Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.16 @ 22:35:57 Player: szymekc Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (18) 90 Value Destroyed (300) 300 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (-522) -522 TOTAL SCORE: 4368 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -1322 Cogmind --------- Core Integrity 295/850 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Hovering (76) Location -6/Factory Parts ------- > --- POWER (1) -------- Backup Power III > --- PROPULSION (2) --- Backup Propulsion III Backup Propulsion III > --- UTILITY (10) ----- Advanced Weight Redist. System Triangulator Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor Transport Network Coupler Experimental Targeting Computer Advanced Melee Analysis Suite Reaction Control System Corruption Screen > --- WEAPON (2) ------- Greatsword > --- INVENTORY (5) ---- Light Ion Engine Seismic Detector ECM Suite Grenade Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Triangulator Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor Transport Network Coupler Experimental Targeting Computer Advanced Melee Analysis Suite Reaction Control System Corruption Screen > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Ion Engine Seismic Detector ECM Suite Grenade Launcher Heavy Rocket Launcher [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion None Utility Core Analyzer Device Seismic Detector Storage YI-UF0's Bottomless Matter Pit Processor Core Analyzer Hackware Hacking Suite Weapon Ripper Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Mining Laser Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Slots Evolved 8 | . . . . . 4 2 . . . 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 8 | . . . . . 4 2 . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 26 | 3 . 1 1 . 4 4 1 . . 12 Power 2 | . . . . . . . . . . 2 Engine 2 | . . . . . . . . . . 2 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 17 | 1 . 1 1 . 3 4 1 . . 6 Device 4 | 1 . . . . . . . . . 3 Storage 1 | . . 1 . . . . . . . . Processor 11 | . . . 1 . 3 3 1 . . 3 Hackware 1 | . . . . . . 1 . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 7 | 2 . . . . 1 . . . . 4 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . Special Weapon 2 | 1 . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . 1 Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 . . . Corrupted Parts 1 | . . . . . . . 1 . . . System Corruption 8 | . . . . . . . 8 . . . Parts Lost 5 | . . . . 1 . . . . 1 3 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 3 | . . . . . . . . . 1 2 Weapon 2 | . . . . 1 . . . . . 1 Highest Loss Streak 2 | . . . . 1 . . . . 1 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 4 | 1 3 3 5 5 5 5 5 5 5 4 Power 1 | 1 2 2 2 2 1 1 1 1 1 . Propulsion . | . . . . . . . . . . . Utility 1 | . 1 1 1 1 1 2 2 2 2 1 Weapon 1 | . . . 2 2 2 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 5 | . . 1 . . 1 . . . . 3 Power 1 | . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . Utility 2 | . . 1 . . . . . . . 1 Weapon 2 | . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 48 | . 42 42 48 54 24 56 67 69 67 54 Device 6 | . 14 14 14 14 . . . . . 7 Processor 24 | . . . 6 14 14 42 51 53 52 36 Hackware 2 | . . . . . . 5 7 7 7 1 Ballistic Gun 4 | . 14 14 14 14 . . . . . . Special Weapon 4 | . 14 14 14 12 . . . . . 1 Slashing Weapon 3 | . . . . . 8 7 7 7 6 1 Peak Build Rating 46 | 3 3 12 9 9 20 33 35 35 35 46 Average Rating 17 | 1 3 3 5 8 11 27 34 35 34 30 On Entrance 16 | . 3 3 3 9 8 20 33 35 35 27 Naked Turns . | . . . . . . . . . . . Heaviest Build 12 | 3 3 3 3 3 3 3 3 3 3 12 Greatest Support 12 | 3 3 3 3 3 3 3 3 3 3 12 Greatest Overweight (x) 3 | . . . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 4 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 3 4 5 5 4 5 5 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 4 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 62% | Mutant 33% | Scout 4% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/DSF Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Matter Collected 683 | 249 37 55 . . 29 50 . . 29 234 Remotely . | . . . . . . . . . . . Salvage Created 996 | 152 58 118 . 12 46 174 . . 67 369 Parts 40 | 9 1 1 . 2 3 9 . . 2 13 Haulers Intercepted 5 | . 1 . . . 1 1 . . . 2 Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Combat Hostiles Destroyed 3 | . . . . . . . . . 1 2 Melee 2 | . . . . . . . . . 1 1 AOE 1 | . . . . . . . . . . 1 Classes Destroyed 9 | 2 1 . . . . 2 . . 1 3 Worker 1 | . . . . . . 1 . . . . Tunneler 4 | 3 . . . 1 . . . . . . Hauler 5 | . 1 . . . 1 1 . . . 2 Recycler 2 | 1 . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . 1 Operator 1 | . . . . . . 1 . . . . Grunt 1 | . . . . . . . . . . 1 Sentry 1 | . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . 1 . Best Kill Streak 2 | 2 1 . . 1 1 2 . . 1 2 Combat Bots Only 1 | . . . . . . . . . 1 1 Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Hostile Shots Fired 149 | . 1 . . 13 12 . . . 16 107 Missed 69 | . 1 . . 5 3 . . . 7 53 Damage Taken 1277 | . . . . 70 136 42 . . 163 866 Core 844 | . . . . 35 92 42 . . 120 555 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 86 | 100 . . . 86 83 . . . 76 . Volleys Fired 112 | 19 38 45 . 4 . . . . . 6 Largest 1 | 1 1 1 . 1 . . . . . 1 Hottest 100 | 20 100 20 . 20 . . . . . 44 Shots Fired 112 | 19 38 45 . 4 . . . . . 6 Gun 105 | 19 37 45 . 4 . . . . . . Cannon 5 | . . . . . . . . . . 5 Launcher . | . . . . . . . . . . . Special 2 | . 1 . . . . . . . . 1 Kinetic 110 | 19 37 45 . 4 . . . . . 5 Thermal 1 | . 1 . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 11 | 8 10 11 . 2 . . . . . 3 Robot Miss Streak 5 | 2 5 3 . 2 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 91 | 15 23 35 . 2 1 7 . . 2 6 Core Hits 30 | 9 2 9 . 1 1 3 . . 1 4 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 59 | . . . . . 18 10 . . 17 14 Impact . | . . . . . . . . . . . Slashing 46 | . . . . . 18 10 . . 17 1 Piercing 13 | . . . . . . . . . . 13 Sneak Attacks 10 | . . . . . 1 3 . . 1 5 Combat Hostiles 2 | . . . . . . . . . 1 1 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1830 | 109 189 282 . 20 64 390 . . 95 681 Guns 600 | 109 189 282 . 20 . . . . . . Cannons . | . . . . . . . . . . . Explosions 274 | . . . . . . . . . . 274 Melee 956 | . . . . . 64 390 . . 95 407 Ramming . | . . . . . . . . . . . Kinetic 600 | 109 189 282 . 20 . . . . . . Thermal . | . . . . . . . . . . . Explosive 274 | . . . . . . . . . . 274 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 657 | . . . . . 64 390 . . 95 108 Piercing 299 | . . . . . . . . . . 299 Highest Corruption 17 | . . . . . . . 14 14 17 5 Average Corruption 8 | . . . . . . . 14 14 14 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 14 | . . . . . . . 2 3 4 5 Message Errors 1 | . . . . . . . 1 . . . Matter Fused 5 | . . . . . . . . 1 2 2 Energy Discharges 4 | . . . . . . . . 2 1 1 Data Loss (minor) 3 | . . . . . . . . . 1 2 Misdirections 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 121 | . . . . . . 34 . . . 87 Projectiles . | . . . . . . . . . . . Explosions 4 | . . . . . . . . . . 4 Melee 117 | . . . . . . 34 . . . 83 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 107 | . . . . . . . . . . 107 Shots 1 | . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 30 | . . . . . . . . . . 30 Average Temperature 22 | . . . . . . . . . . 22 Received Heat Transfer 288 | . . . . . 81 . . . . 207 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 166 | 5 60 . . 5 17 12 . . 29 166 Initial 9 | . 3 . . . . 7 . . 2 9 Average 26 | 2 17 . . . 1 1 . . 22 94 Influence Increases 546 | 20 68 . . 5 61 24 . 4 27 337 Destroy 0b10 Robot/C 60 | . . . . . . . . . 20 40 Destroy 0b10 Robot/NC 70 | 20 5 . . 5 5 20 . . . 15 Destroy Leader 20 | . 2 . . . 2 2 . . . 14 Successful Hack 43 | . . . . . 23 . . 4 . 16 Disable Machine 15 | . . . . . . . . . . 15 Destroy Structure 53 | . 1 . . . 16 2 . . 7 27 Lose Combat Pursuer 285 | . 60 . . . 15 . . . . 210 Influence Decreases 371 | 15 71 . . 5 44 31 . . 10 195 Time Decay 330 | 15 71 . . . 44 31 . . . 169 Lost Part 41 | . . . . 5 . . . . 10 26 Squads Dispatched 9 | . 2 . . . . 1 . 1 1 4 Investigation 4 | . 1 . . . . . . 1 . 2 Extermination . | . . . . . . . . . . . Reinforcement 5 | . 1 . . . . 1 . . 1 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Distress Signals 3 | . . . . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 44 | . 8 . . 4 4 1 5 . 4 18 Peak Tracking Total 10 | . 6 . . 4 4 1 5 . 3 10 Tactical Retreats 9 | . 2 . . . 1 . . . . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Traps Triggered 8 | . 1 . . . . 3 . . . 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 2 | . . 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Machines Disabled 1 | . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Machines Accessed 17 | . 3 . 2 . 3 5 . 1 . 3 Terminals 12 | . 3 . . . 3 3 . 1 . 2 Fabricators 2 | . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 30 | . 7 . 2 . 5 7 . 3 . 6 Successful 14 | . 3 . 2 . 5 1 . 1 . 2 Failed 16 | . 4 . . . . 6 . 2 . 4 Catastrophic 4 | . 1 . . . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 12 | . 1 . 1 . 2 4 . . . 4 Terminals 25 | . 7 . . . 5 5 . 3 . 5 Fabricators 2 | . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . 3 . 2 . 4 1 . 1 . 1 Record 1 | . . . 1 . . . . . . . Open DSF 3 | . . . . . . 1 . 1 . 1 Emergency Access Points 1 | . 1 . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . . . . . 2 . . . . . Registered Components 1 | . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . Terminals 1 | . . . . . 1 . . . . . Skim 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 3 . . . 2 5 . 1 . 2 Full Trace Events 2 | . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . 1 Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 find_chute 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Active Infowar (turns) 1839 | 69 232 170 115 66 291 288 45 69 84 410 Optics 1039 | . . . . . 143 288 45 69 84 410 Seismic 677 | 69 232 170 115 66 9 . . . . 16 T.N.C. 994 | . . . 54 66 291 288 45 69 84 97 Triangulation 125 | . . . . . . . . . . 125 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Turns Passed 1862 | 92 232 170 115 66 291 288 45 69 84 410 Spaces Moved 2686 | 63 320 163 226 117 446 482 85 138 83 563 Core 2686 | 63 320 163 226 117 446 482 85 138 83 563 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 51 Slowest Speed 200 | 50 50 50 50 50 50 50 50 50 50 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 5 48 42 60 18 39 22 73 6 81 15 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 43 | . 1 . . . 16 2 . . 11 13 Terrain Destroyed 69 | . 1 . . . 16 2 . . 11 39 Melee 38 | . . . . . 16 2 . . 11 9 Projectile 5 | . 1 . . . . . . . . 4 AOE 26 | . . . . . . . . . . 26 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Total 2995 | 106 358 216 226 120 485 512 86 137 99 650 Wait 70 | 18 . . . . 15 1 . . . 36 Move 2677 | 62 319 162 225 116 445 482 84 137 82 563 Hop . | . . . . . . . . . . . Pick Up 12 | 4 1 4 . . 1 . . . . 2 Fast Attach 23 | 2 . 1 1 . 3 4 1 . . 11 Attach 8 | 1 . . . . . . . . . 7 Detach 6 | . . . . . . . . . . 6 Swap 2 | . . . . . 1 . . . . 1 Drop 11 | . . 4 . . 2 . 1 . . 4 Fire 112 | 19 38 45 . 4 . . . . . 6 Melee 59 | . . . . . 18 10 . . 17 14 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . . 15 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 13) 251 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered Mines 353 | -10/Mines | Discovered new exit (range 7) 369 | -10/Mines | Found a hidden stash of uninstalled traps 385 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 432 | -10/Mines | Assembled infested the area 476 | -10/Mines | Murdered YI-UF0 479 | -10/Mines | Found Prototype Storage 479 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 482 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 486 | -10/Mines | Learned Materials emergency access door positions 493 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 493 | -10/Mines | Discovered new exit (range 5) 495 | -10/Mines | Entered Exiles 507 | -10/Exiles | Met 8R-AWN 516 | -10/Exiles | Met EX-HEX 531 | -10/Exiles | Met EX-BIN 538 | -10/Exiles | Aligned with FarCom system 538 | -10/Exiles | Given EX-Vault access code 552 | -10/Exiles | Opened EX-Vault 556 | -10/Exiles | Found Modified TNC 568 | -10/Exiles | Warned to stay clear of 0b10 Research branches 585 | -10/Exiles | Met EX-DEC 590 | -10/Exiles | Learned location of Zion (-7) 606 | -10/Exiles | Discovered new exit (range 10) 610 | -10/Exiles | Left Exiles lab with Modified TNC 610 | -10/Exiles | Entered Mines 618 | -9/Mines | Discovered new exit (range 15) 625 | -9/Mines | Learned location of Storage (-9) 676 | -9/Mines | Entered Materials 676 | -8/Materials | Evolved 4 slots: Utility x4 762 | -8/Materials | Discovered new exit (range 3) 951 | -8/Materials | Discovered new exit (range 15) 967 | -8/Materials | Entered Factory 967 | -7/Factory | Evolved 2 slots: Utility x2 1139 | -7/Factory | Build established: Scout 1255 | -7/Factory | Sucked down chute 1255 | -7/Factory | Entered Waste 1260 | -7/Waste | Spotted C-40 Crusher 1261 | -7/Waste | Spotted C-40 Crusher 1270 | -7/Waste | EMP discharged 1270 | -7/Waste | Found Corrupted Prototype Processor 1270 | -7/Waste | Identified Exp. Targeting Computer 1271 | -7/Waste | System corruption reached 10% 1281 | -7/Waste | Spotted C-40 Crusher 1281 | -7/Waste | Spotted C-40 Crusher 1286 | -7/Waste | Spotted C-40 Crusher 1290 | -7/Waste | Spotted C-40 Crusher 1295 | -7/Waste | Discovered new exit (range 10) 1299 | -7/Waste | Identified exit to Factory 1300 | -7/Waste | Entered Factory 1369 | -7/Factory | Identified exit to DSF 1369 | -7/Factory | Entered DSF 1414 | -7/DSF | Additional patrols routed to DSF 1445 | -7/DSF | Discovered new exit (range 18) 1453 | -7/DSF | Identified exit to Factory 1453 | -7/DSF | Entered Factory 1453 | -6/Factory | Evolved 2 slots: Utility x2 1527 | -6/Factory | Discovered new exit (range 13) 1533 | -6/Factory | Identified exit to Lower Caves 1670 | -6/Factory | Core integrity fell below 50% 1776 | -6/Factory | Build established: Mutant 1863 | -6/Factory | Self-destructed Last Messages --------------- 01807_ Acquired 10 matter. 01810_ System corrupted: Component data lost. 01810_ K-01 Serf collects debris. 01819_ R-10 Processor collects Fusion Compressor. 01820_ K-01 Serf collects debris. 01821_ Acquired 10 matter. 01822_ R-10 Processor collects Fusion Compressor. 01823_ K-01 Serf collects debris. 01826_ R-10 Processor collects Imp. Melee Analysis Suite. 01829_ R-10 Processor collects Fusion Compressor. 01830_ K-01 Serf collects debris. 01837_ Connecting with Terminal... 01863_ Connecting with Repair Station... 01863_ Dropped Lgt. Deuterium Engine. 01863_ Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Power III x1 Backup Propulsion III x2 Map ----- +----------------------------------------------------+ | ??????????????????????????# # ""T"" #????????? | | ??????????????????????????# # #????????? | | ??????????????????????????# + """ """ #????????? | | ??????????????????????????# # """ """ #????????? | | ??????????????????????????# # """ """ #????????? | | ??????????????????????????# # ?????????? | | ???????????????????????#####+############????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# ! #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????#####+#####???????????????? | | ???????????????????????????# #???????????????????? | | ????????????################ #???????????????????? | | ????????????# #???????????????????? | | ????????????# #???????????????????? | | ????????????# #???????????????????? | | ????????? #???????????????????? | | ????????? #???????????????????? | | ????????? """"""""" """" #???????????????????? | | ?????????????? ""R" #???????????????????? | | ??????????????"""""""" ""@" #???????????????????? | | ??????????# u #???????????????????? | | ??????????+ +???????????????????? | | ????????????######## k #???????????????????? | | ???????????????????## ##### #???????????????????? | | ????????????????????# ?????+#???????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 1800 Sight Range 18 Terrain Scan Density 110 Additional Mass Support 9 Corruption Block 8 Evasion (%) 58 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 9 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveChainScrap Manual? 0 Play Time 00:27:47 Cumulative 523.1 hours Start 2025.03.16 @ 22:09:12 End 2025.03.16 @ 22:35:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 186 Adventurer 2 Explorer 0 Win Type - Total 27 Types 11/0/9/1/1/0/4/1/0/0 Lore% 84 Gallery% 87 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56417252-8a50-4224-895f-c810dcd84d58