3 9 . . 3 2 2 . Matter Fused 91 | . . . . . . 2 4 5 9 6 1 6 4 16 15 1 17 . . 1 1 2 1 Heat Flow Errors 38 | . . . . . . 2 . 1 7 2 1 3 2 2 5 . 9 . . 1 . 2 1 Energy Discharges 37 | . . . . . . 2 2 2 3 . . 3 4 7 4 2 7 . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 Data Loss (minor) 51 | . . . . . . 2 3 5 2 2 1 4 7 11 5 . 9 . . . . . . Data Loss (major) 18 | . . . . . . . . 1 2 . . . 1 5 2 2 4 . . . . 1 . Misfires 14 | . . . . . . 2 1 . 2 . . 1 . 3 2 . 1 . . . . . 2 Alerts 9 | . . . . . . . . . 1 . . . . 2 1 . 4 . . . . 1 . Misdirections 3 | . . . . . . . . . . 1 1 1 . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2438 | . . 15 15 . 56 104 297 91 631 . . 197 98 100 50 . 38 74 26 273 77 241 55 Projectiles 203 | . . 15 15 . . 60 17 9 29 . . . . 9 . . . . 26 . 22 . 1 Explosions 211 | . . . . . . . 17 43 . . . 59 . . . . 38 . . . . . 54 Melee 2024 | . . . . . 56 44 263 39 602 . . 138 98 91 50 . . 74 . 273 55 241 . Knockbacks 19 | . . . . . 2 . 2 2 1 . . 2 1 . . . . 2 . 3 1 3 . Impact 16 | . . . . . . . 2 2 1 . . 2 1 . . . . 2 . 3 1 2 . Kinetic 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 273 | . . . . . . . 29 28 . . . 39 . . 42 . 36 . . . . . 99 Shots 9 | . . . . . . . 1 1 . . . 1 . . 1 . 1 . . . . . 4 Rammed 13 | . 2 6 2 3 . . . . . . . . . . . . . . . . . . . Targets Rammed 16 | . 3 6 3 4 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 339 | 20 258 338 308 188 279 239 339 138 230 208 117 198 259 126 272 . 228 . . 246 85 104 165 Average Temperature 81 | 14 69 116 93 80 88 76 95 32 85 104 72 49 117 37 113 . 87 . . 102 38 36 60 Received Heat Transfer 3667 | . 210 18 402 . 540 387 324 311 171 . . 531 12 38 254 . 30 . 90 . 207 9 133 Effects 8 | . . . 2 . 3 . . . . . . . . . 3 . . . . . . . . Energy Bleed 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Interference 6 | . . . 1 . 2 . . . . . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 27 | . . . . . . 1 4 . 11 . . 1 3 . . . . 2 . 4 . 1 . Impact Corruptions 73 | . . . . . 3 2 12 2 24 . . 5 4 3 . . . 3 . 7 1 7 . Robots Melted 8 | . . 1 4 . . . 1 . . . . . . . 1 . 1 . . . . . . Combat Hostiles 8 | . . 1 4 . . . 1 . . . . . . . 1 . 1 . . . . . . Parts Melted 48 | . 2 2 16 . 2 4 6 1 1 . . . . 5 . . 1 3 2 . 2 . 1 Heat Transferred 19636 | 175 1299 851 3404 409 925 3528 750 1168 740 . . 295 . 518 444 . 1480 370 759 370 850 296 1005 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Peak Influence 655 | 15 155 81 302 170 241 655 517 552 378 163 129 404 358 . . . . 84 241 396 345 345 395 Initial 319 | . 9 . . 100 7 20 319 63 289 115 114 90 212 . . . . . 58 126 149 180 136 Average 195 | 6 54 26 116 60 122 361 301 355 260 151 122 289 284 . . . . 38 163 258 244 195 275 Maximum Alert Level 2 | . . . 1 . 1 2 2 2 1 . . 2 1 . . . . . 1 1 1 1 1 Low Security (%) 55 | 100 100 100 83 100 84 22 15 29 12 100 100 18 13 . . . . 100 61 26 18 67 17 Level 1 35 | . . . 16 . 15 30 62 25 87 . . 70 86 . . . . . 38 73 81 32 82 Level 2 9 | . . . . . . 47 21 45 . . . 10 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 3 . 5 . 3 . 2 . 5 . . . 1 . . . . 1 . 2 . 1 . Investigation 12 | . 2 . 4 . 1 . 1 . 2 . . . 1 . . . . 1 . . . . . Extermination 5 | . . . . . . . . . 3 . . . . . . . . . . 1 . 1 . Reinforcement 6 | . 1 . 1 . 2 . 1 . . . . . . . . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Distress Signals 11 | . 2 1 6 . 1 . 1 . . . . . . . . . . . . . . . . Communications Jammed 17 | . . . . . . . . . . . . . 3 . . . . . . . . 14 . Distress Signals 16 | . . . . . . . . . . . . . 3 . . . . . . . . 13 . Times Spotted 266 | . 20 11 43 5 20 19 21 17 26 6 1 15 6 3 8 . 4 3 3 5 5 17 8 Peak Tracking Total 8 | . 3 3 5 3 6 4 4 8 5 4 1 4 3 3 3 . 3 2 1 2 3 4 4 Tactical Retreats 23 | . 1 1 3 . 1 4 1 2 4 1 . . 1 . . . . 1 . . 1 2 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Traps Triggered 23 | . 1 . . . 2 7 . 5 2 . . 4 . . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . 4 4 4 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Machines Disabled 36 | . . . 2 1 1 3 . 3 1 . . 1 1 . . . . . 1 17 3 . 2 Max in Single Turn 1 | . . . 1 1 1 1 . 1 1 . . 1 1 . . . . . 1 . 1 . 1 Garrison Relay 7 | . . . . . . 1 . 1 . . . 1 . . . . . . 1 . 2 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Machines Accessed 60 | . 6 1 6 . 6 . 6 . 8 . 1 . 6 . . 3 . 6 . 6 . 5 . Terminals 32 | . 5 1 4 . 4 . 3 . 5 . . . 3 . . . . 1 . 4 . 2 . Fabricators 3 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . Repair Stations 5 | . . . . . . . . . 1 . . . 1 . . . . 1 . . . 2 . Recycling Units 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 1 . 1 . 1 . 1 . . . 2 . . . . 2 . . . . . Garrison Access 6 | . . . . . 1 . 1 . . . 1 . . . . . . 1 . 1 . 1 . Total Hacks 197 | . 21 2 27 . 21 . 17 . 20 . 1 . 15 . . 22 . 18 . 21 . 12 . Successful 123 | . 8 . 18 . 13 . 15 . 7 . 1 . 8 . . 22 . 13 . 12 . 6 . Failed 72 | . 12 2 9 . 8 . 2 . 13 . . . 7 . . . . 5 . 8 . 6 . Catastrophic 11 | . 2 1 1 . 1 . 1 . 2 . . . 1 . . . . 1 . . . 1 . Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . Manual 47 | . 10 2 9 . 8 . 8 . . . . . . . . . . 1 . 8 . 1 . Terminals 102 | . 20 2 13 . 13 . 10 . 13 . . . 7 . . . . 1 . 16 . 7 . Fabricators 12 | . . . . . . . . . 2 . . . . . . . . 6 . 4 . . . Repair Stations 11 | . . . . . . . . . 2 . . . 3 . . . . 2 . . . 4 . Recycling Units 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 40 | . . . 12 . 7 . 5 . 3 . . . 5 . . . . 8 . . . . . Garrison Access 6 | . . . . . 1 . 1 . . . 1 . . . . . . 1 . 1 . 1 . Terminal Hacks 56 | . 5 . 3 . 4 . 7 . 3 . . . 5 . . 22 . . . 5 . 2 . Record 3 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . Part Schematic 12 | . . . . . . . . . . . . . . . . 12 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . Robot Analysis 8 | . 1 . 1 . . . 4 . . . . . . . . . . . . 2 . . . Prototype ID Bank 8 | . 2 . . . 1 . . . 1 . . . . . . 3 . . . 1 . . . Branch Access Points 3 | . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . Unreport Threat 7 | . 2 . 1 . 2 . 2 . . . . . . . . . . . . . . . . Locate Traps 4 | . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . Patrol Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 3 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . . . 2 . 4 . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . Build 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . Repair Station Hacks 7 | . . . . . . . . . 2 . . . 1 . . . . 2 . . . 2 . Scan Component 4 | . . . . . . . . . 1 . . . 1 . . . . 1 . . . 1 . Repair 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . Recycling Unit Hacks 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Report Inventory 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 33 | . . . 11 . 6 . 5 . 2 . . . 2 . . . . 7 . . . . . Insert Component 16 | . . . 5 . 3 . 2 . 1 . . . 1 . . . . 4 . . . . . Analyze 17 | . . . 6 . 3 . 3 . 1 . . . 1 . . . . 3 . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . . . 1 . . . . . . 1 . 1 . 1 . Unlock Access 6 | . . . . . 1 . 1 . . . 1 . . . . . . 1 . 1 . 1 . Unauthorized Hacks 13 | . 3 . 3 . 2 . 1 . . . . . . . . . . 1 . 2 . 1 . Terminals 8 | . 2 . 1 . 1 . 1 . . . . . . . . . . . . 2 . 1 . Botnet 8 | . 2 . 1 . 1 . 1 . . . . . . . . . . . . 2 . 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Extract 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 5 1 5 . 6 . 4 . 8 . 1 . 5 . . . . 6 . 4 . 4 . Full Trace Events 6 | . . 1 2 . . . 1 . 1 . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . Robots Built 5 | . . . . . . . . . . . . . . . . . . 3 . 2 . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Time 192 | . . . . . . . . . . . . . . . . . . 134 . 58 . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . . 12 . 6 . . . Part Schematics Acquired 32 | . . . 7 . 7 . 1 . 1 . . . 1 . . 12 . 3 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Time 84 | . . . . . . . . . . . . . . . . . . . . 84 . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . Time 116 | . . . . . . . . . 38 . . . . . . . . 56 . . . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 15 | . . . 5 . 3 . 2 . 1 . . . 1 . . . . 3 . . . . . Part Schematics Acquired 14 | . . . 5 . 3 . 1 . 1 . . . 1 . . . . 3 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Used RIF Installer 6 | . . . . . . 1 . 1 . . . 1 . . . . . . 1 . 1 . 1 Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Program Shield 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 24 | . . . 2 1 . . 1 . 3 . . 1 . 1 4 1 2 1 1 2 . 2 2 Non-combat 11 | . . . 2 1 . . 1 . 3 . . . . . 1 . 1 1 . 1 . . . Combat 12 | . . . . . . . . . . . . 1 . 1 3 1 1 . . 2 . 1 2 Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 24 | . . . 2 1 . . 1 . 3 . . 1 . 1 4 1 2 1 . 5 . 1 1 parse_system 6 | . . . . . . . . . . . . . . . 2 1 2 . . 1 . . . no_distress 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . find_chute 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . find_recycling 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . purge_threat 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . find_garrison 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . amplify_resonance 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . reboot_system 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . overwrite_iff 3 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 Manual 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . Relay Couplers Released 25 | . . . . . . 3 . 4 . . . 3 . . . . . . 4 . 6 . 5 Machine Destruction 25 | . . . . . . 3 . 4 . . . 3 . . . . . . 4 . 6 . 5 Attached 8 | . . . . . . 2 . . 1 . . 1 . . . . . . . 2 . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Total Allies 20 | . . 2 . 3 . . . . 1 1 . . . . 2 . 1 4 1 2 . 1 2 Largest Group 3 | . . 2 . 3 1 . . . 1 1 . . . . 1 . 1 3 1 2 2 1 1 Highest-Rated Group 96 | . . 47 . 40 16 . . . 32 31 . . . . 16 . 96 90 85 85 48 85 47 Highest-Rated Ally 96 | . . 31 . 16 16 . . . 32 31 . . . . 16 . 96 30 85 85 24 85 47 Total Orders 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 88 | . . 3 . 12 4 . . . 11 14 . . . . 3 . 1 12 11 5 6 . 6 Total Damage 2492 | . . 63 . 91 65 . . . 261 269 . . . . 33 . . 223 772 333 261 . 121 Kills 14 | . . 1 . 1 1 . . . 2 . . . . . . . . 3 2 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Robot Analysis Total 8 | . 1 . 1 . . . 4 . . . . . . . . . . . . 2 . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . . . . . 2 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Turns Passed 18810 | 110 1206 839 1695 885 921 1608 824 931 1776 200 80 529 477 1390 1037 154 1227 697 294 563 344 809 214 Spaces Moved 8965 | 46 425 301 761 516 331 571 308 390 1029 146 64 272 346 890 490 81 469 318 158 282 207 485 79 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Treads 3124 | 45 425 301 761 516 331 124 . . . . . . . 406 215 . . . . . . . . Legs 3790 | . . . . . . 434 308 390 304 . . . . . 275 81 469 318 158 282 207 485 79 Wheels 2050 | . . . . . . 13 . . 725 146 64 272 346 484 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 165 193 193 115 115 115 115 115 130 163 190 120 120 120 120 120 120 120 Average Speed 160 | 157 230 240 160 160 160 202 193 193 139 115 115 115 124 145 190 190 188 136 120 120 120 120 120 Slowest Speed 260 | 160 240 240 160 160 160 240 193 193 260 115 115 130 130 245 260 190 190 190 120 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 6 71 66 54 95 29 75 33 57 18 83 3 39 10 97 72 74 67 13 38 8 31 16 17 Regions Visited 23 Branch Regions 6 Pre-discovered Areas 5 | . 1 . 1 1 . . . . . . . . . 1 . 1 . . . . . . . Known Exits Taken 10 | . . 1 1 . 1 . 1 . . . 1 . 1 1 . . . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 . . 1 . . . . . . . . . . 1 1 1 . . . . . . Scrap Searched 17 | . . 1 . 1 . . . . . . . . . 12 2 . 1 . . . . . . Spaces Dug 134 | . . . 2 . 2 . 47 15 . . . . 3 . 1 . . 11 . 2 . 13 38 Terrain Destroyed 413 | . . . 2 18 5 . 54 16 3 108 . 43 3 . 48 . 24 11 . 2 . 13 63 Melee 35 | . . . . . 2 . 2 1 . . . . 3 . 1 . . 11 . 2 . 13 . Projectile 22 | . . . 2 . 3 . 7 . 3 . . . . . 4 . 1 . . . . . 2 AOE 356 | . . . . 18 . . 45 15 . 108 . 43 . . 43 . 23 . . . . . 61 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Total 11954 | 66 573 377 1097 562 622 884 457 504 1258 158 67 389 373 953 555 81 716 525 235 468 270 617 147 Wait 1221 | 1 49 26 120 23 153 122 78 31 74 2 . 5 4 9 6 . 153 149 28 122 23 40 3 Move 8949 | 45 424 300 760 515 331 570 308 389 1029 145 64 271 345 889 489 80 468 318 157 282 206 485 79 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 169 | 3 23 2 14 2 15 13 3 4 22 . . 5 8 7 6 . 8 1 4 10 4 11 4 Fast Attach 49 | 7 1 . 2 1 . 3 . . 3 . . 1 . 5 4 . 7 5 3 4 1 1 1 Attach 68 | . . 4 5 1 8 6 3 4 6 . . 10 2 2 5 . . 2 . 2 1 6 1 Detach 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . Swap 193 | 1 4 7 32 . 17 12 7 9 10 2 2 10 1 8 8 . 11 12 5 11 4 11 9 Drop 153 | 1 7 1 19 3 8 11 2 1 28 . . . . 12 3 . 17 7 9 9 4 7 4 Fire 799 | 8 61 31 138 12 81 110 25 35 31 9 . 22 2 19 32 1 52 17 24 20 20 10 39 Melee 257 | . . . 4 1 9 5 31 14 55 . 1 41 10 2 2 . . 14 3 8 7 46 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . 3 6 3 4 . . . . . . . . . . . . . . . . . . . Escape Stasis 78 | . . . . . . 32 . 17 . . . 24 . . . . . . 2 . . . 3 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Sto / Gar) -7/Garrison -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low / Gar) -6/Garrison -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison -5/Factory -5/Garrison History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 14) 769 | -10/Materials | Discovered new exit (range 16) 960 | -10/Materials | Central database locked down 1246 | -10/Materials | Discovered new exit (range 10) 1317 | -10/Materials | Entered Mines 1332 | -10/Mines | Identified exit to Materials 1796 | -10/Mines | Assembled infested the area 1852 | -10/Mines | Core integrity fell below 50% 1863 | -10/Mines | Lost 4 parts (2n1u1w) 2152 | -10/Mines | Discovered exit to Materials (range 3) 2156 | -10/Mines | Entered Materials 2156 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2454 | -9/Materials | Build established: Scavenger-Mutant 2456 | -9/Materials | Discovered new exit (range 8) 2780 | -9/Materials | Identified exit to Mines 3340 | -9/Materials | Discovered new exit (range 8) 3851 | -9/Materials | Entered Mines 3915 | -9/Mines | Learned 4 Materials zone layouts 4191 | -9/Mines | Discovered new exit (range 9) 4330 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4565 | -9/Mines | Learned location of Zion (-6) 4567 | -9/Mines | Discovered new exit (range 3) 4736 | -9/Mines | Entered Materials 4736 | -8/Materials | Accompanied by 1 ally 4736 | -8/Materials | Evolved 2 slots: Utility x2 4737 | -8/Materials | Identified exit to Factory 5239 | -8/Materials | Lost 5 parts (2n2u1w) 5654 | -8/Materials | Identified exit to Garrison 5657 | -8/Materials | Entered Garrison 5767 | -8/Garrison | Triggered checkpoint 6323 | -8/Garrison | Discovered new exit (range 8) 6413 | -8/Garrison | Triggered checkpoint 6527 | -8/Garrison | Discovered new exit (range 10) 6611 | -8/Garrison | Lost 4 parts (2p2u) 6707 | -8/Garrison | Triggered checkpoint 6887 | -8/Garrison | Discovered new exit (range 15) 6936 | -8/Garrison | Installed Relay Interface Framework 7148 | -8/Garrison | Triggered checkpoint 7176 | -8/Garrison | Garrison Relay disabled 7265 | -8/Garrison | Entered Materials 7644 | -8/Materials | Discovered exit to Factory (range 15) 8003 | -8/Materials | Build established: Mutant 8089 | -8/Materials | Identified exit to Garrison 8089 | -8/Materials | Entered Garrison 8322 | -8/Garrison | Triggered checkpoint 8338 | -8/Garrison | Core integrity fell below 50% 8395 | -8/Garrison | Destroyed 7 combat bots 8472 | -8/Garrison | Discovered exit to Factory (range 10) 8594 | -8/Garrison | Triggered checkpoint 8690 | -8/Garrison | Discovered exit to Factory (range 15) 8730 | -8/Garrison | Expanded RIF knowledge: Program Shield 8774 | -8/Garrison | Triggered checkpoint 8851 | -8/Garrison | Garrison Relay disabled 9020 | -8/Garrison | Entered Factory 9020 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9319 | -7/Factory | Build established: Scavenger-Mutant 9405 | -7/Factory | Discovered new exit (range 5) 9538 | -7/Factory | Discovered new exit (range 15) 10001 | -7/Factory | Build established: Mutant 10132 | -7/Factory | System corruption reached 10% 10455 | -7/Factory | Identified exit to Storage 10455 | -7/Factory | Identified exit to Lower Caves 10537 | -7/Factory | Discovered new exit (range 6) 10796 | -7/Factory | Sucked down chute 10796 | -7/Factory | Entered Waste 10797 | -7/Waste | Met a frightened Derelict 10811 | -7/Waste | EMP discharged 10811 | -7/Waste | Spotted C-40 Crusher 10818 | -7/Waste | Destroyed C-40 Crusher 10828 | -7/Waste | Spotted C-40 Crusher 10833 | -7/Waste | Spotted C-40 Crusher 10853 | -7/Waste | Spotted C-40 Crusher 10854 | -7/Waste | Destroyed C-40 Crusher 10878 | -7/Waste | Spotted C-40 Crusher 10881 | -7/Waste | Spotted C-40 Crusher 10911 | -7/Waste | EMP discharged 10986 | -7/Waste | Discovered new exit (range 10) 10996 | -7/Waste | Entered Factory 11031 | -7/Factory | Discovered exit to Storage (range 15) 11074 | -7/Factory | Discovered new exit (range 15) 11076 | -7/Factory | Identified exit to Garrison 11076 | -7/Factory | Entered Garrison 11146 | -7/Garrison | Triggered checkpoint 11199 | -7/Garrison | Destroyed 7 combat bots 11291 | -7/Garrison | Discovered new exit (range 15) 11411 | -7/Garrison | Lost 8 parts (1p1n4u2w) 11429 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 11486 | -7/Garrison | Triggered checkpoint 11547 | -7/Garrison | Garrison Relay disabled 11605 | -7/Garrison | Entered Factory 11852 | -7/Factory | Build established: Bothacker-Mutant 12082 | -7/Factory | Entered Lower Caves 13158 | -7/Lower Caves | Identified exit to Lower Caves 13205 | -7/Lower Caves | Learned location of Extension (-5) 13472 | -7/Lower Caves | Entered another Lower Caves area 13479 | -7/Lower Caves | Discovered new exit (range 12) 13587 | -7/Lower Caves | Learned 8 Factory zone layouts 13694 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13935 | -7/Lower Caves | Core integrity fell below 50% 13952 | -7/Lower Caves | Lost 3 parts (1n2u) 14187 | -7/Lower Caves | Encountered a Warlord checkpoint 14211 | -7/Lower Caves | Build established: Mutant 14260 | -7/Lower Caves | Learned 4 Factory zone layouts 14445 | -7/Lower Caves | Found Alien Artifact 14445 | -7/Lower Caves | Identified Core Expander 14445 | -7/Lower Caves | Installed Core Expander, added new Utility slot 14482 | -7/Lower Caves | Discovered new exit (range 13) 14509 | -7/Lower Caves | Entered Data Miner 14509 | -7/Data Miner | Discovered new exit (range 6) 14538 | -7/Data Miner | Met Data Miner 14591 | -7/Data Miner | Learned location of Section 7 (-2) 14591 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14621 | -7/Data Miner | Received God Mode back door access code from Data Miner 14663 | -7/Data Miner | Entered Proximity Caves 14912 | -6/Proximity Caves | Escorted by Enhanced Grunt 14977 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15037 | -6/Proximity Caves | Learned Factory machine intel 15312 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15631 | -6/Proximity Caves | Discovered new exit (range 8) 15845 | -6/Proximity Caves | Found Exp. Thermal Shield 15890 | -6/Proximity Caves | Entered Factory 15890 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 15891 | -6/Factory | Identified exit to Lower Caves 15891 | -6/Factory | Identified exit to Factory 15892 | -6/Factory | Loaded intel: 249 machine locations 15900 | -6/Factory | Discovered exit to Factory (range 12) 16136 | -6/Factory | Build established: Scavenger-Mutant 16248 | -6/Factory | Repaired Broken Enh. Flexi-carbon Leg 16486 | -6/Factory | Fabricated L-41 Fighter? 16514 | -6/Factory | P-60 Hacker assimilated allied Fighter 5a 16515 | -6/Factory | Incoming investigation squad redirected 16587 | -6/Factory | Identified exit to Garrison 16587 | -6/Factory | Entered Garrison 16593 | -6/Garrison | Expanded RIF knowledge: Autooverride 16622 | -6/Garrison | Triggered checkpoint 16670 | -6/Garrison | Garrison Relay disabled 16751 | -6/Garrison | Spotted B-75 Beast 16760 | -6/Garrison | Befriended a Behemoth using the annoying Tinkerer's hack 16766 | -6/Garrison | Triggered checkpoint 16792 | -6/Garrison | Triggered checkpoint 16848 | -6/Garrison | Discovered new exit (range 12) 16881 | -6/Garrison | Entered Factory 16881 | -6/Factory | Accompanied by 1 ally 17091 | -6/Factory | Destroyed B-75 Beast 17294 | -6/Factory | Fabricated X-57 Shotgunner (x2) 17380 | -6/Factory | Fabricated Enh. Flexi-carbon Leg (x1) 17407 | -6/Factory | Central database locked down 17407 | -6/Factory | Discovered exit to Factory (range 14) 17444 | -6/Factory | Identified exit to Garrison 17444 | -6/Factory | Entered Garrison 17444 | -6/Garrison | Accompanied by 2 allies 17470 | -6/Garrison | Triggered checkpoint 17509 | -6/Garrison | Garrison Relay disabled 17552 | -6/Garrison | Triggered checkpoint 17657 | -6/Garrison | Discovered exit to Factory (range 10) 17677 | -6/Garrison | Expanded RIF knowledge: Robot Detection 17706 | -6/Garrison | Triggered checkpoint 17738 | -6/Garrison | Garrison Relay disabled 17788 | -6/Garrison | Entered Factory 17788 | -5/Factory | Evolved 2 slots: Utility x2 17952 | -5/Factory | Spotted B-75 Beast 17993 | -5/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 18002 | -5/Factory | Destroyed B-75 Beast 18035 | -5/Factory | Build established: Bothacker-Mutant 18393 | -5/Factory | Build established: Scavenger-Mutant 18553 | -5/Factory | Repaired Rnf. Deuterium Engine 18597 | -5/Factory | Identified exit to Garrison 18597 | -5/Factory | Entered Garrison 18603 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 18629 | -5/Garrison | Triggered checkpoint 18651 | -5/Garrison | Garrison Relay disabled 18711 | -5/Garrison | Spotted B-75 Beast 18718 | -5/Garrison | Triggered checkpoint 18731 | -5/Garrison | Triggered checkpoint 18807 | -5/Garrison | Destroyed B-75 Beast 18811 | -5/Garrison | Self-destructed Last Messages --------------- 18786_ System corrupted: Matter fused (-5). 18786_ Dropped Adv. Energy Well. 18786_ Hvy. Missile Launcher destroyed. 18787_ Extracted 302 energy. 18788_ Extracted 15 energy. 18789_ The unstable cave ceiling collapses. 18789_ Adv. Particle Charger destroyed. 18789_ Med. Reflective Plating destroyed. 18791_ Extracted 3 energy. 18794_ The unstable cave ceiling collapses. 18794_ Acquired Adv. Energy Well. 18795_ The unstable cave ceiling collapses. 18799_ Imp. Light Armor Plating destroyed. 18799_ Enh. Flexi-carbon Leg destroyed. 18802_ Carbon-fiber Leg destroyed. 18802_ Hvy. Phase Cannon destroyed. 18804_ System corrupted: Enh. Flexi-carbon Leg rejected. 18807_ Imp. Cooling System melted. 18807_ B-75 Beast destroyed. 18809_ Acquired Enh. Flexi-carbon Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#####???????????????????????????? | | ?????????????????# [ #?????????#####?????????????? | | ???????????####### #######???#"""#?????????????? | | ???????????#=!= = #???#" "#?????????????? | | ??????????## !### #### #???#" "#?????????????? | | ??????????#""!""# #??# #???#" "#?????????????? | | ??????????####### # #??# #???## ##?????????????? | | ???????????????# # #??# #???# #?????????????? | | ???????????????###### #### ##### #?????????????? | | ????????????????????# " #?????????????? | | ????????????????????#### #?????????????? | | ???????????????????????# ##########?????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????#^ #??????????????????????? | | ???????????????????????# ^#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????# #?????????# #??????????????????????? | | ??????# ???# ######## #??????????????????????? | | ???? ## ## # #% #??????????????????????? | | ??? % % %#??????????????????????? | | ??? % %@#??????????????????????? | | ??? %% #??????????????????????? | | ?????? # ## %##??????????????????????? | | ???????? ### ### ##???????????????????????? | | ????????? % ????# #####????????????????????????? | | ????????? ??????#??????????????????????????????? | | ??????? ??????????????????????????????????????? | | ?????? ???????????????????????????????????????? | | ??????# ?????????????????????????????????????????? | | ????g?#??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????g??g??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????g??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Resistance: KI 20 Resistance: TH 30 Resistance: EM 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Particle Charging 25 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 65 Authchip Count 4 Trap Extractor Capacity 6 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Imp. Datajack | -9/Materials | Scanalyzed Insulated Plating | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Extracted Core Shielding | -9/Materials | Extracted Hvy. Armor Plating | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Field Laser | -8/Materials | Extracted Terrain Scan Processor | -8/Materials | Extracted Lrg. Battery | -8/Materials | Extracted Great Maul | -8/Materials | Extracted Imp. Medium Armor Plating | -8/Materials | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Enh. Flexi-carbon Leg | -6/Factory | Scanalyzed Adv. Particle Charger | -6/Factory | Scanalyzed Adv. Targeting Computer | -6/Factory | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Preloaded X-57 Shotgunner | x2 | -6/Factory | Authchip Enh. Flexi-carbon Leg | x1 | -6/Factory | Authchip Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingMicrowarpCutter Manual? 0 Play Time 04:09:28 Cumulative 120.8 hours Start 2022.12.03 @ 17:45:33 End 2022.12.06 @ 15:51:31 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 60 Gallery% 68 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 762d5e51-aea3-49c6-8b65-a50854aa35cb